Technology: the savior of education?

In 2009, I left teaching. I didn’t do it because I was fed up with the system, or because I didn’t like my job. Quite the opposite. I really loved being a computer teacher. I loved the freedom of writing my own curriculum every day, and getting to know my students. I had a great time helping other teachers learn how to use technology, and coming up with ideas for how they could integrate it into their classrooms. In 2009, I left teaching for health reasons. I have auto immune disorders (Rheumatoid Arthritis and Raynaud’s Syndrome) and in 2009, my rheumatologist recommended that I take a year off to see if my body would stop attacking itself. Get away from the germs the wreak havoc on the system.

So, that is what I did. I took a year off, fully anticipating that this little experiment would not work and that I would be back in the classroom by 2010.

In 2008 (I know, I’m doing this in the wrong order!), I was teaching my students how to build a website using Wix. This is a WYSIWYG (what you see is what you get) platform, but also allowed for some basic HTML embedding and tweaking. I was demonstrating for students how they could embed a Google Map onto their websites and asked the question, “if I wanted to put a map of the capital of the United States on my website, what would I need to type in?” Blank. Stares.

To clarify, these were 10 and 11-year-old students who are living IN the United States of America. I tried again, “You guys! The capital of the United States, you know, the country we live in?” At this point a few hands raised. “New York?” “San Francisco?” This was one of those face-palm teacher moments. In the interest of time, I gave them the answer. This scenario happened with 2 more classes. Out of 74 fifth grade students, not one of them knew the capital of their own country!!! At this point I started to panic a little. How could our social studies curriculum fail to mention the capital of the United States? I decided that I was going to take all of the curriculum home over the summer and create supplemental guides using technology to help teach what wasn’t in the curriculum. I didn’t stop at social studies, I took the reading, writing, math, and science curriculum home for kindergarten through fifth grade. The back of my MDX filled, I had a goal: to leverage technology to solve this problem.

As I poured over pages and pages of curriculum, one thing became abundantly clear…this was not a problem with the curriculum. At least not in the way I had assumed. It was all there. The kids had even done worksheets and taken tests on the information! When it came time to retrieve the information for a practical purpose, they couldn’t do it. Analyzing the curriculum, I could see why. The way that these skills were being taught was not going to reach my students. I knew these kids. I had taught them for years. As I looked at what the curriculum offered as “learning” I knew that it wouldn’t work for the majority of the students I saw each week in my computer lab. These are brilliant kids, but the only thing that the curriculum required of them was that they look at something, and then regurgitate what they had seen right back on paper. None of it ever had to take long-term residence in the brain. It went directly from the eyes to the hand. My pursuit of a technology supplement guide took on a new goal: take what was in the curriculum, and use technology to bring the learning to life. I had the added benefit of knowing each of the kids I was writing this for. I had their faces in my mind as I wrote these technology guides. I could picture their excitement over learning with what I was pulling together.

Fast forward again to 2009. I hadn’t finished the tech guides, so I was hired as a consultant to finish them for the remainder of the curriculum. I picked up a few other consulting gigs at other schools in the area. As I went through their curriculum I realized that this wasn’t a localized problem. This was a one-size-fits-all problem. At the end of the day, the real trouble was that curriculum isn’t designed for the individual, but for the masses. And in creating for the masses, it completely forgot its goal of teaching students. Who are individuals.

One day as I was working on these technology supplement guides and flipping through curriculum, a song came on Pandora (internet radio) that I had never heard before. I frantically looked for a sticky note to jot down the name of the artist. I stopped for a minute after I got the artist’s name down (Zee Avi, for those who are interested), and had a true geek out moment over how far technology had come. I marveled at the way that technology was so advanced that it could predict what music I would like, all based on one piece of information. It felt like a terribly intimate thing for technology to be able to do (particularly because at the time, I had no idea how the background technology worked!). In the midst of my geeking out, I had a thought: what if curriculum worked more like Pandora? What if we could input one piece of information about a student, and have technology predict ways they might like to learn? I could not shake this idea, and Tweeted it out. My PLN instantly retweeted that thought. I emailed an app developer in Australia that I had been working with and asked if technology was advanced enough to do something like that with curriculum. His response was somewhere along the lines of, “if you can think it up, anything is possible.” I couldn’t let the idea go, so this app developer pointed me toward Balsamiq and told me to learn what I could about how Pandora worked and then prototype my idea. Since I had all the time in the world on my hands, I did exactly that. Pandora called itself the music genome project, based on the human genome project. Essentially, it identifies attributes of music (over 400 of them) and tags each piece of music with those attributes. A map of music. Clearly learning has attributes, so I set out naming those, planning the way that learning could be broken down into the minutia so that an algorithm could identify the perfect resource for a student. At this point I had convinced myself that technology would be the savior of education. All we need is to better individualize for students! Problem solved! Clearly I’m a genius! šŸ˜‰

Only, the more that I talked to teachers, the more I talked with administrators, the more I looked for investors, the more that I examined the system, the more I realized…education isn’t quite ready for this genius.

