Photo Writing Prompt Tumblr from @JohnTSpencer

What it is: @johntspencer is one of my very favorite bloggers.  He makes me think, laugh, challenges me and reminds me that there is always something to push forward for in education.  If I’m honest, sometimes he even makes me crazy…usually because he is pushing my thinking into areas I’m not ready to consider yet.  How dare he call “me” out?!  To be fair, he isn’t calling me out, usually he is calling himself out and I feel the residual conviction.   John writes all over the place.  The first time I encountered his genius was a chance reading of his blog Adventures in Pencil Integration.  Brilliant.  I started following it pretty early on in it’s existence and soon found that he writes ALL over the place.  He has written several books including Drawn into Danger, Pencil Me In, Teaching Unmasked, Sages and Lunatics, and a Sustainable Start.  If you haven’t read these, you should.  John is open and honest and has a great sense of humor.  His Education Rethink blog leads you to all of his resources, blogs, books, videos and podcasts.
John has also created a resource for his students that the rest of us can use.  How nice of him!  His Photo Writing Prompt Tumblr is chalk full of images with captions designed to make students think deeply.  Browse through the collection and soon you will understand how students can’t help but pour forth their ideas in writing.  We do something similar at Anastasis but hadn’t been collecting the images on anything but our own blogs.  These prompts are a great addition to what we are doing!  Some of them are challenging, some are thoughtful, some are humorous.  Sometimes we get a really special treat and John includes his own sketches.

How to integrate Photo Writing Prompt Tumblr into the classroom:  This one is best for intermediate, jr. high and high school students.  The topics are probably a little too complex for younger students to write about (although some of them would be appropriate and some kids are really brilliant!).  Spending time writing creatively is one of the best ways to improve as a writer, to challenge and support deep thinking, and to express themselves.  I learn SO much about students through their writing.  Whether it be a blog post, an imaginative story or a letter…writing exposes them in new ways.
Use John’s Photo Writing Prompt Tumblr with your students, these can be projected for students to see while they write.  John updates the Tumblr often so you won’t be lacking for new material for your students to interact with!  Students can write in a traditional writing journal, in the form of a blog post where they link to the original post, or on a class blog together as a group writing project.
Tips:  Teach younger students? Take a cue from John and start your own writing prompt Tumbr for your students!
I’ve written about another Photo Prompt Tumblr blog that you can find here.  Incidentally, I learned about that blog from @johntspencer. That guy is full of ideas!

Please leave a comment and share how you are using Photo Writing Prompt Tumbr in  your classroom!

Gamestar Mechanic: Teaching game design in the classroom

What it is: I just love when I get lost in a bunny trail of links…you know the kind, you go hunting for something specific and click on something that looks interesting which leads you to a browser of 25 tabs open.  I had one of these serendipitous link moments today that lead me to Gamestar MechanicGamestar Mechanic is both a game and an online community that teaches kids how to design their own digital games.  In designing games, students learn systems thinking, creative problem solving, art and aesthetics, writing and storytelling, and creates a motivation for further STEM exploration.  The free version of Gamestar Mechanic is available with unlimited use for teachers who want to use it with their students.  This account option comes with 1 teacher login and 40 student logins.  A premium account offers some additional classroom goodies including: class management, the ability for students to incorporate their own custom artwork, live professional training webinars, tools for tracking student activity and assessing progress, the option of having a “walled” school community, and more.
As a teacher you will find sample lessons for using Gamestar Mechanic, an introductory step-by-step guide, and a full learning guide.  Teachers can even play a short quest to learn more about how to use Gamestar Mechanic in the classroom to teach core subjects.

