Featured Post

Amazing Race Staff Meeting

Staff meetings are generally very dry affairs. Often they become reiterations of the email memos that have been sent out.  In an effort to make our staff meetings more worthwhile experiences, I suggested that we use our March staff meeting to show teachers a different way of learning.  I didn’t...

Read More

Smithsonian Quests: Learning through discovery and collaboration

Posted by admin | Posted in Analyze, Apply, Art, Character Education, collaboration, Create, Evaluate, Foreign Language, Geography, Government, History, Inquiry, Knowledge (remember), Language Arts, Math, Middle/High School, Music, PE, Primary Elementary, Science, Secondary Elementary, Social Studies, Teacher Resources, Understand (describe, explain), Web2.0, Websites | Posted on 07-05-2013

Tags: , , , , , , , , , , , , , , , , , , , ,

0

Screen Shot 2013-05-07 at 3.18.12 PM

What it is:
Smithsonian Quests encourage students to explore learning through discovery and collaboration.  As students learn, they can earn digital badges for their quests.  Students can explore their own interest through a series of online activities while incorporating knowledge and skill-building in the online quests.  The quests ask students to explore a topic of interest as part of a standards-based curriculum or as a student-driven after school activity.  By signing  up for Smithsonian Quests, you will receive an invitation to join a grade-level based group in the Smithsonian Quest Community.  Students from kindergarten through adult learners can join Smithsonian Quest and collect badges.

How to integrate Smithsonian Quests into the classroom: Smithsonian Quests is a great program that connects transdisciplinary learning with digital badges.  As your class works through the site, they will start to realize how they have been learning, exploring, connecting and acting.  Students can unlock a badge by completing a set of quests that go with it.  Some Quests are independent and others are collaborative.  Quests get reviewed by a group of “specially selected experts” before badges are awarded.  Badges include: oral historian, historical biographer, cool curator, cultural storyteller, portrait reader, community historian, symbols spotter, correspondent, dirt detective, art advocate, environ-scientist, culture keeper, eco-journalist, time traveler, H2O hero, conservation campaigner, invasions investigator and tree hugger.  Quests include things like listening to audio, taking pictures, recording, etc.  As you can see, there are quests for every interest!

When students sign up for quests, they get invited into a group (class group when the teacher sets up the account), can add friends, see the badges they have collected, and view friends who are online.  Students also get an online journal where they can reflect on learning or update their status with the kind of learning they are doing.

I like that these quests can be done collaboratively (a whole class goal to earn the digital badges by learning?) and that they are  largely discovery based learning.   The quests really challenge students to dig deeper in learning and often lead to additional questions.  Quests can also be completed individually by students.  Students can explore areas that are high-interest for them. These Smithsonian Quests would be a fantastic end of the year project where students are driving their own learning but working toward a known goal.  Spend the last week of school with a time for students to share their learning with others.

As we head into summer break in the United States, consider suggesting Smithsonian Quests to parents as a great summer-time learning opportunity.

Tips:  Register for free and have a look around to see all of the cool opportunities for your classroom!

I’ve been nominated for a Bammy Award for Educational Blogger.  I’d appreciate your vote to help spread the word about iLearn Technology.  Vote here.  Thank you for your continued support!!

Leave a comment and tell us how you are using  Smithsonian Quests in your classroom.

Presefy: Go mobile with your presentations and give everyone a front row seat

Posted by admin | Posted in Anastasis Academy, Classroom Management, collaboration, iPod, Knowledge (remember), Middle/High School, Primary Elementary, professional development, Secondary Elementary, Subject, Teacher Resources, Understand (describe, explain), web tools, Websites | Posted on 22-04-2013

Tags: , , , , , , , , , , , , , ,

1

Screen Shot 2013-04-22 at 1.10.18 PM

What it is: Presefy is a new tool that lets you present with your mobile device wirelessly.  The best part: those attending the presentation can view your presentations from their own web browsers (on a mobile device or a computer), and follow along using your unique “channel.”  Upload pdf or ppt(x) files, at the moment those are the two supported file types.

