How We Express Ourselves: Making a Museum in a Box

In the last eight years, my posting habits have become pretty sparse, to say the least. Starting and running a school…it’s a lot. It keeps me busy and thoroughly exhausted. I miss it. I miss the cadence of posting regularly and interacting with my education friends virtually. I miss swapping ideas and being thoroughly steeped in what is happening in ed tech.

Not being in the classroom impacts this as well. When I was in the classroom, my posts had an immediate purpose; they were things that I was doing or dreaming of doing, with my students the next day.

As I was considering the best way to jump back into blogging, I couldn’t see going back to the way I’ve posted in the past. It’s not that there was anything wrong with the way I posted, but it isn’t where I am today. It doesn’t feel as natural and genuine. I also am unwilling to retire iLearn Technology all together. For one, I still come back here regularly to find a resource that I used with students to make recommendations to teachers. Secondly, I still have so much to share! It just may look a little different than it has in the past.

For all of my education friends who have been with me since 2007, I can’t tell you how enormously grateful I am for all of you. You have shaped me as an educator and a human more than you could possibly know. For those who have joined somewhere along my journey, I’m grateful for you as well! I hope that you’ll continue to find reasons to come to iLearn Technology.

These days, rather than merely sharing a technology tool that I’ve found useful, I want to do so within a broader context. At Anastasis, we are a school powered by questions. We love the way that questions open opportunities for exploration, discovery, and new connections within learning. Within our inquiry blocks, we use technology as a tool that helps us dive deeper, capture our learning, think critically, and make connections. My intent is to share our learning through the inquiry, introduce you to new (and old) technology tools that have supported our inquiry, and hopefully inspire you to use technology in new ways.

This will likely lead to longer posts that are packed full of ideas and links, the posts won’t be daily as they were for so many years, but (hopefully) they will be rich. I’d love your thoughts and input as I try out this new format! Thank you for sticking with me even as my posts have come to a crawl. 🙂

How We Express Ourselves: Museum in a Box

At Anastasis, every 5-6 weeks, we begin our exploration into a new inquiry block. These blocks begin over the summer when I dream and put together a new lens to view the inquiry block through for our primary, intermediate, and jr. high classes. Not to get too in the weeds about that process, but essentially I’m looking at Next Generation Science standards, Colorado Social Studies Standards, and Common Core as I build each block.

Over the last five weeks, students have been working on a block called: “How We Express Ourselves.” Based on the IB’s PYP, this is “an inquiry into the ways in which we discover and express ideas, feelings, nature, culture, beliefs and values; the ways in which we reflect on, extend, and enjoy our creativity; our appreciation for the aesthetic.” Using this as my base, the lens for our primary students became: Art can help us understand other cultures, histories, celebrations, rituals, and spiritual beliefs.

Students would explore this inquiry prompt through the following questions: What are artifacts? How does art help express and reflect culture? How do cultures express themselves through story? How does art help communicate and reflect the history and technology of the time? How is art used in celebrations? How has this changed throughout history? How do fossils tell us a story of the past? How do artifacts tell an account of the past? How has art been used throughout history to help us understand the values, understanding of the world, and spiritual beliefs? How do archeologists work? How does a museum curator work?

The nature of the inquiry is that each one of these questions grows legs and pretty soon we are delving deep into rich learning and exploration!

We began our inquiry block with a provocation; in this case, we took our students to explore artifacts at the Denver Art Museum. Students also examined artifacts using Google Arts and Culture online. During these trips, the learner’s job was to notice and wonder. What did they notice about the artifacts they were exploring? What did it make them wonder? This led to wonderful classroom discussions and further investigation of archeology and curators.

The primary students continued their exploration with the following some videos about how archeologists work and how museums curate.

