Digital Badges: credentialing the things that make us fully human

Two weeks ago, I attended the Digital Badge Summit in Denver, CO.

I’ve been somewhat hesitant to jump into digital badges world (despite knowing the digital badge ninja, @senorg) because I feared that digital badges were just one more way to categorize and label kids, another carrot to dangle in the classroom. I must admit, that some of this hesitation comes from experience with digital badges within EPIC Kids books, an app we love at Anastasis.

Our students (and teachers) have long been fans of EPIC! because it brings us so many books and expands our classroom libraries and feeds our students desire to read. Toward the end of the school year, EPIC added digital badges. Each time a student reads a book, they earn a badge within EPIC. Pretty quickly our students stopped actually reading the books they had so loved just weeks before. They discovered that if they stayed on each page for a few seconds before flipping, they could get through books really quickly (without actually reading them) and still earn a badge. As educators, we watched our student’s love for reading dissipate in favor of a digital badge. We watched kids go from discussing the books they read, to competing to see who had the most badges. You can read about the full break down on @michellek107‘s blog here.

You can see why it was with some trepidation that I embarked on the Digital Badge Summit, but knowing @senorg as I do, I knew there would be more to digital badging. The Summit was led by Aurora Public Schools who has been on the front end of the digital badge movement. I’m so impressed with the way they have thought about, and are rolling out badging. It is not a replacement for assessment. The badges are not content specific, or task specific. Instead, the APS badges are being used to credential preschool-12th grade students in 21st Century Skills. APS has also partnered with more than 20 Endorsers who are facilitating a currency wherein students who earn endorsed badges, can use them in order to unlock opportunities with employers. Students can earn badges in any order and through a variety of disciplines, making them very customizable to each student’s individual needs, strengths, and experience.

Digital Badges: an autobiography of learning

APS issues badges using Credly. Credly is an end-to-end credential and badge management system. It seamlessly integrates into social media and Open Badge compliance and has an Open Credit API. Badges are fully customizable, it is easy to issue badges to recipients, includes identity verification (to ensure credibility and authenticity), and allows students to share achievements on a variety of sites.

Perhaps my favorite moment of Digital Badge Summit was the bold declaration that digital badges could be a great equalizer in education. @npinkard talked about learning deserts and how digital badging can help us better leverage a youth ecosystem to meet students where they are at (school, community, home, after school, etc.) Students move across multiple learning spaces constantly. These are spaces defined by where learning happens, not a school address. People put their time into learning things that have social capital. Digital badges can be a tool for social and economic justice. They can be a door opener to a successful future.

An APS student spoke toward this reality as he described his own education. As a student with learning needs, he often received a report card that revealed all of the places that he was failing within his education. It revealed every struggle and none of his brilliance. When APS began issuing badges, this student, for the first time, was able to capture and share his brilliance. While he may not be good at the school game, it did not mean that he didn’t have strengths, places where he truly shined. The badges gave this student a way to capture and celebrate what he was good at and share that with others. Now, he is able to take his accomplishments and share with future universities or employers all of the things that make him a standout candidate even if his grades don’t necessarily reflect that. Digital badging can give students a language to promote their skills and experience to future employees or schooling. Digital badges can also be used to facilitate meaningful relationships between students and mentors, they can be used to help guide and motivate students.

A distinction was made between standards (expecting a high-quality) and standardization (repetition, everyone being a cog in the system). As @dajbelshaw said, “I don’t go to two separate Michelin Star restaurants expecting the same dish, but I do expect the same high quality.” This is an important distinction, and one I don’t think we make enough in education. It is also the difference between prescriptive pathways and descriptive pathways. Badges shouldn’t be prescriptive, they should be descriptive of what a student has done. A learning autobiography of what has been accomplished rather than the charted path. “Keep badges weird. Don’t replicate the system we have now with ever more high stake credentials.”-@dajbelshaw

We also heard about how badges can make an e-portfolio more interactive, when badges can be linked directly to learning evidence, students have a powerful map of their learning that is searchable and shareable. Anastasis uses e-portfolios together with our assessment system to help students remember and reflect on their learning journey. The badges can act as a bread-crumb-trail of sorts so that students can go back through and reflect on where they started and all the steps along the way that led to accomplishments. Like growing older, learning often happens as such a pace, that you don’t always know it happened until you look back at pictures. It is only through reflection that you realized that you’ve changed at all. Students need a way to celebrate their small and big wins alike. Badges can help students see the richness of skills that have been learned that isn’t easily captured otherwise.

