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Shocking! The real purpose of your life! or What are we preparing for?

Today @lancefinkbeiner shared this video with me.  It is too good not to share!  Now…how to make this the reality of what learning is really about in schools.  I can’t tell you how often in education that the answer for why something is done is, “we are preparing kids for…” ...

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My Simple Show: Create your own explainer videos for free!

Posted by admin | Posted in Anastasis Academy, Character Education, Create, Foreign Language, Government, History, Inquiry, Language Arts, Maker Space, Middle/High School, Phonics, Primary Elementary, Science, Secondary Elementary, Social Studies, Teacher Resources, Technology, video, web tools, Websites | Posted on 22-09-2016

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Create  explainer videos free with My Simple Show!

What it is: My Simple Show Video Creator lets students easily create professional level “explainer” videos. The finished product looks just like a Common Craft video, so cool! The step-by-step tool helps students think about storyline and the flow of explaining a concept.

How to integrate My Simple Show into the classroom: My Simple Show is a fantastic option for digital storytelling. Students begin by choosing to write their own script, or by uploading a Power Point presentation. Next, they can choose from one of many templates to start from, or alternately, start from scratch. The templates are an awesome option because they give kids an outline and break down the story telling/explaining process. For each step in the process, it guides students with a prompt and with some examples. My Simple Show auto-magically picks up words in the script and suggests pictures. Students can use the pre-selected images, choose an image from the My Simple Show library of images, or upload their own image or picture. In the final step, students add audio. This can be computer generated or students can record their own audio. The finished product is pretty impressive! Below is a video I made quickly today.

My Simple Show’s obvious use is for explanatory digital storytelling, but it would also be a great way for students to reflect on a field trip, tell a story, retell new learning (pssst. this is an awesome way to check for understanding!), or create their own “textbooks.”

Students can use My Simple Show to explain a historical event, introduce a biological process, introduce a physical law, summarize literature, summarize a biography, discuss pros and cons, explain a law, etc. Use My Simple Show to create whole class stories where each student contributes a portion of the explanation or story.  This type of video can be made over a few weeks using classroom devices as a writing center.  This would be a fun way to create an A to Z type book of learning, reflections by students after a unit, a 100 day video,  fact vs. opinion video,  a class video of poems, a phonics video, or a class video about a field trip that students took. Students can take pictures of science experiments and create a digital video detailing the experiment with text, images, and student voice reflections included.  The finished product can be shared with parents and families easily through YouTube, Vimeo, or downloaded as a MP4 file.

For a back to school night activity, take a picture of each student to add to a class video and record students sharing an explanation of a school day. This same idea could be used in preparation for parent-teacher conferences. Students can create a video about their learning during the quarter/trimester, record thoughts about why they are proud of the work they did, and add reflections.  These can be shared as a starting point for conferences, at the end of the conference, parents have a keepsake. My Simple Show could also be used for character education. Give the students a scenario or problem, and have them work out a step-by-step explanation or solution.

Because of the voice recording capabilities, My Simple Show, would be a great way for students to practice a foreign language.  They can illustrate a word or phrase accompanied by the audio.  Classes could work together to create a “living” digital glossary.

Be sure to give your students access to My Simple Show in your Maker Space, it is a great option for students to choose!

Tips: My Simple Show has video guides that lead students through each step of the process…I definitely recommend watching these at least once as a class or for the first round of creation!

3 Steps to a Living Curriculum

Posted by admin | Posted in Anastasis Academy, Blooms Taxonomy, Classroom Management, collaboration, education reform, For Teachers, Inquiry, inspiration, Middle/High School, Primary Elementary, professional development, Secondary Elementary, Teacher Resources, web tools | Posted on 04-08-2016

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3 Steps to a Living Curriculum

Boxed curriculum does exactly that: it boxes in learning, narrows the scope of possibility, and leads kids to believe that learning is a chore. Living curriculum does the opposite: it unleashes learning, opens up possibility and adjacent possibility, and leaves kids excited to continue learning. Living curriculum grows and adapts for a richer, more meaningful learning experience.

