Oddizzi: where the world comes to life

What it is:  I love those serendipitous moments in life where the stars seem to align and everything that comes your way is tailor made to meet your needs.  This resource filled those needs for me this week!  At Anastasis, our primary students are working on an inquiry unit about how transportation has changed over time and how transportation is used in different locations in the world.  What should appear in my inbox than a little note from the people over at Oddizzi inviting me to take a look at their content.  Serendipitous I tell you.  Oddizzi is a paid-for service but they have sample content on their site to give you a taste of what you can expect.  That sample content is free and has made my day.  It may make yours too, you should head over and have a look!  Oddizzi brings the world to life in a way I have seen few other resources pull off.  Students have access to their very own interactive map where they can view places, physical features, global features, places of interest, my story and class pals.  Students can click on each feature on the map to learn more in popup bubble.  The content below the map is rich including student-friendly text, videos, “secret” facts, images and more.  Oddizzi is a great way to teach about geography, global issues, math, citizenship and multicultural topics.  One feature that I have found to be really useful is the “Sneak-a-Peak” option which condenses a page of content down to one page of easy to read sentences.  Perfect for differentiating for your different reading levels while maintaining a topic thread for the whole class.  Odd and Izzi are fun characters that lead students through the site revealing hidden secrets as they go.

How to integrate Oddizzi into the classroom:  Oddizzi is a fantastic way for students to explore geography and culture.  Use Oddizzi sample content to introduce a lesson or unit, as a place for students to gather research, or as a center activity on classroom computers.  In the Sample Content you will find information on Egypt, transportation in India, Rivers and Games (flags from around the world and a game about Egypt).

Oddizzi is a great place to spur interest in geography and encourages students to learn more.  We will use the Transport in India content to help students think about questions they can ask about how transportation is used in other countries.

Geography is a subject that is often overlooked in schools in the United States.  Oddizzi helps bridge the gap between geography and other disciplines such as reading, writing, communicating, math, social studies, history, etc.  No excuses!

Use Oddizzi as a starting point for students to gather facts, information and gain a general understanding of geography and culture.  Students can use that information to create a poem about the country or location.  At Anastasis, @leadingwlove did an incredible project with students where they each chose a country they wanted to learn more about.  After learning about the country, they wrote a poem.  Each made a large thumbprint on an 8.5 x 11 piece of paper and inside the thumbprint left a negative space of the outline of the country.  They wrote their poems on the lines of the fingerprint.  The result was incredible!  Students learned a lot, practiced writing poetry and created a masterpiece to boot!  Since our students are in a one-to-one iPad environment, they took this a step further and took pictures of their finished products and added special photo effects to make a one-of-a-kind digital masterpiece for their e-portfolios.  SO awesome!  You can see the beginning of one of these poems below…

Tips: In the subscription version of Oddizzi, you can connect with other classes around the globe in a secure learning environment.  This allows your students to send online postcards to other students around the world so that they can learn first hand what life is like around the globe.  Neat! A curriculum zone offers teachers resources for integrating Oddizzi across multiple disciplines for transdiciplinary learning.  In addition, the subscription version has “Over to you” where students can contribute content to the site.  If you are interested in testing out these additional features, request a free trial of Oddizzi for your class here.

Please leave a comment and share how you are using Oddizzi in  your classroom!

Paper Toys: Architecture to print and build

What it is:  At Anastasis Academy we have several kids who are absolutely crazy for architecture.  Not only can they emphatically tell you that they want to be an architect when they grow up, they collect architecture Lego models, will tell you how they wish they could go back in history to meet Frank Lloyd Wright and will build and draw models any chance they get.  These are elementary students!  Today when I came across these Paper Toy models of famous architecture, I knew I would have to share with our students and, while I was at it, would share with all of you who may have your own budding architects!

On Paper Toys you can find and print paper models for:

How to integrate Paper Toys Architecture Models into the classroom: In addition to instantly reaching hero status among your architecture crowd, the Paper Toys Architecture Models is a great addition to the math, history and art classroom.   Students can put the models together digging into the different architecture styles, mathematical models represented by the architecture, and the history of the architecture.  Students can print and build the models (a great exercise in patience, perseverance and attention to detail).  Next students can attach their finished model to a base where they can surround it with math, art or history details they learned about the building to the base.  If they really want to get creative, they can twirl and swirl the words around using different color markers to create an informative landscape.

