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Using Technology to Differentiate Instruction

Posted by admin | Posted in 5Sigma, Analyze, Anastasis Academy, Apply, Create, education reform, Evaluate, inspiration, Knowledge (remember), Middle/High School, Primary Elementary, professional development, Secondary Elementary, Subject, Teacher Resources, Understand (describe, explain), Websites | Posted on 13-04-2015

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|Kelly Tenkely|

One of the major benefits of using technology in the classroom is the ability to differentiate instruction to meet the needs of every student in every lesson. Just as every student grows and develops at different rates, they learn in different ways and at different speeds. Technology makes it possible to pace lessons appropriately for each student’s learning level and can be used to promote learning in the multiple intelligences.

Below you will find website suggestions that address the different learning styles in your classroom with the help of technology:

Verbal-Linguistic

These learners enjoy learning through speaking, writing, reading, and listening. In the classroom setting these students shine when given tasks such as taking notes, researching, listening, reading for information, and writing.

Websites to encourage learning for Verbal-Linguistic students:

1. http://wordle.net Allow students to express themselves creatively with words

2. http://ed.voicethread.com Capture student voices with audio, text, pictures, and video

3. http://zoho.com- A free online word processor, and presentation tool

4. http://gcast.com- Students can podcast (voice recording) online.

5. http://kerpoof.com – Students can create stories or mini-movies

6. http://www2.shidonni.com- Students create animated stories

7. http://tickatok.com Students can create stories and turn them into a book

8. http://pbskids.org/wordworld A world where words come alive

9. http://readwritethink.org 52 interactive activities related to reading, writing, and speaking

10. http://speakaboos.com Students can read stories online, record their own story and play literacy games

Logical-Mathematical

These learners love numbers, reasoning, and problem solving. These students enjoy measuring, calculating, and organizing data. In the classroom students will shine when given tasks such as collecting data, conducting experiments, solving problems, predicting, classifying, and sequencing.

Websites to encourage learning for Logical-Mathematical students:

1. http://zoho.com- Spreadsheet and data collection tools

2. http://ed.voicethread.com Capture a sequence of events in an experiment or during problem solving

3. http://emeraldisland.com A virtual world where students can experiment and problem solve

4. http://sciencecomics.uwe.ac.uk/index.php Comics about science experiments, and problem solving games

5. http://toytheater.com/index.php Math, reading, music and art puzzles

6. http://sciencemuseum.org.uk/launchpad/launchball- Logic puzzle games

7. http://mathplayground.com Students practice math skills and engage in logic games

8. http://mathtv.org Students watch a series of video word problems for math, watch a step-by-step video solution and work on follow up problems

9. http://iknowthat.com- Games that make students think: science, language arts, math, and thinking games

10. http://enlightenme.com/enlightenme/superthinkers A site the encourages critical thinking and problem solving

11. http://knowitall.org/hobbyshop A hobby shop full of logical-mathematical activities

12. http://mrsp.com- A storybook site that celebrates reading and books

Visual-Spatial

These learners learn best visually and organize their thinking spatially. They are drawn to information that is presented visually. These students love to illustrate projects, color-code, and create visuals for projects.

Websites to encourage learning for Visual-Spatial students:

1. http://kerpoof.com -Students can draw and create picture stories

2. http://www2.shidonni.com- Students create a character and illustrate a world

3. http://xtranormal.com- Students create and direct their own movies

4. http://knowitall.org/artopia Students interact with online painting, media arts, sculpture, and theater

5. http://doink.com Students can create animations to illustrate a concept or story

6. http://eyeplorer.com- Shows information visually on a color wheel to help students discover relations in any topic

7. http://flickr.com A picture sharing website

8. http://picnik.com – Edit photos add effects, fonts, shapes, and frames

9. http://arkive.org Students can view photos of thousands of animals

10. http://animoto.com/business/education Create videos with pictures

11. http://glogster.com/edu Create online posters to visually display knowledge

Bodily-Kinesthetic

These learners benefit from physical activity, hands-on tasks, and constructing things. These students are able to express ideas through movement. They like to act, manipulate objects, operate the mouse, take pictures, and be involved physically in a project.

Websites to encourage learning for Bodily-Kinesthetic students:

1. http://play.ekoloko.com- A virtual world that taps into mouse manipulation, typing, and manipulating objects on the screen

2. http://emeraldisland.com- A virtual world that requires mouse manipulation, typing, and manipulating objects on the screen

3. http://secretbuilders.com An enchanting virtual world where students can interact with historical figures

4. http://arsights.com Augmented reality site that lets students manipulate Google Earth objects by using a web cam and print out. As students move the paper, the virtual model on the screen adjusts accordingly

5. http://ge.ecomagination.com/smartgrid Another augmented reality site that shows students a digital hologram of smart grid technology

Musical/Rhythmic

These learners learn best through auditory experiences. They enjoy making songs, rhythms, and patterns. These students will appreciate displaying knowledge with audio and video recorders.

