iCivics- teaching students civics through games

What it is:  iCivics is a great way for students to learn about civics in the United States.  The site features 16 educational video games that help students understand our government.  In addition to the great games, iCivics has great standards-aligned civics curriculum available for free to teachers! Games include topics like: Citizenship and Participation, the Constitution and Bill of Rights, Budgeting, Foreign Policy and National Defense, Separation of Powers, the Executive Branch, the Legislative Branch, and the Judicial Branch.  The games are fantastic, and put students right in the middle of the action and story.

  • Activate- Students campaign for an issue of their choice.
  • Cast Your Vote- Students choose the questions in a debate, rate the candidates responses, and cast a vote.
  • Immigration Nation- Students help newcomers along their path to citizenship.
  • Responsibility Launcher- Students help others with civic common sense.
  • Argument Wars- Students argue a real Supreme Court case using persuasive abilities.
  • Do I Have a Right- Student run their own law firm that specializes in constitutional law.
  • Counties Work- Students make decisions about community programs and services.
  • People’s Pie- Student control the budget of the federal government.
  • Crisis of Nations- Student work to solve international problems.
  • Branches of Power- Students control all three branches of government.
  • Executive Command- Student get to be president.
  • Win the White House- Students get to manage their own presidential campaign including raising funds and polling voters.
  • Supreme Decision- Students help cast the deciding vote.
  • Court Quest- Student help others navigate the US court system.

Students can join iCivics for free.  When they do, they can take part in the Impact Competition where they play games, earn points, spend points on a iCivics real life project of their choice.

As a teacher, you can sign up for an iCivics account where you can add classes and students.

How to integrate iCivics into the classroom: iCivics is a great way to help students better understand the US government.  The games are engaging, relatively quick to play (one class period), and teach everything that students need to know to play the game.  Students with little or no understanding of the topic will be introduced to everything they need to know within the game.

The games are a great way to learn about civics because they put students right in the middle of the action, the games remind me a little of the SIMS games that I played as a kid.  Students will enjoy being the decision maker in the game-this isn’t a power point presentation disguised as a game (you know you have seen those!).

iCivics is best played on individual computers in a one-to-one or lab setting.  If you don’t have access to a lab where your students can play, students could play as a whole class using an interactive whiteboard or projector-connected computer.  Make sure that every students gets a chance to participate and weigh in on decisions that are made.

Tips: The lesson plans in the teacher section are truly well done.  These are worth using in your classroom!  Games are now available in the app store as well!

Please leave a comment and share how you are using iCivics in  your classroom!

Grammaropolis: Personified Parts of Speech

What it is:  Grammaropolis is a site I have long been a fan of.  I’ve written about it in the past in these posts Grammaropolis recently got a significant upgrade with TONS of new, great features.  The site now includes character descriptions for nouns, verbs, adjectives, adverbs, pronouns, conjunctions, prepositions and interjections.  In addition to the great descriptions, each character includes a song, videos, book, games and, soon, quizzes.  Not all of this content is free, but there is enough free content to be useful in every classroom no matter the budget.  All of the content associated with the Noun character is free.  Every other character includes the character description and book for free.  The music, videos, quizzes and games are “extras” that are available by subscription.  You can get your classroom a Grammaropolis passport to access all of the content including the ability to follow and track your students progress within Grammaropolis.

How to integrate Grammaropolis into the classroom:  I’ve said it before and I’ll say it again, the Grammaropolis approach to the parts of speech is completely brilliant!  I love the way Grammaropolis gives the different parts of speech a “face” and an attitude.  For those of us who learn through story, Grammaropolis gives us a unique connection to the parts of speech.  The books and videos are fabulous.  They are extremely well done, and take the characters a step further by dropping them into a story.
The characters interact true to their characteristics.  For example, in the “Noun Places” video, Noun sits looking through a photo album of places.  As he flips the pages, he names the places.  “Antarctica,” he says.  Adjective, who is sitting next to Noun, exclaims, “beautiful!”  Verb agrees, “very.”  The videos and books are so well thought out and really demonstrate to students how the parts of speech are used.  So smart!
Grammaropolis can be used as a whole class using an interactive whiteboard or projector-connected computer.  Learn about, and explore, the different parts of speech as a class.  Choose a new part of speech character each week and encourage students to spot the part of speech character in their own writing with a colored pencil or marker that matches the character color.  Books can be read as a class on the big screen.  Each book begins with the cast of characters with a short description of each part of speech.  As you read together, discuss the way that the part of speech characteristics are revealed by their interactions with other characters.  The same can be done with the videos!
Students can play the games on classroom computers as a center, or on individual computers in a lab or 1:1 setting.  After your students familiarize themselves with the parts of speech characters, they can write their own creative stories featuring the characters.  This is great for older students!  Students will have to remember that the characters have to act in ways that are true to their nature.
Tips:  There are a few different options for a Grammaropolis subscription, the options are very reasonably priced.  Grammaropolis also has a brand new store that has some fun grammar shwag.  If you have an iDevice, check out the Grammaropolis app!

