Atlantis Remixed: Inquiry based virtual world

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What it is: Atlantis Remixed is a great interactive virtual world that supports students and teachers in conducting rich, inquiry-based explorations during which students learn standards related content and develop pro-social attitudes regarding environmental and social issues.  More than just making learning fun, project Atlantis Remixed aims to help kids realize that they can make a real difference in the world.  Atlantis Remixed is really a combination of education, entertainment/gaming and social action.  The game environment has been designed to support students in social commitment and real-world action.  Atlantis Remixed was created for children ages 9-16 to engage in transformational play in both online and offline learning activities.  The storyline in the online activities inspires students toward social action.

Atlantis Remixed is a combination of a 3D multi-user virtual environment, learning quests and unit plans, a storyline (presented through an introductory video, novel and comic book), a global community of participants, and a narrative programming toolkit that kids can use to remix user-created stories.  The storyline helps bridge the virtual, fictional, world of Atlantis with the real-world.  Students can travel to virtual places to perform authentic activities (Quests), talk with other students from around the world, build virtual characters and professions, and demonstrate learning through multi-media portfolios.  The platform is transdisciplinary including math, science and literacy. Students are sent on virtual social missions that reflect global ideals such as social responsibility, compassionate wisdom, creative expression, diversity affirmation, environmental awareness, healthy communities, and personal agency.

How to integrate Atlantis Remixed into the classroom: Atlantis Remixed has full units ready to use. Each unit is aligned to standards, inquiry based and meets multiple domains of learning. A single water-quality unit puts students in role of scientists hired by a national park, to come to the forest to help explain fish decline in the area.  Students interact with virtual park rangers, loggers, fishermen and indigenous people and discover multiple perspectives.  After decisions have been made, students can log back in and see the impact of their decisions.  They can reflect on the consequences (and unintended consequences) of their decisions, and make changes as needed.

In addition to the virtual component, there is guided offline learning that can take place including discussions and in class activities.  Teachers can modify curriculum to fit their own classroom needs.

Units include: Taiga- a water quality unit, Virtual Mesa Verde- a social studies unit, Plague World- a persuasive writing unit, Ander City- a statistics unit, Spacenik- a planetary science unit, Biological Indicators Mission, Rights & Responsibility Mission, Two Cells-One World Mission, and Diversity Mission.  You can look at a snapshot of any of these missions to learn more about it.

Think about the added components you could layer on Atlantis Remixed Quests and missions.  Are your students practicing writing business letters?  Who could they write to in the virtual world or real world?  Are your students learning how to use a new tech tool?  What tie-in is there to the inquiry?  How can you integrate other learning and customize the Atlantis Remixed environment to best fit your needs?

Tips: On the Educators Page, you can choose to login to the 2D gateway without logging into the 3D world.

I’ve been nominated for a Bammy Award for Educational Blogger.  I’d appreciate your vote to help spread the word about iLearn Technology.  Vote here.  Thank you for your continued support!!

Leave a comment and tell us how you are using  Atlantis Remixed in your classroom.

Padlet: now with the ability to download and print!

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What it is: Wallwisher has long been one of my go-to cool tools.  Recently, Wallwisher got a bit of a facelift as well as a new name: Padlet. Padlet is a fantastic little web application that provides a virtual bulletin board of sorts. Teachers can pose questions or ideas for students to answer or think about. Students are sent the unique wall URL and can leave virtual sticky notes answering the question. Students do not have to login to use Padlet, a simple double click allows them to add any thoughts they need to the wall. The platform is very simple to use but provides the opportunity for discussion and collaboration between students.  In addition to a brand new look, Padlet will now let you print or download your walls.  STINKING AWESOME!  Now you can take all of your Padlet walls and save them as an image, PDF, Excel or CSV format.  Just click the share/export button and you are in business!  Another fun new feature is the ability to keep up with what has been posted to your digital wall using email notifications.  You can sign up to get a daily update of all activity on the wall.

How to integrate Padlet into the classroom: Padlet can be used to create a flexible online space where students can create virtual posters, brainstorming boards, virtual project portfolios, and share learning with others.  Students can work together on the same Padlet space for group projects.

