Bloom’s Taxonomy: Bloomin’ Peacock

Tomorrow I am doing a training on the Treasures Supplement that I created over the summer.  Most of the supplemental suggestions fall into the bottom two tiers of Bloom’s Taxonomy (Remember and Understand).  I want to show teachers that just because these activities help students practice basic skills and remember and understand, there are SO many more options that will reach the higher levels of Bloom’s Taxonomy!  I created the Bloomin’ Peacock to show teachers the Blooms Taxonomy break down and the Bloomin’ digital Peacock that shows how the digital tools in the supplement break down.

Below are the tools listed in my Bloomin’ Digital Peacock

Bloomin' Digital Peacock

Remember:

BBC Skillwise- http://www.bbc.co.uk/skillswise/

Spelling City- http://spellingcity.com

Starfall- http://starfall.com

Discovery Streaming- http://streaming.discoveryeducation.com

Lexipedia- http://lexipedia.com

YouTube- http://youtube.com

Gamegoo- http://www.earobics.com/gamegoo/gooey.html

PBS Kids- http://pbskids.org

Understand:

Into the Book- http://reading.ecb.org

Skype- http://skype.com

Treasures- http://activities.macmillanmh.com/reading/treasures/

Book Adventure- http://bookadventure.org

Twitter- http://twitter.com

Apply:

Kerpoof- http://kerpoof.com

PhotoBooth- Software

Scholastic- http://www2.scholastic.com/browse/learn.jsp

Fotobabble- http://fotobabble.com

Google Earth- http://google.com/earth

Analyze:

Read Write Think- http://readwritethink.org

Cool Iris- http://cooliris.com

Wordle- http://wordle.net

Creaza- http://creaza.com

Mindomo- http://mindomo.com

Evaluate:

Shelfari- http://shelfari.com

Wikipedia- http://wikipedia.com

Think.com- http://think.com

Nota- http://notaland.com

Create:

Pic-Lits- http://piclits.com

Kerpoof- http://kerpoof.com

ZimmerTwins- http://zimmertwins.com

Wiki Spaces- http://wikispaces.com

DomoNation- http://domonation.com

Glogster- http://edu.glogster.com

Creaza- http://creaza.com

Voicethread- http://voicethread.com

Kidblog- http://kidblog.org

Wetpaint- http://www.wetpaint.com

edublogs- http://edublogs.org

Stage’d- http://stagedproject.com/

Garageband- Software

iMovie- Software

I have received a lot of requests and DM’s for the Bloomin’ Peacock on posters (I’m still working on these), mugs, etc.  For those of you who asked, here it is:

16 of the Best Internet Safety Sites for Kids

This is the time of year when I am usually introducing Internet Safety to my students.  Internet safety is something I really stress in the computer lab.  We hit it strong in the beginning of the year and revisit it several times throughout the rest of the year.  If you are using the Internet with students, Internet safety needs to be covered.

Below are the tried and true sites that the students enjoy each year.

1.  Netsmartz Kids– Netsmartz is a big hit every year with elementary students.  It teaches Internet safety through fun characters, games, songs, and videos.

2.  Disney’s Surfswell Island– an interactive island where students learn about Internet safety with Disney characters.  Students go on an Indiana Jones type adventure with Mickey and his friends as they learn about Internet safety.

3.  Privacy Playground- The First Adventure of the Three Cyber Pigs- a game designed for ages 8-10 where students help the Cyber Pigs navigate websites, marketing plys, spam, and have a close encounter with an unfriendly wolf.

4. Safety Land– An interactive city that teaches Internet safety.  Students help the Safety land hero catch a bad Internet character by searching buildings in the city and answering Internet safety questions.

5. Safe Surfing with Dongle– Students learn about email, chat, playing games, and having fun online in this interactive movie/game.

6. iKeep Safe– A kid friendly Internet safety program that follows a cat named Faux Paw and her adventures in the Internet.  The online books and videos teach kids basic Internet safety, how to handle cyber bullying, balancing real life with screen time, and the risks and dangers of downloading.  These are high quality!


7. Welcome to the Web– An interactive site that teaches students about the Internet through challenges and activities.  Students learn basic concept of the Internet, navigating and visiting websites, staying safe online, all about browsers, copyright, and how to search.

8. Faux Paw and the Dangerous Download– Another video from iKeep Safe, in it, Faux Paw learns that downloading is a great way to get information, but only when it is done the right way.  The video teaches a valuable lesson about illegal file sharing.

9. Internet Safety with Professor Garfield– Lesson on online safety, cyberbullying, and fact or opinion and forms of media.  Each section includes a video, game, and quiz.