The trouble is, we have a one-size-fits-all system. We have classes of 25+ students. We have teachers who are overworked and underpaid. We have a limited amount of time. We have limited budgets. The idea of mass education, in some ways, locks us into the one-size-fits-all. Standards and testing have become hallmarks of education. I started to recognize that even if I get the Learning Genome Project built, I still have to find a way for teachers to use it for students. With the current setup, that would mean the very top students in a class, those considered ‘gifted,’ and the very bottom of the class, those considered ‘low,’ would get to use it. The vast majority of students, those in the middle of the bell curve, would never get the individualized plan. Yet, they deserved it just as much.

This is where the Learning Genome Project took a small (read: enormous) detour. In order for this technology to be used to create a learning map for every student, a new system was needed. I began to consider what type of learning model this type of technology would be best utilized in. I couldn’t find a fit. Sadly, I couldn’t find anything that recognized that every student was a unique individual. One with unique learning patterns. Unique gifts. A unique worldview. I couldn’t find anything that recognized students with names. Everything was geared toward “students,” as if that one word can capture the genius of the individuals it claims. We needed a new system. One that honored humanity. That honored the students with names. I began to dream about what such a school would look like. I talked with other brilliant educators about what that would be like. The result: a new school. A new school model. A brand new way of approaching learning: I started a k-8 school, Anastasis Academy.

I began this journey believing that technology was going to solve the problems of education, I suppose that is a natural path for someone so saturated in current educational technology. It didn’t take long for me to recognize that the problem wasn’t one that technology, like the Learning Genome Project, could solve but rather, one that technology could support. At the heart of what isn’t working is a system. A system that sees “students,” and not students with names. A system aimed at teaching the masses in a way that ends up minimizing humanity. Minimizing what makes us unique. Minimizing the genius that each of us alone brings to the world. I set out to create technology that would revolutionize learning, and instead detoured to the real game changer: a model that recognizes the individual, that honors it. Beginning from this place, students with names, learning can grow. Technology that supports that learning can grow.

The Learning Genome Project has taken a 5 year back seat, not because it isn’t important. Not because it can’t work. It has taken a back seat because first we need to recognize the humanity. When we really see the kids with names, the technology can support. It can help us reach each of those unique individuals. It can transform.

Anastasis Academy has been the single greatest “accident” of my life. In many ways I stumbled into starting a school. Seeing the way everything grows out of ‘students with names,’ the humanity, I’m able to again look at the Learning Genome Project with new eyes. In and of itself, the Learning GenomeĀ  Project (technology) won’t be the savior of education. Coupled with a model that honors humanity, it is unstoppable. I know this to be true. I’ve had the luxury of 5 years in Anastasis Academy. I’ve seen students come alive. I’ve seen them #standagain in who they are as learners, in who they are as the unique individuals they were created to be. If you’d like to see Anastasis Academy first hand, I hope you will join us for our education conference, 5Sigma. If you were a supporter of my Indiegogo campaign, I’d like to waive your conference fee! Just email me for a special code! I’d love for you to be my guest!

Last week, I had the great privilege of virtually meeting Bodo Hoenen. We share an eerily similar vision, come at from very different angles. Bodo is launching his own Indiegogo campaign. It is one that I will support because I so strongly believe that the world needs this. Bodo will be our closing keynote at 5Sigma Edu Conference. I cannot wait! I’m interested in partnering with those who share the vision. In those who know that we have to do better for kids now. Please help us BLOW UP the Internet with a new message about education reform. One about students with names. Individuals who are uniquely gifted and set apart to do something important in the world. If you’ve taught for any amount of time, you know that you are among genius waiting to be unleashed! It is time to empower kids. It is time to stop limiting with labels. It is time to stand again.

Follow Anastasis Students in the upcoming weeks as they work to transform education. As we begin our new inquiry unit, students are exploring the power of one. They are learning that they have an unique voice and worldview. They have the power to transform. I hope you’ll join us!

Virtual Escape Room

Virtual Escape Room

What it is: I’m telling you, the edublog alliance I created in 2010 is like the gift that keeps on giving. Year after year I continue to be inspired, excited, and made to think by my edublog alliance PLN! These are my go to blogs before all others! Karen Ogen recently posted about a Virtual Escape room. It is so much fun, I had to share here as well on the off-chance you don’t already follow Karen’s blog (iTeach with Technology). Virtual Escape Room is reminiscent of the Clue Rooms or Escape Rooms that are popping up all over the US (I assume they are happening overseas, can anyone confirm that?). These real-life rooms are not only fun, they are a great way for students to think critically and problem solve together. The premies of the rooms is this: You find yourself locked in a room and, using the clues in the room, must find your way out. There are props, puzzles, and clues all over the room and a time limit. The Arizona Science Collaborative has created a virtual version of the escape room (cue cheers from me!). While a real-life escape room would be amazing, often this is not a realistic school field-trip because of funding, class size, and transportation. Enter the virtual version!