3 Steps to a Living Curriculum:

  1. Know your students! This seems like a really obvious first step, but honestly, if you don’t know your students it will be impossible to break free of the box(ed) curriculum. How do you get to know your students? At Anastasis, we dedicate our first days of school to getting to know our students and building a learner profile. We ask all kinds of interest and passion questions, we play a card game that helps us identify their Learning Style preferences, Multiple Intelligence Strengths, and Brain Dominance, and we build a Learner Profile. To take students beyond pre-fab curriculum, you have to know them first. What are their strengths as a learner? Where do they find struggle? All of this information will make you a better guide in the learning. It will also allow your students to understand themselves as learners and their classmates as learners. It will change the ecosystem in your classroom!
  2. Break free of the box. You have to break free of the boxed curriculum before you can truly experience a living curriculum. Boxed curriculum is like teaching students through paint by number. Or like exploring the world via a map. Sure, maps are a predictable. You can see the whole landscape in a simple, two dimensional layout. They give us answers and a 10,000 foot look at a landscape. They allow us to gather some information about the world: where major landmarks are in relation to other major landmarks, what rivers/lakes/mountains we might encounter. With a map, we can chart a course and head a direction. But it isn’t living. Looking at a map is not the same as exploring the world. With inquiry, you may have a guidebook that helps along the way, but it is actually all about the journey. Where boxed curriculum is about answers, inquiry is about the journey to the answer. Living curriculum is immersive learning where students get to create their own map including the features and nuances that are important to them (this is why knowing them is step 1!). Learning is too complex and beautiful to be captured by boxed curriculum. When students are immersed in the journey, they can appreciate the scale of a mountain, the wildlife and ecosystem of a river. A living curriculum is not prescriptive, it is an autobiography of learning written by the student as they learn. A living curriculum uses inquiry because the path to learning is more about following a direction than arriving at a destination. Each year, I create a new set of inquiry guides for our teachers and students. The main inquiry questions stay the same every year (we love the PYP questions!): “Who We Are,” “Where We Are in Place and Time,” “How We Express Ourselves,” “How the World Works,” “How We Organize Ourselves,” and “Sharing the Planet.” Then, under each line of inquiry, I come up with a direction for our inquiry block and additional suggestions for different lines of inquiry that students could follow. Each block has a Pinterest board where we can collect resources for learning during the block. These are books, videos, apps, lesson ideas, articles, experiments, field trip possibilities, etc.
  3. Invite teaching partners and students to collaborate. This is the LIVING part of living curriculum. This is where the curriculum actually comes alive and changes and adapts organically as the learning process unfolds.  Pinterest is a great place for this to happen and, be honest, you are there anyway! Using our Pinterest boards, I start gathering resources I think might be useful, then I invite teachers and students to collaborate with me. As they follow a direction in inquiry, inevitably it leads their learning in unexpected places that I couldn’t have imagined. Inviting teachers and students who are doing the learning to collaborate, the curriculum comes alive. It adapts and changes and grows with us. Living curriculum. Our learning becomes fully immersive, and rich. Students are creating their own maps as they explore learning.

Want to see an example of Living Curriculum in action? Check out this example from Anastasis!

Where to find the card game we use to build our learner profile: The Learning Genome Project

Follow me on Pinterest to see our Living Curriculum grow!

Digital Badges: credentialing the things that make us fully human

Posted by admin | Posted in Anastasis Academy, education reform, Evaluate, inspiration, Middle/High School, Open Source, Primary Elementary, professional development, Secondary Elementary, Teacher Resources, web tools, Web2.0, Websites | Posted on 10-07-2016

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Two weeks ago, I attended the Digital Badge Summit in Denver, CO.

I’ve been somewhat hesitant to jump into digital badges world (despite knowing the digital badge ninja, @senorg) because I feared that digital badges were just one more way to categorize and label kids, another carrot to dangle in the classroom. I must admit, that some of this hesitation comes from experience with digital badges within EPIC Kids books, an app we love at Anastasis.

Our students (and teachers) have long been fans of EPIC! because it brings us so many books and expands our classroom libraries and feeds our students desire to read. Toward the end of the school year, EPIC added digital badges. Each time a student reads a book, they earn a badge within EPIC. Pretty quickly our students stopped actually reading the books they had so loved just weeks before. They discovered that if they stayed on each page for a few seconds before flipping, they could get through books really quickly (without actually reading them) and still earn a badge. As educators, we watched our student’s love for reading dissipate in favor of a digital badge. We watched kids go from discussing the books they read, to competing to see who had the most badges. You can read about the full break down on @michellek107‘s blog here.

