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iPad Curriculum

http://www.flickr.com/photos/3gstore/4745626595/ I must be crazy, that is the only explanation I have for starting yet another blog!  iPad Curriculum is a new blog I am starting today where I will post app and web app reviews, highlight educational tools that work seamlessly on the iPad/iPod Touch/iPhone,...

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Pixel Press Floors: draw a video game on paper, snap a picture and play it!

Posted by admin | Posted in Art, Create, Foreign Language, Fun & Games, Geography, Government, History, iPod, Knowledge (remember), Language Arts, Math, Middle/High School, Phonics, Primary Elementary, Science, Secondary Elementary, Social Studies, Spelling, Teacher Resources, Technology, Understand (describe, explain), web tools, Websites | Posted on 18-06-2014

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What it is: Pixel Press Floors is a seriously magical (currently free) app that brings a child’s imagination to life. With the Pixel Press Floors creation platform, students can literally dream up and draw their own video game without any coding. Students draw their ideas out on paper, and the Floors app turns the drawing into an actual video game that can be played. Print out the special paper so that the app can recognize the shapes “glyphs” that are drawn, or use the in app drawing tools. The drawing is instantly turned into a game that can be tested, designed, played, and even published to the “Arcade” where others can play it.

How to integrate Pixel Press Floors into learning: The first step of creation is to download the Pixel Press Floors app on the iPad. Next, go to projectpixelpress.com to download and print the free sketch guide. Students draw up the game of their dreams and then take a picture of what they drew from the Pixel Press Floors app.

The glyphs (shapes) that students draw are magically transformed into game play objects. After glyphs have been created, students can apply a design to the element, test it, and play it. Within the app, students can create games with:

  • Run and jump game play (Mario-style)
  • Create with 14 creator glyphs: terrain, moving blocks, ladders, portals, monkey bars, power-ups, coins, super coins, falling blocks, spikes, exploding blocks, start and end positions, pits and fireballs, keys.
  • Two original themes to get the creativity jump-started: “Save the Parents” and “Fiddleheads: Stones of Eden”
  • Publishing and sharing in the Arcade

Pixel Press Floors is a fantastic “maker space” element to add to your classroom. This app is perfect for prototyping ideas, design thinking (ideation and prototyping), teamwork and collaboration, and to build creativity. In designing games, students learn systems thinking, creative problem solving, art and aesthetics, writing and storytelling, and creates a motivation for further STEM exploration.

There is so much to learn from digital games.  As a player, students learn to think strategically, persist through failure and experience epic wins that can translate to what they do and are willing to try out in real life. As a designer students learn systems thinking, creative problem solving, digital art and aesthetics, and storytelling and writing. Students love being able to bring their creations and ideas to life in the form of a game. Video game creation could be the key to unlocking the storytelling genius in your reluctant writers. It has been my experience that a student faced with a blank paper and a writing assignment can be daunting. Introduce the idea of designing their own game and suddenly a storyline pours forth. It is pretty neat to watch!

Draw your own video games- no coding necessary! Draw your own video games- no coding necessary! Draw your own video games- no coding necessary! Draw your own video games- no coding necessary!

Students can create games that help them build skills. Instead of simply playing those drill/skill games on other websites/apps, they can create their own! This is visual notes 3.0. Instead of simply practicing math facts, students can create a customized game to help them learn and remember those facts! This type of game is perfect for creating games to practice: math facts, spelling, vocabulary, foreign languages, letter recognition, geography, history facts, etc.

Instead of passively playing games in their free time, students can create their own! The blend of the hand-drawn and technology is seamless and brilliant. Kids will have such fun creating their own games and bringing their imagination to life.

Tips: Game Star Mechanic would be an outstanding place to start, here kids can learn the thinking process behind designing their own video games.

Are you using Pixel Press Floors in your classroom? Leave a comment below and share the ways that you use it with students!