How to use Virtual Escape Room in your classroom: The Virtual Escape Room is a great way for your students to work in small groups to solve a mystery together using critical thinking and problem solving. Students must work together to find their way out of a dark virtual room using the clues in the room and solving some puzzles. Students learn how to work together in teams, communicate effectively, go through the scientific method, and solve problems creatively. Put students together in groups of 3-4 students to solve these problems on classroom computers, using an interactive whiteboard as a center, or on individual devices. Before completing the room, discuss what makes a good team member. How can we best solve problems together quickly? Students can go through the room together. Find out which team can get through the virtual challenge the most quickly. Follow up with discussion about what clues they used, how the students worked together as a team, and what things slowed them down. How was the scientific method used?

Tips: If you aren’t familiar with Breakout/Escape rooms, check outĀ http://www.breakoutedu.com to find out how other teachers are creating their own! The virtual room could be a great introduction to a larger room. Even better, introduce your students to this idea using the virtual room, and ask them to create their own escape room challenge (in-real-life) for each other!

Seesaw: The ultimate ePortfolio for every classroom!

Seesaw: the ultimate eportfolio for every classroom

What it is: Seesaw is the first truly student centered/driven digital portfolio tool that I’ve seen. What makes Seesaw such an awesome option as a digital portfolio is the way that it empowers kids to build and keep a digital portfolio totally independently with features like QR code login for young students. Students can log their learning using photos, videos, drawings, text, PDFs, and links. Seesaw also has direct import features from lots of popular apps. From the teacher perspective, Seesaw makes it simple to access student work immediately from their own device. Content is easily searchable by student and makes it simple to review student progress over time and keep track of growth. In addition to browsing by student, teachers can use folders to organize work by subject area or project. There is also an awesome flag feature that makes it easy to highlight work that you want to go back to for conferences or follow-up with the student. The built in audio recording and drawing tools mean that students can reflect on what they’ve learned or explain how they reached an answer. Parents are also able to login to see work and give feedback on it (you as the teacher can control who sees what and what feedback can be given. Teachers can approve peer feedback before it is seen by students or parents.

Seesaw: the ultimate eportfolio for every classroom

How to integrate Seesaw into the classroom: We’ve long used Evernote as our eportfolio of choice, because it was a simple (enough) entry point and gave students enough flexibility to show what they were working on. With each new release of features, Seesaw is quickly winning me over. This is an app that was clearly created with students and teachers in mind. It has incredible flexibility while equipping with just the right tools and features to make it extra valuable in a school setting. I love the options for feedback that teachers can give, and that all stakeholders are able to login and see what kids are working on. The way that Seesaw enables teachers to give quick feedback to students is incredible. I am also impressed with the integrated audio and drawing features that allow students (even young students) to comment and reflect on their own learning and thinking process. The metacognition implications of Seesaw are awesome!

At Anastasis, even non-digital native assignments get captured in our eportfolio through the camera or video. This means that work “travels” with students from year to year. Future teachers can go back through their progress, but students also have this incredible “bread crumb trail” of learning that they can go back through. It is always fun for us to hear students exclaim over the difference in their writing from day one to day 100. Often the learning process is so infinitesimal that students (and sometimes parents) have a hard time seeing the growth. An eportfolio is a great way to capture all learning so that those baby steps can be seen over time. This has been encouraging for our struggling students especially.

Seesaw supports a variety of platforms making it super simple to use in any classroom environment and particularly in a BYOD setting. Supported platforms include iOS devices, Android devices, Chromebooks, and any computer with a Chrome web browser.

Best of all: Seesaw is FREE!!! If you want to store and organize a child’s portfolio beyond the current year, a Plus account can be purchased by parents for $9.99/year OR a school account.

Tips: Seesaw also has Google App integration, if your school uses Google in Education, they can login with the same Google login they use for everything else!

Using Technology to Differentiate Instruction

|Kelly Tenkely|

One of the major benefits of using technology in the classroom is the ability to differentiate instruction to meet the needs of every student in every lesson. Just as every student grows and develops at different rates, they learn in different ways and at different speeds. Technology makes it possible to pace lessons appropriately for each studentā€™s learning level and can be used to promote learning in the multiple intelligences.

Below you will find website suggestions that address the different learning styles in your classroom with the help of technology:

Verbal-Linguistic

These learners enjoy learning through speaking, writing, reading, and listening. In the classroom setting these students shine when given tasks such as taking notes, researching, listening, reading for information, and writing.

Websites to encourage learning for Verbal-Linguistic students:

1. http://wordle.net Allow students to express themselves creatively with words

2. http://ed.voicethread.com Capture student voices with audio, text, pictures, and video

3. http://zoho.com- A free online word processor, and presentation tool

4. http://gcast.com- Students can podcast (voice recording) online.

5. http://kerpoof.com ā€“ Students can create stories or mini-movies

6. http://www2.shidonni.com- Students create animated stories

7. http://tickatok.com Students can create stories and turn them into a book

8. http://pbskids.org/wordworld A world where words come alive

9. http://readwritethink.org 52 interactive activities related to reading, writing, and speaking

10. http://speakaboos.com Students can read stories online, record their own story and play literacy games

Logical-Mathematical

These learners love numbers, reasoning, and problem solving. These students enjoy measuring, calculating, and organizing data. In the classroom students will shine when given tasks such as collecting data, conducting experiments, solving problems, predicting, classifying, and sequencing.

