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Cyberkidz: games for math, literacy, geography, creativity and science

What it is: Cyberkidz is a great new website packed full of great learning practice games for kids age 4 to 11.  The games reinforce skills in a variety of disciplines including math, literacy, geography, creativity and science. Math– amounts, pattern, scale, number recognition, counting, scale, sums to 10, sums to 20, weights, multiplication, telling time, money, measurement, calendar, volume, percentage, distance, division, mathmix, area Literacy– letter recognition, alphabetical order, hangman, crosswords, typing, singular and plural words, sayings and quotes, learning Spanish, learning Dutch Geography– America, state capitals, countries of the world, Asia, Africa, France, Spain, Portugal, Belgium, Switzerland, Austria, Italy, South Africa, Ireland, flags Creative– painting, music, coloring, maze Science– food for animals, skeletal system, body parts, animals, solar system, mammals, the eye The games in each category are great for practice and skill building. How to integrate Cyberkidz into the classroom: Cyberkidz is a fun place for students to work on the knowledge level of Bloom’s Taxonomy.  The music game is the only creative game that I would truly place in the “create” category of Bloom’s Taxonomy because it gives students free rein to explore music and create a recording.   The majority of the games are designed to help students build skills and remember key concepts that are a necessary foundation for other learning.  These are a nice alternative to worksheet skill practice.  Students will enjoy the game quality of these practice activities.  Each activity can be advanced through relatively quickly making them perfect as a center on classroom computers.  Students can visit the game as a math, literacy, geography or science “practice” center before advancing to put those newly honed skills to work in a higher order thinking center. These practice activities could also be completed as a class using an interactive whiteboard or projector connected computer.  Split students into teams and rotate them up to the whiteboard for a class practice session. Tips: On each game screen, students can scroll to the bottom for instructions on the game.  Most of the games are pretty self-explanatory and kids will figure them out quickly. Please leave a comment and share how you are using  Cyberkidz in your classroom!

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Buzz Lightyear in Orbit

Posted by admin | Posted in Math, Primary Elementary, Science, Secondary Elementary, Teacher Resources, Websites | Posted on 17-06-2008

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What it is: Buzz Lightyear in Orbit is part of NASA’s website for kids. The site uses the popular Toy Story character, Buzz Lightyear, to teach kids about the next space mission with Atlantis. It also introduces kids to the Discovery team and the mission that has just been completed. Kids can go on 5 space “missions” of their own by playing some fun educational games on the site. Games are math and science based and separated into grade level. Grades k-2 can play games appropriate for that age group and grades 3-5 can play at a more difficult level.

How to integrate Buzz Lightyear in Orbit into the classroom:
Use Buzz Lightyear in Orbit as part of your space unit or even as a current events topic. Students can read and learn about the current space missions on the Buzz Lightyear home page. The games are great for reinforcing math and science skills that you are teaching in conjunction with or even separate from the space unit. Your students will love the fun look and feel of this site and especially the familiar Buzz Lightyear character.

Tips: At the bottom of the game screen, you can download worksheets that correspond perfectly with the games and information on the site!

Leave a comment and share how you are using Buzz Lightyear in Orbit in your classroom!

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