Please leave a comment and share how you are using Grammaropolis in  your classroom!

Wordia

What it is: Wordia is a site that has been around for a little while, I recently took a look at it again and was pleasantly surprised with the updates. Wordia is game-based platform that helps expose students to a variety of words and vocabulary.  The Wordia platform uses a dictionary as its foundation and blends learning games with interactive videos that teach vocabulary.  Using Wordia, students build “Word Banks” as they engage in some friendly competition with classmates and other schools.  The games in Wordia focus on spelling, grammar, oracy, auditory and phonics.  This update has included some helpful goodies with schools and classrooms in mind.  Games have been developed for educator led one-to-many scenarios that can be played on an interactive whiteboard or or projector connected computer with the whole class.  One-to-one games are perfect for the classroom, computer lab or home.  Word lists and lesson plans are available with both options for some great ideas for whichever situation best meets the needs of your classroom.

Wordia keeps track of student progress through a series of badges.  Students work to build their own word bank and collect badges.

How to integrate Wordia into the classroom:  Wordia is a great place for students to build and practice vocabulary and word knowledge.  The games are fun to play as a class or individually and beat a vocab worksheet hands down.  Wordia has a pretty impressive search engine.  It would be an excellent site to keep bookmarked on classroom computers as a resource center in the classroom.  Any time students run across an unfamiliar word, they can immediately run a search that brings them the definition, a video, a game, and related words.  If a video doesn’t already exist, your students can record and contribute their own video!  The same option exists for games.  You and your students can easily build a game on Wordia to share.  Just upload a word list, select a game type and voila!
Why not share spelling and vocabulary words every week by building a game from the word list?  Much more fun than the boring word list that gets lost on the way home anyway.
Tips:  You (the teacher) will have to create an account before your students can save their progress in Wordia.  Searching the site and viewing content can be done without a login.

Please leave a comment and share how you are using Wordia in  your classroom!

Super Math World

What it is: Super Math World is a site that has been around a LONG time… I mean, it is on my tenkely.org site for crying out loud! I made that site a good 8 years ago.  I took a look at it again today and am very impressed with the updates and changes that have been made.  Super Math World isn’t a totally free site but it does have a LOT of free content that kids can access.  To utilize the free portions of Super Math World, login as a guest by clicking the “Guest” button.  There are math games that teach and reinforce concepts for kindergarten through twelfth grade.  Free topics include: adding, measures, number patterns, percentages, place value, area, estimating, fractions, negative numbers, set theory, venn diagrams, and series.  The kids will enjoy the arcade-like practice area.


How to integrate Super Math World into the classroom:  Super Math World makes a great computer center activity during math.  The games are quick-enough that students can filter through classroom computers for their turn over a few periods.  The games would also make fun whole-class interactive whiteboard games.  These are intended to be one player, so you can split your students into teams and have them take turns at the board.  Keep a tally of the correct responses to find out which team is the “winner”.  My students always really enjoyed this type of friendly competition.
Of course, the site also makes a great practice area for kids in a computer lab setting.  Some of the games are multi-player so kids can team up on computers to play.
If you want a look at how I rotated students through centers on classroom computers, this post explains it.
Tips:  The paid subscription brings you LOTS more games (and concepts).  If your students enjoy the site, it may be worth getting the subscription.

Please leave a comment and share how you are using Super Math World in  your classroom!

Gamestar Mechanic: Teaching game design in the classroom

What it is: I just love when I get lost in a bunny trail of links…you know the kind, you go hunting for something specific and click on something that looks interesting which leads you to a browser of 25 tabs open.  I had one of these serendipitous link moments today that lead me to Gamestar MechanicGamestar Mechanic is both a game and an online community that teaches kids how to design their own digital games.  In designing games, students learn systems thinking, creative problem solving, art and aesthetics, writing and storytelling, and creates a motivation for further STEM exploration.  The free version of Gamestar Mechanic is available with unlimited use for teachers who want to use it with their students.  This account option comes with 1 teacher login and 40 student logins.  A premium account offers some additional classroom goodies including: class management, the ability for students to incorporate their own custom artwork, live professional training webinars, tools for tracking student activity and assessing progress, the option of having a “walled” school community, and more.
As a teacher you will find sample lessons for using Gamestar Mechanic, an introductory step-by-step guide, and a full learning guide.  Teachers can even play a short quest to learn more about how to use Gamestar Mechanic in the classroom to teach core subjects.