Padlet offers an exceptional opportunity for students to brainstorm, collaborate, and group ideas.  Students can use Padlet to brainstorm ideas for writing, explore lines of inquiry, collect research, for grouping ideas, and collaborating on group projects. Create a Padlet board for your students and ask them to group like ideas, sort, and expand on thoughts.  This could be done for any historical event, literature, science concept, and even phonics.  Students could practice spelling by typing out their spelling words along with a sentence or synonyms on sticky notes.  Then, they can group words by spelling pattern or common phoneme blends.  Create a Padlet of sticky notes with English words and sticky notes with a foreign language word on them.  Students can work together to group words with their meanings.   In math, create Padlet stickys with word problems on one color of sticky note and answers on another set of sticky notes.  Students can work to create groups of problems and their solutions.  Padlet can be used for whole class activities using an interactive whiteboard, the class can brainstorm together and collect ideas or use the grouping feature in an activity created by the teacher or students.

Students could even use Padlet to create “bucket lists.”  They could create a bucket list of books they would like to read, places they would like to travel, imaginary literary places they would like to travel, things they want to learn about, etc.

Padlet boards are SO versatile. If you need a way for students/teachers/parents to collaborate digitally, Padlet is the place.  Now that boards can be downloaded and printed…the possibilities for use are even greater!

Tips: See how others are using Padlet by visiting the new Padlet gallery.  You are sure to pick up some new great ideas for use!

Leave a comment and tell us how you are using  Padlet in your classroom.

This blog post brought to you in association with MyFactorySchweiz

Inklewriter: interactive story designer

What it is: Inklewriter is a great digital tool that lets students (and teachers if you are so inclined) write and publish interactive stories.  Inklewriter lets students create choose-your-own-adventure type stories, story lines can come with choices and then be linked back together.  Inklewriter makes this process easier by keeping track of which story paths have been finished and which still need work.  There is no set-up required, no programming language to learn and no diagrams.  Inklewriter is free to use and easy to share with the world when it is published.  When a story is finished, it can even be converted to Kindle format!

I found the Inklewriter format to be pretty intuitive and easy to use.  I think intermediate elementary and older will have no trouble using this tool for creative and informative writing.

How to integrate Inklewriter into the classroom: Inklewriter is a great digital tool for creative writing.  Students can explore multiple plot lines and what-if scenarios in their fictional writing.  I also like the idea of using Inklewriter to ask kids to explore the “what-ifs” in history.  What if we lost/won this war/battle?  What if the other guy (or girl) had been elected president?  What if the Berlin wall hadn’t come down?   These types of stories are fantastic opportunities for students to explore their curiosities and, in the process, learn more about the event they are exploring.  After all, you have to know something about how an event actually went in order to write alternate endings.

Inklewriter would be a fun way for students to come up with alternate endings to a novel they are reading.  Our students wrote a variety of endings for The Giver.  Each student wrote a different ending that picked up from the last chapter of the book.  Inklewriter would have been a great tool to use for all of these endings to be available in one place.  Students could copy/paste the last paragraph of the actual book and then offer their alternative endings as options.

In science, students could use Inklewriter as a tool to record their hypothesis. Students can write out the objective and steps in their experiment and make a new “alternate ending” for their various hypothesis.

In math, students could create story problems where they lead others down the path to discover the correct answer.

Tips: These interactive stories are MADE for your tablet devices…if you have some in your classroom, take advantage of them!

Leave a comment and tell us how you are using  Inklewriter in your classroom.

World Education Games: Registration Now Open!

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What it is:   Holy cow, I am SO excited!  Today registration is open for World Education Games!!  If your students have never participated with World Education Games (like World Math Day), this is the year.  They will thank you for including them in this fun world wide contest.  February 1st, that’s today, registration is open and the official warm-up training period for students begins.  On March 5h students can participate in World Literacy Day, March 6 is World Math Day, and March 7 is World Science Day.  March 22nd Global award presentations begin with the Official World Education Games Awards.  The World Education Games is an annual global online olympics to get students from age 4 to 18 excited about learning.  The fun comes in the friendly competition between countries as students compete to represent their country in the games.  There are 3 days of games focused on literacy, math and science.  The games are a great way to help students in speed, accuracy and general fluency in core computation, number and spelling skills.  World Science Day has been designed to encourage curiosity and excitement in science while helping them answer knowledge, application and reasoning questions.  Each game (a competition against other students from around the world) lasts just 1 minute.  Students can go head to head as often as they would like, but only the first 50 games are counted toward the competition point tally.  World Math Day was launched in 2007 and my students have taken part in this fun competition each year.  Since then, Literacy and Science day has been added to the games.  SO much fun!