How to integrate Gamestar Mechanic into the classroom:  There is so much to learn from digital games.  As a player, students learn to think strategically, persist through failure and experience epic wins that can translate to what they do and are willing to try out in real life.  As a designer students learn systems thinking, creative problem solving, digital art and aesthetics, and storytelling and writing.  Students love being able to bring their creations and ideas to life in the form of a game.  Gamestar Mechanic could be the key to unlocking the storytelling genius in your reluctant writers.  It has been my experience that a student faced with a blank paper and a writing assignment can be daunting.  Introduce the idea of designing their own game and suddenly a storyline pours forth.  It is pretty neat to watch!
Gamestar Mechanic makes it easy for all teachers to incorporate game design into the classroom and weave it into the core subjects being taught.  You don’t have to be a tech-superstar, just create an account, read through the getting started guide and enlist the help of a student who’s passion is game design.  This type of designing and thinking is wonderful because it lays the ground work for so much other STEM thinking.  It nicely blends disciplines and helps students recognize the overlap in the learning that they do.
Students can each create a game of their own in a lab setting where every student has a computer.  If you are limited on your computer options for students, create a game as a class using an interactive whiteboard or projector-connected computer.  Students can create games that incorporate other learning or research they are doing to help teach future classes or younger students.  At Anastasis, we have Crave Classes.  These are classes that the student gets to choose based on personal passions.  In the one or two computer classroom, give your students time for a Crave class where they work on Gamestar Mechanic.  Other students can follow their areas of passion…almost in a center type of a set up.
Tips:  There are a variety of pricing and package options for classrooms.  If your students are really enjoying the game design process, it might be worth taking a look at the premium options available.

Please leave a comment and share how you are using Gamestar Mechanic in  your classroom!

Money Island: a financial literacy virtual world

What it is: Money Island is a neat site I found today while searching for some fun tie ins for our economic inquiry block at Anastasis.  This enchanting virtual world teaches students about money and how the economy works while they go on quests to destinations like the Eiffel Tower and Atlantis.  Students learn and practice the real-life principles of financial responsibility.  Students build knowledge and skills in three major areas including: saving and spending, earning and investing, and using credit wisely.  In addition to these major areas, students learn how to spend, grow and give money; the difference between wants, needs and taxes; different types of income; gain an understanding of interest; how to use credit wisely; and how to build wealth.
The site includes detailed lesson plans and activity suggestions for the classroom, as well as a specialized area within money island where teachers and parents can see what students are learning and track progress.
Money Island was created in partnership with the Young Americans Bank.  This bank was designed specifically for children under the age of 21!  Our students will be taking a field trip to the Young Americans Bank in Denver to continue their learning during this block.  If you are in the Denver area, it is a great field trip!
How to integrate Money Island into the classroom: Kids are not exposed to enough opportunities to learn and practice financial literacy.  Case in point: the national debt crisis, housing loan disaster, and credit card stats. It baffles me that we don’t spend more time in the classroom helping kids learn about money and finances!  Every teacher should take this on in some capacity, we can’t assume that someone else will teach it.  Kids need to learn about how the economy works prior to being neck deep in financial decisions on a daily basis.  Money Island is a fun introduction to all of this!
Students begin their journey in Money Island with a mission to help character Stone Broke.  Students choose a virtual side-kick who will guide them through Money Island and help them make important decisions.  Students are directed through a series of quests to help Stone Broke while learning about money and how to make sound financial decisions.
Money Island is a virtual world so it takes a bit of time to get all the way through it.  When students login, they are given a special key so they can pick up right where they left off in the game.  This is a great site for a one to one classroom environment or computer lab setting where each student has their own computer.  The site could also be used as a center activity on classroom computers with students rotating through the center throughout the week.  Because students can save their progress, they can play from both school and from home.
Money Island makes a fantastic tie-in to a money or economics unit for kids.
***Hint: Click “Join” to join.  For some reason the “Play” button is a little bit temperamental.  It worked for me the first time I played with it but not the second…not sure what that is all about!
Tips:   There is a new game featured on Money Island…Episode 2 helps students learn how to “win” at the credit game.  There are also fun mini games and comics on the site for kids to interact with and explore!

Please leave a comment and share how you are using Money Island in  your classroom!

Google Doodle, Science Fair, Booklet

What it is:  Google has all kinds of great resources that many of us use daily in our schools.  Every year I look forward to the launch of Google Doodle and wait with anticipation to see what kids from around the US have come up with.  This year, I am in a place where we can even try our hands at the Google Science Fair.  Very exciting stuff!
Doodle for Google is now open for 2012 submissions!  K-12 students can express themselves through the theme “If I could travel in time, I’d visit…” as creatively as possible using Google’s logo as their canvas.  The winner gets their image displayed on the Google homepage for a day, $30,000 in college scholarships and a $50,000 technology grant for their school.  The winning doodle will also be featured on a special edition Crayola box.  Submissions have to be postmarked by March 20th.
The Google Science Fair is open to students age 13-18.  Students from around the world compete for over $100,000 in scholarship funds, an expedition to the Galapagos, an experience at CERN, Google and LEGO and an award from Scientific American.  Nothing to scoff at!
Google also has a new booklet available called “Google in Education: a New and Open World for Learning“.  This is a great resource to see how others are using Google tools in education.
How to integrate Google Doodle and Science Fair into the classroom: Google for Doodle and Google Science Fair are such fun competitions for students to get involved in.  Both let students think and express themselves creatively.  If you don’t have time to integrate these contests into your regular school day, consider holding an after school club for a few weeks so that students have a place to gather and participate.
I really love looking through the Google Doodles every year.  I was thinking that it would be fun to have the students create a doodle with our school name based on our school theme for the year.  Yearbook cover?  Now that could be fun!
Tips:   Share the new Google edu booklet with your colleagues, don’t hog all of those good ideas to yourselves!

