Knowing Everything and Students with Names

This post is in response to a Newsweek article titled “What if You Could Learn Everything”

“Imagine every student has a tireless personal tutor, an artificially intelligent and inexhaustible companion that magically knows everything, knows the student, and helps her learn what she needs to know.”

 

Jose Ferreira, the CEO of Knewton, has made this artificially intelligent companion a reality for k-12 students.  He has partnered with three curriculum companies including Pearson, MacMillan, and Houghton Mifflin Harcourt as part of his vision for making Knewton the adaptive learning tool that will make textbooks obsolete.   This “adaptive learning will help each user find the exact right piece of content needed, in the exact right format, at the exact right time, based on previous patterns of use…  Knewton, at base, is a recommendation engine but for learning. Rather than the set of all Web pages or all movies, the learning data set is, more or less, the universe of all facts. For example, a single piece of data in the engine might be the math fact that a Pythagorean triangle has sides in the ratio 3-4-5, and you can multiply those numbers by any whole number to get a new set of side lengths for this type of triangle.”

Knewton works as you might suspect, it begins with a test to see what a student already knows.  Content is pulled in the form of reading and videos to teach the student the things that they do not know.  This is similar to what many other “personalized” adaptive learning systems are doing.  What makes Knewton stand apart is the way that the technology “reads” the student.  As the student is learning, the technology is recording timing, confidence, tabulating each keystroke, and whether the student is guessing or taking their time to answer questions.  So, the more that a student interacts with Knewton, the smarter it becomes and the better that the study recommendations get.

When I see technology like Knewton, it astounds me.  I am always excited about technology that has the potential to improve learning and that feels seamless for humans to interact with.  While the geek in me rejoices that someone is tackling a project this substantial to increase learning, the educator in me is disappointed.  Knewton is all about knowing things. It is about facts.  But, is it really worth all of the effort for technology to train humans to be computers?  I mean, that is essentially what this is doing, no?  We are creating a new factory model, this time the technology is programming us.  Ironically, this is exactly what Knewton’s CEO is working to overcome.

Don’t get me wrong, there are things that are worth knowing.  Important, foundational things that shape the rest of what we are able to do.  But, who gets to determine what is foundational and essential for a student to know?  As far as I’m concerned, most curriculum companies are already overreaching in what every single child MUST know.  So, with the vast amount of knowledge available in the world, how do we determine what is really critical for us as a society to know?  The rest of it, while interesting and important, is not necessarily worth forcing.  Even the title of the article, “What if You Could Learn Everything?” makes me cringe.  I don’t want to know everything.  I don’t want to be so crammed full of facts that I can rock a game of Trivial Pursuit, but I can’t actually DO anything useful.

My bigger problem is that once again, we are introducing a tool into education that intends to personalize the learning experience for the student, and in doing so, strips away their humanity.  You see that don’t you?  This is turning children into computers and fact recallers.

But students have names.  They have stories.  Teachers have a different kind of urgency to make things better because we begin and end with students who have names.  This goes beyond the altruistic, “wouldn’t it be great if education worked better” motivation of politicians and curriculum companies who have the ultimate goal of improving our  rank in math and science.  As a teacher, you deal in humanity.  You are concerned with the life that is being shaped.  You want kids to know that they are more than the collection of facts that they have memorized.  The are unique and have something important to offer the world.  That they matter.  Humanity.

So, while I find the concept behind Knewton fascinating, it isn’t what I want for education.  It may fill a need for a piece of the puzzle (namely the foundational knowledge piece), but it isn’t going to make education better if it becomes education.  Being educated is more than just knowing facts (and I’ll remind you again that we already have computers for that).  Being educated means that a child can make connections, synthesize, analyze, evaluate, apply, create something new.  It is learning that is applied.