How to integrate World Education Games into the classroom: World Education Games are such a fantastic way to encourage students to practice foundational skills.  In the past, I have hosted an “opening ceremonies” at my school and done it up like the Olympics with flags, songs, etc.  We go over what the World Education Games are and then make a big deal about the handing out of usernames/passwords (like lighting the torch) and then we kick off our training portion.  Students get excited about participating in this fun day and we get lots of “training” in before the big day.  On the actual day, we wear red, white and blue and play against kids from around the world.  This is great fun in a one-to-one setting or a computer lab where all students can participate simultaneously.  Don’t have that option?  Because the games are 1 minute long, students can play 5 games each on classroom computers in a rotation.

Since your students are competing against students from around the world, why not use the competition to practice using a map and identifying countries?  Since we have a one to one iPad program, we do this digitally with a Google Map.  Each time a student competed against a country, they would come up to the board and put a “pin” in the map.  Don’t have devices for each student? Use an interactive whiteboard or the paper map and actual pins on a class bulletin board, these options are just as fun!

Don’t forget closing ceremonies at the end of World Education Games.  Make up fun medals and give them out to top performers, hardest trainers, etc.  Think outside the box on these.  Not all kids are speedy in their fact recall…find a way to honor their participation and hard work…did they see huge improvement or growth? Honor those achievements!

The World Education Games are available for free on any internet-connected computer and as a Samsung Galaxy Tab 10 app.

Check out the Resource page for teacher and student guide, a world map, a poster, and for School-in-a-box information.

Tips: Schools participating in the World Education Games can also work toward giving other children the opportunity to start school.  World Education Games has partnered with UNICEF to make this happen.  During the games, host a fundraiser to purchase “School-in-a-Box” Each $236 donation is enough to send 80 kids to school!  What a great way to help kids understand what a privilege education is and model compassion and empathy for others.

Leave a comment and tell us how you are using World Education Games in your classroom.

Numberphile: a series of numberly videos

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What it is: Numberphile is a series of “numberly” videos by Brady Haran.  This is the same guy behind some other great projects including periodicvideos and sixtysymbols.  These videos reveal some of the mystery behind numbers and math in fun, short snippets!  I could give a long, drawn out explanation about the site…but really, you should go have a look and play a few videos. Or, try out the video below:

How to integrate Numberphile into the classroom: Numberphile can make a math geek out of anyone, myself included!  I don’t tend to geek out very much about numbers or math, but show me pattern and reveal some of the mystery that numbers hold and I am in.  This is what Numberphile does beautifully!  Numberphile would make a fantastic opening for math class.  Start each math class with these short videos to get your brain’s math muscles working.  I’ve watched 3 videos in a row and I am seriously geeking.

Ask students to each choose a different video to watch.  Students can learn a new math “trick” or pattern in math to teach their classmates.  The goal: creatively teach the concept!  They could create their own video, stop motion animation, infographic, story, illustration, etc.  Hold a math day  (3/14 would be fun…pi day) where students get to spend the day teaching one another.

You may assume that these videos are best for older students, not so!  At Anastasis, our 2nd and 3rd graders had a ball learning about Fibonacci and will happily explain it to any who enter their classroom.  Find an area of interest and share the passion!

Tips: All of the videos on Numberphile are YouTube videos.  If you don’t have access to YouTube in your building, try one of these methods for accessing the videos:

  • YouTube for Schools- This is a YouTube that has been created just for schools.  Network administrators must be involved so that they can add this option for YouTube into your filtering system.  This is a completely customizable option that lets teachers and administrators add videos to a playlist that you have predetermined you want students to watch.  Teachers can find videos by Common Core Standard, subject or grade.  Students can watch videos that teachers and administrators have approved or any YouTube Edu video (think Kahn Academy, PBS, TED, Stanford, etc.).
  • SafeShare TV- This site lets students watch YouTube videos without ads, links, comments and related videos.  You also have the option to crop videos and share videos with a unique URL.
  • YouTubeXL- This is a service that YouTube provides that lets you watch videos on large screens without the ads and comments. Neat tip: if you time “quiet” before the YouTube url, it takes you to a safe page where you can watch a YouTube video.  WAY cool and easy to do on the fly!
  • Clean VideoSearch- This site lets students search through YouTube videos without the comments, ads and busy sidebar.  It has additional features like the ability to choose how many videos you want to see on each page in your search.
  • Clea.nr– This service (a browser plugin) deletes all of the obnoxious extras that hang around videos (ads, comments, related videos). You can also search YouTube without all of the extras showing up.
  • ViewPure– This site cleans out all the clutter and gives you just a video.  Bonus: There is a quick button that you can add to your browser so that you can go to a video, click on “Pure” in your bookmark bar and instantly have a clean video.
  • Dragontape– This service lets you drag videos into a timeline and share them easily with students.  This is great for mashing up several videos, or cropping multiple videos into one.
  • Movavi– This is a video conversion service. Wonderful for teachers who can’t or don’t want to access a video directly from YouTube.  Copy/paste the url you want to convert, choose a file type, done!
  • Zamzar– This is another great video conversion service.  Works quickly and easily!
  • SaveYouTube- This site used to be called KickYouTube.  Here you can enter the url and download it to your computer to play offline.