Websites to encourage learning for Logical-Mathematical students:

1. http://zoho.com- Spreadsheet and data collection tools

2. http://ed.voicethread.com Capture a sequence of events in an experiment or during problem solving

3. http://emeraldisland.com A virtual world where students can experiment and problem solve

4. http://sciencecomics.uwe.ac.uk/index.php Comics about science experiments, and problem solving games

5. http://toytheater.com/index.php Math, reading, music and art puzzles

6. http://sciencemuseum.org.uk/launchpad/launchball- Logic puzzle games

7. http://mathplayground.com Students practice math skills and engage in logic games

8. http://mathtv.org Students watch a series of video word problems for math, watch a step-by-step video solution and work on follow up problems

9. http://iknowthat.com- Games that make students think: science, language arts, math, and thinking games

10. http://enlightenme.com/enlightenme/superthinkers A site the encourages critical thinking and problem solving

11. http://knowitall.org/hobbyshop A hobby shop full of logical-mathematical activities

12. http://mrsp.com- A storybook site that celebrates reading and books

Visual-Spatial

These learners learn best visually and organize their thinking spatially. They are drawn to information that is presented visually. These students love to illustrate projects, color-code, and create visuals for projects.

Websites to encourage learning for Visual-Spatial students:

1. http://kerpoof.com -Students can draw and create picture stories

2. http://www2.shidonni.com- Students create a character and illustrate a world

3. http://xtranormal.com- Students create and direct their own movies

4. http://knowitall.org/artopia Students interact with online painting, media arts, sculpture, and theater

5. http://doink.com Students can create animations to illustrate a concept or story

6. http://eyeplorer.com- Shows information visually on a color wheel to help students discover relations in any topic

7. http://flickr.com A picture sharing website

8. http://picnik.com ā€“ Edit photos add effects, fonts, shapes, and frames

9. http://arkive.org Students can view photos of thousands of animals

10. http://animoto.com/business/education Create videos with pictures

11. http://glogster.com/edu Create online posters to visually display knowledge

Bodily-Kinesthetic

These learners benefit from physical activity, hands-on tasks, and constructing things. These students are able to express ideas through movement. They like to act, manipulate objects, operate the mouse, take pictures, and be involved physically in a project.

Websites to encourage learning for Bodily-Kinesthetic students:

1. http://play.ekoloko.com- A virtual world that taps into mouse manipulation, typing, and manipulating objects on the screen

2. http://emeraldisland.com- A virtual world that requires mouse manipulation, typing, and manipulating objects on the screen

3. http://secretbuilders.com An enchanting virtual world where students can interact with historical figures

4. http://arsights.com Augmented reality site that lets students manipulate Google Earth objects by using a web cam and print out. As students move the paper, the virtual model on the screen adjusts accordingly

5. http://ge.ecomagination.com/smartgrid Another augmented reality site that shows students a digital hologram of smart grid technology

Musical/Rhythmic

These learners learn best through auditory experiences. They enjoy making songs, rhythms, and patterns. These students will appreciate displaying knowledge with audio and video recorders.

Websites to encourage learning for Musical/Rhythmic students:

1. http://gcast.com- Students can create podcasts

2. http://toytheater.com Students interact with music, sounds, and patterns

3. http://viddler.com Record video with a webcam

4. http://playmusic.org Students explore and interact with music

5. http://kids.audible.com Download and listen to audiobooks

6. http://capzles.com Create timelines with audio and video

Interpersonal

These learners enjoy interacting with other students. They enjoy discussions, cooperative work, and social activities. These students will love web 2.0 tools that allow them to interact with others on projects.

Websites to encourage learning for Interpersonal students:

1. http://play.ekoloko.com- A virtual world that allows students to interact and work on solving problems together

2. http://emeraldisland.com- A virtual world that encourages students interaction for the common goal of saving Emerald Island from PiRats who want to take over the green world.

3. http://secretbuilders.com An enchanting virtual world where students can interact with historical figures

4. http:tutpup.com A site that lets students practice spelling, and math facts against other students from around the world in real time

5. http://ed.voicethread.com Students can use Voicethread to complete projects together. It also provides the ability for students to interact and comment on other studentā€™s Voicethread projects.

6. http://twitter.com Create a personal learning community within your classroom, encourage students to share learning experiences and new information.

7. http://glogster.com/edu A web 2.0 tool that allows students to create together and comment on other students Glogs.

8. http://www2.shidonni.com Students create an imaginary world and interact with other classmates virtually. They can create worlds and stories together.

9. http://think.com Students can work on projects together, interact with other students and view other studentā€™s learning space

Intrapersonal

These learners learn best through meta-cognitive practices. They enjoy thinking about their thinking and reflecting on learning. Allow these students to think about what they are learning with reflective tools such as blogs and wikis that can be shared with others later.

Websites to encourage learning for Intrapersonal students:

1. http://think.com Students can blog about their learning

2. http://wetpaint.com A wiki where students can reflect on their learning

3. http://pbwiki.com A wiki where students can create and reflect on their learning

4. http://eyeplorer.com- Students can search a topic of interest and take notes about their learning right within the Eyeplorer website 5. http://kerpoof.com Students can record and think about learning through story creation

Naturalist

These learners learn from interactions with the environment they enjoy field trips that involve observation of the world around them. These students will enjoy activities that incorporate nature.