Websites to encourage learning for Musical/Rhythmic students:

1. http://gcast.com- Students can create podcasts

2. http://toytheater.com Students interact with music, sounds, and patterns

3. http://viddler.com Record video with a webcam

4. http://playmusic.org Students explore and interact with music

5. http://kids.audible.com Download and listen to audiobooks

6. http://capzles.com Create timelines with audio and video

Interpersonal

These learners enjoy interacting with other students. They enjoy discussions, cooperative work, and social activities. These students will love web 2.0 tools that allow them to interact with others on projects.

Websites to encourage learning for Interpersonal students:

1. http://play.ekoloko.com- A virtual world that allows students to interact and work on solving problems together

2. http://emeraldisland.com- A virtual world that encourages students interaction for the common goal of saving Emerald Island from PiRats who want to take over the green world.

3. http://secretbuilders.com An enchanting virtual world where students can interact with historical figures

4. http:tutpup.com A site that lets students practice spelling, and math facts against other students from around the world in real time

5. http://ed.voicethread.com Students can use Voicethread to complete projects together. It also provides the ability for students to interact and comment on other student’s Voicethread projects.

6. http://twitter.com Create a personal learning community within your classroom, encourage students to share learning experiences and new information.

7. http://glogster.com/edu A web 2.0 tool that allows students to create together and comment on other students Glogs.

8. http://www2.shidonni.com Students create an imaginary world and interact with other classmates virtually. They can create worlds and stories together.

9. http://think.com Students can work on projects together, interact with other students and view other student’s learning space

Intrapersonal

These learners learn best through meta-cognitive practices. They enjoy thinking about their thinking and reflecting on learning. Allow these students to think about what they are learning with reflective tools such as blogs and wikis that can be shared with others later.

Websites to encourage learning for Intrapersonal students:

1. http://think.com Students can blog about their learning

2. http://wetpaint.com A wiki where students can reflect on their learning

3. http://pbwiki.com A wiki where students can create and reflect on their learning

4. http://eyeplorer.com- Students can search a topic of interest and take notes about their learning right within the Eyeplorer website 5. http://kerpoof.com Students can record and think about learning through story creation

Naturalist

These learners learn from interactions with the environment they enjoy field trips that involve observation of the world around them. These students will enjoy activities that incorporate nature.

Websites to encourage learning for Naturalist students:

1. http://earth.google.com- Students can explore the earth with satellite imagery, maps, terrain, and 3D buildings.

2. http://google.com/sky- Students can explore the universe including the solar system, constellations, galaxies, and the moon.

3. http://kbears.com Students explore nature, animals, and the earth through a fun interface.

4. http://arkive.org Students learn about thousands of animals and their habitats

5. http://switcharoozoo.com Students create animals, build habitats and learn about wildlife

6. http://play.ekoloko.com- A virtual world that puts students in charge of their own environment

7. http://emeraldisland.com- A virtual world that encourages students interaction with a virtual environment where they keep the planet green.

8. http://nationalzoo.si.edu Students can view live video of animals, view photo galleries, and visit exhibits

9. http://wdl.org/en Students can take a virtual field trip around the world and through time

10. http://vistazoo.com Students can create virtual tours of the world by combining pictures, video, audio, and objects in 3-D

The multiple intelligences can be met and enhanced through the use of technology. Many technologies overlap and address several of the intelligences at once. With a little creativity and planning, you can create rich lessons that will meet your student’s needs and let them learn at their own pace and level.

 

Kelly Tenkely is the founder and administrator of blended learning school, Anastasis Academy in Colorado. Learn more about blended learning at the 5Sigma Education Conference.

Originally posted at The Apple

How We Got to Now: a student created mini museum

Posted by admin | Posted in Analyze, Anastasis Academy, Apply, collaboration, Create, education reform, Evaluate, History, Inquiry, inspiration, Knowledge (remember), Middle/High School, Primary Elementary, Science, Secondary Elementary, Understand (describe, explain), video, Websites | Posted on 04-02-2015

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In November, I wrote a post about the book/PBS documentary series “How We Got to Now” by Steven Johnson. If you haven’t read this book or watched the series, it is a must! Truly, this is one of those books that has stayed with me. I’m not the only one. Students from 1st-8th grade at Anastasis have become fascinated with Steven Johnson’s journey through the six innovations that made the modern world. The way that Steven weaves the story is remarkable. It reminds us just how interconnected the world is and that innovation doesn’t happen in isolation, but as a result of connection. This book, perhaps more than any we’ve read as a school, has reminded us of the beauty of inquiry. What happens when hunches collide and people pursue those hunches.

