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iPlay Math Games

What it is: iPlay Math Games is an outstanding collection of printable math games for grades k-12.  Math games can be searched by grade level or skill.  These math games are printable pdf files and can be played with common items (dice, cards, and other manipulatives).  iPlay Math Games helps students...

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Pixel Press Floors: draw a video game on paper, snap a picture and play it!

Posted by admin | Posted in Art, Create, Foreign Language, Fun & Games, Geography, Government, History, iPod, Knowledge (remember), Language Arts, Math, Middle/High School, Phonics, Primary Elementary, Science, Secondary Elementary, Social Studies, Spelling, Teacher Resources, Technology, Understand (describe, explain), web tools, Websites | Posted on 18-06-2014

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What it is: Pixel Press Floors is a seriously magical (currently free) app that brings a child’s imagination to life. With the Pixel Press Floors creation platform, students can literally dream up and draw their own video game without any coding. Students draw their ideas out on paper, and the Floors app turns the drawing into an actual video game that can be played. Print out the special paper so that the app can recognize the shapes “glyphs” that are drawn, or use the in app drawing tools. The drawing is instantly turned into a game that can be tested, designed, played, and even published to the “Arcade” where others can play it.

How to integrate Pixel Press Floors into learning: The first step of creation is to download the Pixel Press Floors app on the iPad. Next, go to projectpixelpress.com to download and print the free sketch guide. Students draw up the game of their dreams and then take a picture of what they drew from the Pixel Press Floors app.

The glyphs (shapes) that students draw are magically transformed into game play objects. After glyphs have been created, students can apply a design to the element, test it, and play it. Within the app, students can create games with:

  • Run and jump game play (Mario-style)
  • Create with 14 creator glyphs: terrain, moving blocks, ladders, portals, monkey bars, power-ups, coins, super coins, falling blocks, spikes, exploding blocks, start and end positions, pits and fireballs, keys.
  • Two original themes to get the creativity jump-started: “Save the Parents” and “Fiddleheads: Stones of Eden”
  • Publishing and sharing in the Arcade

Pixel Press Floors is a fantastic “maker space” element to add to your classroom. This app is perfect for prototyping ideas, design thinking (ideation and prototyping), teamwork and collaboration, and to build creativity. In designing games, students learn systems thinking, creative problem solving, art and aesthetics, writing and storytelling, and creates a motivation for further STEM exploration.

There is so much to learn from digital games.  As a player, students learn to think strategically, persist through failure and experience epic wins that can translate to what they do and are willing to try out in real life. As a designer students learn systems thinking, creative problem solving, digital art and aesthetics, and storytelling and writing. Students love being able to bring their creations and ideas to life in the form of a game. Video game creation could be the key to unlocking the storytelling genius in your reluctant writers. It has been my experience that a student faced with a blank paper and a writing assignment can be daunting. Introduce the idea of designing their own game and suddenly a storyline pours forth. It is pretty neat to watch!

Draw your own video games- no coding necessary! Draw your own video games- no coding necessary! Draw your own video games- no coding necessary! Draw your own video games- no coding necessary!

Students can create games that help them build skills. Instead of simply playing those drill/skill games on other websites/apps, they can create their own! This is visual notes 3.0. Instead of simply practicing math facts, students can create a customized game to help them learn and remember those facts! This type of game is perfect for creating games to practice: math facts, spelling, vocabulary, foreign languages, letter recognition, geography, history facts, etc.

Instead of passively playing games in their free time, students can create their own! The blend of the hand-drawn and technology is seamless and brilliant. Kids will have such fun creating their own games and bringing their imagination to life.

Tips: Game Star Mechanic would be an outstanding place to start, here kids can learn the thinking process behind designing their own video games.

Are you using Pixel Press Floors in your classroom? Leave a comment below and share the ways that you use it with students!