Leave a comment and tell us how you are using Numberphile in your classroom.

E is for Explore: discovery, science, math, art, literacy, social studies and more!

E is for Explore!

 

Happy New Year!!  I have to say, I wasn’t heart broken to see 2012 go and welcome a year of new beginnings.  2012 felt…hard. And uninspired.  I think that is what happens when you see a dream realized and then comes the part where you are in the middle of it, making it work and doing the HARD work.  2012 wasn’t a year I felt particularly creative. I miss that, it is part of my essence.  I’ve been so incredibly busy, just working to keep everything going, that I had nothing left over.  I’m hoping that 2013 is a different story. Step 1: the first post of 2013.  Here is to creativity and passion!

What it is: I discovered a new blog that I am absolutely loving!  It is hard to beat a place where exploration is not only welcome, but encouraged.  E is for Explore is that place.  Here you will find new learning activities and a fantastic collection of ideas from other sources.  There is a handy-dandy index that helps you find just what you need quickly and easily.  I’ve been working on collecting resources for this inquiry unit and E is for Explore has been an absolute treasure trove.  Topics include discovery/exploration, science/engineering, mathematics, art, literacy, social studies and seasons/holidays.

How to integrate E is for Explore into the classroom:  E is for Explore is a great tool for unit, center, and inquiry planning.  I am really enjoying the huge bank of hands-on activities and projects all designed to encourage exploration in learning. The wide range of activities will keep sparking curiosity in a variety of disciplines.

As I plan out inquiry units and gather resources, I am always on the lookout for activities that will encourage students to explore and spark new curiosities.  E for Explore made this process infinitely easier, bringing me an easy-to-search collection of activities, with great instructions, all in one place.  Many of the activities are manageable enough for a center activity within the classroom…great for differentiation and individualization!

I shared E is for Explore with some of our students, they had a great time looking through the science experiments and learning about how to make mini robots and floam.  This would be SO much better than a small tic-tac-toe board for students to choose an activity from.  Students can explore the entire site and choose an exploration that is of interest to them and complete it accordingly.

Tips: My hope is that iLearn Technology does for you what E if for Explore did for me.  Did you know that you can search by keyword (at the top of my website) or through a multi-category search (in the sidebar on the right)?  Choose as many variables as you want and see what you can find!  I categorize every post by keywords, Bloom’s Taxonomy level, Grade Level, Resource Type, and Subject Area.  After 7 years of free resources, I’ve amassed quite a collection of awesome, free classroom tools.  Go ahead, give it a try and see what new fun finds you come across!

Leave a comment and tell us how you are using  E is for Explore in your classroom.

Unitag: Custom QR Code Generator

What it is: QR codes are becoming more and more prevalent in education and everywhere else (advertisements, TV, your bag of chips, soda, etc.).  These codes are easy to make and can lead to some fun learning opportunities.  Unitag is a QR code generator that lets you customize the look of the QR code.  First, choose a type of QR code to generate.  This can be a weblink, text, a business card, an email, a geolocation, a text message, a phone number, a calendar date, a wifi network, or a mobile page.  Next, you can customize the QR code with pre-made templates, personalized color palette, a special look, a logo or picture, “eye” colors, and more.  When you are finished, the QR code can be downloaded or shared on Twitter, Facebook or Pinterest.  This process could take seconds (it is SO fast to create) or several minutes depending on how fancy you like to get with your customizations.

How to integrate Unitag into the classroom: So, what in the heck can you use those codes for?  A lot!  Use Unitag to create customized codes for back to school night; instead of sending parents with stacks of papers, offer a QR code by the door where they can snap a picture that takes them to your expectations/important dates/syllabus/special projects.  Include QR codes next to parent teacher conference signups so that parents can instantly upload the date to the calendar on their phone.  A QR code linked to your business card helps parents and students know what office hours you keep and how to keep in touch.