How to integrate Presefy into the classroom: Presefy would obviously be wonderful to use when you are presenting at a conference or to a large group, but I also love the implications in the classroom and school setting.  Have you ever been sitting in a conference or a session where your vantage point stinks?  You go right ahead and check out because you can’t see what the speaker is referring to anyway.  Imagine having the ability to follow along on your own device.  Now you are more engaged than ever!  The same is true for students, having something on a projector for all to see is great, but if you have a BYOD (Bring Your Own Device) or a one-to-one setting, Presefy is a great way to share.  Students can follow along on their own devices.  Added benefit: now there doesn’t have to be a front of your classroom.

At Anastasis, we don’t have clear fronts of the classroom.  This is intentional.  We want to be able to share and discuss in a variety of ways and locations.  Presefy lets us do just that by taking away the need for everyone to be facing one direction, with one presenter at the front.  Instead, the teacher can present and be a part of the discussion and conversation in a way that is more organic.  Students can follow along on their own devices.  Everyone has a front row seat.  Everyone can see clearly and be part of the presentation.  SO much better!

With Presefy you can broadcast and run your presentation right from your mobile device.  You even have access to see your notes and jump to any slide.  Additional features are coming soon including the ability to poll your audience, ask questions, make notes, etc.

Tips:  Right now, you are limited to having two presentations uploaded at a time.  If you invite a friend to join Presefy, you will get to upload additional presentations.

I’ve been nominated for a Bammy Award for Educational Blogger.  I’d appreciate your vote to help spread the word about iLearn Technology.  Vote here.  Thank you for your continued support!!

Leave a comment and tell us how you are using  Presefy in your classroom.

The Answer Pad: BYOD Student Response System

Posted by admin | Posted in Apply, Classroom Management, collaboration, Evaluate, Interactive Whiteboard, iPod, Knowledge (remember), Middle/High School, Primary Elementary, Secondary Elementary, Subject, Teacher Resources, Understand (describe, explain), video, web tools, Websites | Posted on 16-04-2013

Tags: , , , , , , , , , , , , , ,

0

Screen Shot 2013-04-16 at 8.10.20 PM

What it is: The Answer Pad is a student response system…only better!  What makes it better?  The ability for use with BYOD (Bring Your Own Device) classrooms and the ability to collect student responses outside of your typical, limited multiple choice answers that most student response systems are limited to.  The Answer Pad is really made up of two parts.  1. The student response piece that lets students go interactive with outstanding drawing features.  2. The answer sheets that score and capture data from existing paper exams including full online reporting, the ability for students to show their work, and a variety of question types. The Answer Pad is available for the iPad, Android or from any web browser.  Download the TAPit Free app for the iPad!

The free version of The Answer Pad is pretty robust for teachers and students.  Premium features are available at a reasonable price that take it to the next level.

How to integrate The Answer Pad into the classroom: The Answer Pad is a really useful addition to the formative assessment puzzle.  I LOVE that it doesn’t limit teachers to gathering low-level data in the format of multiple choice answer (although this feature is available for those times when you want to check for entry level understanding).  The Answer Pad lets students draw and type out answers, making the feedback they give to you during a lesson that much more valuable.  The fact that it isn’t limited to the basics is GREAT!  Imagine a math lesson where students are able to actually show and demonstrate their understanding (not just their amazing guessing skills).  The instantaneous feedback is wonderful for adjusting lessons and providing more individualized instruction based on what you are seeing.

In addition to collecting more valuable math feedback, The Answer Pad also gives you valuable feedback for any subject, a blank template lets students free write/draw their understanding.  This might even be a great way for students to take notes during learning, you can give your students feedback on their note taking during a lesson.  I am always amazed when I look at student notes, some of our students really don’t know what is important enough to write down and how to organize themselves best for later reference.  Using the free draw in The Answer Pad would give you good insight into a student’s thinking process and help you to guide and direct them appropriately.

The reporting feature is also really helpful, being able to look not only at student answers, but also at the written work that led to the answer is SO valuable.  This embedded feature makes Answer Pad more than just a self-grading platform, this is feedback and data that you can really use to drive instruction.