Rodan + Fields Consultant

Sphero: the coolest robot around

Posted by admin | Posted in Analyze, Anastasis Academy, Apply, Evaluate, iPod, Math, Middle/High School, Primary Elementary, Science, Secondary Elementary, Teacher Resources, Technology, Understand (describe, explain) | Posted on 14-04-2014

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Sphero- coolest robot ever

This week, the wonderful people at Orbotix sent me a Sphero to try out and play with. HOLY COW, I haven’t had so much fun with a new toy in a long time. The better part of today was spent learning about the Sphero and stealthily “driving” it into classrooms (much to the delight of kids). Sphero is a robotic ball that gets controlled by iPhone, iPad, or android device. I had it rolling all over school this morning…I only wish I had thought ahead to record student reactions (I was using my iPhone to control it and didn’t think about video and pictures). I had so much fun with it, that I brought it home to play and learn some more. It is equally loved by my dogs! ;)

Sphero seems like a simple concept, a ball that can be controlled via tablet or phone. Even though the concept is simple, I have to admit, I’m pretty floored by the way that this little ball moves around effortlessly as if by magic. We have a hallway in our school that includes an incline and it rolled up it without any trouble, like a champ! It is SO much more than a fun rolley ball. There are a slew of apps that interact with the Sphero making it ultra fun and educational. The majority of apps available are totally free to download. There are a few that cost $0.99. Apps include:

  • Sphero Nyan Cat Space Party- Even if you have no idea what Nyan cat is, your students will. They will think it is awesome.
  • Sphero Dark Nebula Episode One- A labyrinth game for the 21st century.
  • Sphero Dark Nebula Episode Two- Defeat obstacles and enemies using your Sphero.
  • Sphero- the app I played with all day. This app drives Sphero and teaches it (and you) new tricks with basics of coding.
  • GoGo Mongo- Designed to teach toddlers and primary students healthy eating habits.
  • Sphero Exile- Arcade-like space-fighter game. But with real life actions!
  • Sphero Draw N’ Drive- Use your finger on the tablet or phone to draw a shape or path and watch Sphero follow it.
  • Sphero MacroLab (great for education!)- Learn basics of programming by arranging simple commands and settings in any combination. Save favorite programs and share them with friends.
  • Sphero TAG- A great tag game when you have access to more than one Sphero.
  • Zombie Roller- A zombie app. Need I say more?
  • Sphero Lights- Basically the coolest night-light ever. Keep the Sphero lit even when charging.
  • Last Fish- Try surviving as a fish in toxic water filled with goo and shadow fish. The goal: survive.
  • Sphero Macro Draw- Draw using your Sphero robot.
  • DJ Sphero- Go ahead and be a party rock star with Sphero. Load tracks from your iPad/iPhone music library . Cross fade between songs and speed up or slow down music by spinning your sphere robot. Basically you will be the star of the lunch room.
  • Astro Ball- An arcade-syle 3D flight simulator.
  • Sphero Golf- I played this one as soon as I got home. Create a physical golf course and then virtually control Sphero to make it into the holes that you create. Hit Sphero with either a flick of the finger, or (for more fun) by swinging your arms while holding your tablet/phone.
  • Sphero Cam- Currently Android only. Use the built-in camera on Android to record video with Sphero.
  • orbBasic for Sphero- This is a great app for learning and practicing program. Students can execute basic programs and create and prototype autonomous behaviors for their Sphero robot.
  • Sphero H2O- For real, this robot can be played with IN water!! This is a game for a summer pool party.
  • Etch-o-matic- 21st century toy makes drawings like it is 1965. LOVE this app! Brings me right back to about 1987 when I sat in the back seat of the Jetta on the way to Grandmas. Just like an etch-a-sketch, only better.
  • Sphero Snake- Classic Snake game brought to life.
  • Disc Groove- Control your Sphero to avoid being hit by “flying meteors”
  • Doodle Grub- A new twist on the classic Snake game. Lots of fun.
  • Sphero Pet- Wishing you had a class pet? Sphero fits the bill well without being overwhelming. Kids can teach it to shake, flip and move in any direction.
  • Pass the Sphero- A game of dare for multiple players where Sphero becomes a ticking time-bomb. Lots of fun when there is lots of snow and recess has to occur inside.
  • Sphero Measuring Tape (AWESOME, measuring our Anastasis Academy garden!) Virtual measuring tape. Amazingly accurate. Our kids have been learning Area/Perimeter and using the Anastasis Academy garden as a learning space. Sphero helped verify their calculations.
  • Sharky the Beaver- Sphero turns into an augmented reality beaver that you can interact with.
  • Sphero ColorGrab- A multiplayer tabletop game. Sphero flashes colors and you have to pick him up at the right time to earn points. Best indoor recess ever!
  • Sphero Chromo- Like an old-school Simon game for this little robot. Makes me a little nostalgic for my childhood. :)
  • The Rolling Dead- an augmented reality game featuring zombies. Not sure how it gets better than using Sphero as a fireball to shoot virtual zombies. Anastasis Academy backs to a cemetery where the teachers walk/jog after school. I’m pretty sure the Rolling Dead/Sphero combo will be a welcome addition to our exercise.