Please leave a comment and share how you are using Google Doodle and Science Fair in  your classroom!

Admongo: “Aducation” learning about advertising

What it is:  Admongo is a website from the FTC all about advertising.  The site aims to improve “advertisement literacy” by raising awareness of advertising and marketing messages, fostering critical thinking skills to help students analyze and interpret messages in advertising and demonstrate the benefits of being an informed consumer.  These concepts are introduced in the form of a game.  Students get an “aducation” by playing a game where they are introduced to the world of advertising.  Students create a character, game name and password.  As students play they collect advertisements, watch videos about the different kinds of advertisements and are asked to think about the advertisement and how it is used.  Students are asked who the target audience of the advertisement is, who created the ad, what is the ad saying, what does the ad want them to do.

How to integrate Admongo into the classroom: Advertising is all around us, Admongo helps students identify  the ads that they are surrounded by every day and prompts them to think deeply about the purpose and aim of advertising.  Students at Anastasis are currently completing an inquiry block all about advertising.  A look at advertising can introduce students to persuasive writing, the effect of different music, colors and mediums, critical thinking and problem solving.

I like to have students to consider both sides of advertising.  First, what does it mean to be a consumer and how does advertising play into that?  Second, how would you create an advertisement that reaches a target audience?  Advertising asks students to carefully consider their audience, the objective, and the tools that they use to spread a message.  You can also tie advertising to history by asking students to look at World War II posters.  Students can analyze the purpose of the poster, the call to action, the colors used, the intended audience and the message being “sold”.  Students will need to do some digging to find out why the posters were successful and what events were occurring that made the posters necessary.  After students explore actual World War II posters, they can plan and create their own.

There are so many places to go with an advertising unit and Admongo is a great starting point.  Students can go through the game independently on computers or use an interactive whiteboard/projector-connected computer to take turns navigating through the game.  Stop and discuss each question that pops up as a class.

Tips: Be sure to check out the “Teacher” section for lesson plans, print materials and videos.

Please leave a comment and share how you are using Admongo in  your classroom!

Ever wondered what 10,000 young people could do to solve some of the world’s greatest problems?

My Twitter friend Ewan McIntosh recently shared an incredible opportunity for involving students in solving real world problems.  I love putting kids creative minds to problems that keep us all wondering. I’m always so impressed with the unique approach that children take to problems.  Kids don’t have the same life filters that we do.  Some assumptions we make about the way things have to be done don’t exist for kids. They are free of those.

Ewan explains how your students can be involved wonderfully so I won’t reinvent the wheel:

“At TEDxLondonBLCNaace and a few other events this summer I asked if people wanted to join me in trying to encourage more curricula that were based less on students solving the irrelevant, contrived pseudo problems given to them in textbooks, and based more on finding great, real world problems that need solved.

A superb opportunity for action has come along.

Ever wondered what 10,000 young people could do to solve some of the world’s greatest problems? We want to know for the world’s most important ICT event, ITU Telecom World 11, by gathering young people’s vision for the future on world2011.us.

The October 24-27 event is the flagship meeting of the world’s telecoms industries, brought together by the International Telecommunication Union (ITU), the specialised United Nations agency responsible for information and communication technologies. In the run up to the event, and during it, we’ll be showcasing the ideas of young people, aged 8-18, alongside the debates, panels and corridor discussions of these influential delegates.

I’ve been at so many events recently that have either totally lacked the student voice, or made third party reference to it through second-hand reportag from their teachers. This is a real chance for your students to make a global impact on problems that matter, wherever they are.

It’s a once-in-a-lifetime real world project-based learning opportunity, that ties into most teachers’ curriculum at any given point in the year.