Several Colorado organizations shared about the ways that they are using digital badging to help students capture learning including the Denver Public Library, Colorado History Museum, and Colorado volunteers. The programs are impressive to be sure, but one of the things that became apparent is that there needs to be a common language in the Digital Badge space. Currently those who are issuing badges are often doing so within their own ecosystem. There isn’t a common ‘currency’ where badges are created and shared. In order for them to reach their full potential, badges need to be more universally shared and accepted so that they exist in a common space. The struggle here is in, “who defines knowledge and gives it a value?”- Paulo Frier This is an important consideration! Badges shouldn’t be controlled by one organization, but rather open, transferable, stackable, and evidence based. Every learner should be able to control their identity and therefore their badges.

“Badging can help credential all things that make us fully human.” @dajbelshaw

Reports and certificates show a very narrow view of what it means to be human. Digital badges open up a wider ability to help us describe who we are and what makes each of us unique. That badges can help us speak toward what makes us more fully human is the reason I left the Digital Badge Summit hopeful. Hopeful that rather than diluting learning with another “carrot” dangled, that digital badges can be a way for students to share their uniqueness, what makes their identity different from anyone else. Used properly, badges can be used to reveal and celebrate our individual humanity. Thanks @senorg and APS for putting on a truly spectacular summit!

Anatomy of a Learner Profile

 

At Anastasis Academy, we’ve decided that above all else, we will value the identity of all of our students. Because this is a core value, we’ve built it into our school year. Before our first day of school, we hold two days that we call “Learner Profile Days.” Parents sign their child up for a one hour, one-on-one conference between the student and teacher. During this hour, our teacher’s job is to get to know the student. We ask a host of questions that inevitably come with nuance and supporting stories. Then the kids interact with Learning Genome card sets to identify their learning style preferences, their multiple intelligence strengths, and their brain dominance. The result is a Learner Profile.

Learning Genome Card Set

This profile is our starting point for every decision we make. When you begin the year this way, it is impossible to think of students as data points. When you listen to their stories, you learn their feelings, and experiences, and values, and habits of mind, and gain a picture of who they are.

You can do this, you can make the decision to take time out of your first weeks of school and gain a picture of who your students are. What do you value?

The anatomy of a Learner Profile:

 

Anatomy of a Learner Profile

Student Name- In the whole of history, there has never been another one just like them. With this name comes unique gifts, passions, and a vantage point on the world. With this name comes unique genius all their own. The student name is a bold reminder of the identity.

Interests/Passions- This is where we begin to learn about student passions, their likes and dislikes, their hurts, and the things that make them feel alive. In this one-on-one interview, we hear stories, often these questions will lead students down a thought trail that gives us insight.

Learning Style Preference- Learning Style preferences do not indicate that this is the only modality that the student can learn with; however, when we know the preferences that a student has we can make better decisions about introducing new learning. We discover Learning Style Preferences through the Learning Genome Card Set.

Learning Genome Card Set: Learning Styles

Multiple Intelligence Strengths- Howard Garner’s Theory of Multiple Intelligences details eight distinct intelligences. All learners have the capacity to learn and understand in a variety of ways, each learner differs in their strengths of these intelligences. Discovering a students unique mixture of strengths allows us to better direct students in learning and curiosity. We discover Multiple Intelligence Strengths through the Learning Genome Card Set.

Learning Genome Card Set: Multiple Intelligence Strengths

Brain Dominance- Learning about a student’s preference in brain dominance allows us to make better decisions about how we design our classroom, how we design learning experiences, and how students will approach learning and assessment. We discover Brain Dominance through the Learning Genome Card Set.

Learning Genome Card Set: Brain Dominance

 Strengths Finder- This is where we gain insight into our students strengths and the way passion can collide with learning experiences. We use Thrively.