I love the way that Johnson explores innovation through these 6 lenses. Instead of offering up the typical “heroes” of invention, Johnson introduces students to concepts that span hundreds of years of invention and many of the unsung heroes. The six innovations include: glass, time, clean, light, sound, and cold. I’m telling you, the way that Johnson helps kids see connections in innovation and invention is brilliant! So much the way that inquiry works. :)

In my first post, I wrote about how our students had imagined these innovations as a series of dominoes. Each new discovery leads to the next. Much like dominoes creating a chain reaction. The students have spent the last months exploring each of the 6 innovations in-depth. In addition to the PBS series, they’ve spent time really digging into each innovation that led to the next.

How we got to now-Anastasis Academy

@dweissmo really took on this project with her students. The process wasn’t without it’s frustrations (for teacher and students) but the end result was absolutely incredible! Honestly, I couldn’t have imagined a better outcome than what I saw today when Deb’s class unveiled their mini museum. Before I get to that, let me lead you through the process of how this project came together.

First, Deb’s class watched each of the How We Got to Now @PBS documentary series. The students took notes (in Evernote, through sketchnotes, etc.) about each innovation. The class would also debrief after each video and talk about what surprised them, encouraged them about the invention process, the key players, and the timeline. @dweissmo is a master at leading these conversations. Her enthusiasm is infectious and the students caught her passion. Steven Johnson also has a way of presenting the unfolding of each innovation in a way that hooks your interests and keeps you marveling and making connections long after the video is over. After watching the documentary series, Deb put each of the six innovations up on her wall and asked students to write their names on a sticky note and choose which innovation that they were most excited to learn more about.

Students chose which innovation they wanted to do a more in-depth study of and would, ultimately, create dominoes based on.

For the dominoes, we snagged a bunch of the flat-rate shipping boxes from USPS. The students painted them different colors according to the innovation they were studying (a different color for each innovation). Next they took all of their notes and research and started creating their “dominoes” with information about that innovation. They quickly realized that there was SO much to say about each innovation, that it didn’t fit on their domino. The kids decided to create websites where they could add a little more in-depth information about the innovation. To make it easier for the museum audience, they connected the websites and webpages they built to QR codes for each domino. You guys, these are 4th, 5th, and 6th grade students!!! I’m so proud of them I could burst. They built their websites using Wix (a wonderful and amazing WYSIWYG editor). The QR codes were built using Google’s URL shortener which also happens to include a QR code. On the back of each domino, the kids affixed their QR codes. Some of the kids also created videos that were included on their website. (If you are interested in seeing these websites, all are linked here.)  All of this was done over the course of a few months as the kids continued on their inquiry journey of How We Express Ourselves, and How the World Works.

Then came the full moon. Any teacher will tell you that the full moon does something to children. Perfectly wonderful, reasonable children are suddenly unrecognizable and cannot make a decision or work together to save their lives. This is a real thing! This full moon coincided with class decisions about how to set up their museum. And much chaos ensued. Despite the full moon, the kids were able to come to a decision about how they would set up their museum for the rest of Team Anastasis and families to enjoy. For all of the trouble they had coming to a decision, they did a remarkable job in the end! They created a sort of maze/labyrinth to walk through with dominoes along the journey. They decided to organize the dominoes not by innovation, but instead as a timeline so that you could see the interconnectedness of innovation. They had a station set up with clips from the How We Got to Now PBS series, a station where kids/parents could download a QR code scanner and learn how to use it before going through the museum, the actual domino mini-museum, and a place to reflect on the museum afterward. It was incredible!!

What was truly inspiring was watching the other classes (and parents) journey through the museum. Kids of all ages were SO engaged and impressed with what Team Weissman had put on. They spent time sitting at each domino and learning more about the innovations. They asked questions. They told Team Weissman what a neat website they had built. They connected with each other and learned together. Seriously, I couldn’t have dreamed up a better scenario. As the 1st-3rd grade class was leaving, they stopped and asked some of Team Weissman, “could you show us how to do QR codes and websites for our Body Tracings?” This is what learning looks like!

After all their hard work, the kids sat down and reflected on what could have gone better. What they would like to do differently for their next museum. They congratulated each other for a job well done. They talked about how hard the project felt at times and how very proud of themselves they were when they persevered through the hard parts. They made plans for the next opportunity to share it.