The Sphero apps the are available to download range from just plain fun, to serious learning capability and augmented reality. There are so many possibilities with this little robot and, it seems, that the apps and abilities of this little robot will only continue to grow. This robot is resilient. It can stand up to dogs, water, outdoors, hills, etc. Truly so magical and amazing!

Shiba Inu playing with Sphero Robot

Shiba Inu playing with Sphero Robot

Shiba Inu playing with Sphero Robot

Shiba Inu playing with Sphero Robot

I dig technology that effortlessly blends real world with imagination and technology. Sphero definitely fits this bill in ways that I haven’t seen before. I’m excited to dig into Sphero Education to try out the STEM lessons that can be used with Sphero with students. I’ll be sure to blog our progress through them! Stay tuned.

 

EDpuzzle: Like Video in the Classroom 2.0

Posted by admin | Posted in Analyze, Anastasis Academy, Art, Classroom Management, Create, Evaluate, Geography, Government, History, Inquiry, Internet Safety, Knowledge (remember), Language Arts, Math, Middle/High School, Music, Phonics, Primary Elementary, Science, Secondary Elementary, Social Studies, Teacher Resources, Understand (describe, explain), video, Video Tutorials, web tools, Web2.0, Websites | Posted on 06-02-2014

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EDpuzzle- Making video better: iLearn Technology

What it is:  EDpuzzle is a neat new educational site to help you better utilize video in your classroom for learning.  You can find and crop video to use only what you need, add audio notes within the video or do some voice over work for a video, and you can embed questions throughout the video to track student understanding. EDpuzzle collects data as students watch and interact with the video.  You can see if and when a student watched the video, and see the progress of all students through the answers to embedded questions.

How to use EDpuzzle in your classroom: What makes EDpuzzle great is the level of freedom given in cropping, sharing, and tracking video use in the classroom. EDpuzzle enhances the “flipped” classroom by allowing you to embed formative assessment directly into your videos. As students watch, you can check understanding and ensure active watching vs. passive watching. In a flipped scenario, this gives you the ability to completely tailor a lesson the next day based on the formative assessment results you get from homework. This is truly utilizing assessment to inform instruction (which is the point of assessment!).

EDpuzzle can be used in conjunction with videos that you have made for your students, or with videos that you find.  I like using video to introduce students to a brand new topic or idea.  Well-created video has the ability to quickly and succinctly help students dive into new learning and formulate new questions and lines of inquiry.  For example, when Anastasis Jr. High started our last inquiry block about “How the World Works” and explored the topic of food and farming, they started by watching the documentary Food, Inc.  This was a great way to launch their thinking and lines of questioning about where our food comes from.  Out of that video, students chose different lines of inquiry to explore and research.  EDpuzzle would be a good way for students to help others see where their line of inquiry started from.  Students could grab the clip of the documentary that intrigued them, and embed audio to show their thought process as they watched.  Sort of a Saved-by-the-Bell Zack Morris “Time out” moment where they can describe their line of thinking.

For primary teachers, EDpuzzle could be used as part of a guided reading center.  YouTube has lots of great read-along videos. (You can also create your own based on class reading!) Use these videos along with EDpuzzle to check for comprehension.  As the video plays, embed questions to check for understanding.  Students can independently go through the guided reading (or Close reading) activity, while you work one-on-one with other reading groups.  Rotate the reading groups throughout the week so that each student gets the opportunity to go through the EDpuzzle guided reading activity, and each group gets one-on-one time with you.  This is a fantastic way to maximize your time and get valuable feedback from all student learning.  EDpuzzle could also be used in this way as a science center (with a video pertaining to an experiment or new learning), a math center, etc. I love using center rotations because it ensures that I have time to work closely with each group.

