Think Free

 

 

What it is: A FREE online alternative to Microsoft Office with 1GB of online storage for each user, online document collaboration, document viewer, and Think Free docs.

How to integrate Think Free into your curriculum: Think Free is not only a great way to get a complete word processor into your classroom, it also allows you to assign homework to students, and know that they students have the proper tools to get the job done. Students can easily collaborate on projects using Think Free. The best part? Students can access their files and the applications they need from any connected computer. Students can also create spreadsheets and presentations (like PowerPoint) for free.

Tips: Think Free is a great tool for you too! Instead of transferring files back and forth on a flash drive or CD, use Think Free for your word processing needs (lesson plans, class materials, homework) and access on your connected home computer. Easy!

 

 

Tux Paint

 

What it is: Tux Paint (http://www.tuxpaint.org) offers open source software aka FREE. Tux Paint is a painting and creativity program similar to Kid Pix. tuxpaint.org offers the free download for both Macintosh and Windows computers. Tux Paint is easy to use, includes fun sound effects, and a cartoon mascot who guides students as they use the program. Students use a variety of drawing tools to create masterpieces.

How to integrate Tux Paint into your curriculum: Use Tux Paint as part of your publishing center. Students can illustrate their writing pieces using Tux Paint. Tux Paint can be used to enhance your literacy program. For example, I use Tux Paint when I am introducing kids to the Caldecott award. Don’t Let the Pigeon Drive the Bus by Mo Willems is a Caldecott Award winning book. The Pigeon is created with very simple shapes and can be easily recreated with the tools in Tux Paint. As part of this unit, I let kids create their own Pigeons. They look so close to Mo Willems Pigeon that the students feel like successful, award winning artists. This program is flexible enough to use in math (think patterns, money units, etc.), science, and history.

Tips: Make sure you have printing abilities. The students will be proud of their work and want to print it out! Be sure to download the stamp set. This is a free download but offers hundreds of stamps (including money) that enhance this already great program. Visit the school page to find out how other schools have used Tux Paint to enhance their curriculum.

Allow students to save their masterpieces and upload them to Artsonia (see archive).

 

 

Gamegoo

 

 

What it is: Gamegoo features fun educational games that help students develop reading and language skills. When students play Gamegoo games, they are practicing the skills they are learning in class. Gamegoo is great for Kindergarten through third grade (although my fourth and fifth grade students still ask to play the games).

How to integrate Gamegoo into your literacy curriculum: Use Gamegoo games to reinforce literacy learning. In the one or two computer classroom, use Gamegoo as a center during literacy time. If you have access to a computer lab or mobile lab, build it right into your literacy curriculum.

Tips: Gamegoo has a great teacher section that gives descriptions, skills reinforced and grade levels of each game. Click on “Home” to get to the teacher section.

 

 

Wonderville

 

What it is: Wonderville is a place where your students can explore science in a fun, interactive environment. Wonderville has science games, interactive activities, printable activities, science works videos, ever wonders (fun facts), and downloads. Topics covered include photosynthesis, energy, fossils, forces, weather, basic physics, robots, moon phases, water treatment, levers and much more! This website is best for 3rd-8th grade. Most of the activities are a little difficult for 2nd grade.

How to integrate Wonderville into your science curriculum: Wonderville is a wonderful way to introduce an activity or as a culminating activity. In the one or two computer classroom, set it up as an experiment station. In a computer lab or mobile lab setting, all students can complete experiments together. Use the free printable activities to enhance your current science curriculum. Students will love this hands on approach to science!

Tips: Bookmark www.wonderville.ca for quick access. There are two options on the site, Wonderville, and Wonderville 3-D. Unless you have an incredibly fast T1 line, stick to Wonderville. Wonderville 3-D is generally VERY slow running, especially when multiple students are trying to access it at once in a lab setting. Invite students to play the 3-D version at home.

 

 

Knowledge Bears

What it is: Knowledge Bears (www.kbears.com) is a site dedicated to learning and fun for kids. It offers students information about animals, dinosaurs, geography, space, science fair projects, weather, farms, and underwater animals. This interactive site is a good place for learning to start!

How to integrate Knowledge Bears into your curriculum: Use Knowledge Bears to introduce a new concept…invite your students to fill out a graphic organizer such as a KWL chart while they explore. Knowledge Bears is also wonderful for teaching the basics of research. Primary elementary students can use knowledge bears for a research project. I play Knowledge Bear Jeopardy with my students when I am teaching them how to navigate the internet (use links). Separate your class into teams (each team needs a computer or group of computers, I use a projector for the Jeopardy game board) then play Jeopardy, the first team to find the answer on Knowledge Bears gets the point. The kids love this activity and it is a wonderful way to teach research skills.

Tips: Let kids explore this site on their own…they will love it! Download the Jeopardy activity from here: kbears jeopardy.ppt or kbears jeopardy.key.zip

 

 

Artsonia

 

What it is: Artsonia is the world’s largest kids’ art museum where each student in your class can have an online art gallery displaying their masterpieces for free! Artsonia is for pre-school through high-school students. Your students will develop a new sense of pride and feel like famous artists published in a museum. Friends and family members of the student can view the artwork, join fan clubs and leave personal comments for the artists. Family can purchase custom keepsakes with their child’s artwork (mugs, t-shirts, mouse pads, coasters, note cards and more). Your school will earn 15% of the purchases! Participation is completely free for teachers, students, and schools.

How to integrate Artsonia into your curriculum: Use www.artsonia.com as an enhancement for your school’s art program or use for your classroom projects. Students will put extra effort into their work and parents will be more involved in their classroom work.

Tips: Have a digital camera handy at all times, set up a place in your room to take a close up picture of student work. This will keep you from scanning all of the work in. Upload the pictures to Artsonia and you are finished! Set aside special days when students can visit the museum in class. Students can view and leave messages for classmates.