You can see why it was with some trepidation that I embarked on the Digital Badge Summit, but knowing @senorg as I do, I knew there would be more to digital badging. The Summit was led by Aurora Public Schools who has been on the front end of the digital badge movement. I’m so impressed with the way they have thought about, and are rolling out badging. It is not a replacement for assessment. The badges are not content specific, or task specific. Instead, the APS badges are being used to credential preschool-12th grade students in 21st Century Skills. APS has also partnered with more than 20 Endorsers who are facilitating a currency wherein students who earn endorsed badges, can use them in order to unlock opportunities with employers. Students can earn badges in any order and through a variety of disciplines, making them very customizable to each student’s individual needs, strengths, and experience.

Digital Badges: an autobiography of learning

APS issues badges using Credly. Credly is an end-to-end credential and badge management system. It seamlessly integrates into social media and Open Badge compliance and has an Open Credit API. Badges are fully customizable, it is easy to issue badges to recipients, includes identity verification (to ensure credibility and authenticity), and allows students to share achievements on a variety of sites.

Perhaps my favorite moment of Digital Badge Summit was the bold declaration that digital badges could be a great equalizer in education. @npinkard talked about learning deserts and how digital badging can help us better leverage a youth ecosystem to meet students where they are at (school, community, home, after school, etc.) Students move across multiple learning spaces constantly. These are spaces defined by where learning happens, not a school address. People put their time into learning things that have social capital. Digital badges can be a tool for social and economic justice. They can be a door opener to a successful future.

An APS student spoke toward this reality as he described his own education. As a student with learning needs, he often received a report card that revealed all of the places that he was failing within his education. It revealed every struggle and none of his brilliance. When APS began issuing badges, this student, for the first time, was able to capture and share his brilliance. While he may not be good at the school game, it did not mean that he didn’t have strengths, places where he truly shined. The badges gave this student a way to capture and celebrate what he was good at and share that with others. Now, he is able to take his accomplishments and share with future universities or employers all of the things that make him a standout candidate even if his grades don’t necessarily reflect that. Digital badging can give students a language to promote their skills and experience to future employees or schooling. Digital badges can also be used to facilitate meaningful relationships between students and mentors, they can be used to help guide and motivate students.

A distinction was made between standards (expecting a high-quality) and standardization (repetition, everyone being a cog in the system). As @dajbelshaw said, “I don’t go to two separate Michelin Star restaurants expecting the same dish, but I do expect the same high quality.” This is an important distinction, and one I don’t think we make enough in education. It is also the difference between prescriptive pathways and descriptive pathways. Badges shouldn’t be prescriptive, they should be descriptive of what a student has done. A learning autobiography of what has been accomplished rather than the charted path. “Keep badges weird. Don’t replicate the system we have now with ever more high stake credentials.”-@dajbelshaw

We also heard about how badges can make an e-portfolio more interactive, when badges can be linked directly to learning evidence, students have a powerful map of their learning that is searchable and shareable. Anastasis uses e-portfolios together with our assessment system to help students remember and reflect on their learning journey. The badges can act as a bread-crumb-trail of sorts so that students can go back through and reflect on where they started and all the steps along the way that led to accomplishments. Like growing older, learning often happens as such a pace, that you don’t always know it happened until you look back at pictures. It is only through reflection that you realized that you’ve changed at all. Students need a way to celebrate their small and big wins alike. Badges can help students see the richness of skills that have been learned that isn’t easily captured otherwise.

Several Colorado organizations shared about the ways that they are using digital badging to help students capture learning including the Denver Public Library, Colorado History Museum, and Colorado volunteers. The programs are impressive to be sure, but one of the things that became apparent is that there needs to be a common language in the Digital Badge space. Currently those who are issuing badges are often doing so within their own ecosystem. There isn’t a common ‘currency’ where badges are created and shared. In order for them to reach their full potential, badges need to be more universally shared and accepted so that they exist in a common space. The struggle here is in, “who defines knowledge and gives it a value?”- Paulo Frier This is an important consideration! Badges shouldn’t be controlled by one organization, but rather open, transferable, stackable, and evidence based. Every learner should be able to control their identity and therefore their badges.