How to integrate Gamestar Mechanic into the classroom:  There is so much to learn from digital games.  As a player, students learn to think strategically, persist through failure and experience epic wins that can translate to what they do and are willing to try out in real life.  As a designer students learn systems thinking, creative problem solving, digital art and aesthetics, and storytelling and writing.  Students love being able to bring their creations and ideas to life in the form of a game.  Gamestar Mechanic could be the key to unlocking the storytelling genius in your reluctant writers.  It has been my experience that a student faced with a blank paper and a writing assignment can be daunting.  Introduce the idea of designing their own game and suddenly a storyline pours forth.  It is pretty neat to watch!
Gamestar Mechanic makes it easy for all teachers to incorporate game design into the classroom and weave it into the core subjects being taught.  You don’t have to be a tech-superstar, just create an account, read through the getting started guide and enlist the help of a student who’s passion is game design.  This type of designing and thinking is wonderful because it lays the ground work for so much other STEM thinking.  It nicely blends disciplines and helps students recognize the overlap in the learning that they do.
Students can each create a game of their own in a lab setting where every student has a computer.  If you are limited on your computer options for students, create a game as a class using an interactive whiteboard or projector-connected computer.  Students can create games that incorporate other learning or research they are doing to help teach future classes or younger students.  At Anastasis, we have Crave Classes.  These are classes that the student gets to choose based on personal passions.  In the one or two computer classroom, give your students time for a Crave class where they work on Gamestar Mechanic.  Other students can follow their areas of passion…almost in a center type of a set up.
Tips:  There are a variety of pricing and package options for classrooms.  If your students are really enjoying the game design process, it might be worth taking a look at the premium options available.

Please leave a comment and share how you are using Gamestar Mechanic in  your classroom!

Word Dynamo: Vocabulary made fun

What it is:  Word Dynamo is a superb site from Dictionary.comWord Dynamo makes learning new words a whole lot of fun.
Here is how it works:
1.  Answer 10 questions and Word Dynamo will calculate how many words a student knows. This is your word score. The word score adjusts as you learn new words, Word Dynamo helps give students study “shortcuts” to learn new words faster.
2.  Word Challenge- in word challenge students are offered a custom 20-level game designed especially for their skill level.  As students master meanings, they unlock the next threshold of difficulty.
3.  The Word Dynamo Library- here students can browse and search for things they need to learn.  Students can choose to practice by schooling level, SAT prep, subject or popular word lists.
4.  Play Games- students can practice vocabulary by matching terms and definitions, listening to the word and definition, spell a word out in a crossword puzzle, etc. New challenges are unlocked as students succeed!
5.  Create a Word List- this one is my favorite, I love that students can create their own lists based on what they need to work on.

How to integrate Word Dynamo into the classroom:  Word Dynamo is an easy fit into any classroom k-12.  This is a great addition to your language arts, math, economics, science, history, (ANY) classroom.  Word Dynamo gives students the keys to their own learning by working with them at their own level.  It would be wonderful to use Word Dynamo throughout the year to keep kids playing with words.  Students will love watching their own “estimated words you know” score creep up and up over the course of the school year.  Vocabulary is one of those things that students don’t always realize that they are learning throughout the school day.  Then *bam* they wake up one day and suddenly know a whole LOT of words.

The games and practice items on Word Dynamo make for a great vocabulary center on classroom computers during language arts.  But, as I mentioned before, my very favorite part is the ability for students to create their own lists.  At Anastasis, we have  students constantly adding to their own spelling/vocabulary list as they come across new words they want to learn.  I like that Word Dynamo give them a place to keep, practice and play with these words.  Students have ownership over their own learning and aren’t stuck practicing and testing on the words they already know. Do you assign spelling and vocabulary words each week?  Let students enter those words in their custom list to practice!

Because Word Dynamo is constantly utilizing the feedback it gets from students, it is constantly challenging them and urging them on to a new personal best.  Students can watch their score go up, engage in challenges, and choose fun games that keep them learning. In other words, this is a site you are going to want to have handy for your students!

Don’t have the opportunity for students to use Word Dynamo on their own account/computer?  Put up a challenge on the interactive whiteboard or projector-connected computer.  As students enter the classroom, they can each answer a question on the way to their seats.  Keep track of the number of words that the whole class knows.

