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At Anastasis Academy, we don’t have boxed curriculum. This can be both incredibly freeing, and terrifying. If you don’t have curriculum that tells you what to do, what do you DO?! We engage students in inquiry. Inquiry gives students parameters of learning, but allows them to discover and...

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Plan It Green: build an energy efficient model city

Posted by admin | Posted in Analyze, Apply, Character Education, Fun & Games, Geography, Inquiry, Interactive Whiteboard, Knowledge (remember), Middle/High School, Primary Elementary, Science, Secondary Elementary, Understand (describe, explain), Virtual Field Trips, Websites | Posted on 17-01-2017

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Plan It Green, the Big Switch: Build an Energy Effient Model City

What it is: Plan It Green, the Big Switch is an online game/simulation from National Geographic that allows students to create their own energy-efficient city of the future. In the game, students build new energy technologies and advance energy research; gain points based on their eco-friendliness, energy production, and citizen happiness; compete with others for the highest city rating; tackle challenges and quests; and explore and build a diverse energy portfolio. Through Plan It Green, students begin to better understand various energy options and can experiment with different energy sources and see their impact through this game/simulation.

How to integrate Plan It Green, the Big Switch into the classroom: This game from National Geographic is a great way to help your students understand different kinds of energy, and think through the ways that the energy we rely on in our daily lives impact the environment. Use Plan It Green, the Big Switch as a provocation for an inquiry unit about energy. The game could be a great catalyst for further research and understanding of energy options and how our decisions impact the rest of the ecosystem. Students can test out theories in this SIM-City like game and watch the way their decisions impact citizens and the larger ecosystem.

Plan It Green would also be a great way to end a unit, after students have learned about different types of energy. This game would be a great simulation reflection to see how different decisions about energy play out.

If you don’t have access to a 1:1 environment, this would make a great center on classroom computers during a study on energy or even for whole-class play on an interactive whiteboard throughout a unit on energy.

I like the way Plan It Green puts students in control of decisions and shows them the consequences (or unintended consequences) of those decisions.

Tips: The downfall of Plan It Green is that it requires a Flash Player, so while students can register for the site using an iPad, actual play requires a Flash enabled browser.

StackUp: track self-directed learning online

Posted by admin | Posted in Analyze, Anastasis Academy, Classroom Management, Inquiry, Interactive book, Knowledge (remember), Maker Space, Middle/High School, Primary Elementary, professional development, Secondary Elementary, Subject, Teacher Resources, Understand (describe, explain), web tools, Web2.0, Websites | Posted on 16-01-2017

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Assign and track reading online: StackUp

 

What it is: I’ve written about StackUp before here but, over the last three years, the company has grown up enough that it warrants another post! StackUp has a pretty great back story. Nick Garvin, the founder of StackUp, was fresh out of school and wanted to apply for a job at Tesla Motors. The problem? His traditional resume failed to document the thousands of hours that he spent online in self-taught learning about the automotive industry. This frustration led to the creation of StackUp, a way for Nick (and others like him) to better document self-directed learning. As an educator, StackUp immediately appealed to me for the way that it could capture my own learning. Though I don’t hold a degree in educational technology, my years of independent study should be captured! My blog does a decent job of helping me share my learning with others, but it is still just a small representation of all that I have learned over the years. Similarly, my graphic artist husband has realized that he has a love for industrial design and machining. He has spent hours and hours learning 3D digital design, playing with 3D printers, CAD programs, woodworking, welding, and recently machining with a metal lathe. Though his traditional resume wouldn’t easily reflect it, he has a pretty impressive industrial design background. StackUp is a Chrome browser plugin that tracks everything from personal productivity (I’ve learned I spend way too much of my life in email hell), to verifying independent reading/learning, to helping quantify self-directed learning.