Students can dig in further and map the various models on a Google map.  If several students are creating models, they can compare and contrast architecture from different time periods, different geographic regions and identify the origins of the type of architecture.

Tips:  Be sure to check out the other Paper Toy models. Your students can build cars, monuments and much more.  New models are added every month!

Please leave a comment and share how you are using Paper Toy Models in  your classroom!

Flake Pad: Create geometric, symmetrical shapes

What it is:  Flake Pad is a very simple little website that lets students create geometric snowflakes using basic shapes and a grid.  To make their flake, students choose a shape and click a spot on the grid.  Students can add as many or as few shapes as they would like to their flake. When they are done the flake can be viewed off of the grid for a screen shot that can be included in other projects or it can be printed off.  I like Flake Pad because it gives students space to be creative and can be used to teach and practice symmetry.

How to integrate Flake Pad into the classroom:  Flake Pad is a great little site to help students understand symmetry.  Any time students click a space on the grid, the shape is added to multiple points on the grid.  Use Flake Pad on an interactive whiteboard or projector-connected computer where students can identify lines of symmetry on the flake that the whole class can see. With the pointer tool on Flake Pad, students can drag the shapes they have created to different points.  Have students in the audience describe what happens to the flake as the shapes are moved.  Do the lines of symmetry change?

Flake Pad can be used on classroom computers as a center activity.  Students can create their own flake, print the flake out and draw the various lines of symmetry with a ruler.

Use Flake Pad during a unit on weather.  Students can experiment with creating their own snow flake, print the flake out and use the print out to list characteristics of snow, or snow related vocabulary along any straight lines on their flake.

Tips: Flake Pad works from the Safari browser on an iPad….mostly. The line shape doesn’t work.  Students could still create their own flakes, print and add lines with a pencil…further practicing their understanding of symmetry!

Please leave a comment and share how you are using Flake Pad in  your classroom!

Make your own QR Code Scavenger Hunt!

Today was the first day of school.  Ever.  It was pretty epic.  Since the students didn’t know where things were located in the building yet, I thought we would have some fun locating them with a QR code scavenger hunt.  It was SO easy to do, I thought I would share the process here.

1.  First I made a new website where each page of the website contained a clue.  I made my site with Weebly.com because it is SO easy to use.  I made the entire site in under 10 minutes.

2. Next I used goo.gl URL shortener to shorten the URL of each webpage and generate a QR code.  Just copy and paste the long Weebly URL into the goo.gl shortener and voila. A short Googlefied (that is a technical term) URL.  Click on “Details” next to the shortened URL to view your QR code.  I just dragged and dropped these QR codes into a Pages document so that they were all in one place for easy printing/copying.

3.  Print out QR code sheet and make enough copies for each classroom.  Because we have a 10-1 student-teacher ratio, I made up 10 clues to find.  Each student was in charge of one clue.  I cut up the QR code sheet so that each student had a little QR code clue card.

4.  Set students out on their mission.  Each student takes a turn using the Scan app to uncover the clue.  They read the clue out loud to their group and brainstorm what the answer could be.  When they thought they had the answer, they went to that place and took a picture of it using the camera app.  For example, one of our clues was: “The Grub Hub”, students went down to the kitchen and took a picture.

5.  When all pictures have been collected, students gather and add up the points they won.

*Below is my example of the QR code and website they were connected to.

This was a really easy activity to prepare for from a teacher perspective.  The impact was huge with the students.  They had a great time with this!

We used this hunt as a way for students to familiarize themselves with the layout of the new school but it would also be a great activity for a math scavenger hunt “Find an item that represents three times four”, or colors in art “This is the color you get when you mix yellow and blue”, or literature “find an object that represents this character in our novel”.  The list could go on and on if you use your imagination!  The QR codes are so easy to generate, students could use these for almost anything!

Visual.ly- Infographics Galore!

What it is:  I am a geek for infographics. I love the way they convey ideas so clearly (especially for visual learners like me!).  Visual.ly is infographic geek heaven.  At Visual.ly you can search all the best infographics from the web in one convenient place.  Do you (or  your students) have infographics to share? Upload your infographics to Visual.ly and share them with others.  Visual.ly even has a lab where you can create your own infographics!  Way cool!  Right now the create feature is limited to a Twitter infographic.

