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Secrets @ Sea

    What it is: Secrets @ Sea is the worlds first online ocean adventure learning game. This curriculum based adventure story is targeted for 4th through 7th grade students. The engaging website game complements ocean-theme units of study and enhances students learning experiences using the Internet. Student play the starring role of “Ace”, assistant investigator to Paula Pacific, who is assigned to examine unusual behaviors noticed in killer whale populations in the Alanamorris Strait. As Ace progress through the story, s(he) must successfully complete a number of ocean-related learning activities. The knowledge gained from completing these activities leads the student to the solution of the case. How to integrate Secrets @ Sea into the classroom: There are four main ocean themes to complement units of study, marine mammals and food webs; salmon, herring and plankton; tides, oceans and mapping; and features of the ocean floor, currents. Individual sections can be completed during a typical classroom computer lab session (30-45 minutes), or all sections can be played together in a longer session. Students can work through the site individually or with the entire class, in partners, or in small groups. Tips: Visit the Teachers Guide for an overview, introduction, important features, a break down of chapters, learning outcomes, technical specs, extension activities, and engaging science.    

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A catalog of apps sorted by Bloom’s Taxonomy #standagain

Posted by admin | Posted in Analyze, Apply, Blooms Taxonomy, Create, Evaluate, iPod, Knowledge (remember), Middle/High School, Primary Elementary, Secondary Elementary, Teacher Resources, Understand (describe, explain) | Posted on 17-01-2012

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What it is:   This week Apple is all set to make a BIG announcement about education.  I always tune in when Apple has something to say, but this week I am particularly interested in what they are going to do with education.  The announcement has been connected to some of the big 6 (publishers).  This worries me a little bit because I find that the 6 are pretty traditional and in-the-box kind of thinkers.  It will be interesting to see how (or if) Apple has managed to convince some of them to break free a little bit.  What I am not excited for: a re-invention of the old way. Been there, seen that. We need something that will let students be creative and innovative, NOT rearrange their textbooks!  I digress.
In honor of Apple’s announcement, I thought I would do an early release of a catalog of apps I have been working on organized by Bloom’s Taxonomy.  I’ve been putting off publishing it because frankly, there are ALWAYS more to add. I just keep chipping away at it as I find it.  To be honest, I have a large collection on my iPad that are ready to be added but haven’t yet. So…bear in mind this is incomplete and will continue to grow!  For those of you who have iDevices in your classroom or at home, I hope it is helpful!
How to integrate Bloom’s Taxonomy of apps into the classroom: Bloom’s Taxonomy is by no means the best or only way to categorize websites, apps or other educational tools.  However, I often find that for my purposes, it is a really nice way to organize tools so that I can find them later.  It also keeps me (and my students) thinking about the learning process and keeps us all from getting stuck in a one-type-of-learning rut.  Bloom’s is also extraordinarily handy for categorizing apps that don’t fit neatly into a subject matter or that fall into several different subject categories.
In the apps, I have given you a little guide.  If an app cost money, I’ve added a $$ on the app.  The others are free.  The free apps are just as wonderful as some of the paid!
Keep the guide of apps handy for those parents who ask for your best app recommendations!
Tips:   Use the Bloom’s Taxonomy app guide with my Bloomin’ posters!  Stay tuned for BIG versions of the posters coming soon with my launch of the Learning Genome project on Kickstarter! Woot!

Please leave a comment and share how you are using Bloom’s Taxonomy of Apps in  your classroom!

Comments (5)

Wow, what a great idea! This will be such a handy resource for teachers. I am glad I wandered over here and saw this. Keep up the good work.

Andrea Nichols
@andreajnichols

Kelly- this is such an amazing resource! You released it at the start of this year, next year in 2013 you can come out with the next version. I know what it’s like to build these resources and worry about something new coming out- but Jane Hart doesn’t wait and neither should you.

You also need a nice cover on this thing- girl! Plant your Web link on it with ‘2012 edition’ and it’s good to go. So many instructors ask me for something like this all the time. It’s awesome that you put it together!

:) Thanks Leah! I left it undone looking so I will be FORCED to upload newest as it comes!

This old grouch would like to point out that Bloom (1956) posited three domains. The affective and psycho-motor domains are consistently over-looked by those less-versed in educational learning theory.

Geography, as an example subject, contributes to both with some significance:
– values and attitudes (feelings)
– spatial awareness, use of fieldwork devices etc.

There are apps for those.

#justsaying

This is a really cool way of looking at these apps, and a fantastic resource for teachers!

Just a suggestion, you should include lesson plan creation apps into this as well. One great example is the ShowMe app. It is an interactive whiteboard where teachers and students can khan academy style lessons and share them on a learning network.

http://itunes.apple.com/us/app/showme-interactive-whiteboard/id445066279?mt=8

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