Technology will play a critical role in the evolution of the classroom.  The role will be different from what Knewton offers.  Instead of assuming that all kids need is facts, the technology will recognize and embrace the humanity.  It will offer more than one way to learn, because while some kids will really enjoy sitting and reading, watching videos and taking an online multiple choice test, others will want to try out a concept through experimentation.  They will want to build something new with their knowledge, or launch further investigation into a concept, or take a field trip and see the learning for themselves.  Learning cannot be reduced to a computer.  This changes the recommendation engine and relies heavily on skilled educators.  This takes into account who a student really is and makes learning recommendations based on that.  The recommendations aren’t relegated to a computer, they can be field trips, videos, apps, projects, activities, experiments, books, and anything else that can be used to learn.  This is utilizing technology for personalization beyond pacing and content exposure to pass the next multiple choice test.  This is empowering teachers to truly shape the learning experience for each student.  This is recognizing that students should have a say in how and what they will learn.  This is why I created the Learning Genome Project.

The Learning Genome Project recognizes that learning is more than just a collection of facts.  It embraces humanity and rejects the idea that humans should be computers.  It will be transformative because it works to make each student the best that they, individually, can be.  It works to strengthen the WHOLE child, not just the fact reservoirs in the brain.  It goes beyond remembering content and challenges students to do something with their knowledge.  I can’t tell you how many students I have met that know their multiplication facts inside and out, but have no idea why finding area requires multiplication.  Knowledge is useful when it can be applied.  The Learning Genome Project urges students to go beyond knowing into the other, rich areas of learning.  Blooms Taxonomy is a useful for thinking through what it means to learn.  Knowledge and understanding are a portion of the learning, but so is the ability to analyze, evaluate, apply and create.  Learning is multifaceted and alive.  It can’t be so neatly all contained in this sort of adaptive learning technology.  Education should utilize technology (I tend to believe this will be the Learning Genome Project) in order to reach the individual.  It must reach outside of itself and meet that student with a name.  It must be able to recognize a student’s need without demanding that the need be met with a predetermined question/answer set.

This post took me some days to think through and write.  It spurred some new thinking for me.  It made me go back through the Learning Genome Project wireframes to dig out any hidden corners that may harbor something that would strip the humanity.  It caused me to think of a new Bloom’s Taxonomy image.  I welcome your thoughts and comments!

Hat tip to @alexbitz for sending me this article!

**If you know an investor who might be interested in the Learning Genome Project, I’d love an introduction!

Science of Everyday Life

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What it is:
Discovery Education and 3M have partnered to bring the science of everyday life into your classroom.  This fantastic collection of resources is for students in kindergarten through twelfth grade.  On the site you will find videos and interactives that help kids learn about the science around them and make connections to what they are learning in school.  Lessons are inquiry based and encourage exploration in life science, physical science, earth science and technology/innovation.  Virtual labs are interactive flash-based labs where students can discover more about science like wind energy.  At the Innovation HQ portion of the site, students can travel through time and look at innovations that they use in their every day life and “meet” 3M scientists. On the Student page, students can see a young inventors hall of fame.

How to integrate Science of Everyday Life into the classroom:  The Science of Everyday Life is packed FULL of great videos, lesson ideas, virtual interactives and student activities.  I really appreciate that the approach to lessons is inquiry based!  The lessons include great resources and encourage students to ask questions and dig deeper.  The virtual investigations and labs are also really well done.

Content is separated out by grade level, quickly find exactly what best fits your classroom needs!

The travel through time feature is really neat for students to explore.  This could be done as a class using a projector-connected computer or interactive whiteboard or used as a center exploration or individual activity in a 1:1 or lab setting.  Split students into smaller teams or have them explore a specific time period independently.  The timeline gives some basic information, and would be a great launching point for further investigation.  Students could turn this into a larger project where they connect the innovation from history with innovations today.  What learning had to take place in the past, in order for the innovation that we have today?  This would make a great compare/contrast activity for students.

Because Discovery Education is involved, you can anticipate high quality videos and related resources.

Tips:  The resources and interactives on the Science of Everyday Life are largely Java and Flash based.  If you are running these resources off an iPad, you will want to use an app like Rover (which allows you to view Flash), Photon, iSwifter, etc.

I’ve been nominated for a Bammy Award for Educational Blogger.  I’d appreciate your vote to help spread the word about iLearn Technology.  Vote here.  Thank you for your continued support!!

Leave a comment and tell us how you are using  Science of Everyday Life in your classroom.