For secondary students, use EDpuzzle is a great way to check for understanding.  It is also a wonderful way for students to create and demonstrate understanding.  EDpuzzle would be ideal for sub days.  I always dreaded being away from the classroom because it was essentially a lost day.  Even if the substitute did EXACTLY what I asked, I missed the opportunity to see my students work and think.  EDpuzzle would give you the ability to “teach” remotely and embed the same questions and promptings you would give if you were live in the classroom.  While you won’t get to hear all of the discussion, you will have some feedback to better understand how your students were thinking.

With documentary-type videos, EDpuzzle can be used to embed writing prompts.  Record a prompt throughout the video so that students can pause and write out their reflections and thoughts.  I find that good documentaries are often SO packed full of good things that by the end of the video, only the last 10 minutes get well-reflected on. The documentary Baraka would be an incredible video to do this with!

Have you seen Vi Hart’s YouTube channel?  I am obsessed! I love the way that she goes through math in a casual stream-of-conscious type approach.  Embed related practice math problems based on the topics that Vi is sharing in her videos.  As students get those light-bulb moments of, “oh, that is how that works!” capitalize on the new understanding by giving them a place to put it into practice and try it out.

Do you record your students learning? EDpuzzle could be a fantastic way to record audio feedback to the videos that they upload.  These can then be shared with parents and students for review.

Tips: Don’t have access to YouTube at school?  No worries! You can still use EDpuzzle with your students. EDpuzzle lets you search for video by topic, or pull video from Khan Academy, Learn Zillion, National Geographic, TED, Veritasium, and Numberphile as well.  LOTS of incredible learning just waiting to happen!

 

Degree Story Teacher Contest

ASCEville- Engineering Just for Fun

Posted by admin | Posted in Analyze, Apply, Create, Evaluate, Inquiry, Knowledge (remember), Math, Middle/High School, Primary Elementary, Science, Secondary Elementary, Teacher Resources, Understand (describe, explain), video, Websites | Posted on 17-11-2013

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iLearn Technology ASCEville Engineering fun!

What it is: ASCEville is a good place for students to try their hand at civil engineering through online games, offline activities, videos, and contests.  In ASCEville, students can explore civil engineering history and where civil engineering is found in our daily lives.  Online resources for kindergarten through 12th grade will help you find just the right activity for your classroom!

How to integrate ASCEville into the classroom: ASCEville is easy to use in any classroom.  With activity ideas and games for every age level, this is an easy site to use and integrate into the math or science class seamlessly.  Students will appreciate the hands-on nature of the site, and the ability to see what all of that math they are learning gets applied to.  The activities on ASCEville will give your students a tangible connection point to math and science concepts that they are learning.

Create a mini engineering fair in your classroom.  Invite each student to independently choose an offline activity in the Just for Fun section of the site.  Students can choose to build a gumdrop dome, build a globe-shaped clubhouse, stack a tower of cups, test out pressure on paper, design a paper table, build a high-rise tower, or build a paper bridge.  Students should approach each activity expecting failure (love that!).  Ask your students to record their successes and failures as they build through drawings, pictures, and notes.  What tweaks made a difference?  Why?  On the day of the “fair” students can set up their final projects and include a small collection of observations they made and their pictures/notes along the way.  Ask students to share with each other the challenges they faced, what they tried, and if they were able to overcome the challenge.

This site is a great resource for students inquiring into civil engineering, how buildings and cities are designed and built, or how engineering can be used to keep us safe during natural disasters.  There is enough information on the site to spark new lines of inquiry and some great ways for students to use design thinking to further explore engineering concepts.

Tips: Don’t forget to check out the Educators section for some great additional resources, lessons, and ideas! Thanks to Anastasis parent Paul for sending us this great site!

What do you think?  How will you use ASCEville in your classroom?