How to integrate Visual.ly into the classroom: Visual.ly is a great place to find infographics on any subject.  Search infographics by subject or keyword.  Use infographics to introduce new concepts, to begin a research project (is the infographic accurate?) or for review.  Infographics are brilliant in the way that they help communicate complex ideas in a clear, compact and visually appealing way.

Visual.ly can help students better understand infographics so they can create their own.  Right now Visual.ly only has the option for creating a Twitter related infographic (see mine below).  This is great if your class has a Twitter account, students can see what their connections online look like (of course just part of the story!).  You don’t have to wait on Visual.ly to finish their creation tool, use Excel, Numbers, Pages, PowerPoint, Keynote, etc. to create your own infographics!  Any time data is involved (science, math, geography, economics, history, government) students can create an infographic to visualize the learning.  It would be fun to create a class infographic bulletin board for the first weeks of school.  Collect data about students and use picture, shapes, etc. to create a customized infographic.   If you do this, come back and share pictures!!

Tips: Because infographics are user-created, some may not be appropriate for all classrooms.  If your students are going to spend time on Visual.ly, make sure you preview first!

**By the way, Visual.ly if you are listening, it would be AWESOME if you had an education version!

Please leave a comment and share how you are using Visual.ly in  your classroom!

A Periodic Table of Visualization Methods

What it is: The Periodic Table of Visualization Methods is a brilliant collection of visualization methods for displaying, understanding and using information.  The periodic table is broken down into data visualization, information visualization, concept visualization, strategy visualization, metaphor visualization, and compound visualization.  Each “element” of the table includes information about the element such as if it is a process visualization or a structure visualization.  Each “element” also includes cues about what kind of thinking the visualization requires (divergent or convergent).  As you move your mouse over the table, an example of the “element” pops up.  As I said, brilliant!  The Periodic Table of Visualization is an excellent way to help students (and teachers) understand and explore visual literacy.

How to integrate A Periodic Table of Visualization Methods into the classroom: A Periodic Table of Visualization is a great place to start helping your students understand how to decode visual information as well as how to create visual representations of information.  I’m a HUGE fan of infographics, graphic organizers, charts, graphs, mind maps, etc.- definitely a visual learner!  Students often come across visual information graphics in their reading for the classroom.  Unfortunately, we don’t always spend time helping students understand that visual information because we are SO focused on the text.  The Periodic Table of Visualization gives you a one-stop-shop to discuss the different kinds of visual data, helping students understand how to “read” and decode that information.  These are great critical thinking activities because they ask students to process information in a different way.  Use the Periodic Table with an interactive whiteboard or projector-connected computer to expose students to examples of different types of visual information.  Talk about each one and how information is being conveyed.  If you have interactive whiteboard software, use the annotation feature to “stamp” or keep track of the different kinds of visual data students come across during the year in their reading.  Make it a year-long goal to find an example of each type of visualization.  This will keep your students looking for and engaging with visual literacy.

Take it a step further and encourage your students to create their own information graphics and visualizations.  After some learning that was completed, ask students to choose one of the “elements” from the table of visualization and create their own graphic or table.

I love the way that a Periodic Table collects and organizes information.  Currently I am working on the first unit of inquiry for students at Anastasis Academy.  From first through eighth grade, all of the units are focused around community.  I thought it might be fun to create our own periodic table of community.  Each student can add an “element” that makes up community.  Instead of just pictures popping up on our periodic table, I thought students could add video, photos, text, or audio.  Each student will add to the community periodic table and we will use this as part of our school code of conduct.  Here is what I am thinking: Each student will learn about community and choose a method of sharing what they learned (video, audio, text, photo).  They will create their “element” using their iPad and add it to their online portfolio at edu 2.0.  I can easily access all files from one place (edu 2.0) and add the projects to a periodic table of elements that I create on Wix.com.  I’ll link from the Table to the student projects and voila, a Periodic Table of Community.  I’ll let you know how it works in practice 🙂

Another related idea: create a Periodic Table of Students during the first weeks of schools.  Add each student’s picture to the periodic table along with their class room number and initials as their Element information.  This can be printed out and turned into a bulletin board for the classroom or shared on an interactive whiteboard or projector-connected computer with parents at back to school night.  If you have “star” students in your classroom (or VIP) you might add the student picture to the periodic table when it is their week to share and shine.