For older students (who have a phone) offer QR codes to help them remember important dates, homework, special projects, etc.  This could be posted next to the door so that on their way in or out they can instantly snap a picture and have all of the upcoming assignments in their calendar.

QR codes can be used by students to create choose your own adventure type stories.  The codes can link to different twists and turns within the story.  This would be fantastic for student created fiction but could also make a really cool book report.  Students could write one version summarizing the story as it was, a QR code could lead to an alternate ending that they created themselves.

When studying history, QR codes could be used to show different angles of the same event, different outcomes depending on population…and how cool would it be if those QR codes were included on a map where the events took place?!  Students can link the QR codes to different views of the same event.  For example, one from the viewpoint of explorer Christopher Columbus and another from the point of view of Native Americans.  A QR code classroom timeline would also be very neat.  Students can create reports/content that is linked to a QR code that gets placed on a giant timeline.  Customize the code with images that are related to the event or colors that represent the event in some way.

Create a bulletin board with a map of the world.  Place QR codes over different places for an interactive board.  Students can use the QR codes to reveal the name/capital/key features of the place.

Have a secret clue or math problem each day that students can reveal using a QR code.  It sounds so simple, but honestly, students love the mystery and hidden challenge!

In science, QR codes can be used at different stations to reveal the steps that students should follow for an experiment.  How about a periodic table of QR codes that reveal what each element does or a video that shows the element in action?

At the beginning of last year, we created a school wide school scavenger hunt that used QR codes to help students learn where different classrooms/resources could be found.  It was great fun!

Anytime you have a center activity, include a QR code that links to instructions, supplementary videos or websites.  This saves students from having to spend learning time typing in URLs or looking for directions that the last group wrote on or piled things on (or does that only happen to us?).

Do your students create a LOT of digital work like ours do?  One of the challenges we face at Anastasis is the lack of worksheets going home.  I know…it doesn’t seem like that would be a challenge, but it is.  Parents aren’t quite sure where to look for their child’s work since it is all digital.  QR codes could go home in lieu of a Friday folder that link to student work.

This time of year, it would be really neat to create a QR code advent calendar where students reveal some new piece of learning every day.

Tips: I hope that your mind is racing with the possibilities these little codes offer.  There is something to the mystery of them that appeals to students, they are like unveiling a surprise.  Don’t keep all the fun of creating them to yourself, students can easily create these and use them within their work.  I honestly can’t think of a subject or discipline that these wouldn’t be useful in.

Art: Share some art history or steps to an art project through a QR code.

Foreign Language: Create a word bank wall that has QR codes that reveal the translation of the word.

Geography: Create a map with QR codes that reveals additional information about the place.

Government: QR codes that lead students to political cartoons and related learning.

History: Exploring multiple points of view within a historical event.

Language Arts: Choose your own adventure story creation.

Math: Problem of the day.  Multiple methods for solving a problem.  Instructions for a math center activity.

Music: An exploration of world music through QR code link/videos.

PE: Links to examples of different exercises/warm ups.

Phonics: Video library of phonemes through QR code.

Science: Periodic table of QR codes with links to element information or videos.

Apps for scanning QR Codes: QR Reader, Qrafter, QR Scanner, Scan, Red Laser, Quick Scan Pro, Quick Scan, ATT code scanner.  There are hundreds of these, search your app store for “QR code” and find the one that best fits your needs and device.

Leave a comment and tell us how you are using  Unitag in your classroom.

Dance, Factors Dance: Animated Factorization Diagrams #mathchat

What it is:  Dance, Factors Dance is a fantastic site to visualize factorization diagrams.  The first “tango” is inspired by the digital clock, with a separate diagram for each of the hours, minutes and seconds.  The Factor Conga is a “promenade of primes, composites, and their constituents, arranged with an aesthetically-tuned variation of Yorgey’s rules, one per second.”  I love the way these math factorization dances help students visualize numbers and Prime numbers.  Brilliant!

How to integrate Dance, Factors Dance into the classroom: Dance, Factor Dance is a stupendous way for students to visualize and think about numbers.  I Love the way that the prime numbers are depicted…so easy to see why it is a prime number!  Ask your students to explore this site and identify the patterns they notice in the dance of numbers.  What happens when a number is prime?  When a number is odd?  Even?

Dance, Factors Dance is a fun way to learn more about numbers, it is also a wonderful inspiration for finding the art in math.  How can students use the site as inspiration to create their own math dance?  Could they use stop motion animation and manipulatives to do something similar?  What patterns in math do they notice?  How can they use color and design to help them better understand math?