Soo Meta: Digital Storytelling Tool

What it is: Soo Meta is an awesome new site that lets students build mixed media stories.  Students can use this storytelling tool to collect, sort, edit and publish web content easily.

There are two options for login, with name/email/password or through Facebook.  For students who don’t have their own email accounts, you can have them login using a temporary inbox like Tempinbox (just type in a word or words followed by @tempinbox.com and you are in business!).

After students have logged in, they will be asked to enter a title for their new story.  Then, they can search for videos, pictures, sounds and text or copy and paste their links into a new story.  Videos can be trimmed and edited, pictures resized and text edited.

Soo Meta is incredibly simple to use.  Just search the web, choose content to remix and off you go!  You can also simply drag and drop content from your computers desktop to create something new.

When finished, just publish the story and you can share it via link on Facebook or Twitter or you can embed the story like I did above.  (I literally spent a grand total of 2 min creating this story!)

How to integrate Soo Meta into the classroom: Soo Meta is a fantastic online tool for digital storytelling. It makes the process incredibly easy and the possibilities are limited only to your student’s imagination.

With Soo Meta, students can compile research on any topic or subject and create their own digital “textbook” of the learning to share with other classmates or students around the world.  I love that Soo Meta combines the research component with the creation piece.  So often students want to skip right to creation…with Soo Meta the two are so interdependent, it would be impossible to do one without the other!

Teachers can use Soo Meta to create learning stories for their students.  Pull together various videos, pictures and articles and mash them up for your students.  Embed finished video stories on a classroom website or blog.

Older students can create interactive video stories for younger “buddy” students.  They can solidify their own learning of history, math, science, geography, etc. by putting together learning opportunities for younger students.

The storytelling aspect of Soo Meta is fantastic!  Students can do story re-tells, current event mashups, historical documentaries, political commentary, science discoveries, etc.

Tips: Don’t be discouraged if your students are too young to create their own Soo Meta stories, create your own mashups for them to enjoy!

I’ve been nominated for a Bammy Award for Educational Blogger.  I’d appreciate your vote to help spread the word about iLearn Technology.  Vote here.  Thank you for your continued support!!

Leave a comment and tell us how you are using  Soo Meta in your classroom.

Mural.ly: Google Docs for Visual People

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What it is: Murally is a tool I learned about from my friends over at House of GeniusMurally’s tagline is: “Google Docs for visual people.”  Being highly visual, that description immediately resonates with me!  Murally reminds me a little bit of Wallwisher (now Padlet), it is a way for learners to come together to think, imagine and discuss their ideas.  With Murally, students can create murals and include any content they want in them.  Learners can drag and drop images, video, etc. from any website (or from their computer) onto their mural.   Learners can create presentations from within a mural they have already created.  The best part: this all happens with the ability to collaborate with others.  Murally makes it easy for students to collect, think, imagine, show and discuss learning.  Murals can be made public (shared live with a link) or private (only friends granted permission can access the mural).

*** email address, Facebook, Twitter, or Google Plus account required for login.  You know what that means: 13 or older!

How to integrate Murally into the classroom: Murally is brilliant in the way that it enables learners to work and dream together.  My FAVORITE feature: you can drag and drop content from ANYWHERE!!! It works like the spring-loaded folders in Apple’s iOS.  LOVE this feature.  Honestly, this ability to clip content is a game changer.  It makes creating a mural incredibly easy.  Stinking brilliant!  

Murally is the tool that I wish existed when I was doing research projects in school.  Students can conduct and collect their research solo or invite friends to contribute to their research mural.  Students can add text, drag and drop links, pictures, video and other content.  After they have gone through the hunting/gathering phase of research, Murally makes it easy for students to go through and mindmap it all into some sort of order.  This tool is going to make me a better writer.  Visually being able to organize research and thoughts is HUGE.

Being inquiry based, I love the idea of beginning a mural for students with the driving inquiry alone on the board.  The learners job: be curious together.  Ask questions, explore, research, collect evidences collaboratively.  Capture all of that learning in one place.

Murally could be used for any mind-mapping appropriate project.  This is mind-mapping in the future.  Truly amazing!  The collaborative nature of Murally is fantastic.