“Badging can help credential all things that make us fully human.” @dajbelshaw

Reports and certificates show a very narrow view of what it means to be human. Digital badges open up a wider ability to help us describe who we are and what makes each of us unique. That badges can help us speak toward what makes us more fully human is the reason I left the Digital Badge Summit hopeful. Hopeful that rather than diluting learning with another “carrot” dangled, that digital badges can be a way for students to share their uniqueness, what makes their identity different from anyone else. Used properly, badges can be used to reveal and celebrate our individual humanity. Thanks @senorg and APS for putting on a truly spectacular summit!

Woot Math: Adaptive learning for fractions and decimals

Posted by admin | Posted in 5Sigma, Analyze, Anastasis Academy, Evaluate, Interactive Whiteboard, iPod, Knowledge (remember), Math, Primary Elementary, professional development, Science, Secondary Elementary, Teacher Resources, Understand (describe, explain), web tools, Websites | Posted on 24-02-2016

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Woot Math- adaptive fraction/decimals

What it is: Woot Math uses adaptive technology to personalize the math learning experience in new ways for 3rd-6th grade students. With a focus on fractions and decimals, Woot Math allows students many inroads to understanding. Flexible implementation options mean that Woot Math can be used in any classroom configuration whether it be 1:1 devices, shared devices, whole-class, or as intervention. The Woot Math system works on the web, iPads, or Chromebooks seamlessly…it truly is a great option for any classroom! It is super user-friendly, and gives teachers the ability to customize for each student in the class as a starting point. Woot Math is adaptive, as students use it, it gets “smart” and creates learning pathways based on the specific needs of the student. Beginning with foundational rational math concepts, Woot Math makes these necessary foundational skills accessible for all students. It is like having a personal tutor sitting beside them as they work through new learning. If a student doesn’t understand a problem, the program adapts to approach the learning in a new way. The illustration of concepts is brilliant! Woot Math gives students a solid understanding of fractions, laying the necessary ground work for algebra, geometry, physics, chemistry, and statistics. Sign up TODAY, Woot Math is totally free for the 2015-2016 school year!

How to integrate Woot Math into your classroom: To begin with Woot Math, decide how you will use it in your classroom. Do all of your students have access to a technology device? Do you have a bank of devices that they can rotate through? Do you have a projector/interactive whiteboard? If you are using Woot Math with limited technology access, beginning with the Interactive Problem Bank is best. Here you can quickly access thousands of hands-on fraction and decimal problems for students to work through together. You can project the problems on a whiteboard or use an interactive whiteboard. Problems can be selected by topic or standard and then by model type. Students can either work together in community solving problems, or as a center in a math rotation. If you have better access to technology, and students can work independently on a device, the Adaptive Practice is the place to start. Here you can print out student login cards, assign an initial topic, and the program will adaptively generate and assess thousands of interactive problems. This is also the place where you can track student progress and understanding through concepts and skills. The visual examples and leading through problems is fantastic, it is truly an engaging process for students to learn with! This is the best way (in my humble opinion) to use Woot Math, because it allows students to work in exactly the way they need to increase understanding and build a solid foundation of understanding. Be sure to go through Woot Math independently of your students to truly appreciate the interactive learning modules and visual representation of concepts…they are brilliant!

Tips: Be sure to sign up soon, take advantage of this timing when Woot Math is 100% free! There are some great teacher resources to download to help you as you implement Woot Math.

Hat Tip to @yourkidsteacher for sharing this awesome resource with me!

123D Design: The simplest (FREE) way to get ideas into 3D

Posted by admin | Posted in Anastasis Academy, Apply, Art, Create, Inquiry, iPod, Maker Space, Math, Middle/High School, Primary Elementary, Science, Secondary Elementary, Technology, Video Tutorials, web tools, Websites | Posted on 07-04-2015

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123D Design Free 3D design for 3D printing!

What it is: 123D Design is a free super powerful, but simple to use, 3D creation and editing tool. As if that wasn’t great enough, it also supports many new 3D printers! The 3D creation tool is available for PC, Mac, and iPad download ensuring that no matter what devices you have at your disposal, you can take advantage of this awesome tool. The 123D app is incredibly intuitive, within just a few minutes, you can be creating like a pro (really!). Not feeling like a pro? There is also a quick start guide and a library of video tutorials that will explain how the different tools within the app work. The app has lots of 3D designs to start with that can be altered, but it also gives students complete creative license to create all on their own. So cool!

123D Design Free 3D design for 3D printing!

