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What it is: Read the Words is a free website that offers an audio player that will read anything you want. The Reader on the audio player can be listened to online, downloaded to a mp3 player, broadcasted as a podcast, or posted on a website or blog. The first step to creating your reader is selecting...

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Watch the Debates: help your students explore this debate and the history of debates

Posted by admin | Posted in Analyze, Anastasis Academy, Character Education, Evaluate, Government, History, Inquiry, Middle/High School, Secondary Elementary, Teacher Resources, Technology, Understand (describe, explain) | Posted on 19-10-2016

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Watch the Debates: Compare debate issues and history


What it is: Tonight is the final debate before the presidential election in the United States. While I can’t say that I’m going to miss the absurdity that has been this debate, Watch the Debates is a pretty wonderful site! In addition to the ability to watch tonight’s debate live, students can also explore past presidential debates. Students can filter the debates by the year, or a specific issue.

How to integrate Watch the Debates in your classroom: Watch the Debates provides an excellent way for students to explore the evolution of a specific issue in the United States by watching debates from as far back as 1960. Students can do this for civil rights, the economy, gun control, heath care, immigration, national security, social security, and terrorism.

As it turns out, Watch the Debates is a fantastic site for Anastasis students right now as they are working through an inquiry about ideas that cause change in society. This site could act as a provocation and place to explore how United States politics has changed over time and how our ideas about society have changed over time. Students can also explore the posture of candidates over time (fashion, the way they speak to each other, etc.). This could be a good launching point that leads to discussions about what else is going on historically that impacts these changes. The social constructs in place, the historical moments of pivot, the technological advances, the impact of religion, the scientific discoveries, our perspective as a country, and the political climate in general. Watch the Debates can be a beginning point for discovery and depth of transdisciplinary understanding.

Hat Tip to @michellek107 for passing this on to @teamanastasis today! Thank you!


My Simple Show: Create your own explainer videos for free!

Posted by admin | Posted in Anastasis Academy, Character Education, Create, Foreign Language, Government, History, Inquiry, Language Arts, Maker Space, Middle/High School, Phonics, Primary Elementary, Science, Secondary Elementary, Social Studies, Teacher Resources, Technology, video, web tools, Websites | Posted on 22-09-2016

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Create  explainer videos free with My Simple Show!

What it is: My Simple Show Video Creator lets students easily create professional level “explainer” videos. The finished product looks just like a Common Craft video, so cool! The step-by-step tool helps students think about storyline and the flow of explaining a concept.

How to integrate My Simple Show into the classroom: My Simple Show is a fantastic option for digital storytelling. Students begin by choosing to write their own script, or by uploading a Power Point presentation. Next, they can choose from one of many templates to start from, or alternately, start from scratch. The templates are an awesome option because they give kids an outline and break down the story telling/explaining process. For each step in the process, it guides students with a prompt and with some examples. My Simple Show auto-magically picks up words in the script and suggests pictures. Students can use the pre-selected images, choose an image from the My Simple Show library of images, or upload their own image or picture. In the final step, students add audio. This can be computer generated or students can record their own audio. The finished product is pretty impressive! Below is a video I made quickly today.

My Simple Show’s obvious use is for explanatory digital storytelling, but it would also be a great way for students to reflect on a field trip, tell a story, retell new learning (pssst. this is an awesome way to check for understanding!), or create their own “textbooks.”

Students can use My Simple Show to explain a historical event, introduce a biological process, introduce a physical law, summarize literature, summarize a biography, discuss pros and cons, explain a law, etc. Use My Simple Show to create whole class stories where each student contributes a portion of the explanation or story.  This type of video can be made over a few weeks using classroom devices as a writing center.  This would be a fun way to create an A to Z type book of learning, reflections by students after a unit, a 100 day video,  fact vs. opinion video,  a class video of poems, a phonics video, or a class video about a field trip that students took. Students can take pictures of science experiments and create a digital video detailing the experiment with text, images, and student voice reflections included.  The finished product can be shared with parents and families easily through YouTube, Vimeo, or downloaded as a MP4 file.