Tips: Thank you to my friend @artysteph26 for sharing this awesome resource on Twitter yesterday.  Thanks Steph!  **Reminder: if you don’t have a personal learning network on Twitter, I highly recommend spending some time on that this summer.  That small time investment is worth it’s weight in gold I tell ya!

Please leave a comment and share how you are using  A Periodic Table of Visualization Methods in your classroom!

Cyberkidz: games for math, literacy, geography, creativity and science

What it is: Cyberkidz is a great new website packed full of great learning practice games for kids age 4 to 11.  The games reinforce skills in a variety of disciplines including math, literacy, geography, creativity and science.

Math– amounts, pattern, scale, number recognition, counting, scale, sums to 10, sums to 20, weights, multiplication, telling time, money, measurement, calendar, volume, percentage, distance, division, mathmix, area

Literacy– letter recognition, alphabetical order, hangman, crosswords, typing, singular and plural words, sayings and quotes, learning Spanish, learning Dutch

Geography– America, state capitals, countries of the world, Asia, Africa, France, Spain, Portugal, Belgium, Switzerland, Austria, Italy, South Africa, Ireland, flags

Creative– painting, music, coloring, maze

Science– food for animals, skeletal system, body parts, animals, solar system, mammals, the eye

The games in each category are great for practice and skill building.

How to integrate Cyberkidz into the classroom: Cyberkidz is a fun place for students to work on the knowledge level of Bloom’s Taxonomy.  The music game is the only creative game that I would truly place in the “create” category of Bloom’s Taxonomy because it gives students free rein to explore music and create a recording.   The majority of the games are designed to help students build skills and remember key concepts that are a necessary foundation for other learning.  These are a nice alternative to worksheet skill practice.  Students will enjoy the game quality of these practice activities.  Each activity can be advanced through relatively quickly making them perfect as a center on classroom computers.  Students can visit the game as a math, literacy, geography or science “practice” center before advancing to put those newly honed skills to work in a higher order thinking center.

These practice activities could also be completed as a class using an interactive whiteboard or projector connected computer.  Split students into teams and rotate them up to the whiteboard for a class practice session.

Tips: On each game screen, students can scroll to the bottom for instructions on the game.  Most of the games are pretty self-explanatory and kids will figure them out quickly.

Please leave a comment and share how you are using  Cyberkidz in your classroom!

Using Angry Birds to teach math, history and science

This post has been generously sponsored by iTutorMaths – GCSE Maths Tutors in the UK

Yesterday instead of dutifully writing a blog post, I was having fun building catapults with kids.  I was playing with a transdisciplinary lesson using Angry Birds as my inspiration.  Yes, you read correctly-Angry Birds.

It doesn’t seem to matter what age group or demographic that I talk to, kids (and adults) everywhere are fans of Angry Birds. As I was playing around with Angry Birds (yep I’m a fan too), I started thinking about all of the learning that could be happening.  I have watched a two year old tell an older sister that “you have to pull down to go up higher”.  I have watched as kids master this game through trial and error.  Being the teacher that I am, I started dreaming up a transdisciplinary lesson with Angry Birds as the base.

I happened to be writing an inquiry lesson that has students look at inventions throughout time and thought: the catapult-that is an invention that has technology and concepts that are used even today.  This is one of those inspirational moments that comes when you are drifting off to sleep and has you frantically searching for paper and pen to record as fast as the ideas come.  So what did I do? I got myself out of bed and went to work sketching out a super awesome plan.

Here is the embedded learning that I came up with:

  • Primary Math: positional math language (above, below, left, right, bottom, biggest, smallest), measurement (distance), angles, shapes
  • Intermediate Math: parabolas, velocity, angels, trajectory, acceleration, quadratic formulas
  • Science: simple machines (lever), mechanics, force, energy, velocity/speed
  • History: history of the catapult, changes made to catapult technology throughout history, modern-day inventions that use this technology
  • Music: Tie in with history, what music was popular in the middle ages when catapults were invented (give students a feel for the culture of the time).
  • Art: Tie in with history, what era of art was happening during the middle ages when catapults were invented (give students a feel for the culture of the time).
  • Language Arts: reflection writing, reading text for information (non-fiction books and websites)
  • Learning: application of Angry Birds on students as learners, application of building a catapult on students as learners (I can’t claim this one it was all @stumpteacher with this blog post).