Tips:  Premium features include: custom frameworks for scoring tests, ability to bundle assessments together for side-by-side comparison and reporting, advance functions for test scenarios, an additional drawing palette for the Go Interactive portion, support by phone, and access to black-line template library.

Thank you to @dkapuler for introducing me to The Answer Pad!

I’ve been nominated for a Bammy Award for Educational Blogger.  I’d appreciate your vote to help spread the word about iLearn Technology.  Vote here.  Thank you for your continued support!!

Leave a comment and tell us how you are using  The Answer Pad in your classroom.

Atlantis Remixed: Inquiry based virtual world

Posted by admin | Posted in Analyze, Apply, Character Education, collaboration, Create, Evaluate, Geography, Interactive book, Knowledge (remember), Language Arts, Math, Middle/High School, Science, Secondary Elementary, Social Studies, Teacher Resources, Virtual Field Trips, Web2.0, Websites | Posted on 15-04-2013

Tags: , , , , , , , , , , , , , , , , , , , , , , , ,

0

Screen Shot 2013-04-15 at 6.25.17 PM

What it is: Atlantis Remixed is a great interactive virtual world that supports students and teachers in conducting rich, inquiry-based explorations during which students learn standards related content and develop pro-social attitudes regarding environmental and social issues.  More than just making learning fun, project Atlantis Remixed aims to help kids realize that they can make a real difference in the world.  Atlantis Remixed is really a combination of education, entertainment/gaming and social action.  The game environment has been designed to support students in social commitment and real-world action.  Atlantis Remixed was created for children ages 9-16 to engage in transformational play in both online and offline learning activities.  The storyline in the online activities inspires students toward social action.

Atlantis Remixed is a combination of a 3D multi-user virtual environment, learning quests and unit plans, a storyline (presented through an introductory video, novel and comic book), a global community of participants, and a narrative programming toolkit that kids can use to remix user-created stories.  The storyline helps bridge the virtual, fictional, world of Atlantis with the real-world.  Students can travel to virtual places to perform authentic activities (Quests), talk with other students from around the world, build virtual characters and professions, and demonstrate learning through multi-media portfolios.  The platform is transdisciplinary including math, science and literacy. Students are sent on virtual social missions that reflect global ideals such as social responsibility, compassionate wisdom, creative expression, diversity affirmation, environmental awareness, healthy communities, and personal agency.

How to integrate Atlantis Remixed into the classroom: Atlantis Remixed has full units ready to use. Each unit is aligned to standards, inquiry based and meets multiple domains of learning. A single water-quality unit puts students in role of scientists hired by a national park, to come to the forest to help explain fish decline in the area.  Students interact with virtual park rangers, loggers, fishermen and indigenous people and discover multiple perspectives.  After decisions have been made, students can log back in and see the impact of their decisions.  They can reflect on the consequences (and unintended consequences) of their decisions, and make changes as needed.

In addition to the virtual component, there is guided offline learning that can take place including discussions and in class activities.  Teachers can modify curriculum to fit their own classroom needs.

Units include: Taiga- a water quality unit, Virtual Mesa Verde- a social studies unit, Plague World- a persuasive writing unit, Ander City- a statistics unit, Spacenik- a planetary science unit, Biological Indicators Mission, Rights & Responsibility Mission, Two Cells-One World Mission, and Diversity Mission.  You can look at a snapshot of any of these missions to learn more about it.

Think about the added components you could layer on Atlantis Remixed Quests and missions.  Are your students practicing writing business letters?  Who could they write to in the virtual world or real world?  Are your students learning how to use a new tech tool?  What tie-in is there to the inquiry?  How can you integrate other learning and customize the Atlantis Remixed environment to best fit your needs?

Tips: On the Educators Page, you can choose to login to the 2D gateway without logging into the 3D world.

I’ve been nominated for a Bammy Award for Educational Blogger.  I’d appreciate your vote to help spread the word about iLearn Technology.  Vote here.  Thank you for your continued support!!