Rodan + Fields Consultant

Sphero: the coolest robot around

Posted by admin | Posted in Analyze, Anastasis Academy, Apply, Evaluate, iPod, Math, Middle/High School, Primary Elementary, Science, Secondary Elementary, Teacher Resources, Technology, Understand (describe, explain) | Posted on 14-04-2014

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Sphero- coolest robot ever

This week, the wonderful people at Orbotix sent me a Sphero to try out and play with. HOLY COW, I haven’t had so much fun with a new toy in a long time. The better part of today was spent learning about the Sphero and stealthily “driving” it into classrooms (much to the delight of kids). Sphero is a robotic ball that gets controlled by iPhone, iPad, or android device. I had it rolling all over school this morning…I only wish I had thought ahead to record student reactions (I was using my iPhone to control it and didn’t think about video and pictures). I had so much fun with it, that I brought it home to play and learn some more. It is equally loved by my dogs! ;)

Sphero seems like a simple concept, a ball that can be controlled via tablet or phone. Even though the concept is simple, I have to admit, I’m pretty floored by the way that this little ball moves around effortlessly as if by magic. We have a hallway in our school that includes an incline and it rolled up it without any trouble, like a champ! It is SO much more than a fun rolley ball. There are a slew of apps that interact with the Sphero making it ultra fun and educational. The majority of apps available are totally free to download. There are a few that cost $0.99. Apps include:

  • Sphero Nyan Cat Space Party- Even if you have no idea what Nyan cat is, your students will. They will think it is awesome.
  • Sphero Dark Nebula Episode One- A labyrinth game for the 21st century.
  • Sphero Dark Nebula Episode Two- Defeat obstacles and enemies using your Sphero.
  • Sphero- the app I played with all day. This app drives Sphero and teaches it (and you) new tricks with basics of coding.
  • GoGo Mongo- Designed to teach toddlers and primary students healthy eating habits.
  • Sphero Exile- Arcade-like space-fighter game. But with real life actions!
  • Sphero Draw N’ Drive- Use your finger on the tablet or phone to draw a shape or path and watch Sphero follow it.
  • Sphero MacroLab (great for education!)- Learn basics of programming by arranging simple commands and settings in any combination. Save favorite programs and share them with friends.
  • Sphero TAG- A great tag game when you have access to more than one Sphero.
  • Zombie Roller- A zombie app. Need I say more?
  • Sphero Lights- Basically the coolest night-light ever. Keep the Sphero lit even when charging.
  • Last Fish- Try surviving as a fish in toxic water filled with goo and shadow fish. The goal: survive.
  • Sphero Macro Draw- Draw using your Sphero robot.
  • DJ Sphero- Go ahead and be a party rock star with Sphero. Load tracks from your iPad/iPhone music library . Cross fade between songs and speed up or slow down music by spinning your sphere robot. Basically you will be the star of the lunch room.
  • Astro Ball- An arcade-syle 3D flight simulator.
  • Sphero Golf- I played this one as soon as I got home. Create a physical golf course and then virtually control Sphero to make it into the holes that you create. Hit Sphero with either a flick of the finger, or (for more fun) by swinging your arms while holding your tablet/phone.
  • Sphero Cam- Currently Android only. Use the built-in camera on Android to record video with Sphero.
  • orbBasic for Sphero- This is a great app for learning and practicing program. Students can execute basic programs and create and prototype autonomous behaviors for their Sphero robot.
  • Sphero H2O- For real, this robot can be played with IN water!! This is a game for a summer pool party.
  • Etch-o-matic- 21st century toy makes drawings like it is 1965. LOVE this app! Brings me right back to about 1987 when I sat in the back seat of the Jetta on the way to Grandmas. Just like an etch-a-sketch, only better.
  • Sphero Snake- Classic Snake game brought to life.
  • Disc Groove- Control your Sphero to avoid being hit by “flying meteors”
  • Doodle Grub- A new twist on the classic Snake game. Lots of fun.
  • Sphero Pet- Wishing you had a class pet? Sphero fits the bill well without being overwhelming. Kids can teach it to shake, flip and move in any direction.
  • Pass the Sphero- A game of dare for multiple players where Sphero becomes a ticking time-bomb. Lots of fun when there is lots of snow and recess has to occur inside.
  • Sphero Measuring Tape (AWESOME, measuring our Anastasis Academy garden!) Virtual measuring tape. Amazingly accurate. Our kids have been learning Area/Perimeter and using the Anastasis Academy garden as a learning space. Sphero helped verify their calculations.
  • Sharky the Beaver- Sphero turns into an augmented reality beaver that you can interact with.
  • Sphero ColorGrab- A multiplayer tabletop game. Sphero flashes colors and you have to pick him up at the right time to earn points. Best indoor recess ever!
  • Sphero Chromo- Like an old-school Simon game for this little robot. Makes me a little nostalgic for my childhood. :)
  • The Rolling Dead- an augmented reality game featuring zombies. Not sure how it gets better than using Sphero as a fireball to shoot virtual zombies. Anastasis Academy backs to a cemetery where the teachers walk/jog after school. I’m pretty sure the Rolling Dead/Sphero combo will be a welcome addition to our exercise.