Scishow for Kids

NatGeo Kids Archeology

iLearn Technology: Museum in a Box

I had stumbled across this Museum in a Box site as I was pulling together some resources for teachers, and my first thought was: we should make our own Museum in a Box collections with a central “hub” where the students could share their learning! I immediately showed the teachers this site, convincing them that we could figure out how to re-create the central hub.

iLearn Technology: MetKids Artifacts

We went to the local cigar store to collect some suitable “museum boxes” for each student with an extra box that would become the hub. The students went to work researching artifacts that they would like to create. They used the METKids website as well as the DK find out! site to conduct their research. The METKids was a great place to begin because even our early-readers could conduct research independently with this well-designed site. They learned about basic notetaking and made decisions about which items they would like to include in their own collections. Next, they set to work creating their artifacts out of clay, paper, fabric, paint, and glue. They used their artifacts to measure and develop dividers for their boxes.

iLearn Technology: Voice Recorder app

Each student made an audio recording with a free app called Voice Recorder (ios) saved as an MP3 file.

While the students were busy at work, I was too. I wanted to help create a hub so that the students could place their artifact on our main box and have it trigger the kids sound file. To do this, I used a Raspberry Pi, a cheap Target dollar-spot speaker, an RFID reader, and RFID stickers. My Raspberry Pi coding skills are severely limited, but I knew that it was possible to connect an RFID reader to the Raspberry Pi and have it trigger a saved audio file. Internet to the rescue! After a quick search, I found an Instructables with pictures to help me out! Following the directions, I connected the pins from the Pi to the RFID reader and installed a power button and an LED light so that I could see when it was powered on. I deconstructed and connected the cheap speaker. My husband, eager for a reason to use his CNC machine, designed the top of the box so that the speaker could sit inside the box and allow for the sound to come out (the honeycomb design you see in the pictures). To make it extra fancy, he also carved our school logo out of the top of the cigar box.

Teachers sent me the kid’s audio files, and I uploaded the MP3 files as individual folders on the Pi and linked each file to an RFID sticker. When the RFID sticker gets passed over the RFID reader, it plays the associated audio file!

Sample of the audio file.

Now for the most fun: teaching the kids how all of the “guts” work and showing them how the stickers cause their audio files to play! They were suitably impressed by this feat! The kids placed the stickers on the bottom of the corresponding artifact, and we had our very own museums curated with their voice walking each visitor through the collection.

The kids learned so much in this block! The obvious: archeology, curation, artifacts, the technology behind our boxes. The less obvious: research and note-taking, reading with expression, measurement, making decisions about the resources needed to create their own artifacts, reasoning with evidence, building explanations, making interpretations, making connections, observing closely, considering different viewpoints, and a hundred other “soft skills” that occur naturally in the inquiry process.


28 Tech Tools to Bring out the Story in History

Below is an article I wrote for theapple.com.  For the full article complete with links, please visit the original article.

Kelly Tenkely | TheApple

When I was in school, I dreaded history.  I found it completely uninteresting, dry, irrelevant, and quite frankly…boring.  This was unusual for me.  Normally, I really enjoyed school.  Creative writing, language arts, science, and even math were fun.  History was unbearable.

I can count on one hand the things I remember learning in history.   I learned that in 1492 Columbus sailed the ocean blue,  that there was once a thing called slavery and it was abolished (I saw Roots in school at least 5 times), that there have been several wars and battles, and I remember my freshman history teacher breaking out in “I’ve Been Working on the Railroad” (though I can’t say why).   For me history was a lot of dates, strange names, places, and events presented as points on a line.  The goal of history was to memorize all of these facts and dates, recite them on a test, and repeat the process the following week. Sadly, that was about it.  It wasn’t until adulthood, and my introduction to the History Channel, that I realized that history is interesting.  History became engaging when it was presented as a story.  It really isn’t about all of the dates, places, and facts.  History is about people.  History is about story.  Students need more than the loosely connected events, people, and dates that fill history textbooks.  They need narrative. Textbook writers are boring, history is not.  In high school I vividly remember reading a first person account of Hiroshima and Nagasaki and the horrors of nuclear war.  Why does this account stay with me? Because it wasn’t about the dates. It was about the emotions, the aftermath, the effects on human life.

How can we engage our students with history?  How can we help them make personal connections to the events of the past?