Tips: The Quick Tour will lead you through all the Word Dynamo goodies and have you ready to use it with your students in no time!  Word Dynamo looks and works well on the iPad and iPod Touch browser…great for vocabulary practice anywhere.

Please leave a comment and share how you are using Word Dynamo in  your classroom!

ABC Mouse: math, reading, geography, and science curriculum (interactives/games/books)

What it is:  ABC Mouse is a complete online curriculum for pre-k and kindergarten students that provides a step-by-step learning path.  There are six academic levels that include curriculum that includes over 350 interactive lessons and more than 2000 learning activities.  As a student completes one activity successfully, they are guided to the next.  The interactive lessons include online picture books, puzzles, games, songs, art, activities and printable activities that relate to different topics and disciplines.  Each lesson offers different ways to learn to meet the needs of a variety of students.  The reading curriculum in ABC Mouse helps students recognize letters and sounds of the alphabet and sight words.  There are hundreds of books build in including fables, fairy tales and non-fiction.  In addition to sight words, students can learn phonics, sound recognition and rhyming words/word families.   The math curriculum teaches students numbers, shapes, patterns and measurement.  Students will play games and activities that help them to recognize and count numbers 1-100, identify and draw shapes, and the meaning of addition and subtraction.  ABC Mouse’s World Around Us is an introduction to science, social studies and health curriculum.  In the World Around Us, students will learn about the body and health, sports, plants and animals, weather and seasons, and earth/moon/sun/stars.
The lesson builder, lets you choose the content and activities for students to interact with based on their needs and interests.  Progress tracking makes it easy to see the number of learning activities that have been completed.  There are a lot of fun goodies tucked away including a virtual zoo, farm, aquarium and the ability to record a book in your own voice.
This is a comprehensive, well put together site that is FREE to public schools in the United States and Canada.  It is a wonderful addition to the kindergarten classroom!

How to integrate ABC Mouse into the classroom:  ABC Mouse is a fun website.  Activities in ABC Mouse are fantastic for center use in a one-two computer classroom (or more).  The activities and games are short enough for a center activity that students can cycle through.

For kindergarten students in a computer lab, this is a great site to get their feet wet with the technology at the beginning of the year.  I often started my students on fun academic sites like Starfall.com where students could practice clicking, navigating, dragging/dropping, etc.  These type of sites build students computer confidence, improve their fine motor skills and provide them with content area learning at the same time.  I wish this site had existed when I was teaching kindergarten computer!

If you don’t have access to computers for the students but have an interactive whiteboard or projector-connected computer, students can take turns interacting with the ABC mouse activities.  The books make great class read along stories on the big screen!

ABC Mouse is a fun way to introduce new concepts/skills, as a place for students to practice concepts/skills, or for review.

Tips: If you aren’t at a public school, sign up for the sample content…the private school dollar amount is reasonable!

Please leave a comment and share how you are using ABC Mouse in  your classroom!

Mangahigh: k-12 math games

What it is:  The title of this post is a little underwhelming- I had a hard time expressing ALL that this site does in one line.  Mangahigh is a game based learning site where students can learn all about math. What is unique about Mangahigh math learning games is the way that the learning topics are addressed.  These aren’t your typical drill/skill math games that only address the four basic operations or introductory algebra skills.  The games adapt in difficulty to student levels as they play.  Games continue to challenge students without getting too difficult too quickly and frustrating kids.  The Mangahigh games encourage students to observe, hypothesize, test, evaluate and conclude. All games are based on the Common Core standards making it easy to integrate the games into your current curriculum.  Teachers get their very own login to Mangahigh where they can assign challenges, track student progress and use the games as a form of formative assessment.  The mathematics topic in Mangahigh are geared for elementary, middle and high school students (I am a big fan of site that meet a variety of ages and needs!).

How to integrate Mangahigh into the classroom:  Mangahigh is a great way to shake up your math classroom while injecting it with a big dose of fun, discovery and challenge.  The best way to use Mangahigh is in a one-to-one setting where each student has access to the Mangahigh site.  This makes it easy for students to work at their own pace and for you to track progress.

Mangahigh would be a great way to tailor what your students are working on so that each child is getting challenged at the level they need.  Use the built-in analytics to help inform decisions about where to go next with your students.

Don’t have access to a one-to-one environment?  Don’t discount Mangahigh yet.  The site could be used in a one or two computer classroom as a math center.  Rotate your students through the center throughout the week.  Those who have computers at home can continue the learning there.  Mangahigh would be a great way for students to continue their learning.

Tips: Do you have a pen pal or collaborating school?  Mangahigh will let your students engage in a Fai-To where they can have a friendly little math smack down competition.