For a back to school night activity, take a picture of each student to add to a class video and record students sharing an explanation of a school day. This same idea could be used in preparation for parent-teacher conferences. Students can create a video about their learning during the quarter/trimester, record thoughts about why they are proud of the work they did, and add reflections.  These can be shared as a starting point for conferences, at the end of the conference, parents have a keepsake. My Simple Show could also be used for character education. Give the students a scenario or problem, and have them work out a step-by-step explanation or solution.

Because of the voice recording capabilities, My Simple Show, would be a great way for students to practice a foreign language.  They can illustrate a word or phrase accompanied by the audio.  Classes could work together to create a “living” digital glossary.

Be sure to give your students access to My Simple Show in your Maker Space, it is a great option for students to choose!

Tips: My Simple Show has video guides that lead students through each step of the process…I definitely recommend watching these at least once as a class or for the first round of creation!

Flash & Thunder- Part graphic novel, part game, all fun and learning

Posted by admin | Posted in 5Sigma, Analyze, Anastasis Academy, Apply, Evaluate, Geography, Government, History, Interactive book, Interactive Whiteboard, iPod, Language Arts, Primary Elementary, Secondary Elementary, Technology, Websites | Posted on 30-11-2015

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INVICTA-Challenge- graphic novel/game/maps


What it is: INVICTA Challenge combines technology (in the form of an action-packed video game), a graphic novel, maps, an operation packet and an action figure that inspires kids to read and problem solve. Each INVICTA Challenge collection builds problem solving and leadership skills for students 8-14. Part story, part game, students are placed in historical situations where they get to make the decisions that will determine success or failure. The first challenge, Flash & Thunder lets students walk in the shoes of an American Hero.

How to Integrate INVICTA Challenge in your classroom: These challenges are a fun and new way to foster literacy, history, and leadership skills in your classrooms. Stories are highly visual and have enough action and adventure to keep even your reluctant readers engaged. The game component of the challenge almost takes on a choose your own adventure feel as it pairs with the graphic novel, maps, and missions. The first challenge, Flash & Thunder tells the true story of a Native American paratrooper’s D-Day leadership. The way that this combination puts students in the middle of the story is fantastic. Students aren’t passive readers…it is impossible! With Flash and Thunder, students are in the middle of the action, analyzing options, making decisions, evaluating the decisions and building comprehension and understanding of history all the way.

The INVICTA challenge is like a smart recombination of the things I enjoyed most from my own childhood: American Girl dolls/Books, Oregon Trail…only with a major upgrade.


At Anastasis, we’ve been working on an inquiry unit about change makers and the power of one. The INVICTA challenge has been a fantastic launching off point for students as they consider what it means to be a change maker, and what characteristics make up a change maker. This interactive challenge/book/game put students in the middle of thinking like a change maker, building leadership traits like integrity, nobility, valor, initiative, curiosity, tenacity, and accountability.


This challenge would be an excellent addition to your classroom library. You might want a few copies so that students can read together and work through the game and missions together in a book group. The video game component will be available on iOS, Android, and online here. Take a look!

Tips: The INVICTA Challenges can be purchased at Barnes and Noble for $34.99. For all that is included in this kit, it is truly a great value! I’m so excited for the other challenges to come out, some very exciting stories and characters are on their way!

Full disclosure: INVICTA sent me the Flash and Thunder challenge so that I could review it for you all here. But…

You can win your own Flash and Thunder challenge at the 5Sigma Education Conference in February! If you register for the conference today, you can save 20% using the code: CYBERMONDAY at check out. Not only will you get the opportunity to win one of these great challenge kits for your classroom, you also get a conference experience like no other!