How to integrate StackUp in the Classroom: The beauty of StackUp is that it isn’t one more program to add to your curriculum, it isn’t one more piece of technology that your students have to learn. Simply add the plugin, ask your students to sign in, and it runs automagically in the background while they carry on with their learning. As a teacher, you can login to StackUp and create reading challenges for your students. At Anastasis, we are using these challenges in inquiry to encourage students to spend time on a variety of website types. Right now our students are doing an inquiry on How the World Works. They are inquiring into different types of energy. This lends itself to a lot of research on science websites. The challenges help us encourage the kids to diversify the types of sites they are incorporating into the inquiry block. Yes, we want the kids to be researching the science behind different kinds of energy, but we also want them to explore the history of energy use, the social and economic implications of how we use energy, the current political climate and it’s impact on how we use energy. You know…connective inquiry! StackUp lets our teachers challenge students to diversify their learning in this way by creating a category challenge. Teachers choose categories for students. No matter which websites they visit, if they are included in a category, they will get ‘credit’ for visiting that site. I love the way StackUp works for your classroom, and doesn’t box students into specific requirements for the tracking to work. Teachers can also set up challenges based on a specific website or time spent learning in a category.

One of the unintended consequences of using StackUp with our students, is they way it has added to our Learner Profile. Using StackUp has helped us gain a better understanding of who our students are by uncovering hidden interests that they might have. If a student spends a lot of time in a specific category or on specific websites, StackUp  gives us insight into those passions and interests.

Students (and learners of all kind- teachers count!) can use StackUp to showcase the reading and learning they do online by subject area. At a glance, students can see how much reading they are doing and what topics have been of most interest to them. This can help them discover the things that they are most passionate about, and even help them discover where they waste time. It is pretty revealing when you see how much time you sink into things like email, Facebook, etc. While I appreciate the time to connect with others through social media, I realized that I spend more time there than I probably need to. StackUp can help you manage online time more efficiently by revealing where you spend it.

Students can engage in classroom reading challenges and see how their learning compares to their classmates. This can be used as a motivational element, though we don’t use it this way at Anastasis (inquiry lends itself more to competition with self than competition with others).

One of the things we’ve loved about StackUp is the ability to help parents see the learning that their children are doing online. So often our time spent on devices can appear to be frivolous to those who don’t know what is happening while we are online. With StackUp, parents can see the time students are spending learning and what they are learning about. Of course, if students are spending 90% of their time on gaming sites that tells a story, too.

I really appreciate the way that StackUp helps teachers and students alike metacognate about where and why we spend our time online. It is a great tool to spur on reflection about where we spend time, and what we care most about.

One of the StackUp stories I love was from @SenorG, he talked about students taking a credit recovery class online. One of the things StackUp revealed was for every hour spent on the credit recovery site, students spent 20min on Google Translate. This information was invaluable for those assisting students. It was also valuable information to consider for the credit recovery course platform. Could they better empower students by embedding a translate feature? By translating the whole site? Way cool!

Bottom line: StackUp can help give you insight into your students online reading habits. It gives you a way to see where their learning takes them and how much time they are spending on their online reading/learning. We realized after a few weeks that our students had the bad habit of site hopping. They would start research using Google, but if the answer they were hunting for wasn’t immediately apparent on the site they clicked on, they would go directly back to Google. This helped us realize that we needed to teach students how to search smarter, and that when they arrived at a site, we needed to better equip them with the tools to dive into the learning.

Tips: StackUp is super easy to install, you can do it in under a minute! If you have Google apps, you can do this in under a minute for your whole school! Students can sign in using their existing Google education accounts. Don’t have Google for Education? First, I’m sorry! Second, not to worry, students can sign in using any email address.

The StackUp plugin can be easily turned on or off at any time. All information is private and can be deleted at any time. It is both COPPA and FERPA compliant. Students can choose which information to share on their profile.

StackUp Chromebook

Shout out to StackUp who generously donated a class set of Chromebooks to Anastasis students! Thank you!

 

Are you coming to the 5Sigma Edu Conference in February? If not, you should be! It is the place we were originally introduced to StackUp!

 

Grmr.me Empowered Editing

Posted by admin | Posted in Apply, Inquiry, Language Arts, Middle/High School, Teacher Resources, Understand (describe, explain), video, Video Tutorials, web tools, Websites | Posted on 10-01-2017

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Grmr.me Empowered Editing

What it is: Grmr.me is a great site for middle school and high school English teachers (and anyone else who edits student writing). This site was built by, and for, English teachers to help students learn how to fix the most common grammar and punctuation errors found in writing. Topics include: Pronoun disagreement, subject verb agreement, pronouns with compound word groups, commas and clauses, comma splices, direct address, usage of words, passive voice, literary present tense, iambic pentameter, and dramatic irony. It’s like having @michellek107 in your pocket! 🙂  For each topic, there is a short video explanation of the problem and how to fix it.