We’re providing some brief points of inspiration to get you started, over the seven key themes, and will open up a wiki space today where teachers can collaborate and add to each other’s resources on the areas.

By October 24, we hope to have videos, photos, blogs and examples or prototypes of what young people believe might help solve challenges on their own doorstep. Sign up your class, school or district to begin sharing the ideas of your students. We want you to tell us how technology could be harnessed to:

To take part, you just have to sign up your interest, and from there you’re able to submit posts to the project.”  -via http://edu.blogs.com

 

Way cool!  Thanks for sharing Ewan!

 

 

 

 

 

 

Children’s Books Forever

 

 

What it is:   Children’s Books Forever is a simple site that packs a powerful punch for instilling a love of reading at an early age.  These are free children’s books that have become classics and children’s favorite books from around the world.  The books can be used on an interactive whiteboard, power point, overhead projector, on iPads (or other iDevices), or classroom computers.  Did I mention they are free?  These fun picture books are downloadable in pdf format and are wonderful for expanding your classroom library.  New books are being added regularly to Children’s Books Forever so be sure to check back often!

How to integrate Children’s Books Forever into the classroom:  I love sites that spread a love for reading while simultaneously beefing up the classroom library (and student’s home libraries).  The site is simple to use, just choose a book, download as a PDF and read.  Couldn’t be any simpler!  The books can be read in multiple languages making it a wonderful place for students who are learning a second language or speaking English as a second language.  Be sure to click on the links in the left side bar, they will lead you to additional books.  Find books for toddlers, Waldo humor books, inspirational books and more information on author Hans Wihelm in addition to the books featured on the home page.

The stories featured on Children’s Books Forever are beautifully written and illustrated.  Do your students have a pen pal or buddy in another country who speaks a different language?  Why not find a book that is featured in both languages to read and discuss together?  This is a great connecting point for students!

Bookmark Children’s Books Forever on classroom computers so that students can easily access the books during reading time.  The books can also be printed and added to the class library.  Be sure to remind your students they can access these stories from any Internet connected computer, they can keep reading at home too.

Many of the stories on Children’s Books Forever can be used for character education discussions in the primary classroom.  Project these stories on an interactive whiteboard or projector-connected computer for a class read along.

Tips: Be sure to sign up to be notified when new books are added to Children’s Books Forever via email!

Please leave a comment and share how you are using Children’s Books Forever in  your classroom!

 

Make your own QR Code Scavenger Hunt!

Today was the first day of school.  Ever.  It was pretty epic.  Since the students didn’t know where things were located in the building yet, I thought we would have some fun locating them with a QR code scavenger hunt.  It was SO easy to do, I thought I would share the process here.

1.  First I made a new website where each page of the website contained a clue.  I made my site with Weebly.com because it is SO easy to use.  I made the entire site in under 10 minutes.

2. Next I used goo.gl URL shortener to shorten the URL of each webpage and generate a QR code.  Just copy and paste the long Weebly URL into the goo.gl shortener and voila. A short Googlefied (that is a technical term) URL.  Click on “Details” next to the shortened URL to view your QR code.  I just dragged and dropped these QR codes into a Pages document so that they were all in one place for easy printing/copying.

3.  Print out QR code sheet and make enough copies for each classroom.  Because we have a 10-1 student-teacher ratio, I made up 10 clues to find.  Each student was in charge of one clue.  I cut up the QR code sheet so that each student had a little QR code clue card.

4.  Set students out on their mission.  Each student takes a turn using the Scan app to uncover the clue.  They read the clue out loud to their group and brainstorm what the answer could be.  When they thought they had the answer, they went to that place and took a picture of it using the camera app.  For example, one of our clues was: “The Grub Hub”, students went down to the kitchen and took a picture.

5.  When all pictures have been collected, students gather and add up the points they won.

*Below is my example of the QR code and website they were connected to.

This was a really easy activity to prepare for from a teacher perspective.  The impact was huge with the students.  They had a great time with this!

We used this hunt as a way for students to familiarize themselves with the layout of the new school but it would also be a great activity for a math scavenger hunt “Find an item that represents three times four”, or colors in art “This is the color you get when you mix yellow and blue”, or literature “find an object that represents this character in our novel”.  The list could go on and on if you use your imagination!  The QR codes are so easy to generate, students could use these for almost anything!