Websites to encourage learning for Naturalist students:

1. http://earth.google.com- Students can explore the earth with satellite imagery, maps, terrain, and 3D buildings.

2. http://google.com/sky- Students can explore the universe including the solar system, constellations, galaxies, and the moon.

3. http://kbears.com Students explore nature, animals, and the earth through a fun interface.

4. http://arkive.org Students learn about thousands of animals and their habitats

5. http://switcharoozoo.com Students create animals, build habitats and learn about wildlife

6. http://play.ekoloko.com- A virtual world that puts students in charge of their own environment

7. http://emeraldisland.com- A virtual world that encourages students interaction with a virtual environment where they keep the planet green.

8. http://nationalzoo.si.edu Students can view live video of animals, view photo galleries, and visit exhibits

9. http://wdl.org/en Students can take a virtual field trip around the world and through time

10. http://vistazoo.com Students can create virtual tours of the world by combining pictures, video, audio, and objects in 3-D

The multiple intelligences can be met and enhanced through the use of technology. Many technologies overlap and address several of the intelligences at once. With a little creativity and planning, you can create rich lessons that will meet your studentā€™s needs and let them learn at their own pace and level.

 

Kelly Tenkely is the founder and administrator of blended learning school, Anastasis Academy in Colorado. Learn more about blended learning at the 5Sigma Education Conference.

Originally posted at The Apple

123D Design: The simplest (FREE) way to get ideas into 3D

123D Design Free 3D design for 3D printing!

What it is: 123D Design is a free superĀ powerful, but simple to use, 3D creation and editing tool. As if that wasn’t great enough, it also supports many new 3D printers! The 3D creation tool is available for PC, Mac, and iPad download ensuring that no matter what devices you have at your disposal, you can take advantage of this awesome tool. The 123D app is incredibly intuitive, within just a few minutes, you can be creating like a pro (really!). Not feeling like a pro? There is also a quick start guide and a library of video tutorials that will explain how the different tools within theĀ app work. The app has lots of 3D designs to start with that can be altered, but it also gives students complete creative license to create all on their own. So cool!

123D Design Free 3D design for 3D printing!

How to integrate 123DĀ DesignĀ into your classroom: 123D Design is a fantastic tool that brings the principlesĀ of geometry to life while giving students an outlet for creative design and invention. The app is easy enough to use that even young primary students can use it successfully to create.

123D Design Free 3D design for 3D printing!I introduced this app to some of our students who have been learning the basics about coordinate planes. They quickly were able to identify the coordinate planes and were able to understand x, y, and z! This is the type of creation tool that helps students understand the application possibilities of the math they are learning (math in context, what a novel idea!)

At Anastasis, we’ve been playing with the iPad version of 123D Design. In the app version, students begin by choosing a basic shape and then can edit it to be exactly what they want it to be. They can easily connect shapes to make really detailed creations. Example projects help them to play with the tools in the app until they understand and can start from scratch on their own. When students are finished, they save it to “My Projects” which is accessible in the 123D Design web and desktop app. If you are lucky enough to have access to a 3D printer, the kids can even print out their creations!

This is a great addition to any maker space/prototype lab/design thinking routine. Don’t have any of that fanciness at your school? No problem! Adding this app to your classroom gives students an outlet to do some design thinking and work through ideas and inventions right in your classroom. Instant prototype lab!

Our students often engage in design thinking as they engage inquiry. Right now one of our 4th grade students is inquiring into how much water is wasted in our daily activities. One area of waste is when we brush our teeth. This student is designing and creating a toothbrush with the water built-in so that the faucet doesn’t have to be turned on to wet the toothbrush. She’s been experimenting to find out how much waste there is in this activity in our prototype lab. Next, she’ll begin to bring her designs to life with 123D Design and we’re hopeful that she’ll be able to print out a prototype on our Printrbot (still experimenting with how to do that!).

Tips: Sign up to become a member of Autodesk 123D. This gives you access to 3D models, tutorials, 10 free premium models each month, ability to send the 3D model directly to your own 3D printer (or if you don’t have one, to a printing service), unlimited cloud storage of your student designs, and access to the Autodesk forums.

Wait, what just happened?! (Launching a Conference)

5 Sigma Edu Con- a truly innovative education conference!

As it turns out, putting on a conference is a whole lot like planning for a wedding. Months of preparation, sleepless nights, and dreams (nightmares?) that make you begin to believe that the world revolves around this one event. And then suddenly it is here, the big day. The culmination of all of the hard work.

A strange peace comes over you when you wake the morning of the conference. You’ve done all that you can do. If it hasn’t already been planned for, it will just be what it is.

Blink and it is over.

Wait, what just happened?!

You know it was an AMAZING two days and that the connections were incredible, but going back to sum it up in a few words…that is harder.

The crisis of the imminent creeps in (oh yeah, I still have a school to run!) and before you know it a week has passed and you still haven’t put thoughts down on paper.