How to integrate 123D Design into your classroom: 123D Design is a fantastic tool that brings the principles of geometry to life while giving students an outlet for creative design and invention. The app is easy enough to use that even young primary students can use it successfully to create.

123D Design Free 3D design for 3D printing!I introduced this app to some of our students who have been learning the basics about coordinate planes. They quickly were able to identify the coordinate planes and were able to understand x, y, and z! This is the type of creation tool that helps students understand the application possibilities of the math they are learning (math in context, what a novel idea!)

At Anastasis, we’ve been playing with the iPad version of 123D Design. In the app version, students begin by choosing a basic shape and then can edit it to be exactly what they want it to be. They can easily connect shapes to make really detailed creations. Example projects help them to play with the tools in the app until they understand and can start from scratch on their own. When students are finished, they save it to “My Projects” which is accessible in the 123D Design web and desktop app. If you are lucky enough to have access to a 3D printer, the kids can even print out their creations!

This is a great addition to any maker space/prototype lab/design thinking routine. Don’t have any of that fanciness at your school? No problem! Adding this app to your classroom gives students an outlet to do some design thinking and work through ideas and inventions right in your classroom. Instant prototype lab!

Our students often engage in design thinking as they engage inquiry. Right now one of our 4th grade students is inquiring into how much water is wasted in our daily activities. One area of waste is when we brush our teeth. This student is designing and creating a toothbrush with the water built-in so that the faucet doesn’t have to be turned on to wet the toothbrush. She’s been experimenting to find out how much waste there is in this activity in our prototype lab. Next, she’ll begin to bring her designs to life with 123D Design and we’re hopeful that she’ll be able to print out a prototype on our Printrbot (still experimenting with how to do that!).

Tips: Sign up to become a member of Autodesk 123D. This gives you access to 3D models, tutorials, 10 free premium models each month, ability to send the 3D model directly to your own 3D printer (or if you don’t have one, to a printing service), unlimited cloud storage of your student designs, and access to the Autodesk forums.

Apple joining Hour of Code and offering free workshops! #edtech

Posted by admin | Posted in Analyze, Anastasis Academy, Apply, Create, Evaluate, inspiration, iPod, Knowledge (remember), Math, Middle/High School, Podcasts, Primary Elementary, professional development, Science, Secondary Elementary, Teacher Resources, Technology, Understand (describe, explain), web tools, Websites | Posted on 04-12-2014

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Apple offers free hour long workshops to teach you how to code!

Today Apple announced that it will be joining code.org’s “Hour of Code” movement by hosting a free one-hour introduction to the basics of computer programming at Apple stores on December 11. During Computer Science Education week (December 8-14th) they will be hosting other workshops.

As a part of the Computer Science Education week, Apple will be hosting designers and engineers in select cities around the world. Pretty awesome! Contact your local Apple store to find out exact details of what your store has planned for the week.

Students at Anastasis Academy have started into an inquiry block about “How We Express Ourselves;” Hour of Code is coming perfectly timed as students can learn about how people express themselves through code.

Apple is also offering free resources for learning to code that you can get started with today. They’ve created a collection of helpful apps, books, podcasts, and iTunes U courses that will get your students coding in no time!

You (the teacher) don’t have to be an expert at coding to introduce your students to it. In fact, it is kind of fun if you are learning and discovering coding together…definitely a bonding experience! Truly, please don’t stay away from spending at least an hour during the Hour of Code just because you don’t feel like you know anything. Explore together and let your students get excited about coding and about teaching you something new as you go. The resources Apple has listed are a fantastic way to get started. Join the Hour of Code yourself for additional information and support here.

I love that coding can hit every level of Bloom’s Taxonomy. It obviously allows students the opportunity to create something digital, but it also causes them to apply concepts/skills/math, analyze and evaluate code and what it is used for, and can help build knowledge and understanding in code and in a variety of subjects that the code is related to. Pretty great when that happens!

Want to continue your own learning about learning? Join us for the 5-Sigma Edu Conference. There is even a session on coding in the curriculum! It is going to be awesome and as an added benefit, you get to see how classes at Anastasis Academy run. Can’t wait to meet you there!