Google’s Me On the Web- keep track of your digital footprint

What it is: Me On the Web is a new tool from Google.  Announced just today, Me On the Web is part of the Google Dashboard that allows you to set up custom Google Alerts for your name in news articles.  This was always possible with Google Alerts but now those alerts are coupled with tips and resources for helping students manage their online identities.  Now everything can be tracked from one central location instead of scattered around in different places.  Me On the Web is easy to set up, just visit your Google Dashboard to get started.

How to integrate Me on the Web into the classroom: There was a day when you could get away with not knowing and following your digital identity, that day is no more.  We all carry digital footprints, and now more than ever it is vital for us (and our students) to know how to manage those digital footprints.  Teaching students about their digital identity is the first step, Google’s Me on the Web takes that a step further by helping students manage their online identities through Google Alerts and helpful tips.  Students must have an account with Google to fully utilize the Me on the Web features.  After students have their account set up, they can create a set of Google Alerts related to them.  This could be their name, email address, a sports team that they play on, the name of the school they attend, etc.  Students will quickly see just how big a memory the Internet has and get a first hand look at their digital footprint and learn some strategies to take care of it.

If you are working with younger students without Google accounts (and most likely with a smaller digital footprint) you can share the School’s digital footprint or if you are brave (and after you know what will come up), your own.  This gives even young students a good idea that their digital lives are not private and that what is shared their needs to be managed.

Me On the Web is a great way to begin discussions about social media, character education and respecting yourself and others.

Tips: Google even shares a section about how to remove content from a Google Search.  Here is a hint, it is not as easy as just managing your identity PRIOR to needing to remove it.  Good choices my friends, good choices.  Anthony Weiner could learn a thing or two- just sayin’.

**By the way, if you haven’t seen the Google logo in honor of the lunar eclipse, it is definitely worth checking out- today only! 🙂

Please leave a comment and share how you are using  Me On the Web  in your classroom!

Current.im: a private daily journal 140 characters at a time

What it is: Current.im is a site I learned about from @MZimmer557 on his excellent blog, The Weekly Pursuit of Technology Integration HappinessCurrent.im let’s students keep a private online journal 140 characters each day.  The journal couldn’t be easier to use, students login with a username and password that they create, and type their 140 characters for the day.  Current.im keeps a daily record of these bits of writing along with a time stamp.  The Current.im is truly private, this isn’t a social sharing site where students (or teachers) are writing for an audience.  It is a wonderfully simple tool created for one thing: recording daily thoughts.

How to integrate Current.im into the classroom: Current.im is an easy way to record writing daily.  The limit is 140 characters making it easy to keep up with and add to everyday without being overwhelmed by the blank sheet of paper.  Current.im can be used as a journal where students reflect on daily learning, a year-long creative writing project that students add to 140 characters at a time each day or a personal journal.  Because students are only responsible for 140 characters a day, this is a fast activity that could be completed as a center on classroom computers.  If your students don’t have access to computers where they can keep their own Current.im accounts, keep a class journal/story/reflection by compiling thoughts together using an interactive whiteboard or projector-connected computer.

One of my favorite year-long projects in the computer lab was having students take a picture of themselves using PhotoBooth every computer class.  At the end of the year, students took all of their pictures and created a stop-motion type video combining all of the pictures into a movie.  The result was a short movie where they could see themselves grow up that school year.  Current.im would be a fantastic addition to this project.  Students could start each class period with a picture of themselves and a quick 140 character update to go with the picture.  At the end of the year not only will they be able to see their growth, they will be able to read reflections and thoughts they had throughout the year.  This is great for one school year but can you imagine doing this EVERY year of school from k-12 as part of a digital portfolio?  How neat would that be?!  This is truly a 2 min. time commitment each day.  Easy.

As a teacher, Current.im can be used to reflect on teaching practice, to record daily classroom (or student) observations or to record daily success (we all need to record those!).  I always joked that I should write a book about funny student antics.  Of course I never wrote all of these funny stories down so alas, I have no book.  Had I known about Current.im, I could have recorded these stories everyday and had the book written for me by the end of the year!

Tips: Current.im doesn’t include any terms of service so I assume it is okay for all students to use.  Registration for an account does require an email address.  The email address doesn’t need to be confirmed so if you have students without email addresses, they can use an @tempinbox or @mailinator account (just add tempinbox or mailiator to the end of any word to instantly create an account).

Please leave a comment and share how you are using  Current.im in your classroom!