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Woot Math: Adaptive learning for fractions and decimals

Woot Math- adaptive fraction/decimals

What it is: Woot Math uses adaptive technology to personalize the math learning experience in new ways for 3rd-6th grade students. With a focus on fractions and decimals, Woot Math allows students many inroads to understanding. Flexible implementation options mean that Woot Math can be used in any classroom configuration whether it be 1:1 devices, shared devices, whole-class, or as intervention. The Woot Math system works on the web, iPads, or Chromebooks seamlessly…it truly is a great option for any classroom! It is super user-friendly, and gives teachers the ability to customize for each student in the class as a starting point. Woot Math is adaptive, as students use it, it gets “smart” and creates learning pathways based on the specific needs of the student. Beginning with foundational rational math concepts, Woot Math makes these necessary foundational skills accessible for all students. It is like having a personal tutor sitting beside them as they work through new learning. If a student doesn’t understand a problem, the program adapts to approach the learning in a new way. The illustration of concepts is brilliant! Woot Math gives students a solid understanding of fractions, laying the necessary ground work for algebra, geometry, physics, chemistry, and statistics. Sign up TODAY, Woot Math is totally free for the 2015-2016 school year!

How to integrate Woot Math into your classroom: To begin with Woot Math, decide how you will use it in your classroom. Do all of your students have access to a technology device? Do you have a bank of devices that they can rotate through? Do you have a projector/interactive whiteboard? If you are using Woot Math with limited technology access, beginning with the Interactive Problem Bank is best. Here you can quickly access thousands of hands-on fraction and decimal problems for students to work through together. You can project the problems on a whiteboard or use an interactive whiteboard. Problems can be selected by topic or standard and then by model type. Students can either work together in community solving problems, or as a center in a math rotation. If you have better access to technology, and students can work independently on a device, the Adaptive Practice is the place to start. Here you can print out student login cards, assign an initial topic, and the program will adaptively generate and assess thousands of interactive problems. This is also the place where you can track student progress and understanding through concepts and skills. The visual examples and leading through problems is fantastic, it is truly an engaging process for students to learn with! This is the best way (in my humble opinion) to use Woot Math, because it allows students to work in exactly the way they need to increase understanding and build a solid foundation of understanding. Be sure to go through Woot Math independently of your students to truly appreciate the interactive learning modules and visual representation of concepts…they are brilliant!

Tips: Be sure to sign up soon, take advantage of this timing when Woot Math is 100% free! There are some great teacher resources to download to help you as you implement Woot Math.

Hat Tip to @yourkidsteacher for sharing this awesome resource with me!

Hello Ruby: A whimsical way to learn about computers and programming

Hello Ruby is the world's most whimsical way to learn about computers, technology and programming.

 

What it is: Hello Ruby began as a whimsical children’s book by Linda Liuka meant to help kids learn about computers, technology, and programming. Hello Ruby has since escaped the pages of the book, and now Ruby continues all of her adventures in exercises, games, and apps. It is well suited for primary kids, but truly anyone (adults included!) can learn something from Ruby. The story of Ruby is beautiful, it begins with a unique, different girl who is surrounded by her unique and different friends-all with different abilities. Ruby loves learning new things, and hates giving up. She shares her opinions boldly, and is funny. Her secret superpower is being able to imagine impossible things. Her interests include maps, secret codes, and small talk (she should offer a class…I hate small talk!). Each of her friends is equally interesting and dynamic! Beyond the Hello Ruby book, the website is packed full of goodness. There are downloads for your students where they can print their own blank game boards to create unique games, an opportunity to help Ruby organize her wardrobe for dress code, practice building a universal remote control, a ‘what is a computer’ activity, and My First Computer where students can design their own computer!

Watch the TED talk above for the passion behind Hello Ruby!

How to integrate Hello Ruby into your classroom: The Hello Ruby site has a special educator page to get started with Hello Ruby in your classroom. You’ll find lesson plans, educator stories, and resources to help you get started with learning and teaching programming yourself. All necessary components are included on the Hello Ruby site! The lesson plans and ideas included are brilliant and go beyond most lesson plans you’ll find for programming. This is immersive programming that puts students in the middle of the action and has them discovering and acting as inquirers. Hello Ruby is a wonderfully whimsical way to teach students about computers and programming. If you are new to the world of programming, this is the place to start. The ground work for learning to code is all here. Hello Ruby introduces your students to programming but also beautifully engages them in logical thinking, problem solving, and critical thinking exercises. It is genuinely brilliant!

Beyond the introduction to technology and coding, I love the Ruby character and all of her friends. Each is unique and different, and that is celebrated! Hello Ruby celebrates identity and the uniqueness of everyone. Use it as part of your classroom character development. At Anastasis, we’ll use it as part of the Who We Are inquiry block and Detox week.

