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Tumble Books

What it is: Tumble Books is an incredible site that reads popular stories with kids in an interactive book. The Tumble Books site also has fun quizzes, puzzles, and games that correlate with the different books. Students can have the story read to them, read it on their own, and have individual words sounded out for them. When students are finished with the story they can take a quiz on the book to check for comprehension or write a book review. How to integrate Tumble Books into the classroom: Tumble Books is wonderful for emergent readers, remedial reading students, and independent readers. Because the level of support is adjustable, the same Tumble Book can be used in your classroom with every student regardless of reading level. Set up a reading center in the one computer classroom or each student can work at their level in a computer lab setting. These interactive books are popular with students and increase student phonics, reading comprehension, and reading strategies. Encourage students to read with Tumble Books at home as well…a great way to extend the learning day! Students can take a quiz on the book when they are finished or write a book review for other students to read. Everything about this site is amazing! Instead of popping in a video on those indoor recess days, use a projector and have the kids read along with a Tumble Book. Split the class into teams to play the games, they can take turns coming to the computer during their turn. Tips: I have linked to Tumble Books through the Toronto Library. Schools and libraries can subscribe to Tumble Books for a very reasonable yearly subscription. Tumble Books also has a free 30 day trial that you can sign up for before committing to a subscription. Please leave a comment and share how you are using Tumble Books in your classroom.

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Death in Rome

Posted by admin | Posted in Analyze, Apply, Evaluate, History, Language Arts, Middle/High School, Secondary Elementary, Understand (describe, explain), Websites | Posted on 20-10-2010

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What it is: Death in Rome is an interactive history experience from the BBC.  The game takes place in the year 80AD where Tiberius Claudius Eutychus is found dead in his apartment.  Students must put their sleuth skills to work as they investigate clues scattered around the room to solve the mystery.  They have until dawn to crack the case.  In addition to clues in the room, students can “talk” to modern-day experts for additional information, and interrogate witnesses.

How to integrate Death in Rome into your curriculum: Death in Rome is a fantastic exercise in critical thinking, reasoning, and deduction.  Students will learn about ancient Rome, using clues to solve a mystery, and find out how engaging and interesting history can be.  Death in Rome would make a great partner activity.  Students can work together in teams to solve the crime.  When each team has cracked the case, they can share the strategy they used and the clues that tipped them off to the solution.  If you don’t have access to a lab setting, solve the case as a class using a projector or interactive whiteboard.  Students can take turns at the board acting as investigators and leading the investigation.  As the game progresses, those students at their seats can make note of the clues and offer conjectures as to what the clues reveal about the death.

Tips: Because of the subject matter, this game probably isn’t appropriate for students under the age of 10.  I recommend playing through the game yourself to decide if it is appropriate for your age group.  Older students will enjoy playing investigator!

Please leave a comment and share how you are using Death in Rome in your classroom!

Comments (2)

[…] This post was mentioned on Twitter by Shelly S Terrell, ktenkely, Beth O'Connor, Thomas Baker, Teresa Heithaus and others. Teresa Heithaus said: @ktenkely Thank-you for the link on Death in Rome. Has my wheels turning! http://bit.ly/9oM1KQ […]

[…] iLearn Technology suggest ways in which the game might be integrated into your teaching: “Death in Rome is a fantastic exercise in critical thinking, reasoning, and deduction.  Students will learn about ancient Rome, using clues to solve a mystery, and find out how engaging and interesting history can be.  Death in Rome would make a great partner activity.  Students can work together in teams to solve the crime.  When each team has cracked the case, they can share the strategy they used and the clues that tipped them off to the solution.  If you don’t have access to a lab setting, solve the case as a class using a projector or interactive whiteboard.  Students can take turns at the board acting as investigators and leading the investigation.  As the game progresses, those students at their seats can make note of the clues and offer conjectures as to what the clues reveal about the death.” […]

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