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Meducating…it’s just easier

  I recently saw this bit on the Colbert Report...it would be funnier if it weren’t accurately reporting something that is actually happening.  It is unbelievable to me that we, as a society, choose to medicate (meducate) instead of challenging the system and fixing the problem. My goal is to fix the problem.  I need your help!  It is possible to personalize education for every child. It is possible to help children find their passion in learning without drugging them.  Help me to make this a reality!  Medicating children to get them through school can’t be the answer. The Learning Genome Project.   Excerpt from “Attention Disorder or Not, Pills to Help in School” by Alan Schwarz New York Times, page 1, October 9, 2012 full text available at http://www.nytimes.com/2012/10/09/health/attention-disorder-or-not-children-prescribed-pills-to-help-in-school.html?pagewanted=1&_r=1&emc=eta1 When (American paediatrician) Dr. Michael Anderson hears about his low-income patients struggling in elementary school, he usually gives them a taste of some powerful medicine: Adderall (a mixture of four amphetamine salts1)… Although A.D.H.D is the diagnosis Dr. Anderson makes, he calls the disorder “made up” and “an excuse” to prescribe the pills to treat what he considers the children’s true ill — poor academic performance in inadequate schools. “I don’t have a whole lot of choice…We’ve decided as a society that it’s too expensive to modify the kid’s environment. So we have to modify the kid.”… Dr. Anderson’s instinct, he said, is that of a “social justice thinker” who is “evening the scales a little bit.” He said that the children he sees with academic problems are essentially “mismatched with their environment” — square pegs chafing the round holes of public education… About 9.5 percent of Americans ages 4 to 17 were judged to have it (ADHD) in 2007, or about 5.4 million children, according to the Centers for Disease Control and Prevention2… According to guidelines published last year by the American Academy of Pediatrics, physicians should use one of several behavior rating scales, some of which feature dozens of categories, to make sure that a child not only fits criteria for A.D.H.D., but also has no related condition like dyslexia or oppositional defiant disorder, in which intense anger is directed toward authority figures. However, a 2010 study in the Journal of Attention Disorders suggested that at least 20 percent of doctors said they did not follow this protocol when making their A.D.H.D. diagnoses, with many of them following personal instinct… Dr. Anderson said (ADHD diagnostic criteria)…were codified only to “make something completely subjective look objective.”… “This is my whole angst about the thing,” Dr. Anderson said. “We put a label on something that isn’t binary — you have it or you don’t. We won’t just say that there is a student who has problems in school, problems at home, and probably, according to the doctor with agreement of the parents, will try medical treatment.” He added, “We might not know the long-term effects, but we do know the short-term costs of school failure, which are real. I am looking to the individual person and where they are right now. I am the doctor for the patient, not for society.”

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Death in Rome

Posted by admin | Posted in Analyze, Apply, Evaluate, History, Language Arts, Middle/High School, Secondary Elementary, Understand (describe, explain), Websites | Posted on 20-10-2010

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What it is: Death in Rome is an interactive history experience from the BBC.  The game takes place in the year 80AD where Tiberius Claudius Eutychus is found dead in his apartment.  Students must put their sleuth skills to work as they investigate clues scattered around the room to solve the mystery.  They have until dawn to crack the case.  In addition to clues in the room, students can “talk” to modern-day experts for additional information, and interrogate witnesses.

How to integrate Death in Rome into your curriculum: Death in Rome is a fantastic exercise in critical thinking, reasoning, and deduction.  Students will learn about ancient Rome, using clues to solve a mystery, and find out how engaging and interesting history can be.  Death in Rome would make a great partner activity.  Students can work together in teams to solve the crime.  When each team has cracked the case, they can share the strategy they used and the clues that tipped them off to the solution.  If you don’t have access to a lab setting, solve the case as a class using a projector or interactive whiteboard.  Students can take turns at the board acting as investigators and leading the investigation.  As the game progresses, those students at their seats can make note of the clues and offer conjectures as to what the clues reveal about the death.

Tips: Because of the subject matter, this game probably isn’t appropriate for students under the age of 10.  I recommend playing through the game yourself to decide if it is appropriate for your age group.  Older students will enjoy playing investigator!

Please leave a comment and share how you are using Death in Rome in your classroom!

Comments (2)

[…] This post was mentioned on Twitter by Shelly S Terrell, ktenkely, Beth O'Connor, Thomas Baker, Teresa Heithaus and others. Teresa Heithaus said: @ktenkely Thank-you for the link on Death in Rome. Has my wheels turning! http://bit.ly/9oM1KQ […]

[…] iLearn Technology suggest ways in which the game might be integrated into your teaching: “Death in Rome is a fantastic exercise in critical thinking, reasoning, and deduction.  Students will learn about ancient Rome, using clues to solve a mystery, and find out how engaging and interesting history can be.  Death in Rome would make a great partner activity.  Students can work together in teams to solve the crime.  When each team has cracked the case, they can share the strategy they used and the clues that tipped them off to the solution.  If you don’t have access to a lab setting, solve the case as a class using a projector or interactive whiteboard.  Students can take turns at the board acting as investigators and leading the investigation.  As the game progresses, those students at their seats can make note of the clues and offer conjectures as to what the clues reveal about the death.” […]

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