How We Got to Now: a student created mini museum

Posted by admin | Posted in Analyze, Anastasis Academy, Apply, collaboration, Create, education reform, Evaluate, History, Inquiry, inspiration, Knowledge (remember), Middle/High School, Primary Elementary, Science, Secondary Elementary, Understand (describe, explain), video, Websites | Posted on 04-02-2015

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In November, I wrote a post about the book/PBS documentary series “How We Got to Now” by Steven Johnson. If you haven’t read this book or watched the series, it is a must! Truly, this is one of those books that has stayed with me. I’m not the only one. Students from 1st-8th grade at Anastasis have become fascinated with Steven Johnson’s journey through the six innovations that made the modern world. The way that Steven weaves the story is remarkable. It reminds us just how interconnected the world is and that innovation doesn’t happen in isolation, but as a result of connection. This book, perhaps more than any we’ve read as a school, has reminded us of the beauty of inquiry. What happens when hunches collide and people pursue those hunches.

I love the way that Johnson explores innovation through these 6 lenses. Instead of offering up the typical “heroes” of invention, Johnson introduces students to concepts that span hundreds of years of invention and many of the unsung heroes. The six innovations include: glass, time, clean, light, sound, and cold. I’m telling you, the way that Johnson helps kids see connections in innovation and invention is brilliant! So much the way that inquiry works. :)

In my first post, I wrote about how our students had imagined these innovations as a series of dominoes. Each new discovery leads to the next. Much like dominoes creating a chain reaction. The students have spent the last months exploring each of the 6 innovations in-depth. In addition to the PBS series, they’ve spent time really digging into each innovation that led to the next.

How we got to now-Anastasis Academy

@dweissmo really took on this project with her students. The process wasn’t without it’s frustrations (for teacher and students) but the end result was absolutely incredible! Honestly, I couldn’t have imagined a better outcome than what I saw today when Deb’s class unveiled their mini museum. Before I get to that, let me lead you through the process of how this project came together.

First, Deb’s class watched each of the How We Got to Now @PBS documentary series. The students took notes (in Evernote, through sketchnotes, etc.) about each innovation. The class would also debrief after each video and talk about what surprised them, encouraged them about the invention process, the key players, and the timeline. @dweissmo is a master at leading these conversations. Her enthusiasm is infectious and the students caught her passion. Steven Johnson also has a way of presenting the unfolding of each innovation in a way that hooks your interests and keeps you marveling and making connections long after the video is over. After watching the documentary series, Deb put each of the six innovations up on her wall and asked students to write their names on a sticky note and choose which innovation that they were most excited to learn more about.

Students chose which innovation they wanted to do a more in-depth study of and would, ultimately, create dominoes based on.

For the dominoes, we snagged a bunch of the flat-rate shipping boxes from USPS. The students painted them different colors according to the innovation they were studying (a different color for each innovation). Next they took all of their notes and research and started creating their “dominoes” with information about that innovation. They quickly realized that there was SO much to say about each innovation, that it didn’t fit on their domino. The kids decided to create websites where they could add a little more in-depth information about the innovation. To make it easier for the museum audience, they connected the websites and webpages they built to QR codes for each domino. You guys, these are 4th, 5th, and 6th grade students!!! I’m so proud of them I could burst. They built their websites using Wix (a wonderful and amazing WYSIWYG editor). The QR codes were built using Google’s URL shortener which also happens to include a QR code. On the back of each domino, the kids affixed their QR codes. Some of the kids also created videos that were included on their website. (If you are interested in seeing these websites, all are linked here.)  All of this was done over the course of a few months as the kids continued on their inquiry journey of How We Express Ourselves, and How the World Works.

Then came the full moon. Any teacher will tell you that the full moon does something to children. Perfectly wonderful, reasonable children are suddenly unrecognizable and cannot make a decision or work together to save their lives. This is a real thing! This full moon coincided with class decisions about how to set up their museum. And much chaos ensued. Despite the full moon, the kids were able to come to a decision about how they would set up their museum for the rest of Team Anastasis and families to enjoy. For all of the trouble they had coming to a decision, they did a remarkable job in the end! They created a sort of maze/labyrinth to walk through with dominoes along the journey. They decided to organize the dominoes not by innovation, but instead as a timeline so that you could see the interconnectedness of innovation. They had a station set up with clips from the How We Got to Now PBS series, a station where kids/parents could download a QR code scanner and learn how to use it before going through the museum, the actual domino mini-museum, and a place to reflect on the museum afterward. It was incredible!!