Access to history has expanded, students today have learning opportunities that have never been possible before.  Today students have the ability to view and read historical documents first hand, ‘interact’ with historical characters, and observe the events of the past through the eyes of the children who lived it.    Thanks to technology, students can be truly engaged in the stories of history.

Primary resources are the actual documents, artifacts, and writings from history.  These resources give students an up-close view of life in the past.

Primary Resources:

1.  The World Digital Library is a collection of primary materials from around the world.  Students can explore artifacts that will help them to better understand other cultures.  This incredible collection of resources brings museums from around the world into your classroom for your students to explore.

2. Awesome Stories is a collection of primary source materials separated by category.  Primary sources include images, videos, narration, slideshows, artifacts, manuscripts, and documents.  Awesome Stories is essentially an interactive textbook.  With the interactive textbook model, students are able to delve deeper into topics that interest them.

3. Picturing America takes hold of the notion that a picture is worth a thousand words and applies it to teaching American history.  The National Endowment for the Humanities is providing classrooms and libraries with American art masterpieces. Bringing our Nation’s artistic heritage into the classroom provides students with unique insights into the character, ideals, and aspirations of our country.  The program is free for schools and libraries, providing them with 40 high quality, poster-sized masterpieces, a teacher resource book, and the program website.  Picturing America  brings history into the classroom, helping students create authentic connections to the past.

4.  Primary Access is a web-based tool that offers students and teachers simple access to digital images and materials that provides them the opportunity to create personal narratives.  The idea behind the site is that if students are offered primary source documents, they develop better historical thinking skills.  Students use Primary Access to create digital historical narrative movies that help add to meaningful learning experiences.  The digital movie is 1-3 minutes in length and can contain images, text, movies, and student recorded narration.  Students have a place to write, research, narrate, view, and search within Primary Access.

5. Library of Congress on Flickr is a photostream of historical images on Flickr.  These incredible photographs will bring history to life for your students.  Many of the photographs have no copyright restrictions which makes it a great place for students to find images for projects that they are working on.  These are also great images to use in your classroom presentations, and as printouts for bulletin boards.

Videos have the unique ability to make students feel as if they are witnesses to history.

Historical Videos:

6. The History Channel has a wealth of resources to teach history in the classroom.  From online historical videos, to a daily dose of history with “This Day in History”, the History Channel brings history to life.

7. American History in Video has more than 5,000 free, digital, on-demand videos in its collection.  The videos allow students to analyze historical events, look at events over time through commercial and governmental newsreels, archival footage, public affairs footage, and important documentaries.  These videos will make students feel as if they were a part of history.

8.  Watch Know is another educational video site.  All videos are offered digitally for free.  Watch Know brings together the best education videos online into one convenient-to-search, safe site.  Students can interact and think critically about the videos by rating them and leaving comments.  There are more than 2,500 history related videos on Watch Know.

There are many websites that let students interact with history.  Whether they are playing a game or exploring a virtual world, these websites help students understand history in new ways.

Interacting with History:

9. Secret Builders Students ages 6-14 can live and play among fictional and historical characters in this virtual world.  Students interact with characters such as Shakespeare, Galileo, Motzart, Oliver Twist, Plato, Van Gough, and Amelia Earhart.  Students take quests, publish artwork and writings, play games, enter contests, and participate in a virtual economy and social life.  Students are given all the tools needed to build out the virtual world with their own ideas, activities and actions.  This virtual world has the added benefit of allowing students to interact with historical figures in ways that are meaningful to them.

10. Scholastic has an email sign up where teachers and students can receive fictional emails from historical figures.  These emails are written as letters from children who live in the past.  Get email letters from a young girl traveling on the Mayflower and a young Native American boy.  This is a fantastic way to give your class a glimpse of history through the eyes of two school-age children.

11. Scholastic’s “Our America” takes students on a journey through American history from the Colonial period to World War II.  Students learn about major events in the American story by reading journal entries from the people who lived them.  Students can complete their own journal entries about what they have learned.  Activities accompany each time period such as arts and crafts from that time period or designing a period home interior.