How to use Grmr.me in your classroom: I would have so appreciated this site when I was a student! (Let’s be honest, I still appreciate this help.) I’ve always loved writing, but would often get feedback about comma splices or run on sentences. This feedback was less than helpful because while it identified a problem with my writing, it didn’t help me understand how to fix it. With Grmr.me, you can not only help your students see the problem in their writing, you can offer a quick link of immediate support. Grmr.me empowers students to take your edit notes and understand where the problem is and how to fix it. Rather than just writing “comma splice” on student writing, add  grmr.me/csp/ in the margin. Now those edit notes make sense, and give students the instruction to re-write with confidence that they understand where and what the error is.

Tips: Points to anyone who comments with links to the videos I should have consulted when writing this post!

Literature-Map: Help students find new authors to fall in love with

Posted by admin | Posted in Analyze, Anastasis Academy, History, inspiration, Language Arts, Middle/High School, Primary Elementary, Secondary Elementary, Teacher Resources, web tools, Websites | Posted on 05-01-2017

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Literature Map: Help students find new author to fall in love with

What it is: Literature Map is a literature recommendation system. It is really easy to discover a new author. Start by searching for an author you enjoy, and magically a map of names will appear based on what other readers of that author have read. The closer that two writers are on the map, the more likely it is that you will like both of them. Click on any name on the map to travel further and find more recommendations.

Literature Map- find your next favorite author

How to integrate Literature Map into the classroom: It’s a common problem, a student falls in LOVE with an author and devours everything the author has ever written. Then they come to the end of their journey and a sort of sadness hangs over them, there is nothing more. Enter Literature Map. Students can easily enter the name of the beloved author and discover others they are sure to love, leading them down a rabbit trail of reading utopia! Students can discover new voices, genres, and keep the love of reading alive. Literature Map is a great site to bookmark on classroom computers, in the library, or on student devices.

If your students do an author study, this site could be useful for helping them find related authors and then using Wolfram Alpha to compare the authors they find side by side.

Tips: Hat tip to @michellek107 for sharing this with Anastasis staff this week!

Aurasma: Create Augmented Reality Experiences in Under 2 Min.

Posted by admin | Posted in Anastasis Academy, Art, Classroom Management, Create, Foreign Language, Geography, Government, History, Inquiry, inspiration, Interactive book, iPod, Maker Space, Math, Middle/High School, Primary Elementary, Science, Secondary Elementary, Subject, Teacher Resources, Understand (describe, explain), web tools, Web2.0, Websites | Posted on 04-01-2017

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Create augmented reality experiences for your classroom in under 2 minutes

What it is: Aurasma is an app (also a website) that allows learners to quickly create augmented reality experiences for others. Augmented reality is the mix of technology and the real world. Probably the most popular or, at least the most commonly used, augmented reality is the use of Snapchat filters. Funny faces and masks are overlaid on top of the real world (i.e. whatever you are taking a picture of). Aurasma makes it simple to quickly create these types of experiences for others. Learners start by uploading, or taking, a “Trigger” photo. This photo is what the Aurasma app will look for to trigger the event that has been layered on top of the photo. Next, learners add overlay images. These are the images that will popup when the Trigger Photo is within the camera viewfinder. It might sound cumbersome, but it really isn’t! It is like having QR codes embedded right in any environment…without the QR code!