And now for our next trick, Team Weissman is creating their own inventions…How We Get to Next! These are so brilliant, I can’t wait to share them!

If you are joining us for the 5sigma Education Conference (and I hope you are!!), you will get a first hand look at the How We Got to Now mini domino museum and hear from the students who created it.

 

 

 

Prodigy: Virtual world of math

Posted by admin | Posted in Knowledge (remember), Math, Middle/High School, Primary Elementary, Secondary Elementary, Teacher Resources, Understand (describe, explain), Websites | Posted on 18-12-2014

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Prodigy: Math virtual world

What it is: Prodigy is a fantastic way to differentiate math in your classroom. Prodigy is a game-like fantasy world where students engage in math along their adventures. Prodigy is a virtual world where students can play together with classmates. In the virtual world, students are wizards who learn magic and spells to defeat over 100 monsters. To learn a new spell or add powers (or adopt pets), students must complete different math challenges. As students play the game, they will learn over 300 math skills in 1st-8th grade. Prodigy is adaptive, so it constantly adjusts to challenge them and keep them learning at their own pace. Gaps are automatically identified and the math challenges scaffold accordingly. As a teacher, you can get real-time feedback on the skills students have been working on and identify challenges at a glance.

How to integrate Prodigy into your classroom: Prodigy is aligned to the Common Core Math standards and has over 300 math skills for students to master. It moves beyond simple number sense and also covers geometry, spatial sense, probability, and other crucial skills. Because Prodigy is aligned to the Common Core, it is easy to navigate.  The teacher dashboard is really intuitive, you can get in and have your class signed up and ready to roll in no time! From the teacher dashboard, you can use the assessment feature to diagnose where students are, and align math content to what you are teaching in class. In a 1:1 classroom setting, where each child has their own device, using Prodigy in your math class is a no brainer. Kids will love it! If you don’t have the luxury of a 1:1 environment, but you do have classroom computers, your kids can still benefit from Prodigy. Use Prodigy as a math center and in the course of a week, make sure that all of your students have the opportunity to filter through to practice the skills they have learned that week.

My guess is, if your students are like ours, that just being exposed to Prodigy in class will have your kids asking, “can we play this at home?” Umm, yes! I love when they get so into learning that they want to carry on all on their own. This is one of those games that they will want to come back to voluntarily!

Tips: Prodigy is completely free for you to use as an educator with your students. All of the educational skills and teacher features are completely free with no time limits that some sites have. The only thing that Prodigy charges for are kids’ game features where families can purchase special wands, hats, robes, etc.

Curious about how we use technology at Anastasis? You do not want to miss our conference in February! Registration is now open!

MobyMax: Tablet + help differentiating instruction

Posted by admin | Posted in Anastasis Academy, Classroom Management, Interactive book, Knowledge (remember), Language Arts, Math, Phonics, Primary Elementary, Secondary Elementary, Software, Understand (describe, explain) | Posted on 08-12-2014

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Moby Max: transform your classroom for $69!

 

It’s always nice when new toys show up in the mail to review. Especially when they promise to help make your program more tailored to the individual, that I really like!

What it is: MobyMax is more than just a tablet, it is a complete system that helps you identify areas of strength and weakness that your students might have through placement testing, progress monitoring, assessments, and IEP reporting; has practice for kindergarten through eighth grade mathematics, fact fluency, number sense, reading, language, literature skills, informational skills, writing, vocabulary, and state test prep. MobyMax also includes “Power Tools” acting like a clicker, monitoring behavior, messaging, a social wall for students, a parent portal, manipulatives and time reports. Students can earn prizes and badges as they work through MobyMax and can set their own daily goals.

Each student gets their very own learning plan with MobyMax with the adaptive curriculum. Students who are struggling get the extra exposure and help they need, while students who are ready to move on are challenged appropriately.

One of the things that I really appreciate about MobyMax is the mix of direct instruction and the ability for students to discover learning on their own through discovery-based instruction. As a teacher, the continuous progress monitoring makes formative instruction that much easier. Because MobyMax is based on the Common Core, you can analyze data based on standards, student, class, school, or even district.

The MobyMax tablet is $69!! It has a 7” screen and runs on Android 4.2. The battery life is 5 hours and should last most of your school day without a re-charge. Wifi and speakers are built-in and there is headphone input so that your students can use MobyMax Tablet independently without disturbing others.

How to Integrate MobyMax into your classroom: One of my favorite MobyMax features: it reads each question/problem/challenge for students so that your remedial or ESL students have an additional layer of support. Really helpful when you are working to meet the needs of a lot of different students! While MobyMax focuses mostly on the Understand/Knowledge levels of Bloom’s taxonomy, it is a really fantastic (and reasonably priced) way for your students to gain math and reading fluency practice. Each step of the way they are supported and challenged as needed thanks to the adaptive technology built-in!