Students could begin a Murally with a novel as the base.  As they read, they can include quotes, related thoughts, pictures, video clips, discussion, and related research.  I’m always amazed by the connections that our students make to other learning, a commercial they have seen, or a song.  Murally is a great way to visually collect all of this to share with others.

Murally would be an outstanding way to hypothesize about what will happen in a science experiment.  Students can then add in any research, class notes, discussion, etc.  After students have conducted the experiment they can include observations, photos, and final conclusions.

Use Murally with a projector-connected computer or interactive whiteboard for class notes.  As class discussions unfold, notes can be taken for the whole class and shared later.  Students can add to these later with additional learning, thoughts, and plans.

Because Murally can be used to show learning, consider creating map boards where students link what they know of Geography with the cultures, habitats, religions, politics of that area.

Murally would make the COOLEST “textbook” alternative.  Student created, mashup of all different tools, collaborative, discussion included, and organized in the way that makes sense to the learner.

This is one of those tools that has my mind spinning.  The possibilities overlap all subject areas and are endless.

Tips: The collaborative feature of Murally is so well thought out, see history and message collaborators quickly and easily.  Wonderful!

Leave a comment and tell us how you are using  Murally in your classroom.

Screenr: Instant Web-based Screencasts

What it is: Have you tried to type the following into Google: “school makes me”?  If you haven’t, it is a sobering reminder of the state of education as perceived by students and society.  I started Anastasis Academy to change this reality for students.  My hope is that one day soon, the automatic suggestions that Google pulls are overwhelmingly positive.  Last week, I asked students at Anastasis Academy to finish the statement “school makes me…”  I didn’t prompt them or give them any additional details about how I would be using it.  The answers that we got are in the video above.  Pretty cool to see how even one year of freedom in learning leads to different perspectives.  I can assure you, these are not the words most students would have used about school prior to coming to Anastasis Academy.  In fact, in full disclosure, we have 2 students that are new to Anastasis.  They started only a few months ago.  They finished the statement with “bored” and “tired.”  *sigh* This was a sad moment for me.  I want more for these boys.  Later in the day they both happened to be hanging with me in the office for a few minutes.  One of the boys asked me why I had asked the question.  I showed them what happens when you type the words into Google.  “Oh, that is really depressing. So why did you ask us?”  I told them that I cared about what they thought because if there was something we could do differently as a school, we would do it.  Both boys asked if they could change their answers, “we were thinking school in general…this place isn’t really like that.”  There were no GRAND statements of how much they loved it and we are changing their world…give it time!

To create the video above, I needed to screen capture my Google experience.  I’ve long been a fan of Screenium but for some reason, it has decided to throw in the towel and is not interested in recording anything but audio.  Frustrating.  So, I set out to see if I could find an online screencast recorder that I could use.  Jackpot!  I found Screenr and it is my new go-to for screencasting.

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Screener is a web-based screen recorder that makes it really easy to create and share screencasts.  There is nothing to install or download (always a plus!), you can record on a Mac or PC, the video plays on all devices, and it is totally FREE!  Just click the record button, capture your screen and voice (if you want) and then share the link or download the video to use in other programs.  I downloaded my finished screencast so that I could make a little video in Keynote with our words.

How to integrate Screenr into the classroom:  Screenr is a fantastically simple tool that allows teachers to create detailed screencast instructions in minutes.  This free-to-use application can capture video of anything that is on your computer screen.  Audio can be included (or not) for any screencast.  The resulting video can be embedded on a webpage or blog, sent to students via email, or downloaded.  Screencasting is a great way to teach students how to use e-Learning tools or how to complete any computer assignment.  When I taught in the technology lab, there was never enough of me to go around.  Screencasting made SUCH a difference in how I spent my time with students!  Students could self direct learning, or remind themselves of that one step they forgot.  Instead of waiting for me to be available, students could keep working and my time was spent working to help students make connections in learning instead of just on answering process questions.