Empower students to create their own augmented reality experiences

How to integrate Aurasma into the classroom: Because learners can create augmented reality experiences for any environment, the possibilities are seriously endless. Below are a few ways I can see our teachers and learners using Aurasma:

  • A few years ago, our students explored How the World Works through the PBS series, and book, How We Got to Now by Steven Johnson. As a result of their learning, the students decided to build a Domino Museum (you can read about that here). At the time, they put QR codes all around their museum. Some QR codes explained how the museum worked, and others expanded on the information that was presented on each domino. Aurasma could take an experience like this to the next level by allowing students to embed information and instructions all around the museum. As people walked through their Domino Museum with the Aurasma app opened up, additional information would have automatically populated based on where they placed Triggers.
  • Anastasis students are SUPER creative in presenting their learning at the end of an inquiry block. During the last block, one of our students explored the history of dance. In one of our learning spaces she created a time machine that students could get into. Then she themed other learning spaces for each time period. With Aurasma, she could have had the students actually see the dancers/costumes/etc. of each time period as if they were really in the room, using the room as a trigger.
  • In a foreign language class, students could use objects/items in the room as triggers for vocabulary overlays. As students look through their iPhone/iPad/Android’s camera in the Aurasma app, all of that vocabulary would pop up as others explored the room.
  • Our students go on a field trip on average once a week. They explore all kinds of incredible places for learning in context. Often, another class might end up at the same location later in the month or even in another year. As students visit somewhere new, they can overlay their learning on a place. When other classes, or another year’s students visit, they can see the learning that took place when others visited. (How cool would it be to get a network of schools doing this so that we could all learn together!)
  • We have a strong social justice component at Anastasis. Last year, our Jr. High kids spent time at Network Coffee House. During their time there, they spent a day in the life of a homeless person. They held cardboard signs on street corners and panhandled, they met other homeless, and got a tour of where these people sleep, get warm, etc. Afterward they had incredible reflections about their experience. It would have been a neat exercise to have them end the day by taking pictures of landmarks at the various stops around their tour as Triggers. When they got back to school, they could have created an augmented reality reflection tour for others.
  • In art class, students could take a photo of their creation and then overlay an explanation about how they created their art, their inspiration, etc. During a school art show, those in attendance would get to experience the heart behind each piece.
  • In social studies, students could snap a photo of a place on the map, and then overlay their learning on top. As others explored the map with the Aurasma app, all of that information would populate as they explored the map.
  • Learners could take a photo of the cover of a book (or book spine) that they just read. They can overlay the trigger image with their review of the book. As students are searching the library through the Aurasma app, they will see the reviews that other students have left behind.
  • Teachers can use Aurasma to embed instructions or norms around their classrooms. I’m imagining this being useful for special equipment use in a maker space or science lab. This would also be a great way to embed instructions when you have different learning happening in the classroom in a center like environment. Multiply your reach by layering the instructions or a demonstration of each center at its location in the classroom.
  • Teachers could also use Aurasma to amplify the usefulness of posters or bulletin boards around the classroom. Snap a photo of either as your trigger and then layer additional helpful information over top.
  • It could be fun to “hide” a writing prompt or brain teaser in your classroom each day. Just snap a photo of something in the classroom so that when students look through their camera with Aurasma, the overlay pops up with instructions.
  • This would also be a fun way to lead students through problem solving of a mystery where they are discovering clues and following directions. At the beginning of the year, you could create a tour of the school or scavenger hunt around the school to help students get acclimated to their new surroundings.
  • Sooo…the possibilities really are endless with this one!

Tips: Learners can create augmented reality experiences from the Aurasma website, but to actually view the augmented reality, an iPhone/iPad/Android device with the Aurasma app is needed.

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8 of the Best Research Tools for Inquiry

Posted by admin | Posted in Analyze, Anastasis Academy, Apply, Classroom Management, Download, Evaluate, Inquiry, Internet Safety, Middle/High School, Primary Elementary, professional development, Secondary Elementary, Teacher Resources, Technology, web tools, Web2.0, Websites | Posted on 03-01-2017

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8 of the best research tools for inquiry

As an inquiry based school, Anastasis students (and teachers) spend a LOT of time researching. Our students essentially build their own living curriculum as they follow a line of inquiry. Below are my very favorite research tools for students.

Research platforms:

1. Kiddle– This is a kid-friendly, Google Safe powered search engine. What I appreciate about Kiddle is the ease of use for younger learners. Kiddle searches safe sites that were written FOR kids. Kiddle editors hand choose sites that deliver content that is age-appropriate and written in easy to understand language. Best of all, Kiddle’s image and video searches brings about the results you would expect it to for kids. When a student innocently types in “kitten” looking for cute pictures to add to a presentation, they get actual pictures of the feline variety rather than the scantily dressed woman named “Kitten.” So, winning!