Tips: The Hello Ruby book comes in English, Finnish, and Swedish. Soon it will be available in Dutch, Hungarian, French, Japanese, Korean, Latvian, and Polish as well.

Thank you @leadanddesign for sending me Linda’s Ted Talk!

How to make your year more awesome

This week at Anastasis, we watched Kid President’s rules for being more awesome in this new year: “What if all made it our resolution to make this year awesome for somebody else?” (If you haven’t shared it with  your kids…you should!)

I’m taking this resolution to heart and want to help make your year awesome! In February, we want to energize you to make the rest of 2016 more awesome with the 5Sigma Education Conference.

5Sigma Education Conference is THE conference to attend if you are interested in:

  • Innovative school models- Tour Anastasis Academy with our students. Ask questions, meet our team, and see education re-imagined.
  • Learner Profiles- How do develop a complete learner profile to inform individualization
  • A fresh approach to assessment- Explore the goals of assessment and how we’ve re-thought assessment
  • A new perspective on classroom space/building use
  • Inquiry learning
  • Professional development approaches that transform
  • Building a strong school community
  • Learning excursions
  • Innovative uses of technology and ePortfolios
  • Prototype labs and maker spaces
  • Incredible conversations with world changing thinkers and innovators

We can’t wait to meet you all in person!

5Sgima Education Conference

Flash & Thunder- Part graphic novel, part game, all fun and learning

INVICTA-Challenge- graphic novel/game/maps

INVICTA-Challenge_Packge-with-flap-open_WEB

What it is: INVICTA Challenge combines technology (in the form of an action-packed video game), a graphic novel, maps, an operation packet and an action figure that inspires kids to read and problem solve. Each INVICTA Challenge collection builds problem solving and leadership skills for students 8-14. Part story, part game, students are placed in historical situations where they get to make the decisions that will determine success or failure. The first challenge, Flash & Thunder lets students walk in the shoes of an American Hero.

How to Integrate INVICTA Challenge in your classroom: These challenges are a fun and new way to foster literacy, history, and leadership skills in your classrooms. Stories are highly visual and have enough action and adventure to keep even your reluctant readers engaged. The game component of the challenge almost takes on a choose your own adventure feel as it pairs with the graphic novel, maps, and missions. The first challenge, Flash & Thunder tells the true story of a Native American paratrooper’s D-Day leadership. The way that this combination puts students in the middle of the story is fantastic. Students aren’t passive readers…it is impossible! With Flash and Thunder, students are in the middle of the action, analyzing options, making decisions, evaluating the decisions and building comprehension and understanding of history all the way.

The INVICTA challenge is like a smart recombination of the things I enjoyed most from my own childhood: American Girl dolls/Books, Oregon Trail…only with a major upgrade.

INVICTA-Challenge_app-screenshot_WEB

At Anastasis, we’ve been working on an inquiry unit about change makers and the power of one. The INVICTA challenge has been a fantastic launching off point for students as they consider what it means to be a change maker, and what characteristics make up a change maker. This interactive challenge/book/game put students in the middle of thinking like a change maker, building leadership traits like integrity, nobility, valor, initiative, curiosity, tenacity, and accountability.

INVICTA-Challenge_ops-package_WEB

This challenge would be an excellent addition to your classroom library. You might want a few copies so that students can read together and work through the game and missions together in a book group. The video game component will be available on iOS, Android, and online here. Take a look!

Tips: The INVICTA Challenges can be purchased at Barnes and Noble for $34.99. For all that is included in this kit, it is truly a great value! I’m so excited for the other challenges to come out, some very exciting stories and characters are on their way!

Full disclosure: INVICTA sent me the Flash and Thunder challenge so that I could review it for you all here. But…

You can win your own Flash and Thunder challenge at the 5Sigma Education Conference in February! If you register for the conference today, you can save 20% using the code: CYBERMONDAY at check out. Not only will you get the opportunity to win one of these great challenge kits for your classroom, you also get a conference experience like no other!

Wednesday Inspiration

You are a genius and the world needs your contribution!

 

 

If you have never had the privilege of hearing Angela Maiers speak, you are missing out!

If Angela’s name isn’t immediately recognizable, her #choose2matter and #youmatter global movements have probably crossed your path.