What was truly inspiring was watching the other classes (and parents) journey through the museum. Kids of all ages were SO engaged and impressed with what Team Weissman had put on. They spent time sitting at each domino and learning more about the innovations. They asked questions. They told Team Weissman what a neat website they had built. They connected with each other and learned together. Seriously, I couldn’t have dreamed up a better scenario. As the 1st-3rd grade class was leaving, they stopped and asked some of Team Weissman, “could you show us how to do QR codes and websites for our Body Tracings?” This is what learning looks like!

After all their hard work, the kids sat down and reflected on what could have gone better. What they would like to do differently for their next museum. They congratulated each other for a job well done. They talked about how hard the project felt at times and how very proud of themselves they were when they persevered through the hard parts. They made plans for the next opportunity to share it.

And now for our next trick, Team Weissman is creating their own inventions…How We Get to Next! These are so brilliant, I can’t wait to share them!

If you are joining us for the 5sigma Education Conference (and I hope you are!!), you will get a first hand look at the How We Got to Now mini domino museum and hear from the students who created it.




Post-it Plus: Digitize your Post-it Notes and take brainstorming with you!

Posted by admin | Posted in Analyze, Anastasis Academy, Classroom Management, Create, Evaluate, Geography, Government, History, Inquiry, iPod, Knowledge (remember), Language Arts, Math, Middle/High School, Phonics, Primary Elementary, Secondary Elementary, Teacher Resources | Posted on 18-11-2014

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Post-it Plus: take your brainstorm sessions with you!

What it is: Post-it Notes are among my very favorite office supplies. I use them for brainstorming, my calendar, to jot down reminders, and to collect the brilliant ideas that happen in the middle of the night. At Anastasis, we use Post It Notes constantly to help organize brainstorm sessions and lines of inquiry during an inquiry block. As you might imagine, we use TONS of Post-it Notes during any given week! They are hard not to love, brightly colored squares just waiting to collect brilliance and post it for the world to see. Recently, I stumbled on an app, Post-it Plus, that takes my love of sticky notes to a whole new level! Post-it Plus is an app that lets you snap pictures of a Post-it note brainstorm session, and then arrange, refine, and organize the notes on a virtual board. The newly organized digital board can then be shared out.  Students can capture 50 Post-it notes at a time and collect and combine ideas from multiple categories. Notes can be organized on a grid, or free form any way that you would like. Boards can be shared via email, PowerPoint, Excel, Dropbox, by PDF, etc. After the work has been shared, anyone can help contribute and arrange the notes to create a great idea! The app is free and optimized for iOS 8.

How to integrate Post-it Plus in your classroom: Post-it Plus is a great way for students to capture their brainstorms and group work so that they can take it with them.

Collaboratively brainstorm with your class or explore some different lines of inquiry and record each new thought on a sticky note. Students can then take a picture of the group on their iOS devices and arrange and group in a way that best makes sense to them. Now all of your students can manipulate the sticky notes individually and bring their learning with them.

As students are writing (either creative or informational), they can write each new idea or paragraph on a different sticky note. Then they can arrange their notes and take a picture. As they create different arrangements, they can use the digital version to compare with the original to make decisions about the flow of their writing.

Teach young students? Write down the different parts of a story (beginning, middle, supporting details, end) on several sticky notes. Students can snap a picture of the notes and practice sequencing the story. Each student has the digital version, so each can practice ordering and you can quickly assess their understanding.

Post-it Plus could also be used for phonics work. Write phonemes on individual sticky notes and ask students to take pictures of each phoneme with the app. Then call out words that students can create with their phonemes in the app.

Post-it Plus is also fantastic for students learning math processes (order of operations anyone?) and algebraic thinking. Write each part of an equation down and students can manipulate the digital sticky notes to show process.

