Draw That Habitat

What it is: I am a fan of everything PBS does, recently I ran across this gem while looking for some activities that help students learn about habitats.  Draw that Habitat is SO much more engaging than most of the “match the animal to the correct habitat” lower level thinking “games” (if you can call them that) that are out there.  In Draw that Habitat, students are introduced to imaginary animals.  They are briefed on the animal and its needs and are then given drawing tools to create a habitat.  Each month a new imaginary animal is introduced. This month’s challenge is an animal called a Flarch.  During the activity students learn that a habitat is a place that an animal lives where they get food and water, find shelter, search for a mate, and raise babies.  Students are asked to think about how and where the imaginary animal gets food and water, where it keeps safe from weather and other animals, etc.  What I love about this activity is that it calls on student’s creativity and imaginations.  They are asked to come up with a solution for an imaginary animal and in the process learn about habitats, camouflage, and adaptation.  When students are finished with their habitat, they can share it with other students and view and rate the habitats that others have created.

How to integrate Draw That Habitat into the classroom: Draw that Habitat is a great little activity for primary students who are learning about habitats, camouflage, and adaptations. It is probably best to use Draw that Habitat after students have a general understanding of what a habitat is.  This is a place where they can solidify that understanding and expand on what they have learned by creating something new.  I like the abstract nature of the activity, they aren’t creating a habitat for a known, real animal; instead, students are coming up with new solutions based on some key information they are given.  This gives students a chance to think critically, problem solve, and use some creativity and imagination.

In a one to one setting where each student has access to a computer, each student can create a habitat for the month’s challenge.  When students are finished, have a class parade, where students walk through and view the different solutions that classmates came up with.  Students can explain why they made the choices they did and see what other solutions might work.

In a one or two computer classroom, students can visit Draw that Habitat as a learning center in small groups.  Students at the learning center can each contribute to the habitat.

If you don’t have access to computers for students to visit, create a class habitat using an interactive whiteboard or projector-connected computers.  Each student in the class can add to the habitat and describe how their contribution is important for the animal who lives in the habitat.

As an extension activity, students can write a story about the imaginary animal and its habitat.

This site is intended for younger students (early elementary), but don’t discount it’s usefulness in upper-grades.  I find that when drawing-coloring are involved, students of all ages get excited about it- I have had 6th graders jump on this site and have a great time creating a habitat (they were jealous the younger kids got to do the activity and they didn’t- reminding me once again that kids like opportunities to play and be creative!).

Tips: Students can save the habitat they create offline as a .jpg file.  Click the “save” button to download.

Please leave a comment and share how you are using Draw that Habitat in your classroom!

A Plethora of habitat websites and activities

This post is going to be formatted a little differently than most are-so fair warning. 🙂  I do a lot of digging for resources and tools for our inquiry block at Anastasis Academy.  I thought it might be about time I shared the love here!  If you find it useful, I may include some more of these kinds of posts periodically.

Right now our students are learning about how the world works.  They are inquiring into animal habitats and needs.

Websites:

  1. Draw a habitat– my favorite from PBS!
  2. Plant and Animal Habitats from BBC has students working with the Sarah Jane Adventures team to complete a habitat interactive activity where students match aliens with the best habitat based on clues about both creature and habitat.
  3. Learn about habitats with this virtual text from BBC.
  4. Create a butterfly habitat by adding and removing plants.
  5. Explore the Deep Sea habitat with this interactive from National Geographic.
  6. Explore the Antarctica habitat with National Geographic’s Critter Cam.
  7. Build an online habitat with Switch Zoo.
  8. Design a Habitat with ARKive education.
  9. The Great Habitat Match with the Magic School Bus Gang.
  10. Walk in the Forest helps students learn about layers of habitats in the forest.
  11. Animal Homes (this is a good one for kindergarten or younger).
  12. Frog habitats– students help a frog find a new home.
  13. e-Learning for kids habitat interactive.

Activities:

  • Remember cootie catchers? Or fortune tellers?  They are easily folded out of a regular 8.5×11″ piece of paper.  Students can use cootie catchers to show their knowledge, and quiz each other, about habitats.  Ask students to each choose a different habitat to create their cootie catcher about.  Each flap can have a different word that describes the habitat (for example: desert might say “dry”, “barren”, “extreme temperatures”, “low vegetation”).  The next flap can have a type of animal that lives in that type of habitat.  The last flap can include a fact about why that habitat is perfect for the animal.  To play with the cootie catcher, one student chooses a word and the other spells the word out while opening and closing the cootie catcher.  The first student chooses a new word and the second student spells the word out while manipulating the cootie catcher.  On the final turn, the student chooses a flap to be opened to reveal the fact.
  • Create a complete ecosystem: photosynthesis, rain, decomposition, life cycles  http://cranberrycorner.blogspot.com/2010/07/summer-fun-ecosystem-edition.html 

There are SO many fun ways to explore habitats and animals…if you have outdoor space at your school, send students outside to explore the habitats they walk right by every day.