12. The Oregon Trail game is one of the memories I should have listed above.  I remember playing Oregon Trail in small groups on our classroom computer in fifth grade.  Through the game we learned about the hardships of being a wagon leader, how to build a team, and purchase supplies that would help us make the journey from Independence, Missouri to Oregon by way of the covered wagon circa 1848. This role playing game helps students connect to events of the past through play.

13. BBC Primary History has an extensive collection of activities, short readings, and a kids point of view on the Ancient Greeks, Romans, Vikings, Anglo Saxons, World War II, and Victorian Britain.  Students can explore interactive timelines, stories, primary source images, and much more.  Students gain a sense of what life was like during each time period.

14. Picturing the Thirties is a virtual web activity from the Smithsonian.  This virtual museum exhibit teaches students about the 1930’s through eight exhibitions.  Students will get an up close look at the Great Depression, the New Deal, the country, industry, labor, city, leisure, and the American people in the 1930’s.  The virtual museum is full of primary sources such as photographs, newsreels, and artist memorabilia.  Virtual video museum guides explain each exhibit to students.

15. The Secret in the Cellar is an interactive web comic that is based on an actual forensic case of a 17th century person that was recently discovered.  Through graphics, photos, and activities, students begin to unravel a mystery of historical and scientific importance.  Students learn how to analyze artifacts, and examine the skeleton to determine a cause of death.  As students act as historians, they will gain a wealth of information about Colonial life in America.

16.  Kids Past is a history website created for kids that covers topics including: prehistoric humans, the rise of civilization, Middle Eastern civilization, the Ancient Greeks, Romans, African civilizations, civilizations of India, civilizations of China, Byzantine empire, the Slavs, Islam, medieval Europe, Asia in the middle ages, ancient Americans, the Renaissance, the Reformation, exploration and expansion, Asia following the middle ages, the American Revolution, and the French Revolution.  All reading on Kids Past is kid friendly and age appropriate.  There are several history games based on the reading.  Students can also find historical quotes and songs about history that they can listen to online.

17. Historical Tweets- Students can follow history on Twitter.  With Historical Tweets, history’s most amazing men and women can be more fully understood 140 characters at a time.  These historical tweets can act as motivation for students to learn more about historical events.  140 characters is just enough to leave your students wanting to learn more.

Static timelines are a thing of the past, today’s timelines are interactive, informative, and fun to explore.

Interactive Timelines:

18. Franklin’s Interactive Timeline is an engaging look into the life of Benjamin Franklin.  Students can play, listen, watch, observe, and have fun learning about Benjamin Franklin’s legacy.  Students can explore Franklin’s life through themes such as Franklin’s character, Franklin as printer, at home, doing good, and on the world stage. This site breaks Franklin’s life down into manageable pieces for students and provides a well rounded view of Franklin.

19. Capzles is an interactive timeline creator.  Students can add photos, video, audio and text to their timeline.  Themes, colors, backgrounds, and background music can be added to the timeline making it unique and personalized.  Capzles brings the timeline to life and allows students to add story to the dates.

20. Dipity makes it simple for your students to create and share interactive timelines.  Students can embed YouTube videos, Twitter, RSS feeds, Blogger, Flickr, Picasa, Last FM, and more right into their timelines.  Dipity makes timelines relevant and fun for students.  Best of all, students are creating and viewing timelines in “their language” of Digital Native.

21. Time Tube is the perfect website for your YouTube addicted students.  Students can type in a historical event and Time Tube will create a timeline of related videos.  Students will be able to explore historical events through related videos.

Research papers leave much to be desired in the history classroom.  There are ways for students to show what they know in history without the dreaded research report.

Creating with History:

22. Domonation is an animation website where students can create cartoon animations with characters, dialogue, props, music, and special effects.  Instead of presenting knowledge about history through the traditional report, diorama, or poster, students can create a cartoon of an interview with a historical figure or an eye-witness account of a historical event.