I’ve struggled to neatly sum up the 5Sigma Conference. What I can say is, WOW. The 5Sigma Education Conference was one of the best professional experiences I’ve had. It feels a little arrogant to say since I’m the one who planned it, but really, what happened last weekend impacted me enormously. It wasn’t what I did. It was the connections with others who are innovative and amazing in their education space. It was the stories told, the laughter shared, it was the discovery that others are doing the hard thing in education and we share the same struggles and joys. In a way, the 5Sigma conference was like being in a foreign country and finding someone from your hometown. Only everyone at the conference was that person.

Anastasis is a very different kind of school. Even the things we do that share common education language (inquiry), look very different here. It can feel a bit isolating, even surrounded by other educators, because we do things that others don’t. 5Sigma was a great reminder that we aren’t alone. That others know the struggles. They also know the deep joy, freedom, and excitement. It was incredible to be able to share that with so many!

I’m still sorting out my thoughts…I suspect they will become several posts. In the mean time, I want to share some words from others who are more eloquent in their reflection of the weekend than I currently am.

This gem is from @yourkidsteacher (who many of you supported through the 5Sigma Pay-it Forward program to get to Colorado for the conference): Edu Conferences, Woodstock & Physicists

Check out this Storify of Tweets from the weekend to get a taste of the fabulous discussions that happened (Thanks to @rsvoigt for making that happen!): 5Sgima Edu Conference Storify

To all who attended the first annual 5Sigma Education Conference: a sincere thank you! Your presence, support, and the conversation your brought was THE highlight.

To our awesome presenters: You all are rock stars. I don’t say that lightly. You are incredible people doing important work every. single. day. Thank you for sharing that.

To our sponsors: You made so much of what we did possible to do. Thank you for supporting us with swag, donated snacks that made us feel at home, and prizes that put some substantial smiles on faces!

To Team Anastasis staff, students, and parents: You are hands down the BEST and my favorite!

 

How We Got to Now: a student created mini museum

In November, I wrote a post about the book/PBS documentary series “How We Got to Now” by Steven Johnson. If you haven’t read this book or watched the series, it is a must! Truly, this is one of those books that has stayed with me. I’m not the only one. Students from 1st-8th grade at Anastasis have become fascinated with Steven Johnson’s journey through the six innovations that made the modern world. The way that Steven weaves the story is remarkable. It reminds us just how interconnected the world is and that innovation doesn’t happen in isolation, but as a result of connection. This book, perhaps more than any we’ve read as a school, has reminded us of the beauty of inquiry. What happens when hunches collide and people pursue those hunches.

I love the way that Johnson explores innovation through these 6 lenses. Instead of offering up the typical ā€œheroesā€ of invention, Johnson introduces students to concepts that span hundreds of years of invention and many of the unsung heroes. The six innovations include: glass, time, clean, light, sound, and cold. Iā€™m telling you, the way that Johnson helps kids see connections in innovation and invention is brilliant! So much the way that inquiry works. :)

In my first post, I wrote about how our students had imagined these innovations as a series of dominoes. Each new discovery leads to the next. Much like dominoes creating a chain reaction. The students have spent the last months exploring each of the 6 innovations in-depth. In addition to the PBS series, they’ve spent time really digging into each innovation that led to the next.

How we got to now-Anastasis Academy

@dweissmo really took on this project with her students. The process wasn’t without it’s frustrations (for teacher and students) but the end result was absolutely incredible! Honestly, I couldn’t have imagined a better outcome than what I saw today when Deb’s class unveiled their mini museum. Before I get to that, let me lead you through the process of how this project came together.

First, Deb’s class watched each of the How We Got to Now @PBS documentary series. The students took notes (in Evernote, through sketchnotes, etc.) about each innovation. The class would also debrief after each video and talk about what surprised them, encouraged them about the invention process, the key players, and the timeline. @dweissmo is a master at leading these conversations. Her enthusiasm is infectious and the students caught her passion. Steven Johnson also has a way of presenting the unfolding of each innovation in a way that hooks your interests and keeps you marveling and making connections long after the video is over. After watching the documentary series, Deb put each of the six innovations up on her wall and asked students to write their names on a sticky note and choose which innovation that they were most excited to learn more about.

Students chose which innovation they wanted to do a more in-depth study of and would, ultimately, create dominoes based on.

For the dominoes, we snagged a bunch of the flat-rate shipping boxes from USPS. The students painted them different colors according to the innovation they were studying (a different color for each innovation). Next they took all of their notes and research and started creating their “dominoes” with information about that innovation. They quickly realized that there was SO much to say about each innovation, that it didn’t fit on their domino. The kids decided to create websites where they could add a little more in-depth information about the innovation. To make it easier for the museum audience, they connected the websites and webpages they built to QR codes for each domino. You guys, these are 4th, 5th, and 6th grade students!!! I’m so proud of them I could burst. They built their websites using Wix (a wonderful and amazing WYSIWYG editor). The QR codes were built using Google’s URL shortener which also happens to include a QR code. On the back of each domino, the kids affixed their QR codes. Some of the kids also created videos that were included on their website. (If you are interested in seeing these websites, all are linked here.)Ā  All of this was done over the course of a few months as the kids continued on their inquiry journey of How We Express Ourselves, and How the World Works.

