DragonBox Math Apps: Teaching students to think like mathematicians

DragonBox Math Apps: Teaching studentst to think like a mathematician

What it is: I adore the DragonBox math apps! I was first introduced to DragonBox through their Algebra app. The app takes away all math anxiety by teaching algebraic concepts without numbers or algorithms. It is genius! You can read my review of that app here. DragonBox Numbers is for kids who are new to numbers, counting, addition, and subtraction. DragonBox BIG Numbers is the next level app of Dragon Box Numbers. As they play, children learn about how big numbers work, and how to perform long addition and subtraction. In DragonBox Elements, students will secretly learn geometry. By playing 100+ puzzles, kids will gain a deep understanding of the logic of geometry. As they play, students will actually be recreating the mathematical proofs that define geometry. What I love about the DragonBox suite of math games is that they are unlike any other math apps. You won’t find mindless repetitions and quizzes of math facts, instead, these games help teach students how to think like mathematicians. This is learning math through exploration.

How to integrate Dragon Box math apps into your classroom: The DragonBox math apps take advantage of a student’s innate curiosity through play and exploration of math concepts. Each game engages students through exploration, reflection, and application.  If you have a 1:1 iPad classroom, use these apps daily! Students can play a game, and then come together as a class to reflect and write down the rules they have learned in that “chapter.” Then, take an equation from the game and solve it on paper. See if students can connect the cards and rules of the game to the equations on paper. Solve the equations using strategies and rules from the game.

In a one or two device classroom, play DragonBox as a class by connecting your device to a projector. Explore the rules together and let students take turns being in charge of a chapter. Review rules and make connections as a class. Set up DragonBox as a math center that students can visit in a rotation where one center is interacting with the game, the next is an opportunity to record rules learned and reflect, and the last is application of the rules to an equation.

Be sure to check out the DragonBox for educators where you can download teachers guides and printable resources for each game in the DragonBox math suite. You’ll also find a great “rules” guide for the algebra and geometry games.

These are seriously my favorite math apps of all time! They encourage kids who can think and apply like mathematicians rather than kids who simply memorize a formula. DragonBox creates a deep understanding of mathematical concepts and number relationships.

Tips: While the DragonBox suite of math apps aren’t free, you can purchase them at a deep discount for educational institutions and bulk purchases. Teachers, you can get access for free to make sure that the apps are right before committing to a purchase for your students. You can also purchase apps in bundles.

SumBlox: explore number relationships through visual/kinesthetic play

** This is not a sponsored post, I’m just super excited about this product and can’t wait to see what our students do with it!


What it is: Why yes, this is a technology blog. But no, this manipulative is not a technology product. I’m writing about SumBlox here anyway because technology led to the happy discovery of SumBlox and is a great reminder of why it is important to be a connected educator! I learned about SumBlox just a few weeks ago on Twitter as a share from ISTE from @michellek107 and @sumblox. This also isn’t a free tool (like I normally share), but I’m already so impressed by the brilliance of this tool, that I’m sharing it anyway!

SumBlox are a wooden block set of numbers 1-10. What makes those blocks and numbers super amazing: each block size corresponds to the number that it represents. (1 being the smallest and 10 the biggest). Even more super amazing, when the blocks are stacked, they represent the equivalent number. For example, when the 2 and 3 blocks are stacked, they are the same height as a 5 block! GENIUS!! These blocks are a visual and kinesthetic representation of our base-ten number system.

I purchased the Educational Set for our classrooms which comes with 100 solid hardwood blocks including: Thirty 1 blocks; twelve 2 blocks; eight each of the 3, 4, 5, 6, 7, 8, and 9 blocks; two 10 blocks and four teaching manuals. The purchase was right around the $300 mark with free shipping and a 10% discount with the code “sumfun.”