Leave a comment and tell us how you are using  Atlantis Remixed in your classroom.

Mural.ly: Google Docs for Visual People

Posted by admin | Posted in Analyze, collaboration, Create, Evaluate, Geography, Government, History, Inquiry, inspiration, Interactive Whiteboard, Language Arts, Middle/High School, Science, Secondary Elementary, Subject, Teacher Resources, Technology, web tools, Web2.0, Websites | Posted on 03-04-2013

Tags: , , , , , , , , , , , , , , , , , , , , , , , , ,

0

Screen Shot 2013-04-03 at 10.05.09 PM

What it is: Murally is a tool I learned about from my friends over at House of GeniusMurally’s tagline is: “Google Docs for visual people.”  Being highly visual, that description immediately resonates with me!  Murally reminds me a little bit of Wallwisher (now Padlet), it is a way for learners to come together to think, imagine and discuss their ideas.  With Murally, students can create murals and include any content they want in them.  Learners can drag and drop images, video, etc. from any website (or from their computer) onto their mural.   Learners can create presentations from within a mural they have already created.  The best part: this all happens with the ability to collaborate with others.  Murally makes it easy for students to collect, think, imagine, show and discuss learning.  Murals can be made public (shared live with a link) or private (only friends granted permission can access the mural).

*** email address, Facebook, Twitter, or Google Plus account required for login.  You know what that means: 13 or older!

How to integrate Murally into the classroom: Murally is brilliant in the way that it enables learners to work and dream together.  My FAVORITE feature: you can drag and drop content from ANYWHERE!!! It works like the spring-loaded folders in Apple’s iOS.  LOVE this feature.  Honestly, this ability to clip content is a game changer.  It makes creating a mural incredibly easy.  Stinking brilliant!  

Murally is the tool that I wish existed when I was doing research projects in school.  Students can conduct and collect their research solo or invite friends to contribute to their research mural.  Students can add text, drag and drop links, pictures, video and other content.  After they have gone through the hunting/gathering phase of research, Murally makes it easy for students to go through and mindmap it all into some sort of order.  This tool is going to make me a better writer.  Visually being able to organize research and thoughts is HUGE.

Being inquiry based, I love the idea of beginning a mural for students with the driving inquiry alone on the board.  The learners job: be curious together.  Ask questions, explore, research, collect evidences collaboratively.  Capture all of that learning in one place.

Murally could be used for any mind-mapping appropriate project.  This is mind-mapping in the future.  Truly amazing!  The collaborative nature of Murally is fantastic.

Students could begin a Murally with a novel as the base.  As they read, they can include quotes, related thoughts, pictures, video clips, discussion, and related research.  I’m always amazed by the connections that our students make to other learning, a commercial they have seen, or a song.  Murally is a great way to visually collect all of this to share with others.

Murally would be an outstanding way to hypothesize about what will happen in a science experiment.  Students can then add in any research, class notes, discussion, etc.  After students have conducted the experiment they can include observations, photos, and final conclusions.

Use Murally with a projector-connected computer or interactive whiteboard for class notes.  As class discussions unfold, notes can be taken for the whole class and shared later.  Students can add to these later with additional learning, thoughts, and plans.

Because Murally can be used to show learning, consider creating map boards where students link what they know of Geography with the cultures, habitats, religions, politics of that area.

Murally would make the COOLEST “textbook” alternative.  Student created, mashup of all different tools, collaborative, discussion included, and organized in the way that makes sense to the learner.

This is one of those tools that has my mind spinning.  The possibilities overlap all subject areas and are endless.

Tips: The collaborative feature of Murally is so well thought out, see history and message collaborators quickly and easily.  Wonderful!

Leave a comment and tell us how you are using  Murally in your classroom.

Padlet: now with the ability to download and print!