The downside to Kiddle: if you have older students doing research on social justice issues, “sex trafficking statistics in America,” they will get an “Oops” message for questionable language. It might not be robust enough as a research tool for jr. high and high school students depending on the issues being explored.

Kiddle- Safe visual search engine for kids

2. Boolify– The best thing about this Google Safe powered search engine is the way it teaches learners how to correctly use a search engine and how to refine their searches. Boolify teaches this skill by asking them to use keywords and Boolean operators (AND, OR, NOT) in a search to refine results using a drag/drop interface. Students drag elements and follow prompts to learn how to correctly complete a search to get the best possible results.

Boolify- teach students to search smarter

3. Wolfram Alpha– This is not really a search engine, but more of a computational knowledge engine. It is a fantastic tool for comparing information (think people in history, weather in different parts of world, etc), exploring mathematics, units and measures, data/statistical information, science, geography, technology…truly you should just go play with this knowledge computational engine because my description isn’t doing justice to the cool things it does! This is a powerful addition to inquiry. My favorite feature is the ability to compare things side by side. The nature of inquiry often has students exploring relationships between events, people, places, etc., Wolfram makes it really easy to do this!

Using Wolfram Alpha for Inquiry Research

 

4.  Creative Commons– This is a great place to search for images, videos, sounds that are listed under the Creative Commons license that lets learners find content they can share, reuse, and mix into something new. The caution I would add here for kids: Anyone can list content under the Creative Commons license and depending on the search, some questionable material may pop up. This one is best used with supervision! Creative Commons is a great place to start a conversation about licensing and using content created by others.

Creative Commons Search

Resources to help learners work through research independently

5. Michael Friermood who writes The Thinker Builder has a great graphic organizer to help learners work toward independence in their research. You can find it HERE.

Inquiry Research Graphic Organizer from The Thinker Builder

 

6. Create a culture of thinking by giving your learners the tools to help them through a variety of thinking routines. This is an awesome resource when students hit a wall with a “closed” inquiry question (one that is too narrow and has one answer). It is equally useful when students aren’t sure how they can expand their research. These thinking routines will help them “open” questions and think from new vantage points and angles that may set them off down a path of new or expanded inquiry.

Tracy Ann Clark created this fun-to-use, and great resource for helping learners explore these thinking routines…because who doesn’t love a cootie catcher?! Find it HERE.

Visible Thinking Routines Cootie Catcher Tracy Ann Clark

 

7. Anatomy of a Google Search- this PDF helps learners understand the how and why behind a search.

Download the PDF HERE.

Anatomy of a Search- Free PDF Download

8. Google Modifiers cheat sheet- this is a good one to explore with students and then hang on the wall as a reminder!

Download the PDF HERE.

Google Modifier Cheat Sheet for Students

Want to learn more about how we run our inquiry powered k-8 classrooms at Anastasis? Join us for our conference in February! 5Sigma Education Conference

Adobe Spark: Easily create and share videos, images, and newsletters

Posted by admin | Posted in Anastasis Academy, Create, inspiration, Interactive Whiteboard, Maker Space, Middle/High School, Primary Elementary, Secondary Elementary, Subject, Teacher Resources, video, web tools, Web2.0, Websites | Posted on 02-01-2017

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Adobe Spark: Create videos, images, and newsletters in a snap!

 

Adobe Spark: Easily create videos, images, and newsletters in a snap!

What it is: Adobe Spark is a collection of fantastic (free!) creative tools available online or as an app download.

  • Create social graphics that are stunning and easy to share (you know the kind: flyers, memes, posters, ads). The example above took under 2min to create and share! 🙂
  • Make beautiful web stories for event recaps, newsletters, photo journals, portfolios, etc.
  • Produce and share impressive videos for storytelling, projects, or to share to social media.

If you (or your students) are feeling a lack of creativity, there is even a bank of inspiration that will get you started! This is particularly helpful for your students who struggle with a place to start but are brilliant with a little nudge. Whether you begin with inspiration or not, you’ll be feeling an extra burst of creativity in no time.