This site is a great one to explore as a class, as a center on classroom computers, or individually on student devices.  Students can pause the dance, rewind, and fast forward as they explore.

Tips: Be sure to watch (or fast forward) to the three digit numbers…this is where things get really impressive!  As a side note, I learned something today from a fellow teacher.  When looking at numbers in grid form, you know if a number is prime if it can only make one rectangle.  This understanding would have been helpful in math class! Better late than never 🙂

Leave a comment and tell us how you are using  Dance, Factors Dance in your classroom.

512 Paths to the White House Interactive Infographic for the Election #election2012

What it is: Tomorrow is Election day!  I couldn’t be more excited to see an end to the obnoxious political ads. Living in a swing state means that EVERY commercial I see is a political ad. At this point, all I have been convinced of is that the world may in fact be ending…the choices here are dire. One thing I am now passionate about: campaign reform. I digress.

512 Paths to the White House is a super cool interactive feature on the New York Times website.  Students can test out selecting a winner for the swing states and see the paths to victory available to either candidate.  Students can also mouse over the infographic and see what happens in the breakdown of each option.  According to the infographic, there are 5 paths to a tie.

How to integrate 512 Paths to the White House into the classroom: This really is a cool infographic to explore before the election.  Students can explore this infographic on classroom computers as an Election Day discovery center, as a class on an interactive whiteboard or projector-connected computer, or individually on computers.

This site makes a wonderful opening to discussion about the electoral college, the election process for the US, and why the swing states determine the outcome of the election.  At the bottom of the page, there are some specific scenarios for students to explore.  These scenarios also open up great conversations about economies in different states, beliefs of each party, political advertising, liberal vs. conservative states, etc.

In the secondary math class, students can explore probability, statistics and unpack the data offered here.  It is pretty interesting to see the paths each candidate has to winning based on who wins each battleground state.

Tips: Follow up on Wednesday, November 7th with how accurate the 512 Paths to the White House was.  Students can use this tool as they watch the election to predict who the winner will be.

Leave a comment and tell us how you are using  512 Paths to the White House in your classroom.

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Story Math: Storytelling and Math

What it is: Story Math is a portion of the Hey Math! website.  Story Math is a collection of 3 activities that use storytelling to present math in a new way.  Students take part in the interactive stories to discover math in new ways, help them learn new math vocabulary and understand concepts more completely.  There are currently three story activities available on Story Math: Mystery on the Block (students join the Premium Private Investigators and discover that geometry holds the key to the mystery of the missing kittens); The Perfect Arrangement (where students are introduced to permutations and how one clever lady uses math to subdue some squabbling scholars); and A Suitable Partner (where students engage in river-crossing puzzles to help Cammue pass the King’s test and marry Bindu).

How to integrate Story Math into the classroom: Storytelling is powerful!  I believe that we are all wired for story. We yearn for it, it helps us to connect with the world around us.  Story Math takes the power of storytelling and applies it to math.  Through story, students see math concepts unfold and discover connections between math concept and math application.  In addition to the story, Story Math includes games and activities where students can practice putting the math they have learned to the test.

Story Math makes a great introduction into new math concepts.  Story Math can be used whole-class with an interactive whiteboard or projector-connected computer.  Students can take turns reading (mute it for this option because the text is read automatically).  The story can be paused along the bottom while students discuss the stories and the math in the stories.  Each story invites interaction, provide students with an opportunity to interact with the story.  After the story, discuss what math connections were made.  How can they be applied?  What new vocabulary was learned?  Follow up with the games/activities on classroom computers as a center activity, or again as a whole class on the interactive whiteboard.

Want to do one better?  Show your students Story Math, ask them to explore each of the stories and make notes about the math concept introduced, the vocabulary and the story.  Then have students take a math concept that they are learning, and ask them to create a story of their own.  The first thing they should do is decide on the math concept they want to teach and the vocabulary that is associated.  Next, they should create a storyboard of what will happen in their story.  Finally, they can create the story animation using a tool like GoAnimate, Kerpoof Movie, Zimmer Twins or an app like Sock Puppets or ToonTastic.

Tips: The stories on Story Math take a few minutes to load. They are flash based and require a little patience for the first load.

Leave a comment and tell us how you are using  Story Math in your classroom.

Help me personalize education for EVERY child!  Donate (even just your coffee money!)  and spread the word about the Learning Genome Project.