Screenr would be useful for students who want to share something new they learned.  Have a student who is JAZZED about coding?  Let them show off that passion by creating tutorial videos for other students.  Anything that is computer based and could use some explanation is perfect for Screenr.  Because you can embed videos, you can share them on a class blog or website.  If you tag your videos and posts, it will be easy for students to quickly search and find what they need as they work.

Screenr can be used for more than just tutorials.  Remember this video?  This is such a cool, creative use of a screencast.  Students could similarly show off their learning through screencasts of various programs on their computer.  Just takes a little inspiration and creative thinking!

Tips: There is a pro version of Screenr, I’ve found the free version to meet all of my needs for school/classroom use.

Leave a comment and tell us how you are using  Screenr in your classroom.

Padlet: now with the ability to download and print!

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What it is: Wallwisher has long been one of my go-to cool tools.  Recently, Wallwisher got a bit of a facelift as well as a new name: Padlet. Padlet is a fantastic little web application that provides a virtual bulletin board of sorts. Teachers can pose questions or ideas for students to answer or think about. Students are sent the unique wall URL and can leave virtual sticky notes answering the question. Students do not have to login to use Padlet, a simple double click allows them to add any thoughts they need to the wall. The platform is very simple to use but provides the opportunity for discussion and collaboration between students.  In addition to a brand new look, Padlet will now let you print or download your walls.  STINKING AWESOME!  Now you can take all of your Padlet walls and save them as an image, PDF, Excel or CSV format.  Just click the share/export button and you are in business!  Another fun new feature is the ability to keep up with what has been posted to your digital wall using email notifications.  You can sign up to get a daily update of all activity on the wall.

How to integrate Padlet into the classroom: Padlet can be used to create a flexible online space where students can create virtual posters, brainstorming boards, virtual project portfolios, and share learning with others.  Students can work together on the same Padlet space for group projects.

Padlet offers an exceptional opportunity for students to brainstorm, collaborate, and group ideas.  Students can use Padlet to brainstorm ideas for writing, explore lines of inquiry, collect research, for grouping ideas, and collaborating on group projects. Create a Padlet board for your students and ask them to group like ideas, sort, and expand on thoughts.  This could be done for any historical event, literature, science concept, and even phonics.  Students could practice spelling by typing out their spelling words along with a sentence or synonyms on sticky notes.  Then, they can group words by spelling pattern or common phoneme blends.  Create a Padlet of sticky notes with English words and sticky notes with a foreign language word on them.  Students can work together to group words with their meanings.   In math, create Padlet stickys with word problems on one color of sticky note and answers on another set of sticky notes.  Students can work to create groups of problems and their solutions.  Padlet can be used for whole class activities using an interactive whiteboard, the class can brainstorm together and collect ideas or use the grouping feature in an activity created by the teacher or students.

Students could even use Padlet to create “bucket lists.”  They could create a bucket list of books they would like to read, places they would like to travel, imaginary literary places they would like to travel, things they want to learn about, etc.

Padlet boards are SO versatile. If you need a way for students/teachers/parents to collaborate digitally, Padlet is the place.  Now that boards can be downloaded and printed…the possibilities for use are even greater!

Tips: See how others are using Padlet by visiting the new Padlet gallery.  You are sure to pick up some new great ideas for use!

Leave a comment and tell us how you are using  Padlet in your classroom.

This blog post brought to you in association with MyFactorySchweiz

An inquiry into sharing the planet: embodied energy awesomeness

You may think that when I’m not posting here regularly, it is because I’ve run out of cool new technology to share…or maybe I’m just being lazy…or tired of blogging.  While I’ve had moments of the latter two, it really boils down to the 24 hours I have in a day.  Sometimes I choose sleep!

This week, I’ve been pulling together our last inquiry block of the year at Anastasis.  I can’t believe that we are down to counting weeks before we say goodbye for the summer.

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Our last inquiry block is an inquiry into sharing the planet.  For our 6th through 8th graders the focus is: “People can choose to take specific actions to help conserve Earth’s resources.”  Each time I put together an inquiry guide for teachers, I am sure to offer plenty of more detailed questions that they can use to help guide the inquiry.  Below are some of the questions I included.