MobyMax is reasonably priced enough that even if your classroom doesn’t have classroom computers, you could have several Moby Tablets. The MobyMax tablet would be a fantastic center where students can work on building skills independently. While you work one-on-one with students, other students can use MobyMax to keep moving forward with support. With class-sizes as out of control as they are, this is HUGE. The MobyMax tablet runs on Android which means in addition to all of the great MobyMax curriculum, your students also have access to all of the happiness that Android brings. Web browsers for research, additional apps, file saving etc.

In a 1-1 setting, MobyMax would be a great place for your students to interact and build a digital class community (practicing digital citizenship, communication, and building class culture). If you allow your students to take the MobyMax home for additional support/practice, you could forever banish worksheets from your classroom. Really! The feedback you get is fantastic and auto-magically adjusts to meet each individuals needs for practice and support.

 

At Anastasis, we are a 1-1 iPad setting, this works really well for us, but we also have a population where we can request a device in a BYOD situation. Many of you don’t have that luxury, MobyMax would be a fantastic solution in a lot of ways! Not only do your students now have a device, but they also get a robust math and reading fluency platform that enhances learning as aligned to the Common Core Standards. It’s like getting an extra set (or 20) of hands! Students who don’t have great support systems at home, now can continue learning independently. Really happy!

One of our struggling students (happens to be dyslexic) has a broken iPad and used the MobyMax for the last two weeks in his 7th grade year. “I miss my camera, but I really like the way it let’s me practice and read with it so that I don’t miss anything important on my own. They should make apps for the iPad so I can get the best of both worlds. Overall, I think it has saved me the last two weeks!”

The one thing I wished for in the tablet was a camera. At Anastasis, our learning portfolios are digital. We take a lot of pictures of non-digital work for those portfolios! However, at $69 it is hard to find too much fault, camera or no!

 

Tips: You can WIN a MobyMax Tablet of your very own. Leave a comment below before December 15 about how you would put MobyMax to work in your classroom. On December 15th I’ll put your names in a random draw and one of you will get a happy surprise for your classroom! Make sure to include your correct email address in your comment so that I can be in touch with you!

Happy Monday!

 

Wonder how we individualize learning every day at Anastasis? Join us for 5-Sigma Edu Con in February!

Apple joining Hour of Code and offering free workshops! #edtech

Posted by admin | Posted in Analyze, Anastasis Academy, Apply, Create, Evaluate, inspiration, iPod, Knowledge (remember), Math, Middle/High School, Podcasts, Primary Elementary, professional development, Science, Secondary Elementary, Teacher Resources, Technology, Understand (describe, explain), web tools, Websites | Posted on 04-12-2014

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Apple offers free hour long workshops to teach you how to code!

Today Apple announced that it will be joining code.org’s “Hour of Code” movement by hosting a free one-hour introduction to the basics of computer programming at Apple stores on December 11. During Computer Science Education week (December 8-14th) they will be hosting other workshops.

As a part of the Computer Science Education week, Apple will be hosting designers and engineers in select cities around the world. Pretty awesome! Contact your local Apple store to find out exact details of what your store has planned for the week.

Students at Anastasis Academy have started into an inquiry block about “How We Express Ourselves;” Hour of Code is coming perfectly timed as students can learn about how people express themselves through code.

Apple is also offering free resources for learning to code that you can get started with today. They’ve created a collection of helpful apps, books, podcasts, and iTunes U courses that will get your students coding in no time!

You (the teacher) don’t have to be an expert at coding to introduce your students to it. In fact, it is kind of fun if you are learning and discovering coding together…definitely a bonding experience! Truly, please don’t stay away from spending at least an hour during the Hour of Code just because you don’t feel like you know anything. Explore together and let your students get excited about coding and about teaching you something new as you go. The resources Apple has listed are a fantastic way to get started. Join the Hour of Code yourself for additional information and support here.

I love that coding can hit every level of Bloom’s Taxonomy. It obviously allows students the opportunity to create something digital, but it also causes them to apply concepts/skills/math, analyze and evaluate code and what it is used for, and can help build knowledge and understanding in code and in a variety of subjects that the code is related to. Pretty great when that happens!

Want to continue your own learning about learning? Join us for the 5-Sigma Edu Conference. There is even a session on coding in the curriculum! It is going to be awesome and as an added benefit, you get to see how classes at Anastasis Academy run. Can’t wait to meet you there!