StackUp: Get professional development credit for Twitter edchats

Posted by admin | Posted in Analyze, Classroom Management, education reform, Grade Level, Knowledge (remember), Middle/High School, Primary Elementary, professional development, Reform Symposium Conference, Secondary Elementary, Software, Teacher Resources, Understand (describe, explain), web tools, Websites | Posted on 13-11-2014

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StackUp: Get credit for everything you read and learn online

What it is: StackUp is a really neat new web app that automatically scores online reading and learning. As you work online, StackUp captures data through the free web app and plugin which can be used on Mac and Windows (iOS and Android coming soon). When active, StackUp captures and attributes a score time that is spent anywhere online. It then categorizes it into 60 different subject areas including: news, finance, engineering, fashion, technology, sports, and online classes. StackUp is a metric that can offer insight into the commitment and study of a certain field.

How to integrate StackUp into the classroom: In the increasing digital landscape of the world (and classrooms) it is important to offer the opportunity for students to research and direct their own learning. StackUp offers students a way to share the commitment of learning with teachers and other stake holders. So often, we think about time spent online as “wasted” because, let’s face it, there can be lots of moments of wasted time online. But, the Internet is also a rich landscape for learning and continued learning in areas of passion. StackUp is a way for students to offer proof of this time spent learning so that teachers can appreciate and offer credit for that learning. Often classrooms have certain parameters and reading expectations for students. What if instead, we offered kids the ability to spend time researching, reading, and exploring things that they are passionate about…and then offer credit for it! StackUp could be the catalyst for more independent learning opportunities and studies within areas of passion. One of the things that I find holds teachers back from allowing this type of reading, is the inability to measure whether a student has really spent time on task.

I’ve often lamented about how I wish that the time spent in online education chats and reading educational blogs, articles, and whitepapers counted as professional development and credit hours. Seriously, I rack up the hours and it is always time well spent. As an administrator, I would happily accept a StackUp record of the time that my teachers engage in online material and offer credit and professional development hours for that time. I’ve gotten more out of the connections, chats, and learning that I’ve done with all of you online, than most of the required professional development. This could be transformational for helping tell the story of the learning that we do independently.

Imagine “Stacking” up the learning from a young age in areas of passion, and continue throughout their lifetime giving students another way to distinguish themselves. Tools like StackUp could start to change the landscape of learning and how we decide who the “experts” are. Hint: it isn’t always the person with the most letters behind their name.

Tips: Worried that one of your students might be able to cheat the system and simply open a webpage and walk away? No need to worry! StackUp is built on a patent-pending software system that can detect the difference between a student who just opens a webpage versus the student who is actually engaged.

StackUp doesn’t always have to run in the background and record every single move you or your students make online, it allows users to turn it on or off at any time and delete time spent on a website or in any category…you know, for those of us who spend an embarrassing amount of time on Pinterest. 🙂

 

Want to really amp up your professional development with the best education conference you’ve ever been to? Join us for the 5 Sigma Edu Conference!

5 Sigma Edu Con- a truly innovative education conference!

Archive Pinterest Boards with Evernote Web Clipper

Posted by admin | Posted in Anastasis Academy, collaboration, Download, Grade Level, inspiration, Middle/High School, Primary Elementary, professional development, Secondary Elementary, Teacher Resources, web tools, Web2.0 | Posted on 17-08-2014

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At Anastasis Academy, we don’t have boxed curriculum. This can be both incredibly freeing, and terrifying. If you don’t have curriculum that tells you what to do, what do you DO?! We engage students in inquiry. Inquiry gives students parameters of learning, but allows them to discover and explore within those parameters. Teaching students to properly manage their freedom.

Each 5 weeks, our students engage a new line of inquiry. We follow the PYP inquiry questions (Who we are, Where we are in place and time, How we organize ourselves, How the world works, Sharing the planet). These questions give us good parameters to work within. Each 5 weeks, I send our teachers resources for the inquiry block. Within these big inquiry questions, I provide our primary, intermediate, and Jr. High with different key concept lines of inquiry to explore. These are aligned to the social studies, science, language, and math standards for that age group. Every year I change-up the key concept lines of inquiry just a bit (keeps things interesting and fresh for all of us!).

I create Pinterest boards for our teachers that have a variety of resources for each inquiry block. These resources include ideas, videos, lessons, books, apps, etc. that are related to the inquiry block. They are not prescriptive, but rather offer a launching point for teachers. Then, I create QR code posters that look like this:

Inquiry poster QR code

These get posted all over the school so that teachers and students always have access to the resources (note: we are a 1:1 iPad school).