Using Technology to Differentiate Instruction

|Kelly Tenkely|

One of the major benefits of using technology in the classroom is the ability to differentiate instruction to meet the needs of every student in every lesson. Just as every student grows and develops at different rates, they learn in different ways and at different speeds. Technology makes it possible to pace lessons appropriately for each student’s learning level and can be used to promote learning in the multiple intelligences.

Below you will find website suggestions that address the different learning styles in your classroom with the help of technology:

Verbal-Linguistic

These learners enjoy learning through speaking, writing, reading, and listening. In the classroom setting these students shine when given tasks such as taking notes, researching, listening, reading for information, and writing.

Websites to encourage learning for Verbal-Linguistic students:

1. http://wordle.net Allow students to express themselves creatively with words

2. http://ed.voicethread.com Capture student voices with audio, text, pictures, and video

3. http://zoho.com- A free online word processor, and presentation tool

4. http://gcast.com- Students can podcast (voice recording) online.

5. http://kerpoof.com – Students can create stories or mini-movies

6. http://www2.shidonni.com- Students create animated stories

7. http://tickatok.com Students can create stories and turn them into a book

8. http://pbskids.org/wordworld A world where words come alive

9. http://readwritethink.org 52 interactive activities related to reading, writing, and speaking

10. http://speakaboos.com Students can read stories online, record their own story and play literacy games

Logical-Mathematical

These learners love numbers, reasoning, and problem solving. These students enjoy measuring, calculating, and organizing data. In the classroom students will shine when given tasks such as collecting data, conducting experiments, solving problems, predicting, classifying, and sequencing.

Websites to encourage learning for Logical-Mathematical students:

1. http://zoho.com- Spreadsheet and data collection tools

2. http://ed.voicethread.com Capture a sequence of events in an experiment or during problem solving

3. http://emeraldisland.com A virtual world where students can experiment and problem solve

4. http://sciencecomics.uwe.ac.uk/index.php Comics about science experiments, and problem solving games

5. http://toytheater.com/index.php Math, reading, music and art puzzles

6. http://sciencemuseum.org.uk/launchpad/launchball- Logic puzzle games

7. http://mathplayground.com Students practice math skills and engage in logic games

8. http://mathtv.org Students watch a series of video word problems for math, watch a step-by-step video solution and work on follow up problems

9. http://iknowthat.com- Games that make students think: science, language arts, math, and thinking games

10. http://enlightenme.com/enlightenme/superthinkers A site the encourages critical thinking and problem solving

11. http://knowitall.org/hobbyshop A hobby shop full of logical-mathematical activities

12. http://mrsp.com- A storybook site that celebrates reading and books

Visual-Spatial

These learners learn best visually and organize their thinking spatially. They are drawn to information that is presented visually. These students love to illustrate projects, color-code, and create visuals for projects.

Websites to encourage learning for Visual-Spatial students:

1. http://kerpoof.com -Students can draw and create picture stories

2. http://www2.shidonni.com- Students create a character and illustrate a world

3. http://xtranormal.com- Students create and direct their own movies

4. http://knowitall.org/artopia Students interact with online painting, media arts, sculpture, and theater

5. http://doink.com Students can create animations to illustrate a concept or story

6. http://eyeplorer.com- Shows information visually on a color wheel to help students discover relations in any topic

7. http://flickr.com A picture sharing website

8. http://picnik.com – Edit photos add effects, fonts, shapes, and frames

9. http://arkive.org Students can view photos of thousands of animals

10. http://animoto.com/business/education Create videos with pictures

11. http://glogster.com/edu Create online posters to visually display knowledge

Bodily-Kinesthetic

These learners benefit from physical activity, hands-on tasks, and constructing things. These students are able to express ideas through movement. They like to act, manipulate objects, operate the mouse, take pictures, and be involved physically in a project.

Websites to encourage learning for Bodily-Kinesthetic students:

1. http://play.ekoloko.com- A virtual world that taps into mouse manipulation, typing, and manipulating objects on the screen

2. http://emeraldisland.com- A virtual world that requires mouse manipulation, typing, and manipulating objects on the screen

3. http://secretbuilders.com An enchanting virtual world where students can interact with historical figures

4. http://arsights.com Augmented reality site that lets students manipulate Google Earth objects by using a web cam and print out. As students move the paper, the virtual model on the screen adjusts accordingly

5. http://ge.ecomagination.com/smartgrid Another augmented reality site that shows students a digital hologram of smart grid technology

Musical/Rhythmic

These learners learn best through auditory experiences. They enjoy making songs, rhythms, and patterns. These students will appreciate displaying knowledge with audio and video recorders.

Websites to encourage learning for Musical/Rhythmic students:

1. http://gcast.com- Students can create podcasts

2. http://toytheater.com Students interact with music, sounds, and patterns

3. http://viddler.com Record video with a webcam

4. http://playmusic.org Students explore and interact with music

5. http://kids.audible.com Download and listen to audiobooks

6. http://capzles.com Create timelines with audio and video

Interpersonal

These learners enjoy interacting with other students. They enjoy discussions, cooperative work, and social activities. These students will love web 2.0 tools that allow them to interact with others on projects.