Students can also use Post-it Plus to categorize and organize ideas and events in history, science, government, etc. How We Got to Now anyone? 🙂

Tips: I can’t tell you how many conferences I’ve been to that we used Sticky notes to brainstorm ideas. Post-it Plus makes it easy to take that thinking and learning with you in a very practical form that you can interact with later! Speaking of conferences, the 5 Sigma Edu Conference is a great one to test out this app!

How We Got to Now: 6 Innovations That Made the Modern World

Posted by admin | Posted in Analyze, Anastasis Academy, Art, Evaluate, Geography, History, Inquiry, Knowledge (remember), Math, Middle/High School, Science, Secondary Elementary, Social Studies, Teacher Resources, Understand (describe, explain), video, Websites | Posted on 05-11-2014

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How We Got to Now: 6 innovations that made the modern world

At Anastasis Academy, we are in the middle of the inquiry block “Where We Are in Place and Time.” During this block our students are exploring orientation in place and time, personal histories, explorations and migrations of humankind, and the relationships between the interconnectedness of individuals and civilizations from local and global perspectives.  Serendipitously, Steven Johnson’s new book “How We Got to Now” just came out along with a PBS documentary. The timing could not have been better!! Steven looks at 6 innovations that made the modern world. In his telling about these 6 innovations, he demonstrates the inquiry approach in really brilliant ways. The interdisciplinary nature of this series is fantastic! I’ve been reading “How We Got to Now” (I highly recommend it!) and the students have been watching the new PBS documentary series by the same name as part of the inquiry unit. In addition to the book and documentary series, PBS has a brilliant How We Got to Now website for the classroom!

What it is: How We Got to Now with Steven Johnson is a website from PBS. The resources on the site are meant to support the documentary series (or book) and recommended for 6th-12th grade. At Anastasis, we are using it with students as young as 3rd grade and they are all getting something out of it and loving the connections of history and these innovations.

How to use How We Got to Now in the classroom: I love the way that Johnson explores innovation through these 6 lenses. Instead of offering up the typical “heroes” of invention, Johnson introduces students to concepts that span hundreds of years of invention and many of the unsung heroes. The six innovations include: glass, time, clean, light, sound, and cold. I’m telling you, the way that Johnson helps kids see connections in innovation and invention is brilliant! So much the way that inquiry works. 🙂

The How We Got to Now site has a great “Big Ideas” section that leads students to dig deeper into the six innovations and has provocations for students to continue making connections, learning, asking questions, and even coming up with their own innovations.

Students can explore and discuss how change happens and think about how we get to “next.”

As I mentioned, our students at Anastasis are really loving this block. They are enjoying exploring Where We Are in Place and Time with the help of Steven Johnson and through the lens of these six innovations. It has led to a lot of additional lines of inquiry and has also prompted our students to create their own innovations and inventions for the “next.”

As I was reading “How We Got to Now,” I couldn’t help but imagine a set of dominoes. Each innovation connects to something prior that sets off a chain reaction like the domino effect. I suggested to our classes that the students choose one of the six innovations to illustrate this way. The students will create a mini museum for our families to go through that is full of large cardboard dominoes with the inventions and catalysts of the chain reaction. The last domino will be their invention. I’m excited to see this come together!

Tips: Watch full episodes of How We Got to Now online here.

Are you interested in learning more about the inquiry model we use at Anastasis Academy? Join our conference in February! Early bird registration now available.

News-O-Matic: New non-fiction delivered to your classroom every day!

Posted by admin | Posted in Geography, Government, History, Interactive book, Interactive Whiteboard, iPod, Knowledge (remember), Language Arts, Math, Primary Elementary, Science, Secondary Elementary, Social Studies, Understand (describe, explain), Websites | Posted on 14-07-2014

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News-O-Matic: New non-fiction delivered to your class every day!

What it is: Press 4 Kids, News-O-Matic is both a subscription-based app and a free daily email delivered in pdf format. News-O-Matic is a fantastic current event, news source for elementary students. It is a great resource for fresh, non-fiction material for your classroom. Recall, discussion, and comprehension questions are included in each News-O-Matic. You can purchase an app subscription for your class in the 1:1 iDevice setting, or you can subscribe for the FREE daily school edition which is delivered by email. The PDF can be printed out to share with your students, or to keep your class paperless, you can share it on an interactive whiteboard or projector-connected computer.