StackUp: Get professional development credit for Twitter edchats

Posted by admin | Posted in Analyze, Classroom Management, education reform, Grade Level, Knowledge (remember), Middle/High School, Primary Elementary, professional development, Reform Symposium Conference, Secondary Elementary, Software, Teacher Resources, Understand (describe, explain), web tools, Websites | Posted on 13-11-2014

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StackUp: Get credit for everything you read and learn online

What it is: StackUp is a really neat new web app that automatically scores online reading and learning. As you work online, StackUp captures data through the free web app and plugin which can be used on Mac and Windows (iOS and Android coming soon). When active, StackUp captures and attributes a score time that is spent anywhere online. It then categorizes it into 60 different subject areas including: news, finance, engineering, fashion, technology, sports, and online classes. StackUp is a metric that can offer insight into the commitment and study of a certain field.

How to integrate StackUp into the classroom: In the increasing digital landscape of the world (and classrooms) it is important to offer the opportunity for students to research and direct their own learning. StackUp offers students a way to share the commitment of learning with teachers and other stake holders. So often, we think about time spent online as “wasted” because, let’s face it, there can be lots of moments of wasted time online. But, the Internet is also a rich landscape for learning and continued learning in areas of passion. StackUp is a way for students to offer proof of this time spent learning so that teachers can appreciate and offer credit for that learning. Often classrooms have certain parameters and reading expectations for students. What if instead, we offered kids the ability to spend time researching, reading, and exploring things that they are passionate about…and then offer credit for it! StackUp could be the catalyst for more independent learning opportunities and studies within areas of passion. One of the things that I find holds teachers back from allowing this type of reading, is the inability to measure whether a student has really spent time on task.

I’ve often lamented about how I wish that the time spent in online education chats and reading educational blogs, articles, and whitepapers counted as professional development and credit hours. Seriously, I rack up the hours and it is always time well spent. As an administrator, I would happily accept a StackUp record of the time that my teachers engage in online material and offer credit and professional development hours for that time. I’ve gotten more out of the connections, chats, and learning that I’ve done with all of you online, than most of the required professional development. This could be transformational for helping tell the story of the learning that we do independently.

Imagine “Stacking” up the learning from a young age in areas of passion, and continue throughout their lifetime giving students another way to distinguish themselves. Tools like StackUp could start to change the landscape of learning and how we decide who the “experts” are. Hint: it isn’t always the person with the most letters behind their name.

Tips: Worried that one of your students might be able to cheat the system and simply open a webpage and walk away? No need to worry! StackUp is built on a patent-pending software system that can detect the difference between a student who just opens a webpage versus the student who is actually engaged.

StackUp doesn’t always have to run in the background and record every single move you or your students make online, it allows users to turn it on or off at any time and delete time spent on a website or in any category…you know, for those of us who spend an embarrassing amount of time on Pinterest. :)

 

Want to really amp up your professional development with the best education conference you’ve ever been to? Join us for the 5 Sigma Edu Conference!

5 Sigma Edu Con- a truly innovative education conference!

How We Got to Now: 6 Innovations That Made the Modern World

Posted by admin | Posted in Analyze, Anastasis Academy, Art, Evaluate, Geography, History, Inquiry, Knowledge (remember), Math, Middle/High School, Science, Secondary Elementary, Social Studies, Teacher Resources, Understand (describe, explain), video, Websites | Posted on 05-11-2014

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How We Got to Now: 6 innovations that made the modern world

At Anastasis Academy, we are in the middle of the inquiry block “Where We Are in Place and Time.” During this block our students are exploring orientation in place and time, personal histories, explorations and migrations of humankind, and the relationships between the interconnectedness of individuals and civilizations from local and global perspectives.  Serendipitously, Steven Johnson’s new book “How We Got to Now” just came out along with a PBS documentary. The timing could not have been better!! Steven looks at 6 innovations that made the modern world. In his telling about these 6 innovations, he demonstrates the inquiry approach in really brilliant ways. The interdisciplinary nature of this series is fantastic! I’ve been reading “How We Got to Now” (I highly recommend it!) and the students have been watching the new PBS documentary series by the same name as part of the inquiry unit. In addition to the book and documentary series, PBS has a brilliant How We Got to Now website for the classroom!

What it is: How We Got to Now with Steven Johnson is a website from PBS. The resources on the site are meant to support the documentary series (or book) and recommended for 6th-12th grade. At Anastasis, we are using it with students as young as 3rd grade and they are all getting something out of it and loving the connections of history and these innovations.

