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The Zimmer Twins

What it is: Who are the Zimmer Twins, you might ask?  Edgar and Eva Zimmer are 12 year old twins who appear normal but have developed psychic powers.  Strange things began to happen when the twins adopted a black cat named 13.  On the Zimmer Twins website, students can create their own cartoon movie endings to a story starter or create their own animated movie from scratch.  Students can create and edit movies solo or “Collab-o-write” and work together creating a collaborative movie.   Zimmer Twins runs well in Firefox, Internet Explorer, and Safari making it easy to get to and use in any classroom setting.  You will need Flash 8 (or higher) installed for the Zimmer Twins to work properly.   How to integrate Zimmer Twins into the classroom: Your students are going to love this site!  They can direct and produce their very own animated movies.  The easiest way to start using Zimmer Twins in the classroom, is to use it as a story starter.  Students can watch a “starter” video and finish the story however they would like.  The first time you introduce the site, it might be fun to complete a video as a class.  Then students can take over and create their own ending to a Zimmer Twins movie.  These video clips make excellent story starters for journal writing even if you can’t take the time to make it into an actual video.  To use as a story starter, show the beginning of the short animation to your students on an interactive whiteboard or projector, then let students take over on classroom computers, working together, or writing a journal entry.  After your students are familiar with the Zimmer Twins website, they can start a story from scratch.  Students could direct “screen plays” of their writing, as a way to publish their finished work.  Zimmer Twins would make an excellent alternative to the traditional book report.  Students could create a movie where the main character is being interviewed, the story is being summarized, or retold.  Students could also create movies about historical events, describing a science experiment or concept, in math as a story problem, to demonstrate understanding of character education or for vocabulary practice.  My students have really enjoyed creating movies to show what they have learned on any topic, it is always a sure winner!  Are you looking for new ways to engage your students? Why not create a Zimmer Twins original yourself to introduce a new topic.  If you are looking for more great ideas for using Zimmer Twins in your classroom, be sure to check out the lesson plans on the teacher page, there are some good ones. Tips: Students can create a movie on Zimmer Twins without registering; however, they will not be able to save their creation.  Creating an account requires an email address.  If this presents a problem in your classroom you can do a few things: 1. create a classroom account that every student logs into and saves their videos on.  Students will need to include their first name or a class number in the title of their video to differentiate it from others in the class.  2. Set up an account for each student using your email account.  You will have to check this email account to provide your students with their passwords. 3. Ask parents to set up accounts for their kids to use at school. Please leave a comment and share how you are using Zimmer Twins in your classroom.

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World Education Games: Registration Now Open!

Posted by admin | Posted in Character Education, Foreign Language, Geography, Interactive Whiteboard, Knowledge (remember), Language Arts, Math, Middle/High School, Primary Elementary, Science, Secondary Elementary, Spelling, Teacher Resources, Web2.0, Websites | Posted on 01-02-2013

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What it is:   Holy cow, I am SO excited!  Today registration is open for World Education Games!!  If your students have never participated with World Education Games (like World Math Day), this is the year.  They will thank you for including them in this fun world wide contest.  February 1st, that’s today, registration is open and the official warm-up training period for students begins.  On March 5h students can participate in World Literacy Day, March 6 is World Math Day, and March 7 is World Science Day.  March 22nd Global award presentations begin with the Official World Education Games Awards.  The World Education Games is an annual global online olympics to get students from age 4 to 18 excited about learning.  The fun comes in the friendly competition between countries as students compete to represent their country in the games.  There are 3 days of games focused on literacy, math and science.  The games are a great way to help students in speed, accuracy and general fluency in core computation, number and spelling skills.  World Science Day has been designed to encourage curiosity and excitement in science while helping them answer knowledge, application and reasoning questions.  Each game (a competition against other students from around the world) lasts just 1 minute.  Students can go head to head as often as they would like, but only the first 50 games are counted toward the competition point tally.  World Math Day was launched in 2007 and my students have taken part in this fun competition each year.  Since then, Literacy and Science day has been added to the games.  SO much fun!

How to integrate World Education Games into the classroom: World Education Games are such a fantastic way to encourage students to practice foundational skills.  In the past, I have hosted an “opening ceremonies” at my school and done it up like the Olympics with flags, songs, etc.  We go over what the World Education Games are and then make a big deal about the handing out of usernames/passwords (like lighting the torch) and then we kick off our training portion.  Students get excited about participating in this fun day and we get lots of “training” in before the big day.  On the actual day, we wear red, white and blue and play against kids from around the world.  This is great fun in a one-to-one setting or a computer lab where all students can participate simultaneously.  Don’t have that option?  Because the games are 1 minute long, students can play 5 games each on classroom computers in a rotation.

Since your students are competing against students from around the world, why not use the competition to practice using a map and identifying countries?  Since we have a one to one iPad program, we do this digitally with a Google Map.  Each time a student competed against a country, they would come up to the board and put a “pin” in the map.  Don’t have devices for each student? Use an interactive whiteboard or the paper map and actual pins on a class bulletin board, these options are just as fun!

Don’t forget closing ceremonies at the end of World Education Games.  Make up fun medals and give them out to top performers, hardest trainers, etc.  Think outside the box on these.  Not all kids are speedy in their fact recall…find a way to honor their participation and hard work…did they see huge improvement or growth? Honor those achievements!

The World Education Games are available for free on any internet-connected computer and as a Samsung Galaxy Tab 10 app.

Check out the Resource page for teacher and student guide, a world map, a poster, and for School-in-a-box information.

Tips: Schools participating in the World Education Games can also work toward giving other children the opportunity to start school.  World Education Games has partnered with UNICEF to make this happen.  During the games, host a fundraiser to purchase “School-in-a-Box” Each $236 donation is enough to send 80 kids to school!  What a great way to help kids understand what a privilege education is and model compassion and empathy for others.

Leave a comment and tell us how you are using World Education Games in your classroom.

Comments (1)

We love the World Education Games. One of the most exciting parts for the students is getting to play against other people around the world. I love the fact that the training seems to help them build skills quickly. I assign it as our homework and it becomes a rotation in the room for when kids finish work quickly. We do a Math-a-thon on World Math Day. It usually falls on our Early Release Day so we stay after school and allow the kids to keep on playing. We provide snacks and play motivational music. This way we can ensure students who might not have technology at home can complete the challenge. We also celebrate with awards for our students and recognize them at our school assembly. So far, it has been mostly our 4th and 5th graders competing, but this year I am trying to get everyone else on board.

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