This has worked REALLY well for sharing resources, as I notice students connect with a line of questioning/inquiry, I can add resources during the inquiry block that the students can use. This creates a whole community that is discovering and learning together. The curriculum is fluid, it is constantly growing and adapting. Teachers often send me links and ideas through Pinterest (I don’t add teachers as collaborators for the boards-even though I could- because I don’t want them to feel obligated to spend their free time the way that I do). Students have begun to send ideas through Pinterest as well…way cool!!

Here is the problem, each year I create 18 inquiry boards. I use the same Pinterest account for personal use as I do for education (you never know when a non-education idea will spark the perfect education idea). As I was getting ready to create boards for this school year, I realized how MANY boards I was going to have to sort through to find this years boards. It is starting to get ridiculous! I needed a good way to archive boards. Enter Evernote. We already use Evernote as a school for ePortfolios, archiving boards using Evernote is the perfect solution!

I used the Firefox web browser to do this, I’m sure this plugin exists for all major web browsers. First, go to “Tools” in your Firefox menu bar and choose “Add Ons.” In the search bar, type “Evernote web clipper” and download the Evernote Web Clipper add-on. After you restart Firefox, this will put the Evernote Web Clipper button in your Firefox tools.

Evernote web clipper

Navigate to the Pinterest board that you want to save. Select all by going to “Edit” in the menu bar, and choose “Select All.” You could also just navigate to the board you want to archive and hold down the command key and letter “a.” Then click on the Evernote Web Clipper button in your address bar. Add any tags that you want to be associated with the board and a note to yourself about the board.

Pinterest board

 

Evernote web clipper Inquiry

That is it! The board is saved to Evernote with all of the images, and the web link is live as well! Verify that the board saved to Evernote correctly and then delete the board. Now you have room for a new year’s worth of boards.

This is a seriously great way to archive any boards that you need to save but don’t need in your Pinterest list right now. I’ve just archived all of last year’s inquiry boards and am ready to pin another year! This is also a great way to create a back-up of your boards or to save and send entire boards to colleagues.

If you just need to save the images from a pinterest board, use that-boy-I-love, (@jtenkely)‘s awesome creation, Pinswiper. This tool will save just the images from a Pinterest board as jpgs on your desktop. Great if you need images that you saved for classroom presentations, writing prompts, etc.

Pixel Press Floors: draw a video game on paper, snap a picture and play it!

Posted by admin | Posted in Art, Create, Foreign Language, Fun & Games, Geography, Government, History, iPod, Knowledge (remember), Language Arts, Math, Middle/High School, Phonics, Primary Elementary, Science, Secondary Elementary, Social Studies, Spelling, Teacher Resources, Technology, Understand (describe, explain), web tools, Websites | Posted on 18-06-2014

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What it is: Pixel Press Floors is a seriously magical (currently free) app that brings a child’s imagination to life. With the Pixel Press Floors creation platform, students can literally dream up and draw their own video game without any coding. Students draw their ideas out on paper, and the Floors app turns the drawing into an actual video game that can be played. Print out the special paper so that the app can recognize the shapes “glyphs” that are drawn, or use the in app drawing tools. The drawing is instantly turned into a game that can be tested, designed, played, and even published to the “Arcade” where others can play it.

How to integrate Pixel Press Floors into learning: The first step of creation is to download the Pixel Press Floors app on the iPad. Next, go to projectpixelpress.com to download and print the free sketch guide. Students draw up the game of their dreams and then take a picture of what they drew from the Pixel Press Floors app.

The glyphs (shapes) that students draw are magically transformed into game play objects. After glyphs have been created, students can apply a design to the element, test it, and play it. Within the app, students can create games with:

  • Run and jump game play (Mario-style)
  • Create with 14 creator glyphs: terrain, moving blocks, ladders, portals, monkey bars, power-ups, coins, super coins, falling blocks, spikes, exploding blocks, start and end positions, pits and fireballs, keys.
  • Two original themes to get the creativity jump-started: “Save the Parents” and “Fiddleheads: Stones of Eden”
  • Publishing and sharing in the Arcade

Pixel Press Floors is a fantastic “maker space” element to add to your classroom. This app is perfect for prototyping ideas, design thinking (ideation and prototyping), teamwork and collaboration, and to build creativity. In designing games, students learn systems thinking, creative problem solving, art and aesthetics, writing and storytelling, and creates a motivation for further STEM exploration.