10. The Carnegie Cyber Academy- Students join the Cyber Academy and complete several missions to equip them to be good cyber citizens and defend the Internet.

11.  Common Sense with Phineas and Ferb- This short video helps students learn cyberspace rules and online safety tips.

12.  Think U Know Cyber Cafe- a virtual environment where students can practice their online safety smarts. In the cafe, students help virtual kids make good choices when using email, texting, instant messaging, web browsing, creating an online personal space, and chatting in a chat room.

13. NS Teens– Older students learn about cyberbullying, email, IM, chatrooms, gaming, revealing too much, social networking, and other Internet safety tips through videos, games, and comics online.

14. The Bully Roundup– An interactive online board game where students test their bully smarts.

15. Child Net- games, resources, and more for primary and secondary students to learn about Internet safety.

16.  Stop Bullying Now!– A site to teach students how to deal with a bully through videos, games, and tips.

How about you, do you have favorite Internet Safety sites that I missed?

Mission U.S.

What it is: Mission U.S. is a brand new multimedia adventure game site (currently a preview site) that is set to officially launch September 21, 2010.  The site will feature interactive adventure games that are set throughout U.S. history.  The first game, Mission 1: For Crown or Colony, is available for play now.  In For Crown or Colony, student play Nat Wheeler, a 14 year old printer’s apprentice in 1770 Boston.  As students explore Boston 1770, they will encounter merchants, soldiers, sailors, poets, Patriots, and Loyalists.  The game helps students virtually experience the rising tensions of 1770 and ultimately asks them to choose where their loyalties lie.  The website is extremely classroom friendly, teachers can use the teacher tools to manage classrooms and track student progress.  The teacher page is incredible, on it you will find everything from models of instruction, to a synopsis of each stage of the game, to additional tips and resources, and a downloadable version of the game.  From the looks of the site there are more great adventures in history to come!

How to integrate Mission US into your curriculum: Mission U.S. looks like it is going to be an amazing collection of adventure games that drop your students right in the middle of American history.  Students will really understand the history they are learning as they meet historical characters, learn about the conflicts of the day, and are asked to make decisions of loyalty.  A textbook just can’t provide this kind of up-close-and-personal experience with history.  Use the Mission U.S. game and resources to immerse your students in history.  Student progress can be tracked making it easy to use in the classroom as a center or in a lab setting.

Tips: Students can even play the pennywhistle in the mini game, Pennywhistle hero.

Please leave a comment and share how you are using Mission US  in your classroom!

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Copyright Exposed: Taking the Mystery Out of Copyright

What it is: Copyright can be tricky for students (and adults) to understand.  Copyright Exposed: Taking the Mystery Out of Copyright does a good job of just that, taking the mystery out of copyright.  Here your students will watch a short video/comic that explains copyright.  Next, students can explore how copyright came to be by looking at the milestone files on record.  Reading the Fine Print helps students answer questions such as: “Do I have to register a copyright to secure protection?”; “If it’s on the Internet can I use it?”; and “Is it okay to use up to 5% of someone else’s work?”.  Finally, students can learn what steps they need to take to secure a copyright for their work.

How to integrate Copyright Exposed: Taking the Mystery Out of Copyright into your curriculum: Copyright law is important to teach our students of all ages.  As soon as we ask students to create original work, we should be teaching them about copyright.  I always found copyright difficult to teach, students had a hard time understanding what was fair use and when they were violating copyright.  It didn’t help that many of the adults in their lives weren’t model good copyright habits.  When students create their own original work, and you can walk them through the copyright process, it starts to resonate with them more.  Students may think nothing of “borrowing” something off of the Internet for their own use without permission but when they think about someone else claiming the work they created, they start to feel differently about it.  Copyright Exposed is an excellent presentation/site to go through as a class.  It helps answer those “sticky” situations of fair use, owning a copyright, and using content from the Internet.  The site is written in easy-to-understand language so students will have no trouble following along.  Students can navigate this site independently, but I prefer using it with a projector where the whole class can work through copyright together and discuss what they are learning with others.

Tips: I wrote about Cyberbee in 2008, it is another great site for teaching about Copyright!

Please leave a comment and share how you are using Copyright Exposed: Taking the Mystery Out of Copyright in your classroom!

ArcGIS Explorer Online

What it is: ArcGIS Explorer Online is a neat mapping experience powered by BING that lets you use, create, and share ArcGIS (Global Information System) maps online.  The online software lets you read and write ArcGIS maps that can be used with the website, ArcGIS for the iPhone, and ArcGIS desktop version.  Mark up maps with notes that have photos, text, and links embedded directly in the map. Measure distances on the map and include them as a layer of the map.    Create a presentation in the map that guides viewers from one location on the map to another.