The Sphero apps the are available to download range from just plain fun, to serious learning capability and augmented reality. There are so many possibilities with this little robot and, it seems, that the apps and abilities of this little robot will only continue to grow. This robot is resilient. It can stand up to dogs, water, outdoors, hills, etc. Truly so magical and amazing!

Shiba Inu playing with Sphero Robot

Shiba Inu playing with Sphero Robot

Shiba Inu playing with Sphero Robot

Shiba Inu playing with Sphero Robot

I dig technology that effortlessly blends real world with imagination and technology. Sphero definitely fits this bill in ways that I haven’t seen before. I’m excited to dig into Sphero Education to try out the STEM lessons that can be used with Sphero with students. I’ll be sure to blog our progress through them! Stay tuned.

 

Addison Tales: Ignite Your Student’s Imagination

Posted by admin | Posted in Art, Create, Evaluate, Interactive book, Interactive Whiteboard, iPod, Language Arts, Primary Elementary, Secondary Elementary, Web2.0, Websites | Posted on 17-10-2013

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Addison Tales: Activate your student's imagination in descriptive writing

What it is: Addison Tales is an interesting interactive site that asks your students to contribute content.  This ongoing competition challenges students to invent an imaginative story character for Addison’s Tales.  When students visit the site, they will be introduced to Mr. Cornelius Addison.  If students click on the sparkly stars, they can visit the story’s characters.  When students click on Mr. Cornelius Addison, they will be taken to a story called “The Dream”.  The story is about Mack’s wild and imaginative store where he sells characters.  The story urges students to add characters to the store and then to “trap” their characters inside finished stories so that they don’t just remain figments of the imagination.  When students create their own characters, they make them “real” like the solid characters in the cottage that can be discovered inside the apps that are available from Addison tales in the app store.  The challenge is for students to write and draw interesting characters.

How to integrate Addison Tales into your classroom:  I think the way that Addison Tales combines technology, writing, drawing, story and imagination is brilliant!  Read “The Dream” with your students using classroom computers, an interactive whiteboard or projector-connected computer.  For those of you with iPads in the classroom, “The Dream” is also available as a free app.  After reading the story, talk about the types of characters described in “The Dream.”  This is a great way to get your students thinking about description and imagery!  Ask students to write down the adjectives and descriptive words that they remember from the story.  Students can choose a character from the story to draw.  For a fun class activity, invite students to all draw the same character and see what similarities and differences exist between student drawings.  (This can lead to some fun discussion about artistic license!) 

After students try their hand at describing characters from the story, they can work on creating their own character.  Students should think carefully about word choice and imagery.  Through December (2013) Addison Tales is running a competition where students can submit their characters.  Each week, Mr. Addison will frame a select number of characters on his wall with the artist’s nickname, country and character name for everyone to see.  At the end of the month, one of the most curious of the characters submitted will be turned into a plush toy and sent to the lucky artist.  Pretty great reward!

Tips: The contest portion runs every month through the end of December.  Even without the contest, the site offers a great way to introduce your kids to descriptive writing and imagery!

What do you think of Addison Tales?  How do you plan to use it in your classroom?

Fluency Finder App: Updated with new features!

Posted by admin | Posted in Classroom Management, Interactive book, iPod, Knowledge (remember), Language Arts, Middle/High School, Primary Elementary, Secondary Elementary, Teacher Resources, Understand (describe, explain), Websites | Posted on 21-08-2013

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Normally I post all of my app posts at my other blog, iPad Curriculum.  Because iDevices are becoming SO common place as a technology in the classroom, I’m going to start posting them here as well.  If you just want apps, head over to iPad Curriculum and you can search apps only!  Just like iLearn Technology, you can search any app by Bloom’s Taxonomy level.  All of the websites I share on iLearn Technology are completely FREE, the apps I review tend to be a mix of free and paid apps.  At the bottom of each post, I share the cost of the app.


