Spent: Social Justice Simulation

What it is: I learned about Spent from my friend @ianchia last week on Twitter. Spent is a collaboration between McKinney and Urban Ministries of Durham to show students how the decisions they make affect their lives.  The Urban Ministries of Durham serves over 6,000 people every year.  Students have the opportunity to accept the Spent simulation and challenge to see if they can make it through a month of living expenses.  They have just lost their job, their savings are gone, they have lost their house, and they are down to their last thousand dollars.  Students must find a job, make decisions about housing, food, emergencies, and more as they try to survive one month on minimum wage.

How to integrate Spent into the classroom: Spent is a social justice game simulation that helps students understand the tough circumstances that so many face that have caused them to be homeless and in need of outside assistance.  The game uses scenarios that are true to life and shows students how each decision that they make has consequences.  Spent would be a great game for students to play in an economics or social studies class.  Students can play the game individually and come together at the end of the game to discuss how the decisions they made affected their ultimate outcome.  Which students made it to the end of the month and which failed?  What decision(s) led to that outcome?  If you don’t have the ability for students to play the game individually, play as a class using an interactive whiteboard or projector-connected computer.  Make decisions together as a class weighing the pros and cons of each decision as you go.

Extend this online game by moving to a place of action.  What can your students do to help those in need?  Can they hold a school fundraiser to donate to the Urban Ministries of Durham? Can they create compelling call to action videos and post them to YouTube?  Let your students be creative and come up with their own solutions for making an impact.

Tips: There are some great ethical scenarios in the simulation that should spark some interesting discussion and debate among students.

Please leave a comment and share how you are using Spent in your classroom!

Project Global Inform

What it is: Project Global Inform is an incredible movement bringing together education and a mission to do something about human rights.  Project Global Inform “is an in-school project where students use media to spread awareness about human rights violations. PGI came out of the idea that we too often “teach” our students about genocide and human rights violations, but never “do” anything about it. This project’s main objective is to create awareness about current human rights violations in our schools, communities, and abroad. Through the use of media and technology students have the power to make a difference.”  This is education and learning at it’s finest, it is a call to action and an invitation for students to do something important.  The project is made up of eight steps.  First, students learn about human rights issues through media and literature.  Next students form groups based on the humans rights issue they are passionate about.  Each group learns about the history of the human rights issue they chose including the current political stance, media, etc.  Students come up with an action plan for creating awareness.  Students use the action plan as the base for their project where they will choose a media outlet to spread awareness about the issue.  At the end of the campaign, students will collect data on the effectiveness of the campaign (based on website hits, video views, “likes” on Facebook, etc.).  Each team writes up a report detailing and reflecting on the project, success, and failures. Each student creates a video or slideshow (a kind of documentary) of their project.   This is an opportunity for your students to learn about humans rights issues and to get involved in an authentic way that has the potential to directly impact those suffering from human rights issues.

How to integrate Project Global Inform into your curriculum: Project Global Inform is an incredible resource and movement that get students involved in impacting their world in real and meaningful ways.  As a result of this project, your students will be more informed about humans rights issues, have a better understanding of social networking and how to virally spread a message, how to use media as a communication tool, how to track web 2.0 data and statistics, collaboration, and reflection.  This would make a great project for an ethics class, but could be used as a transdiciplinary project including literature, math, and technology (to name a few). Project Global Inform literally meets every single level of Blooms Taxonomy from knowledge and understanding to creating, apply, analyzing, and evaluating.

While the project appears to be focused on the middle school or high school age group, I think that it could be tailored to the elementary classroom.  For example, I had my students use Free Rice as the basis for a similar project.  They learned about hunger, created a video slideshow that we uploaded to YouTube and played on Free Rice to earn grains of rice.  If using Project Global Inform with younger students, choose a humans rights issue to study as a class.  Make sure the information you gather is age appropriate.  Students can create posters or pictures for a local coffee shop, create slideshow videos that they upload to YouTube, or hold an information day for the local community.  These are they type of projects that will make an impact on your students and the world.

If you decide to take part in Project Global Inform, make sure you let your local news organizations know about it.  They love covering stories of children impacting the world and it helps spread the message.  Here is our Free Rice story in the local paper.  I can’t tell you how this project transformed these two boys featured in the article. They became “celebrities” in the school and were so proud of their hard work.  Two average students became two of my top students after this project.  Give your students something important and meaningful to do, it makes a huge impact on them.

Tips: Even if you don’t have time for the full project, make sure to take the “Plus Two Pledge”.  As your students are learning about human rights violations have them sign the pledge to tell at least two people about what they have learned.  I told my two…hopefully more are reading this…who are you going to tell?

Please leave a comment and share how you are using Project Global Inform in  your classroom!

Hot Shot Business

What it is: The Disney website has a lot of engaging and fun content for kids, unfortunately, not all of it is educational.  Hot Shot Business is one of the better Disney games I have seen for the classroom.  It teaches kids about business and entrepreneurship through a fun simulation game.  Students are introduced to the idea of entrepreneurship and franchising by their virtual business hosts, Kate and Jack.  Kate and Jack offer advice and recommendations throughout the game.  The decisions that students will make throughout the game will have consequences that extend beyond profits and losses alone.  They will have to deal with environmental factors, as well as finding ways to provide jobs for members of the community.    Students can choose to start a pet spa, a candy factory, a comic shop, custom skateboard shop, professional landscaping, or a magic shop.  Kids are sure to find a business that they are interested in!  The entire game is narrated which is great for all levels of readers.  As students play the game, they will be exposed to the nuts and bolts of running their own business, they will have to make decisions about how to respond to market trends, how to respond to customer preferences, how to respond to fast breaking news reports that may affect their business,  and how to respond to ethical dilemmas.  Students even have access to a Hot Shot Business kit where they can download and print out business cards and fliers.

How to integrate Hot Shot Business into the classroom: Hot Shot Business was designed to meet national standards in both language arts and math, making it fit easily into any curriculum.  The ideal setup for Hot Shot Business is a few days in the computer lab for a 1-to-1 setting where each student can work individually on setting up their own store.  Game play could extend for several days depending on the unit that you are teaching.  The Disney site has some excellent lesson plans and suggestions for implementation, I highly recommend them.  I like the idea of connecting with entrepreneurs in the community during this unit so that as students are working through the game, they can get advice and recommendations from those who do it every day.

If you can’t make it happen in a computer lab setting over several days, choose a business to start as a class and make decisions as a team.  You can do this using an interactive whiteboard or projector connected computer.  In this scenario, students will have to discuss their decisions and reason with each other to decide on a course of action.

Hot Shot Business is a really well designed game, it would be a great addition for the 3rd-6th grade classroom.  I suspect that it ties into several of the curricula already being used in schools, I know that Treasures (MacMillan McGraw Hill) has units that it fits nicely into.  This is great hands on learning, a definite step up from Lemonade Stand. 🙂

Tips: This is a really great site, but I must warn you that it eats up the bandwidth!

Please leave a comment and share how you are using Hot Shot Business in your classroom.