Oxford Owl Maths: math ebooks, activities

Posted by admin | Posted in Interactive book, Interactive Whiteboard, Knowledge (remember), Math, Primary Elementary, Teacher Resources, Understand (describe, explain), Websites | Posted on 24-07-2013

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iLearn Technology Oxford Owl Math ebooksWhat it is: Oxford Owl is the awesome site I wrote about yesterday.  They have a fantastic collection of free ebooks and accompanying activities for kids.  The site is making an appearance in today’s post because they ALSO have Oxford Owl Math for ages 3-7.  There isn’t quite the breadth of resources here that you will find on the main Oxford Owl site, but they do have some great suggestions for math activities, both online and offline, and there are some online math e-books.  The 3-5 section currently has the most e-books, online math games, activity sheets that can be printed out, and offline games to play.

How to integrate Oxford Owl Maths into the classroom:  Oxford Owl Maths has some wonderful math themed interactive ebooks that include practice with position words, counting, shapes, time, and adding/subtracting.  The ebooks make for a great introduction or review in the kindergarten and first grade classrooms.  The telling time ebook and activities are even appropriate for second grade students.  In the kids treasure box, students can collect online trophies for the games and puzzles they complete, find recipes to make in the kitchen, and download offline activities.

Oxford Owl would be a nice center activity that even the youngest students could explore independently or with a partner.  It could also be used for whole class stories with an interactive whiteboard or projector.

This is a good site to introduce parents to for at home reading, play and math practice.  If you have a classroom website, Oxford Owl is a great one to link to!

Tips: If you haven’t already, be sure to check out the Oxford Owl Literacy site.

Tell us how you are using (or plan to use) Oxford Owl Maths in your classroom!

Adobe Forms Center: Create & Share Interactive Forms

Posted by admin | Posted in Analyze, Character Education, Classroom Management, collaboration, Create, Evaluate, Inquiry, Math, Middle/High School, Primary Elementary, professional development, Science, Secondary Elementary, Teacher Resources, Understand (describe, explain), web tools, Websites | Posted on 11-07-2013

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Screen Shot 2013-07-11 at 4.45.25 PM

What it is: Sometimes I come across a useful site and think, “how in the world is it possible that I haven’t discovered this before?”  That happened today with Adobe Form Central.  This free web application lets you create pdf’s that are actually web forms that can be filled out directly on the pdf.  Fancy.  Forms Central has a huge bank of templates that you can start with including a section just for education.  These are mostly application, appointment, quiz type forms.  But the best…the ability to create your own custom pdf form! Design items include text fields, date fields, email fields, single choice, multiple choice, drop down menu, single check box, rating scale, file attachments, formatted text, images, and page or section breaks.  When you have finished with the form you can set the form up to automatically email recipients, redirect them to a new url, or include a confirmation message.  You can even collect payments through PayPal (I’ll tell you why I find that feature useful!).  When you are ready to distribute your form you can email the link, embed the form or share on Twitter.  From within form central, you can view responses and save to Excel or as a PDF.  You can even sort responses from within Forms Central.

How to integrate Form Central into the classroom:  The obvious (and boring) use of Forms Central for education is for creating quizzes and tests.  Pass.  I’m not interested in using it that way so the custom feature is where I head.  Form Central is a great place for you to create a guided inquiry form where students can view the current inquiry question and fill in their own lines of inquiry and thoughts as they begin into a new unit.  Answers are collected in one place so that you can go through with your class and discuss options.  This could be a great twist on the ideation step in design thinking!

Forms Central could be used to create customized rubrics that you and your students can fill in.  Again, the great feature here is that everything is collected in one spot!  Students can create and use forms to collect scientific or mathematical data that can be analyzed and evaluated later.

Students can create their own custom surveys for collaborative projects and easily distribute their forms and collect answers.  Our students created their own not-for-profit (LSGW Foundation), because they occasionally host fundraisers, Forms Central would be really useful for collecting information and donations online.  The ability to connect the form to a PayPal account where they can collect donations is fantastic!

The PayPal function could also be used by you at the beginning of the school year.  If you’re like us, you have parents fill out loads of Q&A’s at back to school night so that you can get to know the family and child better.  You could include a short wish-list of items that you would like for your classroom.  Parents could choose to donate monetarily to your classroom fund through your forms.  Forms Central also gives them an easy one-stop place to quickly fill out all of the information online.