  • What can people do to help conserve Earth’s resources?
  • What are other countries doing to help/hurt conservation?
  • How does United States demand impact Earth’s resources?
  • What country has the most impact on Earth’s resources/the least? Why do you think this is?
  • Is conservation a political issue?
  • What is ecological overshoot?
  • What is embodied energy?

I love helping teachers craft the opportunities for students to be curious, to dig into learning.  During this planning, I found the following resources that are too good not to share!

What it is: Embodied Energy free ebook download.  Created by a design firm, this ebook does a nice job explaining embodied energy.

How to use the Embodied Energy ebook in the classroom:  This ebook is a well designed book that will introduce students to the energy that we don’t see in the objects around us.  This pdf can be projected for a whole class, downloaded on individual student devices or, if you must, printed out.  Use this ebook along with the Sustainability by Design TED talk playlist to spark student interest into embodied energy and how it can impact the decisions we make every day.

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These introductory activities led me to the Energy Trumps project.  This is a design project by the Agency of Design that looked at using design to help people better understand, and take-in-to-account, the way that we build, design and consume.  I absolutely love the idea of students working together as a class to study a variety of materials.  Each student could create one (or several) of their own embodied energy trading  cards to help others understand the environmental impacts of materials.  Students can research key environmental properties of materials including embodied energy, embodied carbon, embodied water, recycled content, extraction intensity and years of reserves.  These can be used to compare materials at a glance.  (If you purchase the cards created by Agency of Design, you get the added bonus of an augmented reality feature that brings the material properties to life to explore in 3D.  Students can test out the different amounts of material they can get for one megajoule of energy.)

Take this a step further and ask students how they can use that information to help design a more sustainable future.  How can they hack every day objects?  How can they change the way that society builds, consumes, etc.?

How can the idea of embodied energy be communicated to a larger audience so that more of the picture is taken into account by the average consumer?

Any time I create a new inquiry block, I work to remember that we are in the business of apprenticing change makers.  These students matter and WILL change the world.  I love reminding students that age does not have to act as a restriction for world change.

Felix Finkbeiner is a student in Germany (similar in age to these Anastasis students) who is changing the world in HUGE ways.  Felix’s Plant for the Planet initiative has started a movement of planting trees…millions of them!  Read the an article about Felix here.

Felix has also addressed the United Nations with a speech to open the International Year of Forests which can be viewed here. 

Students can use this embodied energy calculator to explore their own curiosities.

The Happy Planet Index is a fantastic way to discover the extent to which 151 countries across the globe live happy and sustainable lives based on their efficiency, how many long and happy lives each produces per unit of environmental input.  Data can be viewed in map or table format.

 

I love the potential that a new inquiry block holds.  We offer guidance and some starting places to spark interest, but where students find passion is always exciting to watch unfold.  We truly are in the midst of genius in our students!

The other reason to love inquiry? The brilliant way that it allows room for transdisciplinary exploration, and touches each level of Bloom’s Taxonomy.  I mean really, how can you beat learning that looks like life?

Digital Life: Video Killed the Radio Star

 

What it is: Being a child of this decade, I am LOVING @amyburvall‘s newest video to the tune of “Video Killed the Radio Star.”  Brilliant.  If you don’t know @amyburvall, you should.  She is amazing and makes learning history so very enjoyable.  The newest music video is all about Digital Life.  A great one to kick off discussions with your class about digital life and clue them into what MTV used to be about in the pre “16 and Pregnant” days.  How I long for those days to be back (at least as far as programming is concerned).

How to integrate Digital Life into the classroom: The Digital Life video is a fun way to start a discussion or inquiry into digital life.  I don’t know about you, but the digital is becoming SO common that it tends to blend right into the background and we take it for granted.  This is an important discussion with students because most of them have never known a life without idevices and smartphones that instantly connect them to the world.  This “invisible” tech can be problematic. Kids can take it so for granted that they don’t see the separation between their digital life and their real life.  Not everything needs to live online forever (how many duck faced pictures can a person have?).  That break-up that happened in 8th grade is probably not the footprint kids want to leave for future employers.