Posted by admin | Posted in Analyze, Art, collaboration, Create, Download, Evaluate, Foreign Language, Geography, Government, History, Inquiry, Interactive Whiteboard, Knowledge (remember), Language Arts, Math, Middle/High School, Phonics, Primary Elementary, Science, Secondary Elementary, Social Studies, Spelling, Technology, Understand (describe, explain), web tools, Web2.0, Websites | Posted on 27-03-2013

Tags: , , , , , , , , , , , , , ,

0

Screen Shot 2013-03-27 at 5.01.58 PM

What it is: Wallwisher has long been one of my go-to cool tools.  Recently, Wallwisher got a bit of a facelift as well as a new name: Padlet. Padlet is a fantastic little web application that provides a virtual bulletin board of sorts. Teachers can pose questions or ideas for students to answer or think about. Students are sent the unique wall URL and can leave virtual sticky notes answering the question. Students do not have to login to use Padlet, a simple double click allows them to add any thoughts they need to the wall. The platform is very simple to use but provides the opportunity for discussion and collaboration between students.  In addition to a brand new look, Padlet will now let you print or download your walls.  STINKING AWESOME!  Now you can take all of your Padlet walls and save them as an image, PDF, Excel or CSV format.  Just click the share/export button and you are in business!  Another fun new feature is the ability to keep up with what has been posted to your digital wall using email notifications.  You can sign up to get a daily update of all activity on the wall.

How to integrate Padlet into the classroom: Padlet can be used to create a flexible online space where students can create virtual posters, brainstorming boards, virtual project portfolios, and share learning with others.  Students can work together on the same Padlet space for group projects.

Padlet offers an exceptional opportunity for students to brainstorm, collaborate, and group ideas.  Students can use Padlet to brainstorm ideas for writing, explore lines of inquiry, collect research, for grouping ideas, and collaborating on group projects. Create a Padlet board for your students and ask them to group like ideas, sort, and expand on thoughts.  This could be done for any historical event, literature, science concept, and even phonics.  Students could practice spelling by typing out their spelling words along with a sentence or synonyms on sticky notes.  Then, they can group words by spelling pattern or common phoneme blends.  Create a Padlet of sticky notes with English words and sticky notes with a foreign language word on them.  Students can work together to group words with their meanings.   In math, create Padlet stickys with word problems on one color of sticky note and answers on another set of sticky notes.  Students can work to create groups of problems and their solutions.  Padlet can be used for whole class activities using an interactive whiteboard, the class can brainstorm together and collect ideas or use the grouping feature in an activity created by the teacher or students.

Students could even use Padlet to create “bucket lists.”  They could create a bucket list of books they would like to read, places they would like to travel, imaginary literary places they would like to travel, things they want to learn about, etc.

Padlet boards are SO versatile. If you need a way for students/teachers/parents to collaborate digitally, Padlet is the place.  Now that boards can be downloaded and printed…the possibilities for use are even greater!

Tips: See how others are using Padlet by visiting the new Padlet gallery.  You are sure to pick up some new great ideas for use!

Leave a comment and tell us how you are using  Padlet in your classroom.

This blog post brought to you in association with MyFactorySchweiz

The Future We Will Create: all the in-between important stuff

Posted by admin | Posted in Analyze, Anastasis Academy, Apply, Character Education, collaboration, Create, Evaluate, Inquiry, inspiration, Middle/High School, professional development, Secondary Elementary, Teacher Resources, TED Talk Tuesdays, Understand (describe, explain), video | Posted on 20-03-2013

Tags: , , , , , , , , , , , ,

2

A few years ago I watched the documentary TED: The Future We Will Create.  Being a fan of TED talks, I was curious to learn more about the behind the scenes of TED talks and how the conference came to be.  I had heard snippets here and there that the TED conference was like a boys club…you had to have money and “be” somebody to get into a live event.  The documentary pulled back the curtain a little on the intentionality of the way that TED conferences are set up.  They are intentionally packed with entrepreneurs and successful people from various walks of life to bring together change makers.  The actual speakers may not be well known (at least not prior to the talk), they have a limited time to speak, and they share an inspirational message.  But TED isn’t really about the talks, TED is really about the talks that happen in between the talks.  It is about those serendipitous moments that happen when people are exposed to a shared inspiration and then have opportunity to dream about it together.  The magic is in those moments when people with different perspectives come together and share their thinking from that unique vantage point.  It is really about the in between moments, that seemingly empty and unimportant time.  TED does something else that I wasn’t aware of, they offer one TED speaker a “prize”.  Only the prize isn’t really a prize (not in the way we typically think about prizes), instead it is that this person gets to make a wish.  They get to cast a vision and a “what-if.”  They get to challenge the audience to solve a problem that matters to them.  Then comes the incredible part- these people actually use their unique gifts and talents and perspective to help make it so.  World changing.  A future that we create.  Together.

