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Pixel Press Floors: draw a video game on paper, snap a picture and pla

  What it is: Pixel Press Floors is a seriously magical (currently free) app that brings a child’s imagination to life. With the Pixel Press Floors creation platform, students can literally dream up and draw their own video game without any coding. Students draw their ideas out on paper, and the Floors app turns the drawing into an actual video game that can be played. Print out the special paper so that the app can recognize the shapes “glyphs” that are drawn, or use the in app drawing tools. The drawing is instantly turned into a game that can be tested, designed, played, and even published to the “Arcade” where others can play it. How to integrate Pixel Press Floors into learning: The first step of creation is to download the Pixel Press Floors app on the iPad. Next, go to projectpixelpress.com to download and print the free sketch guide. Students draw up the game of their dreams and then take a picture of what they drew from the Pixel Press Floors app. The glyphs (shapes) that students draw are magically transformed into game play objects. After glyphs have been created, students can apply a design to the element, test it, and play it. Within the app, students can create games with: Run and jump game play (Mario-style) Create with 14 creator glyphs: terrain, moving blocks, ladders, portals, monkey bars, power-ups, coins, super coins, falling blocks, spikes, exploding blocks, start and end positions, pits and fireballs, keys. Two original themes to get the creativity jump-started: “Save the Parents” and “Fiddleheads: Stones of Eden” Publishing and sharing in the Arcade Pixel Press Floors is a fantastic “maker space” element to add to your classroom. This app is perfect for prototyping ideas, design thinking (ideation and prototyping), teamwork and collaboration, and to build creativity. In designing games, students learn systems thinking, creative problem solving, art and aesthetics, writing and storytelling, and creates a motivation for further STEM exploration. There is so much to learn from digital games.  As a player, students learn to think strategically, persist through failure and experience epic wins that can translate to what they do and are willing to try out in real life. As a designer students learn systems thinking, creative problem solving, digital art and aesthetics, and storytelling and writing. Students love being able to bring their creations and ideas to life in the form of a game. Video game creation could be the key to unlocking the storytelling genius in your reluctant writers. It has been my experience that a student faced with a blank paper and a writing assignment can be daunting. Introduce the idea of designing their own game and suddenly a storyline pours forth. It is pretty neat to watch! Students can create games that help them build skills. Instead of simply playing those drill/skill games on other websites/apps, they can create their own! This is visual notes 3.0. Instead of simply practicing math facts, students can create a customized game to help them learn and remember those facts! This type of game is perfect for creating games to practice: math facts, spelling, vocabulary, foreign languages, letter recognition, geography, history facts, etc. Instead of passively playing games in their free time, students can create their own! The blend of the hand-drawn and technology is seamless and brilliant. Kids will have such fun creating their own games and bringing their imagination to life. Tips: Game Star Mechanic would be an outstanding place to start, here kids can learn the thinking process behind designing their own video games. Are you using Pixel Press Floors in your classroom? Leave a comment below and share the ways that you use it with students!

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History Pin

Posted by admin | Posted in Analyze, Apply, Evaluate, Geography, History, Middle/High School, Secondary Elementary, Teacher Resources, Understand (describe, explain), Web2.0, Websites | Posted on 02-10-2012

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What it is:  History Pin is a really neat website that lets students (and anyone) electronically “pin” historical pictures, videos, audio clips, and stories to a digital globe.  There are three main ways to use History Pin: exploring it, adding to it, or curating things on it.  History Pin has some great collections and tours that have already been created that can be used in the classroom.  Collections bring together content around a theme.  Students can explore collections or create one of their own.  With a Tour, students can go step-by-step through content, a story, explore a place or walk through time.

How to integrate History Pin into the classroom: History Pin is a neat place for students to learn about history.  They can see history through pictures, video and stories submitted by people around the world.  History Pin is also a fantastic place for students to demonstrate learning.  They can add pins, create collections or tours around their learning.  In many states in the US, students have standards that are related to learning about the state history.  In Colorado, this is true of our 4th grade students.  History pin is a great place for them to demonstrate their learning of their own state.  The best part?  This learning can be viewed and used by others all over the world.  Our students get really excited about sharing their learning when they become the “experts”.  History Pin lets them be the experts.  Way cool!

Depending on which Collections and Tours your students engage in, there are great opportunities for incorporating other subjects.  Our students enjoy comparing statistics from history with statistics of today.  They are really enjoying knowing how to use ratios these days!

I love the way that Geography is so ingrained in History Pin.  Students can easily see (and track) where history occurred in the world.  This helps students understand how movements, revolutions, immigration happen as a result of geography.

Tips: Be sure to check out the school channel on History Pin.

 

Leave a comment and tell us how you are using History Pin in your classroom.

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