I set up 3 stations of learning and exploration.   In the first station students found Angry Birds on the iPads (now also available on the Internet in Chrome here), guiding questions, sticky notes and books on the history of catapults and simple machines.  Guiding questions were on chart paper and invited kids to join in the question asking by jotting down their own “wonders” on sticky notes and adding them to the chart questions.  At this station students “tested” Angry Birds and were asked to consider energy, force, acceleration, speed, angle and distance as they played.  Kids had fun with this, I anticipated that they would stick strictly to the  iPad and Angry birds but all of the kids looked through the books at some point.  There was a lot of talk about strategy, what they noticed about angle and how far to pull back on the different levels to get the bird to reach the target.

At Station 2 students found random materials that they could use to build their own catapult.  We included small blocks of wood, duct tape, string, rubber bands, paper clips, plastic cups, smaller dixie cups, paint stir sticks, popsicle sticks, plastic silverware,  markers, empty toilet paper rolls, clothes pins and of course the marshmallow to launch.  Students colored their marshmallow with sharpies to look like an Angry Bird (if doing this with kindergarten, be sure to mention that as soon as the marshmallow is colored, it is no longer food…we had a couple who were begging to eat the colored mallow!).  Next, students went to work constructing their catapults.  We offered no instructions and just let them go to town.  There was a lot of trial and error but all of the kids (kindergarten through eighth grade) made working catapults.  Students tested their catapult and experimented with speed, distance, accuracy, fulcrum, angle and force.  After launching the marshmallow bird they measured for distance and recorded.

As students tested we asked them:

  • What makes the catapult more accurate?
  • What makes the bird go the furthest?
  • Does mass affect the results?
  • How do objects move?
  • How do we calculate motion?
  • What is acceleration?
  • What is speed?
  • What are some forces that act on objects in motion?
  • How did the catapult set the marshmallow in motion?
  • Which challenge did your catapult meet best, accuracy or distance?
  • What helped the catapult?
  • What kind of energy did your catapult use?
  • What kind of force?
  • What are other kinds of levers?
  • What are simple machines?
  • What happens when the arm of a lever is shortened or the load is moved?
  • What happens to the force needed to make the load move?
  • What happens when you move the fulcrum?
  • What is the relationship between force and distance?
  • What happens when you adjust the angle?

Students had a fantastic time learning through trial and error and working together to reach our pig targets.  The collaboration among students was neat to watch, students would give each other ideas for fine-tuning the catapults to improve results.

In the third station, students had the opportunity to reflect on what they learned.  We asked them to reflect literally and figuratively.  Literally what did you learn about how a simple machine works, parabolas, measurement, etc.  What did you learn about catapults and how the technology is used today?  Then we asked them to think about the activity figuratively, what can Angry Birds teach them about life? What can it teach them about the learning process?

 

Older students looked at the math and science behind Angry Birds, using screen shots to determine if a bird would make it to the pigs based on parabolas.

Younger students labeled their catapult diagram with the language they learned about simple machines, force, and motion.  Students also labeled the Angry Birds diagram.

To wrap up we discussed the middle ages as a class and went through some of the texts together.  We read the history of the catapult and talked about why it was a necessary invention.  We connected all of this with how the technology is currently being used on air craft carriers (the boys really got into that discussion).

Who knew you could learn so much from a game of Angry Birds?

Here are some of the resources that we used during this lesson:

Projectile Motion simulation

Angry Birds Pig Target

Catapult guide for students

Myth Busters YouTube clip of tree catapult

The Physics of Angry Birds

Angry Birds Geogebra

Fraboom Online Children’s Museum: Online classes, videos, interactive book, games, oh my!