Angela believes that in today’s world, there are no limits for learners with passion, foresight, and desire to grow. At Anastasis, this message resonates with us.

On February 19, Angela will be the keynote speaker for the 5Sigma Education Conference in Colorado. Angela is the perfect person to kick off a weekend of inspiration, learning, iterating, collaborating, and launching.

5Sigma is unlike any education conference you’ve been to. It begins with a tour of the school I started, Anastasis Academy. This tour is led by Anastasis students of all ages. You’ll get a first hand look at what re-imagined learning looks like. What follows the tour is a weekend of inspiration, passion ignited, collaboration, and fun. We want to introduce you to those (like Angela) who have inspired and shaped us along the way. We have incredible keynotes, sessions, speakers, and panels. On Sunday, we have adult learning excursions that will give you a glimpse of what student field-trips and staff professional development look like at Anastasis.

If you are interested in student voice, starting a school, inquiry, customized assessment solutions, building community, learner profiles, individualized education, 1:1 BYOD environments, learning excursions, professional development that transforms, re-imagined classroom space, design thinking, maker spaces, mentorship, or project-based learning, you will not want to miss this conference! Besides all that, Angela Maiers is our keynote…and that is pretty outstanding!

Wildly Audacious Goals and the Power of One

In 2010, I thought that technology might be the savior of education. I created the Learning Genome Project as an attempt to make it possible to personalize education for every child. This project took a detour when I realized that, in the United States, we exist within a system that has not been designed to educate the individual. This led to creating a model that honors unique individuals, a model that would make utilizing the Learning Genome Project possible. But this isn’t a post about that story. This is a post about the connections that this project has made possible.

About a month ago, I received an email through the Learning Genome Project’s website. This isn’t unusual, what was unusual was the incredibly serendipitous connection that it enabled.

Bodo Hoenen contacted me because our projects are eerily similar. Our thought process and approach is incredibly similar. But Bodo comes at the problem of education from a very different direction. Bodo recognized the vast number of refugee children (and girls in particular) who have no access to the school system of the country from which they have fled. Additionally, the host countries where these children land often don’t have the necessary resources to educate these children. The result is somewhere in the neighborhood of 5 million children world-wide who aren’t being educated. At the current pace, UNESCO estimates that it will take until 2086 before we are globally equipped to provide these children with quality education.

Does anyone else see the problem with this? 2086 is a long way off. There is a sense of urgency here. Children around the world cannot wait for us to get this right. They can’t wait until 2086 for this problem to be rectified. Children need us to solve this right now. Current approaches aren’t able to scale quickly enough to make a difference for children who are waiting for an education. Bodo Hoenen through Dev4x is working to change this. They have a fantastically audacious open project that goes beyond current approaches.

This is where Bodo’s vision and the Learning Genome Project overlap. Dev4X is working on a technology solution that will empower these under served children and their communities to take control of their own learning and create better lives for themselves.

Dev4X was founded on the belief that this global challenge can be solved while these children are still young by globally sourcing solutions and open collaboration.

At Anastasis, our students are currently working on an inquiry block, “Power of One.” The kids are exploring change makers, and looking into what it means to be a change maker. They are also investigating ways that they can enact change. They are recognizing their own Power of One.

I cannot say enough about the incredible students at Anastasis. These are kids who live their learning every day. We’ve challenged the kids during this inquiry block. Memorize one, give one, pray for one, serve one. The idea is to make one small change that can actually become a BIG thing. In the first week of this inquiry block, a group of three students came to me and asked if they could stay in for recess. “Mrs. Tenkely, we were talking during the morning walk and realized that we each have $100. We were talking about what we were going to use our money for and realized that we don’t really have anything we really need. So then we thought that maybe we could pool our money and buy a Sphero robot to do random acts of kindness for others. But then we remembered that we have 3 Spheros at school and realized that you would let us use them. So we were wondering if we could use our money to buy little things to hide around the school for other kids as a random act of kindness. Can we stay in for recess and hide things for kids with notes?” I am telling you, AMAZING students!