 

As I was pulling together resources for our current inquiry block about “sharing the planet,” I came across several fantastic TED talks that could act like a catalyst for deeper thinking and additional curiosity.  As I watched each video, I kept thinking about the behind the scenes, the in-between talks that aren’t documented.  The change happening as a result.

Then it hit me, we could do this at Anastasis.  We could watch these talks together, and then allow for the in-between talks.  We could be intentional and let our students engage in the discussion, the serendipitous moments of one thing leading to another, and another.  We could give our students time to just talk and wonder and discover together.  We could narrow it down to 3 or 4 TED talks and provide our students with serendipitous in-between.  We could open up the opportunity for our students to come up with the “wish” or challenge that the others would work to make happen.  We could empower our students to go through this same process and then watch them use their unique perspective, gifts and talents to find solutions and dream up new possibilities.

I’m excited to try this.  I believe that we are in the midst of genius every day at Anastasis.  These kids are really incredible.  I want to see what unfolds when we offer just a little inspiration related to our inquiry and then give them some space to just explore and talk.  I want them to see that when hunches collide, BIG world changing ideas happen.  I want them to understand that they are world changers.

Has anyone else done this with students?

I think that this will be a starting point.  For now we will watch talks.  Next year, I would love to have our students plan their own talks.  I want to invite the best-and-brightest from around the world to come listen to our talks.  I want to provide the in-between moments where change is enacted.

Stay tuned…

Playfic: create, play and remix text-based games

Posted by admin | Posted in Analyze, collaboration, Create, Evaluate, History, Interactive book, Language Arts, Middle/High School, Primary Elementary, Science, Secondary Elementary, Teacher Resources, Web2.0, Websites | Posted on 08-01-2013

Tags: , , , , , , , , , , , , , , ,

0

What it is: Playfic is a site that let’s users create, play and remix online text-based games.  I may have lost some of you already…but don’t leave yet! A text-based game is a genre of game that uses no graphics or sound, but instead, uses text to tell a story in an interactive world.  Think of a choose your own adventure tech-style.  Students can create a story that others can interact with by directing the story using words and phrases.  As an example, the story might be about a forest, describing what you can see East, West, North and South.  The player would type in a direction “East”, hit the return key, and the story progresses.  You can try out a sample text-based game here.

How to integrate Playfic into the classroom: Playfic has all kinds of good stuff for classrooms.  To create a story, students must first learn a little bit of coding.  Tutorials are included on the Playfic site, and are easy enough to get your students up and running in no time.  There is even a link to an Inform 7 (coding language) recipe book that will have your students dreaming up new scenarios and actively researching how to make them come to life.  Students can create games for each other while strengthening their writing and grammar skills.  This is wonderful for fictitious writing, but could also be used for students to explore “what ifs” in history and science.  Students can take a moment in time and dream up what might have been different about the world if the event hadn’t happened the way that it had.  As they are researching and learning about the actual event, they will also be analyzing why the event is important and critically thinking about it’s impact on the world we live in.  Similarly, students could explore a science experiment, hypothesizing what will happen and the different outcomes that might occur.

Teachers could create these choose your own adventure stories for students for new learning or review of a topic.  Wouldn’t it be cool to have a story using sight word vocabulary that prompted practice with the sight words?

I know a handful of students who really struggle with writing…it is PAINFUL.  These students are brilliant. They have great ideas to share. One of the students I have in mind came up to me today and said, “over break I taught myself Lua (programming language).”  Students like these will be all over this type of writing.  What a cool way to engage them and excite them about the writing process in a new way.