Websites to encourage learning for Interpersonal students:

1. http://play.ekoloko.com- A virtual world that allows students to interact and work on solving problems together

2. http://emeraldisland.com- A virtual world that encourages students interaction for the common goal of saving Emerald Island from PiRats who want to take over the green world.

3. http://secretbuilders.com An enchanting virtual world where students can interact with historical figures

4. http:tutpup.com A site that lets students practice spelling, and math facts against other students from around the world in real time

5. http://ed.voicethread.com Students can use Voicethread to complete projects together. It also provides the ability for students to interact and comment on other student’s Voicethread projects.

6. http://twitter.com Create a personal learning community within your classroom, encourage students to share learning experiences and new information.

7. http://glogster.com/edu A web 2.0 tool that allows students to create together and comment on other students Glogs.

8. http://www2.shidonni.com Students create an imaginary world and interact with other classmates virtually. They can create worlds and stories together.

9. http://think.com Students can work on projects together, interact with other students and view other student’s learning space

Intrapersonal

These learners learn best through meta-cognitive practices. They enjoy thinking about their thinking and reflecting on learning. Allow these students to think about what they are learning with reflective tools such as blogs and wikis that can be shared with others later.

Websites to encourage learning for Intrapersonal students:

1. http://think.com Students can blog about their learning

2. http://wetpaint.com A wiki where students can reflect on their learning

3. http://pbwiki.com A wiki where students can create and reflect on their learning

4. http://eyeplorer.com- Students can search a topic of interest and take notes about their learning right within the Eyeplorer website 5. http://kerpoof.com Students can record and think about learning through story creation

Naturalist

These learners learn from interactions with the environment they enjoy field trips that involve observation of the world around them. These students will enjoy activities that incorporate nature.

Websites to encourage learning for Naturalist students:

1. http://earth.google.com- Students can explore the earth with satellite imagery, maps, terrain, and 3D buildings.

2. http://google.com/sky- Students can explore the universe including the solar system, constellations, galaxies, and the moon.

3. http://kbears.com Students explore nature, animals, and the earth through a fun interface.

4. http://arkive.org Students learn about thousands of animals and their habitats

5. http://switcharoozoo.com Students create animals, build habitats and learn about wildlife

6. http://play.ekoloko.com- A virtual world that puts students in charge of their own environment

7. http://emeraldisland.com- A virtual world that encourages students interaction with a virtual environment where they keep the planet green.

8. http://nationalzoo.si.edu Students can view live video of animals, view photo galleries, and visit exhibits

9. http://wdl.org/en Students can take a virtual field trip around the world and through time

10. http://vistazoo.com Students can create virtual tours of the world by combining pictures, video, audio, and objects in 3-D

The multiple intelligences can be met and enhanced through the use of technology. Many technologies overlap and address several of the intelligences at once. With a little creativity and planning, you can create rich lessons that will meet your student’s needs and let them learn at their own pace and level.

 

Kelly Tenkely is the founder and administrator of blended learning school, Anastasis Academy in Colorado. Learn more about blended learning at the 5Sigma Education Conference.

Originally posted at The Apple

BBC Science Clips

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What it is: The BBC has excellent educational games, activities, and resources.  The BBC Science Clips are a collection of science related activities and games for students who are 5 to 11 years old.  Students can grow virtual plants, experiment with pushes and pulls, hearing and sound, forces and movement, electricity, rocks and soils, simple machines, light, solids and liquids, friction, habitats, life cycles, changing states of matter, reversible and irreversible changes, forces, and much more.  The site is organized well, by age group, and has several activities at each level.  

How to integrate BBC Science Clips into the classroom: BBC Science Clips has a little of everything science.  It is sure to have some great interactives that correspond to your science curriculum.  Each of the interactives is high quality and lets students experiment with new concepts that they are learning.  The activities are short enough to be used as a science center on classroom computers where a few students complete the interactive as part of a rotation.  The activities can also be used for whole class demonstration and experimentation using an interactive whiteboard or projector connected computer.  If you use the interactives with the whole class, have the scientists who are observing take down some observational notes in a special science journal.  Often, real life experiments can be too quick moving for young students to write or draw observations as they are happening.  This site lets them work on those observational skills at their own pace.  This is also great for those experiments that may take too long to observe in a classroom setting.  Each activity includes a short online quiz that students can go through to check understanding.  The quiz can be read independently or students can click on the speakers to have the quiz read to them.  This is a great feature for struggling or non-independent readers.   A “what’s next” button at the bottom of each activity encourages students to keep exploring.  Students can self level by choosing an activity that is a little easier, harder, or the same.

Tips: Check out the resources for teachers page.  Here you will find online and offline lesson plans related to the activities, an accompanying worksheet, activity and quiz.

Please leave a comment and share how you are using BBC Science Clips in your classroom.