Power of One

Each of our classes has a charitable organization that they pour into for the year. One of our intermediate classes is connected with a food bank run by adults with special needs called Stepping Stones. Our students are helping to put together boxes of food for Thanksgiving. They’ve agreed to help come up with ideas to raise money for these boxes. The kids split into groups as part of their inquiry block to think about ways that they could raise money. Last week, two girls came into the office to propose their idea: “We were wondering if we could offer horse rides at school to raise money for Stepping Stones?” These girls created a waiver to sign, proposed the idea to the owner of the building we lease space from, created fliers, and organized for horses to be at school today. In 2 hours, these girls raised $400 giving horse rides at school. They organized everything themselves. Change makers!

What does this have to do with Dev4X? Anastasis students are now working on the part they can play in education for kids around the world. They are considering how they can be a part of Bodo’s wildly audacious goal of making education a reality for children all over the world. Students will be considering how they can add to the conversation, and how they can help raise some money to put into the project.

We would like to challenge other schools to do the same. What can you do to raise some money to make education a reality for children everywhere? There are 98,817 public schools in the United States, what would happen if each of them raised $100? Could we enact change for education world-wide that would have incredible implications for our own educational model? Could it be that children are the key to education reform world-wide? Are they the power of one?

Dev4X has a live Indiegogo Campaign. This is an opportunity to transform education, an opportunity to “be the change you want to see in the world.” (Gandhi) What can your students do to make a change in the world? How can you empower your students?

Bodo Hoenen is our closing keynote at the 5Sigma Edu Conference in February. You will not want to miss seeing Bodo live, and experiencing the model of education that makes the Power of One stories above possible. Early bird registration ends this week! Sign up now!

 

What makes your school/PD/conference different?

The first question that I get asked when people find out that I’ve started a school: what makes Anastasis Academy different? And this is a tricky one to answer, because the truth is EVERYTHING makes us different. It’s hard to describe something that no one has seen before, so you begin to relate it with ideas and concepts that people are familiar with. The more I’ve talked about Anastasis, the more I’ve begun to really recognize what it is at the heart that makes us so different. It is our starting point and driving force: students-with-names.

That may seem like a strange comment to make, “students-with-names,” because, of course they have names! But in education, we make a lot of decisions without these specific students-with-names in mind. We make decisions for students as if they are a homogeneous group, or worse, a number.

As if they don’t have special interests/passions/gifts.

As if they don’t have something unique that the world needs.

At Anastasis Academy, we see the potential of students-with-names and help them believe that they are capable of realizing that potential. That it is worth the risk of being fully alive. That they can be vulnerable in community.

When we talk about education, too often the focus is on learning all the right things, equipping kids with the right content and answers. But the truth is, a great school is about so much more than learning all the right things. A great school is about connecting humanity. It is about finding the educators who can draw students out, who can foster humanity and connection. Who see potential and help others see it, too. Who help kids embrace their worth and value.

Because we start from this place, from students-with-names, every other decision we make has to honor that.

So we can’t think about curriculum as a one-size-fits all.

Because, students-with-names.

We can’t assess in a way that minimizes the individual and the learning journey that is happening.

Because, students-with-names.

We can’t have large class sizes that prohibit us from getting to know the stories of students.

Because, students-with-names.

We can’t pretend that worksheets, tests, and grades are what learning is about.

Because, students-with-names.

We can’t let technology be the teacher.

Because, students-with-names.

We can’t have restrictive classroom space.

Because, students-with-names.

We can’t rely on typical professional development to prepare teachers.

Because, students (and teachers)-with-names.

When your goal is honoring the humanity, EVERYTHING else must shift to help meet that goal. Everything must be adjusted outside of the assumptions we make as adults about what education “should” look like.

Last week, I asked every Anastasis teacher to come to school on Tuesday with sub plans with one caveat- don’t “dumb it down” for the sub! Just continue on with whatever you were doing. That was all of the information I shared. On Tuesday morning, we all met in the office. I had slips of paper with every class name on it. Each teacher chose a name. This was to be their class for the morning.

Teacher Swap!

My goal was a simple one, build community and empathy among the staff. If you’ve met the staff at Anastasis, you may have wondered at this goal (these are the most amazing people who have incredible empathy and we have a pretty tight community). Something different happens when you are in a classroom that isn’t yours, teaching students you don’t normally teach. You begin to see things through new lenses, different perspectives. You begin to problem solve differently. We had a Jr. High teacher with our 2nd-3rd grade, our 4th-6th teacher with our kindergarten. Teachers who normally teach young students, teaching some of the oldest. It was outstanding!