Please leave a comment and share how you are using Mangahigh in  your classroom!

PBS Learning Media 14,000+ k-12 resources!

What it is: PBS Learning Media is a fabulous collection of 14,000+ resources that are separated by subject area.  The collection reminds me a lot of the popular Discovery Streaming with one big difference- the resources on PBS Learning Media are free to use!  Resources can be searched by grade level, media type (document, image, interactive or video), language (English, French, Spanish) and accessibility (caption, full mouse control, display, transcript).  Resources include great descriptions of the resource, the grade level appropriateness and the ability to add the resource to your favorites.  PBS Learning Media is a great stop for high quality resources that will meet the learning needs of your students.  Many of the resources have associated support materials for both students and teachers.

How to integrate PBS Learning Media into the classroom: The resources in PBS Learning Media are wonderful for all grade levels.  The site is easy to search and “favorite” so that the resources you need for your classroom are always at your finger tips.  PBS Learning Media is a great place to find videos that enrich learning in the classroom, can be used for anticipatory sets to introduce a concept or to illustrate a difficult concept.  The interactive resources are the high-quality games you find on the PBS and PBS Kids websites.  Some of the games are appropriate for an interactive whiteboard or projector-connected computer and played with the whole class, while others work well in a computer lab or computer center activity.

PBS Learning Media would make a good media center on classroom computers for students to explore areas of interest in learning, research and make connections in learning.

Tips: If you don’t already have a PBS account, register for a free account to gain access to more than 5 resources at a time. 🙂

Please leave a comment and share how you are using PBS Learning Media  your classroom!

Fraboom Online Children’s Museum: Online classes, videos, interactive book, games, oh my!

What it is: Oh. My. Word. I have just stumbled on gold my friends, gold!  Fraboom is an online children’s museum packed full of games, interactive books, creativity, learning and-are you ready for this-LIVE online teachers!  On Fraboom students can learn about US presidents while they play games, watch Fraboom TV cartoons to learn vocabulary, read interactive books that encourage creativity and join live online classes with real flesh and blood teachers!  Fraboom TV has a variety of cartoons that will teach students content area vocabulary words. Each cartoon on Fabroom TV lists all associated vocabulary words so teachers can quickly find a video that will support learning.  Cartoons can be searched by keyword or category.  The very best part of Fraboom (in my humble opinion) is the live online teachers.  Drawing classes start every hour on the hour.  Students can drop into a class and learn how to draw cartoons.  There is a new challenge every day so content is always fresh!  Students can interact with teachers through the chat feature; students type a message and the teacher responds to them by name.  Fraboom cartoon characters introduce the activity for the day and the teachers interact with the cartoon on the screen- very fun!  Students learn how to draw step by step guided by the teacher and follow along on their own whiteboard space.  When students are finished, they can share their pictures with the class.  After drawing, the class completes a mad lib together.  The teacher explains a part of speech and requests words for that part of speech from the class.  Students can contribute words to the story by typing them into the chat area. Throughout the class, the teacher shares submitted pictures with the whole class.  I attended two live classes and was really impressed with the teachers in both sessions. They are upbeat, engaging and fun.  Fraboom was created for students six to twelve years old.  Content is being added regularly and fresh challenges in the live classes every day.  Plenty to keep kids creating and learning!

How to integrate Fraboom Online Children’s Museum into the classroom: With widespread budget cuts and art programs being cut regularly, Fraboom is a welcome new addition to the education landscape.  Being able to connect every student in your class with another teacher is amazing.  Fraboom could be used on classroom computers as a creativity/art/grammar center that kids can visit throughout the week.  Students can get one-on-one attention from a virtual teacher freeing you up to work in small reading or writing groups knowing that all of your students are engaged in learning.  Connect to a Fraboom online session as a class using a projector-connected computer or interactive whiteboard.  Students can follow along with the drawing instructions and take turns engaging in the chat as a whole class.  Students can take turns creating the class picture on the projector or interactive whiteboard while students at their seats create their own masterpiece.  This would be a great activity for students to do while you hold one-on-one student conferences in your classroom.

Fraboom TV is full of fun cartoon videos that help students learn a variety of content area vocabulary.  Use these videos to introduce a new unit so that students are familiar with vocabulary before engaging in new learning.

The interactive stories on Fraboom can be shared with your class using an interactive whiteboard or projector-connected computer.  Read through the story as a class and practice comprehension strategies together.

Tips: Be sure to share Fraboom with parents, this would be a great opportunity for learning at home too!

Please leave a comment and share how you are using  Fraboom in your classroom!