Then came the full moon. Any teacher will tell you that the full moon does something to children. Perfectly wonderful, reasonable children are suddenly unrecognizable and cannot make a decision or work together to save their lives. This is a real thing! This full moon coincided with class decisions about how to set up their museum. And much chaos ensued. Despite the full moon, the kids were able to come to a decision about how they would set up their museum for the rest of Team Anastasis and families to enjoy. For all of the trouble they had coming to a decision, they did a remarkable job in the end! They created a sort of maze/labyrinth to walk through with dominoes along the journey. They decided to organize the dominoes not by innovation, but instead as a timeline so that you could see the interconnectedness of innovation. They had a station set up with clips from the How We Got to Now PBS series, a station where kids/parents could download a QR code scanner and learn how to use it before going through the museum, the actual domino mini-museum, and a place to reflect on the museum afterward. It was incredible!!

What was truly inspiring was watching the other classes (and parents) journey through the museum. Kids of all ages were SO engaged and impressed with what Team Weissman had put on. They spent time sitting at each domino and learning more about the innovations. They asked questions. They told Team Weissman what a neat website they had built. They connected with each other and learned together. Seriously, I couldn’t have dreamed up a better scenario. As the 1st-3rd grade class was leaving, they stopped and asked some of Team Weissman, “could you show us how to do QR codes and websites for our Body Tracings?” This is what learning looks like!

After all their hard work, the kids sat down and reflected on what could have gone better. What they would like to do differently for their next museum. They congratulated each other for a job well done. They talked about how hard the project felt at times and how very proud of themselves they were when they persevered through the hard parts. They made plans for the next opportunity to share it.

And now for our next trick, Team Weissman is creating their own inventions…How We Get to Next! These are so brilliant, I can’t wait to share them!

If you are joining us for the 5sigma Education Conference (and I hope you are!!), you will get a first hand look at the How We Got to Now mini domino museum and hear from the students who created it.

 

 

 

Metanoia- the journey of changing one’s mind, heart, self, or way of life (basically what #edu is all about!)

5-Sigma Education Conference February 20-22, Colorado

The problem with education reform is that we keep attempting to change surface level systems and hoping for deep systemic change as a result. What we actually end up with is new standards, new curricula (usually replacing one one-size-fits-all with another one-size-fits-all), new technology initiatives, more professional development, added “rigorous” expectations, new standardized tests, new assessment systems, and new buzz words. If you’ve been involved in education for any amount of time, you begin to see a pattern emerge. As a society, we seem to be always searching for the next best thing that is going to “fix” education; it quickly begins to feel like a broken record. I’ve often heard education veterans lament about how this is, “just one more new program.” It will get hyped, change the way everything is done, but the end result will be the same: countless professional development dollars will have been spent, there will be additional pressure and stress to get everything changed over to the “new” way of doing things, and lives and schools will be turned upside down and inside out. In the end the “new” push will end up with all the others: shoveled to the side when the next latest and greatest idea comes on the horizon. This has been the case for as long as I’ve been in education (30-year+ veterans tell me that it is nothing new). When this is the education landscape, you really can’t help but to feel jaded and wonder what the point of all of it is.

The trouble is, in all of these initiatives we never really change our minds about what education is and what it needs. We continue thinking about and approaching education in exactly the same ways, put a new cover on it, and act as if it will finally be THE thing that changes everything. If we keep looking at education with the same assumptions, no matter what comes our way, the end result will be the same. Swirl. The circling around solutions that aren’t really solutions. We have to change our minds. We have to identify the assumptions that we make about education and divorce ourselves from them enough to gain a new perspective.

Assumptions that we make in education (this is just a sampling, but you’ll get the idea):

  • Everyone needs to exit the school system with the same skill set and knowledge.
  • Academic success can be measured and assigned a number.
  • Tests show progress in learning.
  • Kids should move through learning at the same pace and, if they aren’t, there is something wrong with them.
  • That classrooms are places with desks, whiteboards, and paper/pencils.
  • That education should be rigorous.
  • That teachers deliver learning.
  • That homework is a necessary part of school.

When the above assumptions are the mind-set that we operate from, no new initiatives layered on top of them are going to make the systemic change we hope for.

We have to change our minds first. We have to begin designing from within.

As people tour through Anastasis, I often get the feeling that they are overwhelmed. What we do looks very different from the school that they operate within. There is this pause generally followed by, “we could never do this! ” There is red tape, naysayers, not enough money, and hurdles of every sort. They realize that what we do would take a fundamental shift in the way things are done at their school and that feels BIG. Unattainable.

When we change our minds, ditch the assumptions, it is truly a starting over.

As educators and decision makers, we often try to make shifts in educations by bring in a new program, adding the newest technology, changing one curriculum for another. But the truth is, to change education, we have to work at it a bit more abstractly…we have to change our minds. The real change has to happen within each of us as educators. We have to identify our assumptions, step back and take a look at education and learning from a new perspective, a new lens. This is a shift in how we think about education and the lens we consider it under.

How do we change our minds? NOT by adding “new” programs (that as it turns out have the same view of education/learning and have just altered the packaging). The more I’ve reflected on the education reform puzzle, the more I’ve come to believe that this has to start with administrators and teachers. We have to begin by identifying assumptions and then taking a fresh look at education apart from those assumptions.

