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Mission U.S.

What it is: Mission U.S. is a brand new multimedia adventure game site (currently a preview site) that is set to officially launch September 21, 2010.  The site will feature interactive adventure games that are set throughout U.S. history.  The first game, Mission 1: For Crown or Colony, is available for play now.  In For Crown or Colony, student play Nat Wheeler, a 14 year old printer’s apprentice in 1770 Boston.  As students explore Boston 1770, they will encounter merchants, soldiers, sailors, poets, Patriots, and Loyalists.  The game helps students virtually experience the rising tensions of 1770 and ultimately asks them to choose where their loyalties lie.  The website is extremely classroom friendly, teachers can use the teacher tools to manage classrooms and track student progress.  The teacher page is incredible, on it you will find everything from models of instruction, to a synopsis of each stage of the game, to additional tips and resources, and a downloadable version of the game.  From the looks of the site there are more great adventures in history to come! How to integrate Mission US into your curriculum: Mission U.S. looks like it is going to be an amazing collection of adventure games that drop your students right in the middle of American history.  Students will really understand the history they are learning as they meet historical characters, learn about the conflicts of the day, and are asked to make decisions of loyalty.  A textbook just can’t provide this kind of up-close-and-personal experience with history.  Use the Mission U.S. game and resources to immerse your students in history.  Student progress can be tracked making it easy to use in the classroom as a center or in a lab setting. Tips: Students can even play the pennywhistle in the mini game, Pennywhistle hero. Please leave a comment and share how you are using Mission US  in your classroom! Jigsaw Planet Tech Rules/RUPThe beginning of the year is a time of new rules, policies, and procedures. Make it fun and memorable using interactive Jigsaw puzzles. This collection includes lesson plan (aligned to ISTE NETS), alternative lesson ideas, a Step-by-Step guide for creating interactive jigsaw puzzles, templates in both Keynote (09) and PowerPoint (97-2010), and a sample Responsible Use Policy. Grade Level: k-5 Requirements for lesson: *Internet Access *Computer with projector OR interactive whiteboard Price: $.99

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My Story Maker

Posted by admin | Posted in Fun & Games, Interactive book, Interactive Whiteboard, Language Arts, Primary Elementary, Secondary Elementary, web tools, Websites | Posted on 15-06-2009

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What it is:  My Story Maker is an amazing interactive website created for the Carnegie Libraries of Pittsburgh.  My Story Maker is an interactive story book where students are in charge of creating a story.  Students choose characters, and a genre and then begin telling a story.  The students create the story by dragging and dropping characters, objects, and backgrounds into their story.  The characters can have emotions and perform actions with the different objects and interact with each other.  As students drag different elements to the story book, a story is written for them based on what is happening in the pictures.  When they are finished, they have created an interactive book that they can read and share with friends.

How to integrate My Story Maker into the classroom:   My Story Maker is a fantastic interactive tool to get students creating a story.  What I love about this website is the way that it encourages students to create by first thinking about the elements of a story (who will it be about?, what kind of story will it be?, what happens first?, what happens next?).  This is a great tool to use to help students understand the importance of beginning, middle, and end, setting, supporting details, and dialogue.  My Story Maker would be fun to use to create a whole class story using an interactive whiteboard.  Students could take turns adding elements to the story and reading the story aloud.  As students create the class story, be sure to keep them thinking about the setting, plot, and characters.  My Story Maker can also be used individually on classroom computers or in a computer lab setting.  The written story will be very basic “Fox threw a ball to lion.”  Encourage students to embellish their stories with vivid verbs, adjectives, and adverbs.  When students are finished with their story they can download it, share it with others, preview it, or print it. 

 

Tips:  I learned about this site from Kevin Jarrett‘s excellent blog.  Check it out for great tips and inspiration for your classroom!

Leave a comment and tell us how you are using My Story Maker in your classroom.

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