One of the things that I really like about Playfic is that it takes a lot of planning, organizing, and thought to create this type of story.  For some students the planning/organizing portion of writing is a real struggle.  This site would be so useful in teaching students the importance of those steps.  I also love that it will have them researching and looking up solutions for how to make their ideas come to life.  Just like we do every day in the “real world.”

Tips: The Inform 7 Recipe book can be found here. 

Leave a comment and tell us how you are using  Playfic in your classroom.

Squad: Collaborative Code Editor

Posted by admin | Posted in Apply, collaboration, Create, Middle/High School, Secondary Elementary, Technology, web tools, Web2.0, Websites | Posted on 05-12-2012

Tags: , , , , , , , ,

2

What it is: We have some students at Anastasis Academy that are CODE crazy! They are really excited to learn how to code (we’ve used Codecademy) and practice with friends.  Squad is a free collaborative code editor.  With Squad, students can access the code they are writing anywhere there is an Internet connection. This means that students can chat and edit files together no matter where they are.  Squad constantly saves the workspace so that they are available even when multiple machines are logged in.  Students can see what teammates are working on, offer recommendations and even work simultaneously on a document.  Even better? If your students have a coding question (and you, like me, can’t answer) they can copy and paste the code in the workspace’s share URL and anyone with the URL can get in to help.  All of the files created on Squad belong to your students.  They can open (and save) local files, access a remote host via FTP/SFTP or grab a file from Dropbox.  The chat feature is searchable so that students can go back and learn from past mistakes or suggestions.

How to integrate Squad into the classroom: Do you have students who want to learn how to code?  What better way for them to learn and practice than together?!  At Anastasis, we have Crave classes.  These are classes that run once a week that students get to elect to take…something they “crave” learning.  One of our crave classes last year was learning to code.  I “taught” it.  No, I don’t really know how to code. We learned together!  You don’t have to be an expert to help your students explore their passions and interests.  We used Codecademy to learn together.  One of the limitations of Codecademy is that there is no where to just practice together after you have learned a skill.  Squad would be the perfect place for students to explore and practice together.

Older or more advanced students might want to create a club or work together to show what they know in another subject by putting their coding skills to use.

Tips: The free version of Squad limits students to 3 collaborators and 1 workspace, this should be plenty for your beginners!

Leave a comment and tell us how you are using  Squad in your classroom.

Sign Up Genius

Posted by admin | Posted in Classroom Management, collaboration, Grade Level, Teacher Resources, web tools, Websites | Posted on 04-12-2012

Tags: , , , , , , , , , , , , , ,

0

What it is: Sign Up Genius is an easy-to-use site that makes it a snap to organize all of your classroom helpers and volunteers, parent teacher conferences, fundraisers, etc.  Quickly build custom sign up forms, invite the group, people sign up online and Sign Up Genius automatically sends email reminders.  Sign Up Genius has professionally designed graphical templates, tools for bulk email, email reminders for those who have signed up, email privacy settings, and even the ability to view statistics for sign up pages.  Sign Up Genius also has great Facebook, Twitter and Pinterest making sharing SO easy!

How to integrate Sign Up Genius into the classroom: Sign Up Genius is your one stop shop for organizing groups.  Use this handy tool to create Sign Ups for classroom volunteers, parent teacher conferences, fundraisers, class snacks, classroom parties, office hours, student presentations, special room use, etc.  Sign Up Genius could also be really useful for creating sign ups for coordinating online projects with other classes around the world.  My favorite feature: email or text reminders get automatically sent out so there is no need to keep track of everyone’s schedules…it is hard enough keeping track of your own anyway!

For older students, Sign Up Genius could be a useful tool for allowing them to sign up for class project/presentations, meeting hours with you, or coordinating their own clubs or group projects.

Tips: There are all kinds of great themes built in-all customizable to fit your needs!

Leave a comment and tell us how you are using  Sign Up Genius in your classroom.