ArcGIS lets you create an interactive map experience.
1. choose a basemap to display your GIS data on top of.
2. Click on one of the map notes shapes to add a GIS note to your map.
3. Click "edit note" along the bottom of the note and add text, a picture, and a link.
Create a slideshow presentation of you map by clicking "Edit Presentation"
Click "Capture New Slide" to take a screen shot of your map to become a slide in the presentation.
Format the slide with the formatting tools above the map. View slides in the slide pane to the left of the map.
Click the home tab to return to the default tool bar. (You can switch back and forth between the two).
Click Measure to measure distances on the map. Click "add to map" if you want to add the measurement to the map.

How to integrate ArcGIS Explorer Online into your curriculum: ArcGIS Explorer is an impressive online mapping tool.  Use it to create guided tours for your students that can be played on classroom computers as an independent learning system or on the interactive whiteboard as a whole class map tour.  Embed links to informational websites, pictures relating to learning, and text to help guide your students through their journey.  Do one better by asking your students to create a map where they layer information, pictures, measurements, etc. on a map.  Students could create and swap tours of their home town with pen pals/blogging buddies around the world.  Create historical maps by adding notes with primary sources, pictures, links to additional learning (or blog posts that your students have written), and text that indicates the importance of the place.  Create literary maps by making note of key locations in literature that students are reading.  Students can add a note to the map with a quote from the book or a description of what happened there.  When they are finished reading, students can create a presentation/tour of the literature by creating a slide out of each place in the book.  An interactive literary tour of learning beats a traditional book report hands down!  ArcGIS would be a really neat way to plot a Flat Stanley project in the elementary classroom!

Tips: ArcGIS requires the Microsoft Silverlight plugin to work.  You can download Silverlight for free directly from the ArcGIS website.

Please leave a comment and share how you are using ArcGIS in your classroom!

Edublogger Alliance Wack Wall

In the last year I started two edubloggers alliances (you can learn about them here and here).   I have had wonderful teachers from around the world join me on this journey of blogging, commenting, and supporting fellow educational bloggers.  As it stands, there are nearly 200 educators who have committed to reading, commenting, and encouraging other bloggers.  I am still truly amazed at the results of this “crazy” idea I had.   Many have asked me when I am going to start another alliance or when I will open it up for more to join.  My answer, I have NO idea.  You see, when I started the edublogger alliance, I committed to commenting on each and every post that members of the alliance posted.  I did really well with this until the end of the school year hit.  I am still commenting, but I can’t seem to get through the 400+ edublogger posts in my Google Reader.  It made me re-think the reason I started the alliance in the first place.

My initial goal was to encourage others in their blogging.  It can be hard for those new to blogging to break into the “club” and stick with it long enough to gain readers.  My thought was, if we could encourage each other from the beginning of the blogging journey, more would stick with it.  The problem?  There are teachers who are new to blogging every day!  I can’t keep up with it on my own and yet I still have a desire to help those who are new to blogging.  My solution?  Create an edublogger alliance social network on Wack Wall.  I know what some of you are thinking: “is she out of her mind?  I already belong to 15 social networks, subscribe to countless numbers of blogs, follow people on Twitter, how in the world am I going to keep track of one more thing?!”  This isn’t my intent.  For those of you who feel overwhelmed by the prospect of joining ANOTHER social network, don’t.  It won’t hurt my feelings.  I get it…I feel the same way every time a new social network pops up.  It is too much, I can’t keep track of it all.  But, I also know that there are thousands of educators out there who would like to try their hand at blogging but need a support system.  You need someone to encourage you, answer your newbie (or not so newbie) blog questions, help you figure out how to blog with your students, help you navigate the blogging platform choices, etc.   You need a place to be plugged in with others who are working through all of this themselves.  Don’t misunderstand, the Edublogger Alliance is for everyone; of course I would love to have all of you join!  I just don’t want you to feel an obligation to sign up for one more thing if you are already overwhelmed.

Let me be clear, I am by NO means an expert of any sort on blogging, I just know that I wish that I had someone to guide me in my blogging journey.  I wish I had someone to ask questions, and sort through WordPress and blogging etiquette with.   My hope is that this will be a place where blogging educators can come together, share what is working and what isn’t, ask questions, and get answers.  I want it to be a place where those who have been blogging for a little while can help those who are just dipping their toes in.  I want it to be a place of discussion and encouragement.

If this social network isn’t for you, if you are already stretched in a million directions, that is fine…I truly do understand.   I will ask you to keep your ears open and offer it as a suggestion for those new to blogging, or those looking for a place to connect with other educators.

