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The Zimmer Twins

What it is: Who are the Zimmer Twins, you might ask?  Edgar and Eva Zimmer are 12 year old twins who appear normal but have developed psychic powers.  Strange things began to happen when the twins adopted a black cat named 13.  On the Zimmer Twins website, students can create their own cartoon movie endings to a story starter or create their own animated movie from scratch.  Students can create and edit movies solo or “Collab-o-write” and work together creating a collaborative movie.   Zimmer Twins runs well in Firefox, Internet Explorer, and Safari making it easy to get to and use in any classroom setting.  You will need Flash 8 (or higher) installed for the Zimmer Twins to work properly.   How to integrate Zimmer Twins into the classroom: Your students are going to love this site!  They can direct and produce their very own animated movies.  The easiest way to start using Zimmer Twins in the classroom, is to use it as a story starter.  Students can watch a “starter” video and finish the story however they would like.  The first time you introduce the site, it might be fun to complete a video as a class.  Then students can take over and create their own ending to a Zimmer Twins movie.  These video clips make excellent story starters for journal writing even if you can’t take the time to make it into an actual video.  To use as a story starter, show the beginning of the short animation to your students on an interactive whiteboard or projector, then let students take over on classroom computers, working together, or writing a journal entry.  After your students are familiar with the Zimmer Twins website, they can start a story from scratch.  Students could direct “screen plays” of their writing, as a way to publish their finished work.  Zimmer Twins would make an excellent alternative to the traditional book report.  Students could create a movie where the main character is being interviewed, the story is being summarized, or retold.  Students could also create movies about historical events, describing a science experiment or concept, in math as a story problem, to demonstrate understanding of character education or for vocabulary practice.  My students have really enjoyed creating movies to show what they have learned on any topic, it is always a sure winner!  Are you looking for new ways to engage your students? Why not create a Zimmer Twins original yourself to introduce a new topic.  If you are looking for more great ideas for using Zimmer Twins in your classroom, be sure to check out the lesson plans on the teacher page, there are some good ones. Tips: Students can create a movie on Zimmer Twins without registering; however, they will not be able to save their creation.  Creating an account requires an email address.  If this presents a problem in your classroom you can do a few things: 1. create a classroom account that every student logs into and saves their videos on.  Students will need to include their first name or a class number in the title of their video to differentiate it from others in the class.  2. Set up an account for each student using your email account.  You will have to check this email account to provide your students with their passwords. 3. Ask parents to set up accounts for their kids to use at school. Please leave a comment and share how you are using Zimmer Twins in your classroom.

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How to Do Research Interactive Graphic

Posted by admin | Posted in Interactive Whiteboard, Knowledge (remember), Language Arts, Primary Elementary, Secondary Elementary, Teacher Resources, Understand (describe, explain), Websites | Posted on 29-03-2012

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What it is:  The research process can be a hard one for kids to master.  As a student, I remember thinking that it was a long process of random steps that were supposed to somehow come together as a completed project. I was constantly convinced that I would forget one of those steps and the whole thing would come crashing down around me.  I’ve seen this same behavior in our students at Anastasis. We mention the word research, and we are met instantly with groans.  Kids don’t really dislike research though, they do it all the time voluntarily.  Kids want to know how to be masters at parkour and they immediately search YouTube and Google for videos, tips, blogs, etc. to learn all about it.  Kids hear someone talk about dub step and will go through videos and connect with others who know about dub step.  They didn’t believe me when I told them this is research.  The Kentucky virtual library has a great interactive that leads kids through the research process step-by-step and lets them dig deeper into the portions that they don’t understand.  It has a fun game board-like interface so that it isn’t intimidating for kids to go through.  Every step of the process is covered from initial planning, to searching for information, to taking notes, to using the information, reporting and evaluating.  I’m not a stickler for this process happening exactly as it is described, but I appreciate that the site gives students a starting point so they aren’t so overwhelmed with the “research beast.”

How to integrate How to do Research Interactive Graphic into the classroom: The How to do Research Interactive Graphic is a great site to keep bookmarked and available for easy access for students throughout the school year.  Any time they are faced with the daunting task of performing a research project, they can access the interactive graphic.  Whenever your students are working on research, set up your classroom computers as a “research station” where students can perform searches online and access this graphic.  The interactive graphic will keep your students moving when they are feeling overwhelmed and stumped and provide a great foundation for conducting research.
The graphic is also a great way to introduce students to the research process.  Using an interactive whiteboard, or projector-connected computer, you can lead students through the process, explaining specific areas of focus for the project or your classroom.  I like that this site doesn’t just focus on the research paper, but shows students that research can have a variety of outcomes.
Tips: Within the graphic, there are pages that you can print out for your students.  Check out the notes section for an example of this.

Please leave a comment and share how you are using How to do Research Interactive Graphic in  your classroom!

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