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Kerpoof: Update

What it is: Kerpoof is one of my favorite creation tools for elementary students, it allows them to draw, create pictures, cards, books, and even movies.  My original post about Kerpoof can be found here. Kerpoof has added some new features that make it worthy of another post.  Students can now save their pictures, cards, stories and drawings locally (on their computers).  On each canvas is a JPEG icon that will allow any picture to be saved to the computer locally.  They are working on making it possible to download the movies locally soon.   Kerpoof also introduced info bubbles.  In the Make a Picture object library, students can drag out a picture onto the canvas.  Now there is a new question mark button that shows up on an object.  When students click on the question mark, a little bubble of information pops up.  Students will gain all kinds of information from these little fact bubbles.  They can learn everything from: who wrote Treasure Island, to learning the national animal of Australia. How to integrate Kerpoof into the classroom: Kerpoof is an outstanding creativity program for the classroom.  With there education accounts and these new features, it is even more useful in the classroom setting.  Now that students can save their pictures created on Kerpoof locally, they can use their Kerpoof creations in new ways.  Upload the saved JPEG to the class website, blog, or wiki, or add illustrations to a word processing program. Use the new information bubbles to start a Kerpoof scavenger hunt.  Ask students specific questions ahead of time or instruct students to research broader topics like “dinosaurs” or “Mexico”.  After students have found answers to their assigned questions, they can do more in-depth research using library or Internet resources.  After research is completed, students can come back to Kerpoof to create a picture, story, essay, or movie including information that they learned. Tips: Be sure to check out Kerpoof’s lesson plans, they have just added a new lesson called “Programming Wizards” designed to teach students about how computers work and how to build, design, and test a program.  Very cool. Leave a comment and share how you are using Kerpoof  in your classroom.

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Be Funky

Posted by admin | Posted in Character Education, Fun & Games, Language Arts, Middle/High School, Primary Elementary, Science, Secondary Elementary, Web2.0, Websites | Posted on 18-01-2008

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What it is: Be Funky is a web 2.0 application that lets students take any picture and transform it into a cartoon or a sketch.

How to integrate Be Funky into the classroom: Use Be Funky in conjunction with other tools such a Bubblr (see post from the 16th) or software like Comic Life (check out iLearn Technology store for Comic Life). Since Be Funky changes a regular photograph into a cartoon, you can create cartoon comic strips in class. Transform field trip pictures into cartoons and invite students to create a comic strip retell about the field trip. Students can be the star of their own comic strips where they create a comic autobiography. Take pictures during a science experiment and create a comic strip with the scientific process of the experiment.

Tips: Be Funky requires you to have an account (this is free but asks for an email address). If you plan on having your students transform the pictures into cartoons you may think about creating one class account for students to use. I wanted to download the cartoon picture to my computer so that I could use them in Comic Life. This is not an option that Be Funky offers so I created my cartoon and then took a screen capture of the cartoon to save it as an image to my computer.

Please leave a comment and share how you are using Be Funky in your classroom.

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