How to use How We Got to Now in the classroom: I love the way that Johnson explores innovation through these 6 lenses. Instead of offering up the typical “heroes” of invention, Johnson introduces students to concepts that span hundreds of years of invention and many of the unsung heroes. The six innovations include: glass, time, clean, light, sound, and cold. I’m telling you, the way that Johnson helps kids see connections in innovation and invention is brilliant! So much the way that inquiry works. :)

The How We Got to Now site has a great “Big Ideas” section that leads students to dig deeper into the six innovations and has provocations for students to continue making connections, learning, asking questions, and even coming up with their own innovations.

Students can explore and discuss how change happens and think about how we get to “next.”

As I mentioned, our students at Anastasis are really loving this block. They are enjoying exploring Where We Are in Place and Time with the help of Steven Johnson and through the lens of these six innovations. It has led to a lot of additional lines of inquiry and has also prompted our students to create their own innovations and inventions for the “next.”

As I was reading “How We Got to Now,” I couldn’t help but imagine a set of dominoes. Each innovation connects to something prior that sets off a chain reaction like the domino effect. I suggested to our classes that the students choose one of the six innovations to illustrate this way. The students will create a mini museum for our families to go through that is full of large cardboard dominoes with the inventions and catalysts of the chain reaction. The last domino will be their invention. I’m excited to see this come together!

Tips: Watch full episodes of How We Got to Now online here.

Are you interested in learning more about the inquiry model we use at Anastasis Academy? Join our conference in February! Early bird registration now available.

Ozobot: game pieces with brains

Posted by admin | Posted in Analyze, Anastasis Academy, Apply, Create, Fun & Games, iPod, Math, Middle/High School, Primary Elementary, Science, Secondary Elementary, Technology, Understand (describe, explain), Websites | Posted on 14-10-2014

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What it is: “Oh my gosh! This is SO AWESOME!!” – Exclamation from a student upon playing with the Ozobot for the first time.

Last week, I got an Ozobot in the mail…I couldn’t wait to play! These little robots are game pieces with brains. They are about the size of a large bouncy ball and kids can interact with these little robots in a variety of ways. Right out of the box, the Ozobot is ready to use. After a quick calibration (which consists of holding down the power button and setting on a “dot” card) the Ozobot is ready to play and learn with. Ozobot reacts to color codes. The color codes have already been programmed which means that your students can use those codes to create their own games and challenges. Red, blue, green, and black markers can be used to create their own challenges, games, and courses for the Ozobot. In addition to your student’s imaginations, the Ozobot website has pre-made mazes and games that can be downloaded and printed out. The Ozobot can also interact with your iPad or Android devices, download the Ozobot app and you suddenly have a lot more ways to interact with the Ozobot!

How to integrate the Ozobot into your classroom for learning: The Ozobot is a great way to teach your students the basic building blocks of coding. While they won’t actually use code to make Ozobot move, the color codes teach students to think like a programmer. Students start to realize that they can make the Ozobot move and react based on their input of different colors. Before you give your students the OzoCode sheet (which can be downloaded from the Ozobot website), use the color card included with the Ozobot and ask your “scientists” to observe this strange new discovery. Students can play the part of scientist and record observations about what Ozobot does in reaction to the different colors and codes on the maze. Can they reproduce some of these behaviors on their own drawings for Ozobot? Next, give them the color code reference chart and let them experiment with the different color codes. IF they make a red and blue dot next to each other THEN what does Ozobot do? Help students think in terms of IF/THEN and not only will they get practice with the scientific method, they will also get some great building blocks for coding. Students can use the color codes to design their own mazes and challenges for the Ozobot, they can even create their own games! The Ozobot kit that I received is from the Competition Series and included two Ozobots and some Ozoskins (so that you can tell them apart). Students could create large self correcting math or vocabulary puzzles for Ozobot to solve. They can write down the question and try to “beat” Ozobot to the correct answer. Each student can create a problem and they can be used as a center game…Beat Ozobot. Ozobot can move, set timers, pause, exit and win, count down, walk backward, spin, zigzag, etc. While it travels to the correct answer on the sheet of paper based on the path drawn, students have to try to solve the problem first. A fun digital buddy to practice math, vocabulary, geography, etc. with!

 

Tips: Ozobot is also a pretty great dancer. It should definitely be included in any classroom dance party!

 

SNAP Learning Close Reading System

Posted by admin | Posted in Classroom Management, Knowledge (remember), Language Arts, Primary Elementary, Secondary Elementary, Spelling, Teacher Resources, Understand (describe, explain), Websites | Posted on 16-09-2014

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Recently, SNAP Learning invited me to review their Close Reading Portfolio. Wow! I’m so glad they did! The SNAP Close Reading Portfolio is really great.