How to integrate News-O-Matic in your classroom: News-O-Matic delivers a daily newspaper written especially for elementary-age students. Each edition comes with 5 current-event, news stories that cover the latest news, science, sports, and wacky kids stories. Students get a chance to not only read the news, but also rate articles, submit questions, and submit their drawings. News-O-Matic is  a great way to keep your students reading regularly. Each day they will get engaging non-fiction reading that helps build a global perspective. Use News-O-Matic daily, as a class discussion starter. Challenge your students to make connections between the current events they are reading about, and the learning they are doing in class. Integrate geography study with reading each day. If you have a classroom map, put a place marker on it each time you read an article that is location specific. This could also be done virtually with Google Earth. This practice will help students visualize where each event takes place, while at the same time building geography skills.

Tips: All publications are ad free, so you never have to worry about inappropriate content.

The school app edition of News-O-Matic is $9.99 and can be found here.

Pixel Press Floors: draw a video game on paper, snap a picture and play it!

Posted by admin | Posted in Art, Create, Foreign Language, Fun & Games, Geography, Government, History, iPod, Knowledge (remember), Language Arts, Math, Middle/High School, Phonics, Primary Elementary, Science, Secondary Elementary, Social Studies, Spelling, Teacher Resources, Technology, Understand (describe, explain), web tools, Websites | Posted on 18-06-2014

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What it is: Pixel Press Floors is a seriously magical (currently free) app that brings a child’s imagination to life. With the Pixel Press Floors creation platform, students can literally dream up and draw their own video game without any coding. Students draw their ideas out on paper, and the Floors app turns the drawing into an actual video game that can be played. Print out the special paper so that the app can recognize the shapes “glyphs” that are drawn, or use the in app drawing tools. The drawing is instantly turned into a game that can be tested, designed, played, and even published to the “Arcade” where others can play it.

How to integrate Pixel Press Floors into learning: The first step of creation is to download the Pixel Press Floors app on the iPad. Next, go to projectpixelpress.com to download and print the free sketch guide. Students draw up the game of their dreams and then take a picture of what they drew from the Pixel Press Floors app.

The glyphs (shapes) that students draw are magically transformed into game play objects. After glyphs have been created, students can apply a design to the element, test it, and play it. Within the app, students can create games with:

  • Run and jump game play (Mario-style)
  • Create with 14 creator glyphs: terrain, moving blocks, ladders, portals, monkey bars, power-ups, coins, super coins, falling blocks, spikes, exploding blocks, start and end positions, pits and fireballs, keys.
  • Two original themes to get the creativity jump-started: “Save the Parents” and “Fiddleheads: Stones of Eden”
  • Publishing and sharing in the Arcade

Pixel Press Floors is a fantastic “maker space” element to add to your classroom. This app is perfect for prototyping ideas, design thinking (ideation and prototyping), teamwork and collaboration, and to build creativity. In designing games, students learn systems thinking, creative problem solving, art and aesthetics, writing and storytelling, and creates a motivation for further STEM exploration.

There is so much to learn from digital games.  As a player, students learn to think strategically, persist through failure and experience epic wins that can translate to what they do and are willing to try out in real life. As a designer students learn systems thinking, creative problem solving, digital art and aesthetics, and storytelling and writing. Students love being able to bring their creations and ideas to life in the form of a game. Video game creation could be the key to unlocking the storytelling genius in your reluctant writers. It has been my experience that a student faced with a blank paper and a writing assignment can be daunting. Introduce the idea of designing their own game and suddenly a storyline pours forth. It is pretty neat to watch!

Draw your own video games- no coding necessary! Draw your own video games- no coding necessary! Draw your own video games- no coding necessary! Draw your own video games- no coding necessary!