When we talk with students about digital life at Anastasis, we make sure to highlight the following: EVERYONE has access to things posted online- even when you think it is private; deleted from Facebook or Instagram doesn’t always equate to being gone-it can always be resurrected (screenshots are killers); disrespecting others online is bullying-period; there is no sarcasm font- choose your words carefully; emoticons can’t capture every emotion-sometimes conversations are best had f2f (that’s face to face); words can be damaging and lasting-don’t be a bully; cherish your relationships off-line-take time to be away from the connected world.

Tips: If you haven’t seen @amyburvall history videos, go now.  You can thank me later.  🙂

Leave a comment and tell us how you are using  Digital Life in your classroom.

Squad: Collaborative Code Editor

What it is: We have some students at Anastasis Academy that are CODE crazy! They are really excited to learn how to code (we’ve used Codecademy) and practice with friends.  Squad is a free collaborative code editor.  With Squad, students can access the code they are writing anywhere there is an Internet connection. This means that students can chat and edit files together no matter where they are.  Squad constantly saves the workspace so that they are available even when multiple machines are logged in.  Students can see what teammates are working on, offer recommendations and even work simultaneously on a document.  Even better? If your students have a coding question (and you, like me, can’t answer) they can copy and paste the code in the workspace’s share URL and anyone with the URL can get in to help.  All of the files created on Squad belong to your students.  They can open (and save) local files, access a remote host via FTP/SFTP or grab a file from Dropbox.  The chat feature is searchable so that students can go back and learn from past mistakes or suggestions.

How to integrate Squad into the classroom: Do you have students who want to learn how to code?  What better way for them to learn and practice than together?!  At Anastasis, we have Crave classes.  These are classes that run once a week that students get to elect to take…something they “crave” learning.  One of our crave classes last year was learning to code.  I “taught” it.  No, I don’t really know how to code. We learned together!  You don’t have to be an expert to help your students explore their passions and interests.  We used Codecademy to learn together.  One of the limitations of Codecademy is that there is no where to just practice together after you have learned a skill.  Squad would be the perfect place for students to explore and practice together.

Older or more advanced students might want to create a club or work together to show what they know in another subject by putting their coding skills to use.

Tips: The free version of Squad limits students to 3 collaborators and 1 workspace, this should be plenty for your beginners!

Leave a comment and tell us how you are using  Squad in your classroom.

Meraki: Manage Mobile Devices from the Cloud…FREE

What it is: Meraki lets you centrally manage mobile devices, macs and PC’s from the cloud based dashboard.  The systems manager makes it simple to centrally manage applications on iOS, Android, Mac and PC devices.  It integrates with Google Play, Amazon Appstore, Apple App Store and Apple’s Volume Purchase Program.  In addition to being able to manage apps, Meraki makes it easy to enforce and deploy restrictions on mobile devices. Choose how your students access the app store, gaming and content, how they connect wirelessly, security settings and remote VPN access.  Meraki has a virtual backpack where content can be shared with devices.  Files and documents can be added and sent wirelessly.  Separate backpacks can be delivered to different classrooms so that the correct documents are shared with the students who need it.  The cloud platform makes 1 to 1 projects and BYOD (bring your own device) roll outs manageable.  The best part?  Meraki is 100% free.  You just can’t beat that!

How to integrate Meraki into the classroom: This is one of those tools that I WISH I had seen before I spent $3,000 on another solution.  Blerg.  Live and learn, right?  Next year, this is the solution I will be using to manage all of our BYOD iPads at Anastasis.  It has everything that we need.  The integration with Apple’s Volume Purchase Program is pretty fantastic.  This is a great way for the school to purchase and manage educational apps that we want to share with students.  The cloud management means that we can manage devices from anywhere and we don’t have to have a dedicated server to do it.  I can do a lot of things, but managing servers is not one of those things that I want to spend my time doing!

Meraki is a great solution for whole schools or single classrooms that need to manage devices.  I love that Meraki can be used for a school initiated roll-out or in a single classroom BYOD initiative.  Either way the tools are easy to use and will make the integration of technology in the classroom run smoother.

Tips: Check out the FAQ page to learn more about how Meraki gets installed on the student devices.  The installation changes based on device.

Leave a comment and tell us how you are using  Meraki in your classroom.