What it is: Oh. My. Word. I have just stumbled on gold my friends, gold!  Fraboom is an online children’s museum packed full of games, interactive books, creativity, learning and-are you ready for this-LIVE online teachers!  On Fraboom students can learn about US presidents while they play games, watch Fraboom TV cartoons to learn vocabulary, read interactive books that encourage creativity and join live online classes with real flesh and blood teachers!  Fraboom TV has a variety of cartoons that will teach students content area vocabulary words. Each cartoon on Fabroom TV lists all associated vocabulary words so teachers can quickly find a video that will support learning.  Cartoons can be searched by keyword or category.  The very best part of Fraboom (in my humble opinion) is the live online teachers.  Drawing classes start every hour on the hour.  Students can drop into a class and learn how to draw cartoons.  There is a new challenge every day so content is always fresh!  Students can interact with teachers through the chat feature; students type a message and the teacher responds to them by name.  Fraboom cartoon characters introduce the activity for the day and the teachers interact with the cartoon on the screen- very fun!  Students learn how to draw step by step guided by the teacher and follow along on their own whiteboard space.  When students are finished, they can share their pictures with the class.  After drawing, the class completes a mad lib together.  The teacher explains a part of speech and requests words for that part of speech from the class.  Students can contribute words to the story by typing them into the chat area. Throughout the class, the teacher shares submitted pictures with the whole class.  I attended two live classes and was really impressed with the teachers in both sessions. They are upbeat, engaging and fun.  Fraboom was created for students six to twelve years old.  Content is being added regularly and fresh challenges in the live classes every day.  Plenty to keep kids creating and learning!

How to integrate Fraboom Online Children’s Museum into the classroom: With widespread budget cuts and art programs being cut regularly, Fraboom is a welcome new addition to the education landscape.  Being able to connect every student in your class with another teacher is amazing.  Fraboom could be used on classroom computers as a creativity/art/grammar center that kids can visit throughout the week.  Students can get one-on-one attention from a virtual teacher freeing you up to work in small reading or writing groups knowing that all of your students are engaged in learning.  Connect to a Fraboom online session as a class using a projector-connected computer or interactive whiteboard.  Students can follow along with the drawing instructions and take turns engaging in the chat as a whole class.  Students can take turns creating the class picture on the projector or interactive whiteboard while students at their seats create their own masterpiece.  This would be a great activity for students to do while you hold one-on-one student conferences in your classroom.

Fraboom TV is full of fun cartoon videos that help students learn a variety of content area vocabulary.  Use these videos to introduce a new unit so that students are familiar with vocabulary before engaging in new learning.

The interactive stories on Fraboom can be shared with your class using an interactive whiteboard or projector-connected computer.  Read through the story as a class and practice comprehension strategies together.

Tips: Be sure to share Fraboom with parents, this would be a great opportunity for learning at home too!

Please leave a comment and share how you are using  Fraboom in your classroom!

Sophia: learning made social

What it is: Sophia is a site that I have been playing around with for the past few months in their invitation only, beta space.  Now that the beta has been released to everyone, I’m excited to share it!  Sophia is a platform that connects teachers, learners, experts, and parents. This is an academic community that supports and enriches the traditional classroom.  Sophia is a social network of sorts that connects everyone in meaningful ways so that knowledge, help, instruction, standards-aligned content, and experts are available for learners everywhere.  As an educator, Sophia will help you to share your knowledge and make it available to anyone, anywhere.  Sophia can help students by offering them support in areas of weakness, opportunities for deeper learning, and the ability to follow areas of interest that aren’t being met in the classroom.   Currently the Sophia subjects include the arts, business, English/language arts, learning strategies, mathematics, science, and social studies.  Each of those subject contain several sub categories as well.  Packets of learning can contain text documents, slide shows, videos, and useful links.  In addition the packets are rated by users as to how academically sound the resource is.  Individual users of Sophia get scores based on how well they contribute to the community.

How to integrate Sophia into the classroom: As a teacher, Sophia can be used to supplement instruction, for blended learning opportunities, for “flip” learning (remember that Fisch flip I mentioned earlier in the week?), and for private personal learning networks (PLN).  Students can use Sophia for additional classroom support, homework help, to participate in study groups, and to help others in their learning.  Use Sophia to facilitate study groups between students, to create an online learning community for your team to create and share resources, and to create groups that include other classrooms for collaborative learning opportunities.

Tips: Sophia is best for middle, high school, and college right now.  I hope that they will scale this down for elementary students as well!

Please leave a comment and share how you are using Sophia in your classroom!