Students can create games that help them build skills. Instead of simply playing those drill/skill games on other websites/apps, they can create their own! This is visual notes 3.0. Instead of simply practicing math facts, students can create a customized game to help them learn and remember those facts! This type of game is perfect for creating games to practice: math facts, spelling, vocabulary, foreign languages, letter recognition, geography, history facts, etc.

Instead of passively playing games in their free time, students can create their own! The blend of the hand-drawn and technology is seamless and brilliant. Kids will have such fun creating their own games and bringing their imagination to life.

Tips: Game Star Mechanic would be an outstanding place to start, here kids can learn the thinking process behind designing their own video games.

Are you using Pixel Press Floors in your classroom? Leave a comment below and share the ways that you use it with students!

Rodan + Fields Consultant

Google Story Builder: Create a video story Google style

Posted by admin | Posted in Analyze, Create, Evaluate, Foreign Language, Government, History, inspiration, Interactive book, Interactive Whiteboard, Knowledge (remember), Language Arts, Middle/High School, Primary Elementary, Science, Secondary Elementary, Social Studies, Spelling, Subject, Technology, Understand (describe, explain), video, web tools, Websites | Posted on 18-03-2014

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iLearn Technology Google Story Builder- Easily create short video stories

What it is:  I can’t help but love Google’s commercials. They are brilliant in their simplicity and weave together a story beautifully. In the past, Google let you build a story by way of a Google search. Now with Google Story Builder, you can build a video story that looks like it is being typed live between two collaborators in a Google doc. SO very happy! It couldn’t be simpler, any age could create a fantastic little video with this tool! Students create some “characters” for their story. These characters are the Google Doc collaborators. Next, students type text for each collaborator to add to the doc. Finally, students choose music to accompany their video. That is it! When students are finished with their video, they can share it via a weblink.

How to use Google Story Builder in your classroom: Google Story Builder is an outstanding little tool for sharing a story or learning. It allows students to demonstrate learning or understanding in a fun, easy way. A lot of tools can become THE focus of a project. You know how this goes, as soon as you mention that students will be creating a video project all of the learning journey goes out the window and immediately the focus is on the hilarious video they are going to create. The learning can become an after thought. With Google Story Builder, this isn’t the case. The outcome is going to look similar for everyone so the focus is the learning and story. Creativity comes through the story and the music chosen. This is the best kind of creativity, it requires students to know the topic or subject well enough to create a mini parody of it.

Students could use Google Story Builder as a book report. Students can think about major themes or the climax of a story and retell it through the collaboration the story characters in this Google Doc. How awesome would it be to have Romeo and Juliet creating a document together? How about Junie B. Jones and That Jim I Hate? The Little Red Hen asking for collaborators for her latest cooking project?

As students learn about major players in history, they can create a Google Story about those historical figures and their interaction if they had a shared Google Doc. For example students might imagine the writers of the US constitution drafting the constitution as a Google Doc. Or Galileo arguing with the “church” (the story I told in my video).

Students could personify any inanimate object or idea as a character in a Google Story. How about parts of speech arguing which part of speech is the best or should be used in the sentence being typed? Countries of the world telling all about what they are known for? Periods of history as characters? Science ideas (evolution vs. creation)? Math stories including characters like Odd Todd and Even Steven? The possibilities are as varied as your student’s imaginations!

Teachers can create a Google Story to help their kids with inference. Create a story between two characters and ask students to infer about context. What is happening? Do you think the characters are friends or foe? Why? What do you think they are working on together?

Tips: I created the Google Story above as an example. What will you use Google Story Builder for in your classroom?


Rodan + Fields Consultant

EDpuzzle: Like Video in the Classroom 2.0

Posted by admin | Posted in Analyze, Anastasis Academy, Art, Classroom Management, Create, Evaluate, Geography, Government, History, Inquiry, Internet Safety, Knowledge (remember), Language Arts, Math, Middle/High School, Music, Phonics, Primary Elementary, Science, Secondary Elementary, Social Studies, Teacher Resources, Understand (describe, explain), video, Video Tutorials, web tools, Web2.0, Websites | Posted on 06-02-2014

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EDpuzzle- Making video better: iLearn Technology

What it is:  EDpuzzle is a neat new educational site to help you better utilize video in your classroom for learning.  You can find and crop video to use only what you need, add audio notes within the video or do some voice over work for a video, and you can embed questions throughout the video to track student understanding. EDpuzzle collects data as students watch and interact with the video.  You can see if and when a student watched the video, and see the progress of all students through the answers to embedded questions.