Do you host an after school club or tutoring?  Use Forms Central to create your application/enrollment form and collect payment at once.

Have your students evaluate your class using a course evaluation (template), collect feedback from colleagues at a conference where you hosted a session, collect interest for a new offering in your classroom, create a risk assessment sheet…the sky is the limit for what you can create.

One of my favorite things about the start of the school year at Anastasis Academy is the Learning Profile that we create for each of our students.  We survey students to learn about their multiple intelligence strengths, brain dominance, learning style preferences, and interests and passions.  Forms Central would be a really great way to collect all of this information (at least until the Learning Genome is finished!).

Tips:  You may be wondering…why not just use Google forms?  I love Google forms, I really do.  But Forms Central gives options that Google does not.  Those options are appealing to me on a number of levels!  The bank of templates they have to start from is also super helpful when time is an issue.

Are you using Forms Central in your classroom?  Share your experience in the comments below!

Here is Today: a web app to put time in perspective

Posted by admin | Posted in Analyze, Character Education, Evaluate, History, Inquiry, Interactive Whiteboard, Language Arts, Math, Middle/High School, Primary Elementary, Science, Secondary Elementary, Teacher Resources, Understand (describe, explain), Websites | Posted on 10-07-2013

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Here is today iLearn Technology

Here is today iLearn Technology

Here is today iLearn Technology

What it is:  Here is today is an interesting little web app that helps students visualize time in a new way.  Students start out by seeing a square and a title that says “here is today” with the current date.  When students click “okay” at the bottom, they are taken to a visual of the next step in.  Students can see where the day is falling within the month, the year, the century, the millennium, the epoch, the period, the era, the eon, the earth, life, oxidation, fish, insects, reptiles, mammals, birds, humans, and the universe.  Each stage of the graphic has an arrow pointing out how today (whatever day that happens to be) compares in the grander scheme of things.  Pretty cool!

How to integrate Here is Today into the classroom:  Here is Today is an outstanding way to help students understand where they are in place in time.  They can see where they are and then compare it to the larger history of the world and universe.  Obviously, this is a natural fit into a history or biology class.  Here is Today would also make a great object lesson in math and be great for studying comparison and scale.  It would also make for a great philosophical discussion as we realize just how minute the moment we are living in really is.

Here is Today is a great site for students to explore and inquire about independently.  What questions arise as they explore the site?  After students have investigated and come up with their own lines of inquiry, gather back as a classroom community and discuss those lines of inquiry and the thinking that led to them.  If you happen to follow the IB Primary Years Program, this fits in great to “Where are we in place and time” inquiry.

Here is Today would also be a useful visual on an interactive whiteboard or projector-connected computer where a class can observe and explore together during discussion.  The way that the site compares time is seriously smart.

Here is Today could launch an interesting creative writing assignment.  Invite each student to explore the site and to choose a view.  The story should be written based on the point of view and time that they chose.  This could be a new way to explore setting, time and theme.

Tips:  Here is Today reminds me a little bit of the Scale of Life site that I wrote about here.  Using these sites together could be pretty epic.  Talk about a great sense of our place in the universe!

Are you using Here is Today in your classroom?  Share your experience in the comments below!

Math Class Needs a Makeover: videos, inquiry, math stories and more

Posted by admin | Posted in Analyze, Apply, Blogs, Create, Download, Evaluate, inspiration, Knowledge (remember), Math, professional development, Teacher Resources, TED Talk Tuesdays, Understand (describe, explain), video, Websites | Posted on 18-06-2013

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What it is:  I’ve had the great fortune of time to go through my Google Reader favorites this week as I prepare for the shutdown (still bitter about that!).  The unexpected benefit I’ve had from Google Reader’s demise? The forced opportunity to go back through and be reminded of some of the truly amazing people and resources in education.  Dan Meyer is one of my all time favorite math geniuses.  He reminds us that math is more than computation, it is a frame of mind and an outlook on the world.  If your math program isn’t that…it is time to change!  As I went back through the resources of Dan’s that I had tagged, I re-watched his TEDx Talk: Math Class Needs a Makeover.  If you haven’t seen this TED Talk, or haven’t watched it in a while…now is the time.  I’ve embedded the talk above for your viewing pleasure…you don’t even have to go anywhere!  If you have watched it recently, be a friend and share it with someone else.