Below are a few screen shots of the new iLearn Technology Edublogger Alliance with some explanations about how it works and what you can expect to find there.

The dashboard is your
On the blog tab you can write, share, or read a blog post.
Add the link to your blog on the link tab.
Join a group to find others using your same blog platform, or to share blogging tips, tricks, and ideas.
Start or add to a discussion on the forum page.

If you are interested in joining me on this journey, you can sign up here.  Don’t forget to pass this on to all those teachers who are deciding to try blogging for the first time this year.  They are going to need help!

Treasures MacMillan McGraw Hill Supplement

I am not a fan of canned curriculum.  It has some benefits and is relatively easy to teach, but there is a lack of differentiation for different learners and the activities for practice are often shallow.  Treasures has some fun stories and themes but they are really lacking in their activities to practice the essential learning.  The activities are often shallow and don’t change from first grade to fifth grade.  The same copy from the dictionary activity is suggested for learning vocabulary for every unit in every grade level.  I created the Treasures supplement as a way to help teachers provide students with multiple ways of practicing the essential learnings.  I just finished the supplement for unit 1.  This is the supplement for first through fifth grade.

Storybook Web

What it is: Storybook Web is “based on popular children’s stories by authors Scoular Anderson, Debi Gliori, Mairi Hedderwick and Frank Rodgers.”  There are a number of fun activities on this site including the ability to listen to the author’s reading excerpts from their stories and answering questions about how they came up with ideas for writing.  Students can choose from one of eight stories, each story has a related game, word bank activity, and videos/audio for reading the story and interacting with the author.

How to integrate Storybook Web into your curriculum: Storybook Web is a fun way for students to interact with stories, making connections to the authors of the stories and the themes that they are reading about.  This site helps students think like an author.  It gives them an inside look at how authors think about writing.  Use this site as an introduction to a writing activity.  Students can watch the author videos and get an inside look at the process that a writer goes through.  This can be done using a projector connected computer or interactive whiteboard.  Storybook Web would also make a nice addition to a writing center on classroom computers.  When I taught second grade, I set up an “editing and publishing” center on my classroom computers.  Here I gave students access to an online dictionary, thesaurus, word processor/publishing program, and Read Write ThinkStorybook Web would be an excellent addition to a writing center.  Students can go to be inspired, encouraged in the writing process, and given a place to practice their own writing.  I like the word bank on Storybook Web, word choice is hard for beginning writers.  By interacting with the word bank activity on Storybook Web, students will begin to think about their own word choice.  You may want students to go through their own writing and pick out words that they would add to their word bank.  I have found that activities like this make students think about the words they are using.  Often, students will self-edit and find richer vocabulary to use in their writing.

Tips: This is an easy website for emergent readers and writers to navigate.  Students can choose to have the site narrated for them or they can turn the audio off and read on their own.

Please leave a comment and share how you are using Storybook Web in your classroom!

Energyville


What it is: Energyville is a game sponsored by Chevron.  In the game, students have to provide enough power to meet the energy demands of a city with a 5.9 million person population.  As they play, they must keep the city prosperous, secure, and clean.  The energy decisions that students make for the city in 2015 are based on current lifestyles and the projected energy demands and costs for developed countries in North America, Europe, and Asia.  The Energyville game environment is a lot like SimCity in the way that students build and maintain the city.  Students begin by dragging energy sources to the city to bring it to life.  Students can choose from biomass, coal, hydro, natural gas, nuclear, petroleum, solar, and wind.  As they add energy sources to the city, they can observe the impacts on the economy, environment, and security of the city.  The goal is to keep the impact low.  There is a comparison chart where students can view the impact of the different energy sources on the environment, economy, and security to aid them in their decision-making.  As students move their mouse over the different energy sources, they can read about that energy source in the Energy Advisor panel.

How to integrate Energyville into the classroom: Energyville is an excellent simulation game that helps students to experiment with energy sources.  They are able to see the way that their decisions directly affect people and the environment.  Students can see how some energy sources may have a low impact on the environment but are high in cost or impact security.  This is a great way for students to weigh decisions and defend their choices.  Set students up in a computer lab setting where each student has their own computer.  Give students a set amount of time and see which students can get the highest score (lowest impact) on their city in that time.  Afterward, discuss the best and worst energy sources, and have the highest score walk the class through their strategy.  If you don’t have access to a lab, you can send students to Energyville in small groups as a center activity on the classroom computers.  You could also play as a whole class with an interactive whiteboard or projector-connected computer.

Tips: There are two levels of game play.  In the first level, students make decisions to meet the city’s energy demands in 2015.  In the second level, they must make additional decisions to prepare for the energy demands of 2030.

Please leave a comment and share how you are using Energyville in your classroom.