An illustration of the change of mindset:

I started a school that is technology rich. We have a 1:1 iPad environment from k-8. We also have Chromebooks, projectors, robots, etc.

Do you know that I have never provided my staff with professional development to learn how to use this technology?

Never.

I didn’t even ask them how proficient they were at using technology when I hired them.

When I gather my staff for professional development, we talk about the kind of learners we want our students to be. We talk about the learning habits we want them to develop, the character qualities that we hope they leave Anastasis with. We talk about philosophy and pedagogy, and how to learn. We design for learning. All of the tools that we have available (technology included) get utilized, not because I’ve spelled it out for my staff, but because we’ve dreamed together. We’ve changed our minds and focused first on the learner and the journey that they will take. We ditch the assumptions and try new angles. The fun happens when we start to discover (together) how technology can enhance that journey. You’ve never heard so much excitement over new apps discovered, or the exclamations of “did you know it could do this?!” Suddenly my staff remembers what it is like to be a learner. They again enjoy engaging that journey and they recognize that I (the administrator) am not the holder of knowledge. They don’t have to wait on me to learn or create something new. There is freedom in that changed mind-set! When teachers realize that they don’t have to wait, they begin to help their students realize that they are on their own learning journey. They no longer feel the need to be the holder of all knowledge, but apprentice students in the art of engaging the learning journey.

What does this change of mind mean for professional development? It means that my job is to create opportunities for my staff to engage in learning together. Sometimes this means that we take a cooking class or go paddle boarding together. Other times it means engaging in meaningful conversations over drinks at the end of the day or breakfast at Snooze. When you help people step away from their assumptions by actually modelling what that looks like, a transformation happens. It is empowering. It can be scary. The end result isn’t always obvious. If you can push past the fear of the unknown, and realize that we are all learners on our own “metanoia,” the results are staggering! This is how we get the BIG sweeping changes in education. This is where culture and community are built and students learn to properly manage freedom in learning.

We would love to share with you how we design learning at Anastasis, but more than that, we want to help you change your mind. February 20-22nd you can join us for a conference unlike any you’ve ever attended. Get fired-up, iterate with world-changing thinkers, and make plans that you can launch with a tour of Anastasis Academy, a series of keynotes and break out sessions from leading visionaries, panel discussions, and adult learning excursions. At the 5-Sigma Education Conference, we will help you change your mind and offer pragmatic, applicable insights that will help you transform your own space in education. Teacher, administrator, superintendent, district leaders-this conference is for all of you!

Professional Development reinvented! #edchat #coed #C4C15

Over the years, I’ve been privileged to meet and know all kinds of wonderful people. Rod Berger (Core of Education) is one such person. Rod is a great encourager, connector, and amplifier in education. If you aren’t familiar with Rod and his work, you should be! Thank you for your time today Rod, I appreciate the help amplifying this new passion project!

 

Anastasis Academy prides itself on embarking on a continual process of discovery. We hope that you will join us for this incredible conference!

Prodigy: Virtual world of math

Prodigy: Math virtual world

What it is: Prodigy is a fantastic way to differentiate math in your classroom. Prodigy is a game-like fantasy world where students engage in math along their adventures. Prodigy is a virtual world where students can play together with classmates. In the virtual world, students are wizards who learn magic and spells to defeat over 100 monsters. To learn a new spell or add powers (or adopt pets), students must complete different math challenges. As students play the game, they will learn over 300 math skills in 1st-8th grade. Prodigy is adaptive, so it constantly adjusts to challenge them and keep them learning at their own pace. Gaps are automatically identified and the math challenges scaffold accordingly. As a teacher, you can get real-time feedback on the skills students have been working on and identify challenges at a glance.

How to integrate Prodigy into your classroom: Prodigy is aligned to the Common Core Math standards and has over 300 math skills for students to master. It moves beyond simple number sense and also covers geometry, spatial sense, probability, and other crucial skills. Because Prodigy is aligned to the Common Core, it is easy to navigate.Ā  The teacher dashboard is really intuitive, you can get in and have your class signed up and ready to roll in no time! From the teacher dashboard, you can use the assessment feature to diagnose where students are, and align math content to what you are teaching in class. In a 1:1 classroom setting, where each child has their own device, using Prodigy in your math class is a no brainer. Kids will love it! If you don’t have the luxury of a 1:1 environment, but you do have classroom computers, your kids can still benefit from Prodigy. Use Prodigy as a math center and in the course of a week, make sure that all of your students have the opportunity to filter through to practice the skills they have learned that week.

My guess is, if your students are like ours, that just being exposed to Prodigy in class will have your kids asking, “can we play this at home?” Umm, yes! I love when they get so into learning that they want to carry on all on their own. This is one of those games that they will want to come back to voluntarily!

Tips: Prodigy is completely free for you to use as an educator with your students. All of the educational skills and teacher features are completely free with no time limits that some sites have. The only thing that Prodigy charges for are kids’ game features where families can purchase special wands, hats, robes, etc.

Curious about how we use technology at Anastasis? You do not want to miss our conference in February! Registration is now open!