Dan also has some other really useful mathspiration.  His blog, dy/dan, is a source of math prompts and discussions that will have you thinking beyond computation. 101Questions is a project that encourages students to think about math through photo prompts and inquiry.  Graphing Stories is STINKING fantastic, Dan offers a printout for your students, they can then watch any video and graph the story.  AWESOME describes this resource. Three Act Math is a curricula that Dan developed, click on the links within the doc to get to the resources.  Again…AWESOME. Geometry curricula offers you Dan’s handouts, pdfs, powerpoint and keynote presentations.  Algebra curricula offers the same.

THANK YOU Dan for sharing your passion for mathematics, your inspiration for those of us who aren’t as naturally inclined to geek out about math, and for your openness of resources.

How to integrate Dan Meyer’s awesomeness into the classroom:  Dan makes it really easy for you to integrate his methods into your classroom.  Everything you need from inspiration, to mathematical story sets, to curricula materials is available.  If you teach math, the obvious place to start is with the type of math that you teach.  Dan’s resources are mostly intended for high school students use.  However, as I looked through his resources again, I think they could be appropriate for students in elementary school as well.

101Questions is a great way to have your kids enter an inquiry mindset as they approach math.  These are photos that ask your students what the first thing that comes to mind is.  Students can type in their answer and get a new prompt.  These would be a great way to start your class using a projector or interactive whiteboard.  Have your class inquire and come up with questions together.  Students can also do this as an independent activity and then share their questions with other students.

Graphing Stories speaks for itself.  Again, it is geared toward secondary students, but I think that given enough support, primary students would really enjoy engaging math this way too.  (Sometimes we don’t give students enough credit for where an interest can take their thinking.  Case in point: Anastasis 2nd and 3rd graders who know Fibonacci inside and out. Normally you wouldn’t see the concept until high school or later.)

The Three Act Math is also a favorite of mine.  Use Dan’s three acts, or use his as inspiration for creating your own!

Dan’s resources hit on every level of Bloom’s Taxonomy…that alone is good reason to stop reading this and go on your own exploration!

Tips: Dan is great to follow on Twitter...a constant stream of 140 character mathspiration!

How are you using Dan Meyer’s Awesome in your classroom?  Leave a comment below!

Dragon Box: a game for students to learn algebra…secretly

Posted by admin | Posted in Analyze, Apply, Download, Evaluate, Interactive Whiteboard, iPod, Math, Middle/High School, Primary Elementary, Secondary Elementary, Software | Posted on 22-04-2013

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      Dragon Box

 

What it is: Dragon Box has got to be the most brilliant game for teaching a new concept I have seen in a LONG time.  I am SO impressed with this app, I can’t say enough about it!  This is a math game that teaches algebra without you really realizing that it is a math game teaching you algebra.  It feels more like a logic card game than anything else.  There are 200 puzzles that secretly teach kids to solve equations.  They unlock each level by figuring out how to balance an equation (you have to isolate the dragon on one side of the board in order for him to emerge). After each level, he grows a little until he is full-grown.  Students learn concepts such as elimination, fractions and isolating variables throughout the game.  This is the best math app I’ve seen. It is NOT a drill/skill type app. It is actually teaching students to think like mathematicians instead of just asking them to solve a bunch of problems.

How to integrate Dragon Box+ into the classroom: I cannot say enough about this app.  The way that it gets kids thinking is completely fantastic.  Students learn algebra and how to think like mathematicians without even realizing it.  The game gives minimal direction, and invites students to explore and try new things to isolate the dragon.  The best way to use this app in this classroom: just let students start playing with it!  I love that this app could be played by students as young as six years old successfully, but also used by high school students where they would get those “aha” moments of understanding how algebra works that they may have missed along the way.

Put your students in teams, or let them explore Dragon Box independently.  Dragon Box allows for multiple logins, so you could even use it as a classroom center rotation.