Screen Shot 2013-03-04 at 2.29.31 PMFluency Finder

What it is: In the US it is back to school time!  I love these first days of school when you get to meet a new group of students and uncover their passions, strengths and weaknesses.  Fluency is one of those measures that is great to have from the beginning of the year because it means that we as teachers are armed with the background knowledge to help build reading confidence in students.   You can easily find and track fluency rates so that you have more time to help students strengthen reading skills and find books that are confidence-building and enjoyable for them.  I have written about Fluency Finder before (here), but I’m writing about it again because they have just come out with some great new features worth another mention!  Fluency Finder now has a data-sharing email function so that you can share fluency results with all stakeholders easily.  Comprehension questions have been built-in so now you have a one-step fluency and reading comprehension assessment.  Very handy!  Reading passages are being updated with a snapshot list so that you can quickly compare passages.  32 brand new passages are also being added from literary classics for 1st-8th grade reading levels.

 

I like Fluency Finder because of the way that it instantly calculates results and then stores them in your Student Record for instant access.  Really handy when you are in the library with students and want to quickly remind yourself of their current fluency levels to assist them in selecting the perfect, not-to-hard-book that will keep them reading with enjoyment.

How to integrate Fluency Finder app into the classroom:

Fluency Finder makes it simple to assess reading fluency in 1st-8th grade reading levels.  To get started:

  • Add students to the app
  • Select an appropriate grade level passage for the student to read
  • Print the passage from the www.fluencyfinder.com website (students could also read from their own iDevice or computer if you want to save paper)
  • Begin assessment, start the app timer as the student begins reading
  • Student will read from printed passage as you follow on your iDevice marking any mistakes
  • Tap the (+) button when student makes a reading mistake
  • Tap the (-) button if the student self-corrects a mistake
  • End the timer when the student finishes
  • Tap the “finish assessment” button to instantly see results

Now instead of focusing so much on keeping track of the fluency and score, you can focus on what actually matters: listening for fluency, comprehension and expression.

Being a paperless school, we are LOVING this option for helping students choose books that are at a level that is “just right.”  It gives us the opportunity to help students hunt down the perfect amount of challenge and really focus on a story they can love.  We are all about encouraging an absolute love of reading!

Screen Shot 2013-03-04 at 2.29.58 PM

Tips: Target Fluency Rates

First Grade: 60-70 wpm

Second Grade: 80-95 wpm

Third Grade: 100-120 wpm

Fourth Grade: 120-135 wpm

Fifth Grade: 130-145 wpm

Sixth Grade: 140-150 wpm

Seventh Grade: 150-160 wpm

Eighth Grade 160-175 wpm

Cost$6.99 (iTunes link)

Compatible with: iPhone, iPod Touch, and iPad. Requires iOS 4.3 or later

Leave a comment and tell us how you are using  Fluency Finder in your classroom.

Send Anywhere- share files between mobile and non-mobile devices

Posted by admin | Posted in Anastasis Academy, Classroom Management, collaboration, Download, iPod, Middle/High School, Primary Elementary, Secondary Elementary, Teacher Resources, web tools, Web2.0 | Posted on 13-06-2013

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Send Anywhere- iLearn Technology

What it is: Send anywhere is a super handy app for iDevices (iPhone, iPod Touch, iPad) or Android devices.  With it, you can share photos, videos, contacts or any other file easily with other iPhone/iPad, Android, or website.  There is no user account to create, simply enter the one-time key that you are given to receive the files.  With Send Anywhere you select the file, photo or video, contact, etc.  Next you can choose to generate a QR code that can be scanned, share a key for receiving files using text message or email, or scan for devices that are nearby.  You can also choose to upload the file to a server where multiple users can then download the file for a set amount of time.  The receiver of the file can either enter a one-time key code, scan the QR code on your device, make their device discoverable or go to the http://send-web.com website on a computer web browser to receive the file.