Close Reading

What it is: SNAP Learning Close Reading Portfolio is a complete online program comprised of a series of interactive exercises that guide students in the meaning of words and sentences, how sentences are sequenced and arranged, and how ideas are developed in a text. The books online are engaging and all of the tools are so well integrated that students learn about strategies that should be employed while reading and are not just left reading text that is online. As a teacher, you can create student groups and assign reading collections to groups based on their needs. Online books can be filtered by Lexile level, FP level, grade level, fiction/non/fiction, etc. Create a collection for students easily and assign it to them so that they can choose a book that interests them within the parameters of their reading needs.

Close Reading

Close Reading

 

How to integrate SNAP Learning Close Reading Portfolio into your classroom: This online program is a fantastic addition to your literacy program.  When I taught 2nd grade, I loved getting to meet with small reading groups throughout the week. My goal was to meet with every group of 4 students twice in a week so that I could guide reading and help students build skills on a more one-on-one basis. While I led these small reading groups, I created tub work that students could work on independently to help build literacy skills (basically literacy centers that came to the students). At the beginning of the week, I would introduce this tub work for students. Each day of the week the tubs rotated to a different group and students would complete the activities. (To read more about how I organized tub work, read this post.) This was a great way for me to keep my students learning even though I was unavailable for guided learning or direct instruction because I was working with a reading group. I would have LOVED adding SNAP Learning Close Reading Portfolio into my rotation on classroom computers. SNAP Learning Close Reading Portfolio leads students step by step through close reading; it helps them build skills to help them understand a text. Students can highlight words that are difficult (that automatically get added to flash cards that help them learn later), answer main and supporting detail questions, and reflect on what they learned through the reading. The greatest part is the way that the program does “guided” reading and reads aloud to students while highlighting words. Truly, this is a great way for students to learn the skills necessary for reading and comprehension. As an add-on to your reading program (and certainly as a rotation for students to do while you work with individual students) it is awesome! The other benefit is all of the data collected for you. You can assign students stories to read, and see which words they highlighted, and all of their written responses. You now have some great background information for when you meet with students one-on-one.

SNAP Learning Close Reading portfolio makes it infinitely easier to collect information about how your students are reading when you aren’t able to sit right with them. This makes it a great companion to any reading program. I like the idea of using it as a center rotation (in classes with one or two computers) or independently in a 1-1 setting. While students are working through the close reading activities, you can work in smaller reading groups or one on one with students. The SNAP Reading portfolio keeps you and your students organized!

Because SNAP Learning let’s students create word lists while they read, each of your students could have a customized spelling list each week. A step into individualizing your curriculum for your students.Close Reading

Tips: There is all kinds of customization within SNAP reading to fit the needs of your classroom and each child. For example: when you assign reading, you can also assign reading timers for first, second, third, and fourth close reading.

You can request a demo of the close reading portfolio here- www.snaplearning.co/request_demo

News-O-Matic: New non-fiction delivered to your classroom every day!

Posted by admin | Posted in Geography, Government, History, Interactive book, Interactive Whiteboard, iPod, Knowledge (remember), Language Arts, Math, Primary Elementary, Science, Secondary Elementary, Social Studies, Understand (describe, explain), Websites | Posted on 14-07-2014

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News-O-Matic: New non-fiction delivered to your class every day!

What it is: Press 4 Kids, News-O-Matic is both a subscription-based app and a free daily email delivered in pdf format. News-O-Matic is a fantastic current event, news source for elementary students. It is a great resource for fresh, non-fiction material for your classroom. Recall, discussion, and comprehension questions are included in each News-O-Matic. You can purchase an app subscription for your class in the 1:1 iDevice setting, or you can subscribe for the FREE daily school edition which is delivered by email. The PDF can be printed out to share with your students, or to keep your class paperless, you can share it on an interactive whiteboard or projector-connected computer.

How to integrate News-O-Matic in your classroom: News-O-Matic delivers a daily newspaper written especially for elementary-age students. Each edition comes with 5 current-event, news stories that cover the latest news, science, sports, and wacky kids stories. Students get a chance to not only read the news, but also rate articles, submit questions, and submit their drawings. News-O-Matic is  a great way to keep your students reading regularly. Each day they will get engaging non-fiction reading that helps build a global perspective. Use News-O-Matic daily, as a class discussion starter. Challenge your students to make connections between the current events they are reading about, and the learning they are doing in class. Integrate geography study with reading each day. If you have a classroom map, put a place marker on it each time you read an article that is location specific. This could also be done virtually with Google Earth. This practice will help students visualize where each event takes place, while at the same time building geography skills.

Tips: All publications are ad free, so you never have to worry about inappropriate content.

The school app edition of News-O-Matic is $9.99 and can be found here.