How to integrate Adobe Spark in the classroom: The collection of tools in Adobe Spark are perfect for students and teachers alike. Students can use these tools to create book reviews, to document science experiments, for storytelling, to explain their inquiry process, as an eportfolio, to illustrate math concepts, and so much more! These tools will help your students take their learning and present it in a way that is both visually powerful, and easy to share.

Teachers, you can use Adobe Spark to create a weekly newsletter (SO easy to share home with parents!), create photo journals of class events or field trips, to create writing and thinking prompts to share with students, quotes, presentations, and announcements. The photo journal would be a great way to give families a glimpse into your classroom, if you’re like me, your phone is FULL of pictures at the end of each week! If you have a class social media channel on Instagram, Facebook, Twitter, or YouTube- Adobe Spark is about to take it to the next level of awesomeness!

I love the way that Adobe Spark has made digital storytelling that much easier to create and share. This is a site that you’ll want to bookmark for easy access, and put on all of your students devices if you have a one-to-one environment.

Tips: If you have laptops, the web version of Adobe Spark is best, otherwise download the app!

Which One Doesn’t Belong? K-12 Critical Thinking and Problem Solving

Posted by admin | Posted in Analyze, Anastasis Academy, Evaluate, Inquiry, Interactive Whiteboard, Math, Middle/High School, Primary Elementary, Secondary Elementary, Teacher Resources, Understand (describe, explain), Websites | Posted on 07-12-2016

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Which One Doesn't Belong? Math sets

What it is: Which One Doesn’t Belong? is a site I learned about from @TeamBaldwin today. This math site is for students of all ages and challenges them to look at a set of four images and determine which image doesn’t belong and justify their answer. The best part of this site is that each problem has multiple correct responses that can be justified. Students have to think through the differences that they see and then make logical decisions and be able to explain it to others. There are three different categories for Which One Doesn’t Belong including: Shapes, Numbers, Graphs and Equations.

How to Integrate Which One Doesn’t Belong? in your classroom: My favorite part about this site is that there are multiple answers for each set. Students can see how perspective and which attributes you are looking at can change the answer. The site is a great catalyst for critical thinking and problem solving in math (or any) class. Put a problem set up on a projector as a math class starter and ask your students to independently choose their answer and be ready to justify it. Then, as a class, discuss answers. After students have done this once, challenge them to find as many possible answers as they can independently before sharing responses. This site would be a great tie-in with the humanities to discuss perspective and vantage point. Even in something that feels as static as math, perspective can actually make any problem quite dynamic.

Yesterday, @TeamBaldwin used the site this way:

Which One Doesn't Belong? Math setsWhich One Doesn't Belong? Math setsWhich One Doesn't Belong? Math sets

This is a class of kindergarten and first grade students! @michellek107 will be blogging more about the class experience on the class blog, Architects of Wonder if you’d like to read more.

Tips: The graphs and equations appear quite challenging, but even young students can begin making observations about the types of graphs that could lead to some higher-level math discussions.

YouCubed: Think like a Mathematician

Posted by admin | Posted in Analyze, Apply, education reform, Evaluate, inspiration, Math, Middle/High School, Primary Elementary, professional development, Science, Secondary Elementary, Teacher Resources, Websites | Posted on 28-11-2016

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YouCubed: Help students think like a mathematician

What it is: Do you know about Stanford’s YouCubed? If you are a math teacher (and even if you aren’t) you need to know about this awesome resource! It is packed full of goodness for teachers and parents alike. Fantastic (and approachable) articles about brain science, mathematical thinking, and mindset. Outstanding ideas that you can use RIGHT NOW! Links to really wonderful math apps and games, videos and radio shows, tasks (also known as mathematical brain teasers), and visual mathematics resources. My favorite portion of YouCubed is the Week of iMath. There are 5 days of lessons, each one comes with a lesson plan, video, and list of materials needed.

How to integrate YouCubed into your classroom: There are SO many resources that can transform your classroom! I love the articles and research as references to send parents throughout the year. These are also great for reading with your older students who may assume that math is not their gig. The articles and research included show that math is for all of us, but our mindset may need a bit of a shift! What I love about the articles is the way they quickly dispel so many myths about maths, I guarantee you’ve heard all of this from parents over the years and now you have research to share to help them understand the truth about mathematical thinking and brain science.