How to integrate Send Anywhere into the classroom:  Send Anywhere is a great way to share files quickly with students or colleagues.  This is also an easy way for students to share their work with each other or with you.  Because it doesn’t require a login, it is ideal for young students who may not have an email address to send you their work.  Send Anywhere is super versatile.  Even if your students aren’t all using the same devices, you can share files seamlessly using one of the Send Anywhere options.

Often at Anastasis, our students bring their devices on field trips for note taking and photos.  When they return to school, they are always excited to share what they collected on the field trip.  Often one student gets the perfect shot that others in the class would like shared.  With Send Anywhere, this transaction could happen quickly without the student with the picture spending a lot of time transferring it to the other devices.  On other occasions, we ask students to leave their iPads at school and a teacher acts as moment capturer.  When students get back to school to reflect, the teacher is able to quickly share the learning evidences for students to include in reflection blog posts or projects.

Did you create a file that you would like to share with students? Use Share Anywhere to distribute digital rubrics, syllabi, instructions, etc.  Students can quickly enter a keycode and access anything they need.  Send Anywhere could also be a great way for students to “turn in” their digital work.  Again, this is a fantastic option for students that don’t have their own email address to send from.

Our students create portfolios that they share at our end of the year Storyline (essentially a celebration of all the growth that has happened over the year), we invite families to come join this celebration.  So often, parents want a copy of their children’s digital work.  On the display that students create, they could share the Share Anywhere key code, or QR code.  This would also work for identity day presentations, science fairs, etc.  Work and research can be shared through Share Anywhere.

Tips: Share Anywhere is a fabulous invention.  I’ve long wished for AirDrop on the iPad to share files quickly between my own devices.  This isn’t currently available but is being released in iOS7.  Until then, Share Anywhere is the perfect solution.  For the long-term, Share Anywhere is a great option when you have a variety of device types.

Price: Free

Device: iPhone, iPod Touch, iPad

Requirements: iOS 5.0 or later

 

8 alternatives to Google Reader

Posted by admin | Posted in Blogs, For Teachers, professional development, Teacher Resources, web tools, Web2.0 | Posted on 12-06-2013

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8 alternatives to Google Reader

I’ve been in mourning over Google’s decision to shut down Reader.  MOURNING.  Honestly, I love having a centralized location for all of my favorite blogs.  It is like my own customized newspaper delivered each morning.  I’ve been using Google Reader since about 2007, and in that time I’ve amassed an enormous collection of favorites.  Whenever I find something I want to remember or be able to go back and read, I Tweet it out and then immediately favorite it.  I can’t tell you how often I go to my Reader when I’m remembering something great that I favorited that I want to revisit or share.  Daily.

Google Reader is closing the door on July 1st.  I’ve been trying to pretend that this day isn’t coming.  Denial won’t stop it.  Today I decided to settle in and start going through my favorites to save them to my Pinterest boards.  I’ve found some great alternatives for Google Reader, but I have yet to find one that transfers both current RSS feeds and favorites.  I talked to Feedly on Twitter and they said that they are working on it.  I haven’t seen this feature added yet.  Not willing to lose all of those favorites, I’m going through the painstaking process of saving them elsewhere.  On the upside: I’m being reminded of the brilliance I’m surrounded by online.

If you are looking for a replacement RSS feed reader (say for your favorite blog…*ahem*) here are some great alternatives.

1. The Old Reader is in beta, it was built to be a replacement for Google Reader.  It looks a whole lot like the Google Reader you know and love.  For those super geeks (own it!) you can even use the same keyboard shortcuts.  This option is free but is currently browser-based only…no mobile apps yet.  Alas, that is where I do the majority of my reading.

2. Feedly is a good RSS reader alternative.  In addition to collecting your RSS feeds for you, it has a news suggestion algorithm that will suggest other articles that you will probably find interesting.  Great unless you have a reader like I do…then it becomes an endless rabbit hole that is hard to walk away from.  Feedly also has a great social aspect that makes it easy to share with friends and post to social networks.  With Feedly you can choose what type of layout you prefer. You can easily transfer all of your current subscriptions from Google Reader to Feedly.  Feedly comes as browser extension and mobile app.