How to use EDpuzzle in your classroom: What makes EDpuzzle great is the level of freedom given in cropping, sharing, and tracking video use in the classroom. EDpuzzle enhances the “flipped” classroom by allowing you to embed formative assessment directly into your videos. As students watch, you can check understanding and ensure active watching vs. passive watching. In a flipped scenario, this gives you the ability to completely tailor a lesson the next day based on the formative assessment results you get from homework. This is truly utilizing assessment to inform instruction (which is the point of assessment!).

EDpuzzle can be used in conjunction with videos that you have made for your students, or with videos that you find.  I like using video to introduce students to a brand new topic or idea.  Well-created video has the ability to quickly and succinctly help students dive into new learning and formulate new questions and lines of inquiry.  For example, when Anastasis Jr. High started our last inquiry block about “How the World Works” and explored the topic of food and farming, they started by watching the documentary Food, Inc.  This was a great way to launch their thinking and lines of questioning about where our food comes from.  Out of that video, students chose different lines of inquiry to explore and research.  EDpuzzle would be a good way for students to help others see where their line of inquiry started from.  Students could grab the clip of the documentary that intrigued them, and embed audio to show their thought process as they watched.  Sort of a Saved-by-the-Bell Zack Morris “Time out” moment where they can describe their line of thinking.

For primary teachers, EDpuzzle could be used as part of a guided reading center.  YouTube has lots of great read-along videos. (You can also create your own based on class reading!) Use these videos along with EDpuzzle to check for comprehension.  As the video plays, embed questions to check for understanding.  Students can independently go through the guided reading (or Close reading) activity, while you work one-on-one with other reading groups.  Rotate the reading groups throughout the week so that each student gets the opportunity to go through the EDpuzzle guided reading activity, and each group gets one-on-one time with you.  This is a fantastic way to maximize your time and get valuable feedback from all student learning.  EDpuzzle could also be used in this way as a science center (with a video pertaining to an experiment or new learning), a math center, etc. I love using center rotations because it ensures that I have time to work closely with each group.

For secondary students, use EDpuzzle is a great way to check for understanding.  It is also a wonderful way for students to create and demonstrate understanding.  EDpuzzle would be ideal for sub days.  I always dreaded being away from the classroom because it was essentially a lost day.  Even if the substitute did EXACTLY what I asked, I missed the opportunity to see my students work and think.  EDpuzzle would give you the ability to “teach” remotely and embed the same questions and promptings you would give if you were live in the classroom.  While you won’t get to hear all of the discussion, you will have some feedback to better understand how your students were thinking.

With documentary-type videos, EDpuzzle can be used to embed writing prompts.  Record a prompt throughout the video so that students can pause and write out their reflections and thoughts.  I find that good documentaries are often SO packed full of good things that by the end of the video, only the last 10 minutes get well-reflected on. The documentary Baraka would be an incredible video to do this with!

Have you seen Vi Hart’s YouTube channel?  I am obsessed! I love the way that she goes through math in a casual stream-of-conscious type approach.  Embed related practice math problems based on the topics that Vi is sharing in her videos.  As students get those light-bulb moments of, “oh, that is how that works!” capitalize on the new understanding by giving them a place to put it into practice and try it out.

Do you record your students learning? EDpuzzle could be a fantastic way to record audio feedback to the videos that they upload.  These can then be shared with parents and students for review.

Tips: Don’t have access to YouTube at school?  No worries! You can still use EDpuzzle with your students. EDpuzzle lets you search for video by topic, or pull video from Khan Academy, Learn Zillion, National Geographic, TED, Veritasium, and Numberphile as well.  LOTS of incredible learning just waiting to happen!


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