During our Wednesday staff meeting, we talked about the successes and challenges that were faced. We remembered what it is like to be a “new” teacher again, the fish-out-of-water feeling that comes from having a loose inquiry plan with a different age group. It revealed the way that each class ladders up and prepares these students-with-names for the next part of their learning journey. It reminded us not to set boundaries and expectations too low; these kids are capable of greatness! It revealed to the teachers of the older students why the teachers of the younger students are ready for recess at 10:00am on the button. 🙂

In a few weeks, teachers will begin to go into each other’s classrooms as an observer. My hope is, that the time spent teaching in each other’s classes will provide them with greater insight and more thoughtful observation.

 

In February, we invite you to come visit us. Join us to see first hand how a focus on students-with-names impacts everything that we do (including our approach to conference PD!)  The 5Sigma Education Conference is an opportunity for you to see first hand what makes Anastasis such a different learning environment. On February 19th, our students will tour you through our building, they’ll walk you through classes and talk to you about their learning experiences. We have two incredible keynotes by equally incredible people. Angela Maiers is our opening keynote. If you aren’t familiar with Angela’s work, I encourage you to take a look at her here, and learn why she is the perfect person to kick off our “students-with-names” focused conference. Bodo Hoenen is our closing keynote. Bodo has a passion for making individualized learning possible for children who have been largely forgotten.  In between those keynotes, will be sessions, panels, featured speakers, conversations, and plenty of inspiration. On February 21st we’ll take a field trip together.

This is our second 5Sigma Education Conference, if you were at the first, you know what a powerful weekend this is. If you weren’t with us last year, you will not want to miss out this year! Check out what last year’s attendees had to say about the weekend here.

Register today and take advantage of early-bird pricing!

Have something that needs to be added to our conversations? The call for proposals is still open! Click on the link above and head over to the “Propose a Session” tab.

World Education Games 2015! Math, Literacy, Science


What it is: You guys, the World Education Games is back again, taking place around the world October 13-15, 2015! More than 5 million students from over 200 countries and territories will participate in the games for 2015. This is an exciting online challenge for students around the world. The competition begins tomorrow and continues through October 15. The World Education Games includes World Literacy Day, World Math Day (which has been around since the first World Education Games), and World Science Day. Just by participating through the answering of questions, students will be earning UNICEF points which are converted into money that goes directly toward supporting UNICEF education programs where class and school resources are desperately needed.

In World Literacy Day, students will enter the Spellodrome to compete with students from around the world. A sentence will be read aloud and it is the student’s job to spell the missing word.

For World Maths Day, students will enter Mathletics, to compete with students around the world. This is a place for students to practice and work on math fluency speed and accuracy.

World Science Day will bring students to the IntoScience dashboard where students will test their knowledge with a panel containing 16 question boxes, split into four categories of science. Each question is worth one, two or thee points based on the difficulty. In this game, you must answer faster than your opponents.

How to Integrate World Education Games into your classroom: I love the World Education Games for the fun way that it helps students (k-12) practice facts in math, spelling, and science knowledge. This makes drill/skill infinitely more fun. Students can practice with their own classmates and with those around the world. When I was still in the classroom, World Math Day was a time of year that students looked forward to. They ASKED for homework (can I keep playing at home?). True story. The kids loved finding out which country they would be paired with. It was always very motivating to see someone half way around the world playing the same game at the same time. My students worked hard to see if they could be paired with someone on every continent before the Games were over. Keep track of the countries  that your students get matched with on a Google Map or on the printable maps offered on the World Education Games Website.

For at least one week, ditch the worksheets (or do it like we do at Anastasis and ditch them every day!) and practice math facts and spelling with fun games instead. This is a few days of fun, friendly competition for your students. The adjacent learning opportunities during the World Education Games is great (similar to what the Olympic games brings!). Geography, math, spelling, and science investigations are the obvious adjacent possible. This year, UNICEF is partnering in on the Games and the points that your students earn goes toward a very worthy cause, for every point your students earn, money is being donated to UNICEF for education. In addition to the drill/skill, your students can inquire into the Power of One (as our students at Anastasis Academy are doing), or can inquire into organizations that make a difference in the world (like UNICEF) and explore the social issues that these types of organizations are working to solve.

Tips: Using an Android or iPads in the classroom? World Games Day has Apps for that! Download the Mathletics app here for free!