There is so much to learn from digital games.  As a player, students learn to think strategically, persist through failure and experience epic wins that can translate to what they do and are willing to try out in real life. As a designer students learn systems thinking, creative problem solving, digital art and aesthetics, and storytelling and writing. Students love being able to bring their creations and ideas to life in the form of a game. Video game creation could be the key to unlocking the storytelling genius in your reluctant writers. It has been my experience that a student faced with a blank paper and a writing assignment can be daunting. Introduce the idea of designing their own game and suddenly a storyline pours forth. It is pretty neat to watch!

Draw your own video games- no coding necessary! Draw your own video games- no coding necessary! Draw your own video games- no coding necessary! Draw your own video games- no coding necessary!

Students can create games that help them build skills. Instead of simply playing those drill/skill games on other websites/apps, they can create their own! This is visual notes 3.0. Instead of simply practicing math facts, students can create a customized game to help them learn and remember those facts! This type of game is perfect for creating games to practice: math facts, spelling, vocabulary, foreign languages, letter recognition, geography, history facts, etc.

Instead of passively playing games in their free time, students can create their own! The blend of the hand-drawn and technology is seamless and brilliant. Kids will have such fun creating their own games and bringing their imagination to life.

Tips: Game Star Mechanic would be an outstanding place to start, here kids can learn the thinking process behind designing their own video games.

Are you using Pixel Press Floors in your classroom? Leave a comment below and share the ways that you use it with students!

Rodan + Fields Consultant

Google Story Builder: Create a video story Google style

Posted by admin | Posted in Analyze, Create, Evaluate, Foreign Language, Government, History, inspiration, Interactive book, Interactive Whiteboard, Knowledge (remember), Language Arts, Middle/High School, Primary Elementary, Science, Secondary Elementary, Social Studies, Spelling, Subject, Technology, Understand (describe, explain), video, web tools, Websites | Posted on 18-03-2014

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iLearn Technology Google Story Builder- Easily create short video stories

What it is:  I can’t help but love Google’s commercials. They are brilliant in their simplicity and weave together a story beautifully. In the past, Google let you build a story by way of a Google search. Now with Google Story Builder, you can build a video story that looks like it is being typed live between two collaborators in a Google doc. SO very happy! It couldn’t be simpler, any age could create a fantastic little video with this tool! Students create some “characters” for their story. These characters are the Google Doc collaborators. Next, students type text for each collaborator to add to the doc. Finally, students choose music to accompany their video. That is it! When students are finished with their video, they can share it via a weblink.

How to use Google Story Builder in your classroom: Google Story Builder is an outstanding little tool for sharing a story or learning. It allows students to demonstrate learning or understanding in a fun, easy way. A lot of tools can become THE focus of a project. You know how this goes, as soon as you mention that students will be creating a video project all of the learning journey goes out the window and immediately the focus is on the hilarious video they are going to create. The learning can become an after thought. With Google Story Builder, this isn’t the case. The outcome is going to look similar for everyone so the focus is the learning and story. Creativity comes through the story and the music chosen. This is the best kind of creativity, it requires students to know the topic or subject well enough to create a mini parody of it.

Students could use Google Story Builder as a book report. Students can think about major themes or the climax of a story and retell it through the collaboration the story characters in this Google Doc. How awesome would it be to have Romeo and Juliet creating a document together? How about Junie B. Jones and That Jim I Hate? The Little Red Hen asking for collaborators for her latest cooking project?

As students learn about major players in history, they can create a Google Story about those historical figures and their interaction if they had a shared Google Doc. For example students might imagine the writers of the US constitution drafting the constitution as a Google Doc. Or Galileo arguing with the “church” (the story I told in my video).

Students could personify any inanimate object or idea as a character in a Google Story. How about parts of speech arguing which part of speech is the best or should be used in the sentence being typed? Countries of the world telling all about what they are known for? Periods of history as characters? Science ideas (evolution vs. creation)? Math stories including characters like Odd Todd and Even Steven? The possibilities are as varied as your student’s imaginations!

Teachers can create a Google Story to help their kids with inference. Create a story between two characters and ask students to infer about context. What is happening? Do you think the characters are friends or foe? Why? What do you think they are working on together?

Tips: I created the Google Story above as an example. What will you use Google Story Builder for in your classroom?

 

Rodan + Fields Consultant