3.  News Blur is similar to Google Reader, you can share articles, save for future reading, star them or start your own daily “burblog” of news stories that you want to share with others.  It comes in mobile app format.  Now the bad news: free accounts are capped at 64 blogs and 10 stories at a time (this would never do for me). Premium users pay $24 a year to subscribe to as many sites as they want.  The worse news: currently they aren’t allowing free users to sign up.  Dang. It.

4. Pulse lets you keep up on the blogs that you subscribe to, but it primarily recommends stories it thinks you will enjoy.  Pulse looks a little more like Feedly and will also let you import your Google Reader feed (mobile version only).  Articles can be saved, shared, browsed, sorted by category.

5. NetVibes is a RSS reader and a social aggregation service.  Basic accounts are free which will do what you need to follow your feeds.  You can add widgets like weather, Twitter, and top news stories to your NetVibe dashboard.  The bad news: there aren’t any mobile apps.

6. Feed Demon is not only an RSS reader, it also lets you set up keywords to be alerted about.  If a keyword appears in a feed (whether you subscribe to it or not) it will apear in your feed.  It also lets you subscribe to podcasts, it automatically stores them in a directory and makes it easy to save them to a mobile device.

7. Flipboard recommends feeds but also lets you subscribe to RSS feeds.  The layout is beautiful and looks like a magazine.  You can also add your social networks including Facebook, Twitter and Instagram.  It brings your online life together in one place.  Favorites can be saved. Flipboard is available for the iPad, iPhone, Android, Kindle Fire and Nook.

8. Feedbin makes it easy to subscribe to new feeds by domain or by feed url. You can import your current feeds using the OPML import feature.  You can organize all of your feeds by Tags. Just like Google Reader, Feedbin has great keyboard shortcuts that will help you get through your news efficiently.  Feedbin is not free, it currently costs $2/month.  The biggest benefit (and the reason this will most likely be my choice) you can connect Feedbin to the Reeder app!!  I currently use the Reeder app to read my Google Reader feeds.  I absolutely LOVE Reeder, It is such a beautiful way to read, save, share, etc. all of my RSS feeds.  Reeder is still working out a solution for July 1st.  In the mean time, it is available for free in the iTunes app store and you can connect it to Feedbin.  Reeder is working out the ability to connect it to other readers as well.

RSS feeds are a great way to bring professional development to your fingertips ever day.  Don’t let the demise of Google Reader stop you from learning!

Dragon Box: a game for students to learn algebra…secretly

Posted by admin | Posted in Analyze, Apply, Download, Evaluate, Interactive Whiteboard, iPod, Math, Middle/High School, Primary Elementary, Secondary Elementary, Software | Posted on 22-04-2013

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      Dragon Box

 

What it is: Dragon Box has got to be the most brilliant game for teaching a new concept I have seen in a LONG time.  I am SO impressed with this app, I can’t say enough about it!  This is a math game that teaches algebra without you really realizing that it is a math game teaching you algebra.  It feels more like a logic card game than anything else.  There are 200 puzzles that secretly teach kids to solve equations.  They unlock each level by figuring out how to balance an equation (you have to isolate the dragon on one side of the board in order for him to emerge). After each level, he grows a little until he is full-grown.  Students learn concepts such as elimination, fractions and isolating variables throughout the game.  This is the best math app I’ve seen. It is NOT a drill/skill type app. It is actually teaching students to think like mathematicians instead of just asking them to solve a bunch of problems.

How to integrate Dragon Box+ into the classroom: I cannot say enough about this app.  The way that it gets kids thinking is completely fantastic.  Students learn algebra and how to think like mathematicians without even realizing it.  The game gives minimal direction, and invites students to explore and try new things to isolate the dragon.  The best way to use this app in this classroom: just let students start playing with it!  I love that this app could be played by students as young as six years old successfully, but also used by high school students where they would get those “aha” moments of understanding how algebra works that they may have missed along the way.

Put your students in teams, or let them explore Dragon Box independently.  Dragon Box allows for multiple logins, so you could even use it as a classroom center rotation.

Because you can download Dragon Box on multiple device types, you could even use this on a classroom computer connected to an interactive whiteboard or a projector and take turns playing as a class.  There are plenty of levels for every child to participate multiple times.