23. Xtranormal is a site where students can create and direct their own animated movies.  Students can recreate historical events, or create cartoons about a historical figure.  Hold a historical movie day to showcase all of the animations that students have created.

24. The National Archives Experience: Digital Vaults is a site put together by the National Archives.  Students can create their own digital content mashups using primary resources.  Students are able to search photographs, documents, and other records collecting them to create a digital poster or movie.  Students can also create a Pathway Challenge.  In a challenge, students create a series of clues that show relationships between photographs, documents, and other records.  Other students can attempt to solve these challenges.  This is an incredible way for students to interact with history.

25. Creaza is a suite of web-based creativity tools.  There are four tools in the Creaza toolbox that will help your students organize knowledge and tell stories in new creative ways.  Students can arrange events in history with Mindomo the mind mapping tool.  Using Cartoonist, students can create comic strips and digital narratives about historical events or characters.  Movie Editor makes it possible for students to create movies with thematic universes, video, images, and sound clips.  Movie Editor can import historical film clips, sound clips, and images to tell a story.  Audio editor is the final tool in Creaza’s creative suite.  Students can splice together their own newscasts or radio commercials that display their knowledge of any historical event.

26. Animoto for Education is a site where students can create compelling and impressive digital content quickly and easily.  Teachers can use Animoto to teach complex concepts in history.  Students can showcase their understanding of history through pictures, music, and text.

27. Blogging- Assign each of your students a historical character to play.  They can research and learn about the time period, events, and people.  Students can then blog as if they were the historical character.  Other students can read and comment on the historical posts.

28. Museum Box is a website based on the work of Thomas Clarkson who collected items in a box to help him in his argument for the abolition of slavery.  Students can use the Museum Box website to collect information and arguments in a virtual  box of their own.  They can collect items to provide a description or add to an argument of a historical event, place, or time period.  Students can add images, text, sounds, videos, and external links to help them form their own virtual museum.  The finished box can be shared with other students, saved, or printed.  Students can view and comment on boxes created by other students.  This is a fun medium for students to learn and collect information about a historical event, person, or time period.

History shouldn’t be dry, boring, or irrelevant to students.  Technology makes it possible for students to interact with history in new and interesting ways.  Use these resources to take your students beyond facts and help them to realize the stories that make up their past.

Museum Box

What it is:    Museum Box is a website that I heard about through a tweet on Twitter a few weeks ago that is really impressing me today (that is saying a lot since today is MacWorld and they are announcing big things!).  Museum Box is based on the work of Thomas Clarkson who collected items in a box to help him in his argument for the abolition of slavery.  He collected items in a box to demonstrate to others the fine craftsmanship and abilities of the African culture.  He used his box as a sort of travelling museum to aid him in his debate.  The Museum Box website provides a place for students to collect information and arguments in a virtual museum box of their own.  They can collect items to provide a description or add to an argument of a historical event, place, or time period.  Students can add images, text, sounds, video, external links, etc. to each compartment of the box helping them form their own virtual museum.  The Museum Box can be shared as a presentation, saved, or printed.  After a box has been created, students can view one anothers boxes and leave comments about the box.  You really have to check this one out!  So neat for history and literature classes!

 

How to integrate Museum Box into the classroom:  Use Museum Box as a medium for students to learn about and collect information about a historical event, person, or time period.  Because students can upload their own content to Museum Box, you might also have them create a box all about them.  This would be a great way for students to get to know each other at the beginning of the year.  Museum box is a neat way to share information about geography, students can make a box all about a place including items in their box that are unique to that place.  The ability to incorporate text, sounds, images, video, and uploaded items makes Museum Box especially impressive!  After students have created boxes, spend time viewing other’s boxes and leaving comments about the box.  This is kind of like a science fair atmosphere for history, geography, and literature.   Yet another tool I wish I had in school!

 

Tips:  Introduce Museum Box to your students by learning about Thomas Clarkson, he is a very interesting historical figure that I had never heard of!

 

Leave a comment and tell us how you are using Museum Box in your classroom.