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My Hippo Has the Hiccups

What it is: In honor of national poetry month (April), Kenn Nesbitt is offering his book “My Hippo Has the Hiccups” as a free ebook.  I don’t know about you, but I feel like I just opened a “happy spring” present!  If you aren’t familiar with Kenn Nesbitt, he writes poetry that hooks kids and makes them instant fans of poetry.  It is funny and engaging for readers of all ages.  The ebook is available to view online or to download (can you believe it?!).     How to integrate My Hippo Has the Hiccups into the classroom: This ebook is a winner no matter what age group you teach.  You can read the poems as a class using an interactive whiteboard or a projector connected computer.  Because you can download the ebook, it would also be a wonderful addition to your classroom library on the classroom computers.  Students can visit classroom computers with My Hippo Has the Hiccups as a poetry inspiration station.  Invite your students to create their own silly Kenn Nesbitt inspired poetry.  Make a class book of the silly poems and post them as a class ebook on Issuu. Tips: You have to have the Zino Reader installed to view this ebook, it is a simple click and download. Please leave a comment and share how you are using My Hippo Has the Hiccups in your classroom.

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Death in Rome

Posted by admin | Posted in Analyze, Apply, Evaluate, History, Language Arts, Middle/High School, Secondary Elementary, Understand (describe, explain), Websites | Posted on 20-10-2010

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What it is: Death in Rome is an interactive history experience from the BBC.  The game takes place in the year 80AD where Tiberius Claudius Eutychus is found dead in his apartment.  Students must put their sleuth skills to work as they investigate clues scattered around the room to solve the mystery.  They have until dawn to crack the case.  In addition to clues in the room, students can “talk” to modern-day experts for additional information, and interrogate witnesses.

How to integrate Death in Rome into your curriculum: Death in Rome is a fantastic exercise in critical thinking, reasoning, and deduction.  Students will learn about ancient Rome, using clues to solve a mystery, and find out how engaging and interesting history can be.  Death in Rome would make a great partner activity.  Students can work together in teams to solve the crime.  When each team has cracked the case, they can share the strategy they used and the clues that tipped them off to the solution.  If you don’t have access to a lab setting, solve the case as a class using a projector or interactive whiteboard.  Students can take turns at the board acting as investigators and leading the investigation.  As the game progresses, those students at their seats can make note of the clues and offer conjectures as to what the clues reveal about the death.

Tips: Because of the subject matter, this game probably isn’t appropriate for students under the age of 10.  I recommend playing through the game yourself to decide if it is appropriate for your age group.  Older students will enjoy playing investigator!

Please leave a comment and share how you are using Death in Rome in your classroom!

Comments (2)

[…] This post was mentioned on Twitter by Shelly S Terrell, ktenkely, Beth O'Connor, Thomas Baker, Teresa Heithaus and others. Teresa Heithaus said: @ktenkely Thank-you for the link on Death in Rome. Has my wheels turning! http://bit.ly/9oM1KQ […]

[…] iLearn Technology suggest ways in which the game might be integrated into your teaching: “Death in Rome is a fantastic exercise in critical thinking, reasoning, and deduction.  Students will learn about ancient Rome, using clues to solve a mystery, and find out how engaging and interesting history can be.  Death in Rome would make a great partner activity.  Students can work together in teams to solve the crime.  When each team has cracked the case, they can share the strategy they used and the clues that tipped them off to the solution.  If you don’t have access to a lab setting, solve the case as a class using a projector or interactive whiteboard.  Students can take turns at the board acting as investigators and leading the investigation.  As the game progresses, those students at their seats can make note of the clues and offer conjectures as to what the clues reveal about the death.” […]

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