Price: $5.99

Devices: Compatible with iPhone 3GS, iPhone 4, iPhone 4s, iPhone 5, iPod Touch (3rd-5th generation) and iPad. Requires iOS4.0 or later

Tips:  Dragon Box is also available on the Mac App Store, Google Play, PC shop, Amazon Appstore for Android, and Windows Store.  Even if you don’t have iDevices, your students can play with Dragon Box!

I’ve been nominated for a Bammy Award for Educational Blogger.  I’d appreciate your vote to help spread the word about iLearn Technology.  Vote here.  Thank you for your continued support!!

Leave a comment and tell us how you are using  Dragon Box in your classroom.

DIY: a maker site for kids

Posted by admin | Posted in Anastasis Academy, Art, Character Education, Create, iPod, Language Arts, Math, Middle/High School, Music, Primary Elementary, Science, Secondary Elementary, Teacher Resources, Web2.0, Websites | Posted on 08-03-2013

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What it is: I LOVE everything about this site.  It truly embodies everything I love about learning and technology.  DIY is an online club for kids to earn maker skills.  Kids (otherwise known as Makers) share their creations and work with a larger online community and collect patches for the skills they learn.  Each skill has a set of challenges that help kids learn different techniques and create something fantastic.  When a child completes a maker challenge, they can add photos and video to their online portfolio to show off their creation.  DIY is a website where kids get a public portfolio, an app that they can use to upload videos and pictures of their projects, makers can choose to do challenges to earn “Skills” badges, and a parent dashboard where teachers or parents can follow along on all activity.

Maker identities are always secure, children are asked to choose an animal and a nickname to help protect their privacy. Parents get access to see what their kids are posting online.

I love that this site encourages creativity, reflective portfolios and using technology constructively.  It is an outstanding balance of online and offline activity!

Screen Shot 2013-03-08 at 10.42.58 AM

How to integrate DIY into the classroom: At Anastasis, we strive to encourage a maker community.  We do have a 1:1 iPad environment.  For many, this equates to a technology rich environment (it is) where everything is done or consumed on a device.  I can think of nothing sadder than reducing learning to a device!  We most often use our technology to capture and share our learning.  DIY is a fantastic site that makes way for kids to be curious about the world around them, create something new and use technology to innovate.

DIY is a great place to help students discover the love and joy of being a learner and a creator.  It fosters a classroom culture of innovation and sharing of learning and accomplishment.  So many of the challenges incorporate learning that support standards and other learning that is “required” in the classroom.  These challenges would be great to take on as individual makers, in small groups of makers, or to tackle as a whole class.  Don’t think of DIY as an “extra” thing to add into your classroom routine.  Instead, look through the challenges through the lens of how it can enhance the learning objectives in your classroom.  Embrace the maker culture in your classroom and allow room for creativity and innovation.  The inquiry model of learning lends itself beautifully toward this.  DIY could be the catalyst to making the shift away from more traditional learning and into an inquiry based model.

Tips: Instead of assigning “traditional” homework (read: piles of worksheets), assign a challenge from the DIY site.  Better yet, let students choose their own challenge to tackle and make time in the classroom for them to share their creations and accomplishments.

Leave a comment and tell us how you are using  DIY in your classroom.

Fluency Finder: App

Posted by admin | Posted in Interactive book, iPod, Knowledge (remember), Language Arts, Middle/High School, Primary Elementary, Secondary Elementary, Teacher Resources | Posted on 04-03-2013

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Normally I post all of my app posts at my other blog, iPad Curriculum.  Because iDevices are becoming SO common place as a technology in the classroom, I’m going to start posting them here as well.  If you just want apps, head over to iPad Curriculum and you can search apps only!  Just like iLearn Technology, you can search any app by Bloom’s Taxonomy level.  All of the websites I share on iLearn Technology are completely FREE, the apps I review tend to be a mix of free and paid apps.  At the bottom of each post, I share the cost of the app.


Screen Shot 2013-03-04 at 2.29.31 PMFluency Finder

What it is: Fluency Finder is a fantastically handy app that I learned about from my friend @dkapuler.  David was kind enough to offer Team Anastasis some download codes so that we could try the app out with our students.  Any teacher who has ever done fluency tests knows that they can be a little bit of a pain.  Folders and folders of passages to store, stop watch, scribbled notes on the page as they read, calculator, and keeping track of it all in an orderly fashion to refer back to later.  I’m a huge fan of anything that can help minimize the paper I have to store and keep track of in my life.  Fluency Finder takes care of all of this!  Not only can you record results, you can also maintain records on a class full of students and share information.  You can easily find and track fluency rates so that you have more time to help students strengthen reading skills and find books that are confidence-building and enjoyable.