The links to math games and apps is really helpful. You’ll find some old favorites, but likely be introduced to something new to use with your class. One of my very favorites listed is an app called Dragon Box…it is truly so brilliant for teaching students algebraic concepts and math thinking without any numbers or mathematical symbols at all!

The iMath section gives you a wonderful inspirational math lesson for each day of the week. These lessons go far beyond your typical math drill/skill/learn-a-new-formula. Instead, they are all about helping your students develop a growth mindset when it comes to math, and arming them with the necessary tools to think like a mathematician. Depth of learning! The approach in each lesson is playful and inquiry driven, it encourages risk taking and mistake making as they work with numbers, patterns, and relationships between concepts. I cannot say enough about this section of YouCubed! Each lesson is broken down into grade ranges so that no matter what age you teach, you can find the fit for your class.

Tips: This is an ideal site to start the year with, and then use as a reference all year long! You should also be sure to check out Jo Boaler’s books and articles. If you’ve ever felt under prepared/qualified to teach math, Jo will help you shift your own mindset and equip you to teach math like a master!

My Simple Show: Create your own explainer videos for free!

Posted by admin | Posted in Anastasis Academy, Character Education, Create, Foreign Language, Government, History, Inquiry, Language Arts, Maker Space, Middle/High School, Phonics, Primary Elementary, Science, Secondary Elementary, Social Studies, Teacher Resources, Technology, video, web tools, Websites | Posted on 22-09-2016

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Create  explainer videos free with My Simple Show!

What it is: My Simple Show Video Creator lets students easily create professional level “explainer” videos. The finished product looks just like a Common Craft video, so cool! The step-by-step tool helps students think about storyline and the flow of explaining a concept.

How to integrate My Simple Show into the classroom: My Simple Show is a fantastic option for digital storytelling. Students begin by choosing to write their own script, or by uploading a Power Point presentation. Next, they can choose from one of many templates to start from, or alternately, start from scratch. The templates are an awesome option because they give kids an outline and break down the story telling/explaining process. For each step in the process, it guides students with a prompt and with some examples. My Simple Show auto-magically picks up words in the script and suggests pictures. Students can use the pre-selected images, choose an image from the My Simple Show library of images, or upload their own image or picture. In the final step, students add audio. This can be computer generated or students can record their own audio. The finished product is pretty impressive! Below is a video I made quickly today.

My Simple Show’s obvious use is for explanatory digital storytelling, but it would also be a great way for students to reflect on a field trip, tell a story, retell new learning (pssst. this is an awesome way to check for understanding!), or create their own “textbooks.”

Students can use My Simple Show to explain a historical event, introduce a biological process, introduce a physical law, summarize literature, summarize a biography, discuss pros and cons, explain a law, etc. Use My Simple Show to create whole class stories where each student contributes a portion of the explanation or story.  This type of video can be made over a few weeks using classroom devices as a writing center.  This would be a fun way to create an A to Z type book of learning, reflections by students after a unit, a 100 day video,  fact vs. opinion video,  a class video of poems, a phonics video, or a class video about a field trip that students took. Students can take pictures of science experiments and create a digital video detailing the experiment with text, images, and student voice reflections included.  The finished product can be shared with parents and families easily through YouTube, Vimeo, or downloaded as a MP4 file.

For a back to school night activity, take a picture of each student to add to a class video and record students sharing an explanation of a school day. This same idea could be used in preparation for parent-teacher conferences. Students can create a video about their learning during the quarter/trimester, record thoughts about why they are proud of the work they did, and add reflections.  These can be shared as a starting point for conferences, at the end of the conference, parents have a keepsake. My Simple Show could also be used for character education. Give the students a scenario or problem, and have them work out a step-by-step explanation or solution.

Because of the voice recording capabilities, My Simple Show, would be a great way for students to practice a foreign language.  They can illustrate a word or phrase accompanied by the audio.  Classes could work together to create a “living” digital glossary.

Be sure to give your students access to My Simple Show in your Maker Space, it is a great option for students to choose!

Tips: My Simple Show has video guides that lead students through each step of the process…I definitely recommend watching these at least once as a class or for the first round of creation!