Because you can download Dragon Box on multiple device types, you could even use this on a classroom computer connected to an interactive whiteboard or a projector and take turns playing as a class.  There are plenty of levels for every child to participate multiple times.

Price: $5.99

Devices: Compatible with iPhone 3GS, iPhone 4, iPhone 4s, iPhone 5, iPod Touch (3rd-5th generation) and iPad. Requires iOS4.0 or later

Tips:  Dragon Box is also available on the Mac App Store, Google Play, PC shop, Amazon Appstore for Android, and Windows Store.  Even if you don’t have iDevices, your students can play with Dragon Box!

I’ve been nominated for a Bammy Award for Educational Blogger.  I’d appreciate your vote to help spread the word about iLearn Technology.  Vote here.  Thank you for your continued support!!

Leave a comment and tell us how you are using  Dragon Box in your classroom.

Atlantis Remixed: Inquiry based virtual world

Posted by admin | Posted in Analyze, Apply, Character Education, collaboration, Create, Evaluate, Geography, Interactive book, Knowledge (remember), Language Arts, Math, Middle/High School, Science, Secondary Elementary, Social Studies, Teacher Resources, Virtual Field Trips, Web2.0, Websites | Posted on 15-04-2013

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What it is: Atlantis Remixed is a great interactive virtual world that supports students and teachers in conducting rich, inquiry-based explorations during which students learn standards related content and develop pro-social attitudes regarding environmental and social issues.  More than just making learning fun, project Atlantis Remixed aims to help kids realize that they can make a real difference in the world.  Atlantis Remixed is really a combination of education, entertainment/gaming and social action.  The game environment has been designed to support students in social commitment and real-world action.  Atlantis Remixed was created for children ages 9-16 to engage in transformational play in both online and offline learning activities.  The storyline in the online activities inspires students toward social action.

Atlantis Remixed is a combination of a 3D multi-user virtual environment, learning quests and unit plans, a storyline (presented through an introductory video, novel and comic book), a global community of participants, and a narrative programming toolkit that kids can use to remix user-created stories.  The storyline helps bridge the virtual, fictional, world of Atlantis with the real-world.  Students can travel to virtual places to perform authentic activities (Quests), talk with other students from around the world, build virtual characters and professions, and demonstrate learning through multi-media portfolios.  The platform is transdisciplinary including math, science and literacy. Students are sent on virtual social missions that reflect global ideals such as social responsibility, compassionate wisdom, creative expression, diversity affirmation, environmental awareness, healthy communities, and personal agency.

How to integrate Atlantis Remixed into the classroom: Atlantis Remixed has full units ready to use. Each unit is aligned to standards, inquiry based and meets multiple domains of learning. A single water-quality unit puts students in role of scientists hired by a national park, to come to the forest to help explain fish decline in the area.  Students interact with virtual park rangers, loggers, fishermen and indigenous people and discover multiple perspectives.  After decisions have been made, students can log back in and see the impact of their decisions.  They can reflect on the consequences (and unintended consequences) of their decisions, and make changes as needed.

In addition to the virtual component, there is guided offline learning that can take place including discussions and in class activities.  Teachers can modify curriculum to fit their own classroom needs.

Units include: Taiga- a water quality unit, Virtual Mesa Verde- a social studies unit, Plague World- a persuasive writing unit, Ander City- a statistics unit, Spacenik- a planetary science unit, Biological Indicators Mission, Rights & Responsibility Mission, Two Cells-One World Mission, and Diversity Mission.  You can look at a snapshot of any of these missions to learn more about it.

Think about the added components you could layer on Atlantis Remixed Quests and missions.  Are your students practicing writing business letters?  Who could they write to in the virtual world or real world?  Are your students learning how to use a new tech tool?  What tie-in is there to the inquiry?  How can you integrate other learning and customize the Atlantis Remixed environment to best fit your needs?

Tips: On the Educators Page, you can choose to login to the 2D gateway without logging into the 3D world.

I’ve been nominated for a Bammy Award for Educational Blogger.  I’d appreciate your vote to help spread the word about iLearn Technology.  Vote here.  Thank you for your continued support!!

Leave a comment and tell us how you are using  Atlantis Remixed in your classroom.