How to integrate Fluency Finder app into the classroom:

Fluency Finder makes it simple to assess reading fluency in 1st-8th grade reading levels.  To get started:

  • Add students to the app
  • Select an appropriate grade level passage for the student to read
  • Print the passage from the www.fluencyfinder.com website (students could also read from their own iDevice or computer if you want to save paper)
  • Begin assessment, start the app timer as the student begins reading
  • Student will read from printed passage as you follow on your iDevice marking any mistakes
  • Tap the (+) button when student makes a reading mistake
  • Tap the (-) button if the student self-corrects a mistake
  • End the timer when the student finishes
  • Tap the “finish assessment” button to instantly see results

Now instead of focusing so much on keeping track of the fluency and score, you can focus on what actually matters: listening for fluency, comprehension and expression.

Being a paperless school, we are LOVING this option for helping students choose books that are at a level that is “just right.”  It gives us the opportunity to help students hunt down the perfect amount of challenge and really focus on a story they can love.  We are all about encouraging an absolute love of reading!

Screen Shot 2013-03-04 at 2.29.58 PM

Tips: Target Fluency Rates

First Grade: 60-70 wpm

Second Grade: 80-95 wpm

Third Grade: 100-120 wpm

Fourth Grade: 120-135 wpm

Fifth Grade: 130-145 wpm

Sixth Grade: 140-150 wpm

Seventh Grade: 150-160 wpm

Eighth Grade 160-175 wpm

Cost: $6.99 (iTunes link)

Compatible with: iPhone, iPod Touch, and iPad. Requires iOS 4.3 or later

Leave a comment and tell us how you are using  Fluency Finder in your classroom.

Media 4 Math: Math in the News

Posted by admin | Posted in Analyze, Apply, Evaluate, Interactive Whiteboard, iPod, Math, Middle/High School, Secondary Elementary, Teacher Resources, Understand (describe, explain), video, Video Tutorials, Websites | Posted on 10-12-2012

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What it is: Media 4 Math: Math in the News helps students view current events through the “prism of mathematics.”  Every week features a new story that makes headlines and the underlying mathematical story gets extracted.  The Math in the News site is a little bit confusing to navigate at first (it isn’t really clear where to find each issue of Math in the News).  Scroll down to see an archive of stories.  Each entry has a Slideshare version of the presentation, a YouTube version or the Math in the News app version.  These presentations are full lessons with embedded background knowledge articles and videos, data  sets, current event explanations and a walk through of how to solve.

In addition to Math in the News, Media 4 Math also has Math Tutorials, Promethean Flipcharts, Powerpoint slideshows, Math Labs, Print Resources, a Video Gallery, Math Solvers and more.  I really like the Math Solvers, students can choose a problem type, input their own data and see a breakdown of how to solve the problem.  The Math Labs include PDF worksheets and YouTube Videos that lead them through real-math problem sets.

How to integrate Media 4 Math: Math in the News into the classroom: Media 4 Math: Math in the News is a fantastic way to help your students make the connection between the upper-level math they are learning and life. I’m fairly certain that every math teacher in history has heard “what are we ever going to use this for?”  This site helps students not only see that math is everywhere, but also walks them through how to think mathematically.  There are plenty of resources that walk students through common mathematical functions.  This site is a great supplement to any math curriculum!

With new content weekly, your curriculum will be fresh and relevant!  Share Math in the News using an interactive whiteboard or projector-connected computer, as a math center on classroom computers, individually with laptops or iPads, etc.   Flip your math class and have students explore a Math Tutorial to prepare them for the next day of learning.  Then they can test a few scenarios in Math Solvers and come up with their own explanation of the concept.  In class, students can work with you to solidify and practice the learning.

Tips: Sign up for the free weekly newsletter to have Math in the News delivered right to your inbox.  Do you have a classroom iPad?  Math in the News now has an app!

Leave a comment and tell us how you are using  Math in the News in your classroom.