SumBlox- Explore number relationships through visual/kinesthetic play

How to use SumBlox in the classroom: These blocks allow students to visually represent and discover math relationships. Students can stack blocks to explore and visualize addition equations, if the stacks are the same height, they also have equivalent values. Students can stack multiples of a number to represent abstract math concepts like multiplication grouping or addens of ten. Students can also explore the concept of fractions and of the mathematics behind adding fractions with different denominators by stacking and scaling fractions. SumBlox also are a fantastic introduction to algebra concepts.

The educational set comes with 4 guides that lead you (the teacher) through exercises and lessons to do with your students. While these are extremely well done, because we are inquiry based, my excitement comes in seeing how students will explore these independently first. I’m excited to see students discover the number/size relationships and number patterns.

At Anastasis, we have a 1:1 iPad program. I anticipate that students will use these blocks for stop-motion animation projects as they explore (iMotion HD is the app they use), capture their discoveries of number relationships in their eportfolio (we use Evernote), and even in Explain Everything videos.

Tips: If you are an administrator purchasing these for your school, go ahead and purchase a few of the educator kits. I only purchased one and am already going back to order one for each classroom. These are going to be popular!

Monster Math: Build Mental Math Skills and Fact Fluency

Monster Math: Mental Math Practice******Update July 25, 2016: Monster Math Now available on Android! Check it out here!*******

What it is: Monster Math is an app that helps build kids mental math skills through a fun game. When students begin their journey in Monster Math, they are introduced to monster Maxx who is working to save his friend Dextra. What makes Monster Math different from most math practice apps, is the narrative and journey that they go on that keeps them wanting to play. Each “level” has them working to defeat a monster with math. This sends them to the Hall of Math where they get challenged to collect candies to defeat a monster. The challenge is to collect only the candies that are equal to the target number. As they play the game, students build fluency in addition, subtraction, multiplication, and division. Choosing the correct equations earns candies which are then used to defeat the other monsters. Additional challenge is thrown into the game throughout and soon students are not only challenged to find equations to match the target number, but also to do it before the other monster gets to it.

How to integrate Monster Math in your classroom: Monster Math is a great way for students who are building math fact fluency to practice their math facts. It is especially great for students at the 3rd-4th grade level who have learned addition, subtraction, multiplication, and division since the levels default to combine all 4. You can go in and toggle the skills that you want kids to practice. Monster Math is a fantastic alternative to flash cards for building mental math and is sure to be a favorite for kids who are working on mental math skills.

Monster Math: Fact Fluency practice

Use Monster Math as a center activity in the one or two device classroom. Students can each create their own account so that they can save their individual progress. You can go into the app and choose the skills to practice so that it is more tailored to each students needs. Building mental math and fact fluency is always important…this is one I like to keep ongoing every week regardless of what else students are working on. I’ve found the best way to build this fluency is to keep the practice regular.

Monster Math: Fact Fluency practice

Monster Math is a great app for students with individual devices. This allows them to track their own progress at home or school. Monster Math is a great app to recommend to parents who are looking for alternatives to flash card practice. Monster Math definitely takes the battle out of math practice because the storyline keeps it feeling fresh and challenging.

Teachers get reporting on where students are doing well, what skills they are struggling with, and what skills haven’t been started yet.

Monster Math: Fact Fluency practice

Tips: Monster Math is available for the iPhone and iPad. There is a free version and a $2.99 paid version of the app.

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Hooda Math: math fact practice that feels like fun

Hooda Math: Practice math facts and have fun

Flappy factors: learn math playing games

What it is:  Hooda Math is a fantastic collection of math games that give students the opportunity for math fact practice while having fun. The games are based on other addicting games like Flappy Birds and 2048. Instead of just playing the games to see how far they can get, students also get some built-in fact practice. For example, in Flappy Factors, students maneuver a bird through a maze of pipes. Each pipe has an integer on it, students must fly through the correct factor of a target multiple that is given. Students must avoid the pipe with the incorrect integer. As students advance through the game, a progress report is generated that can be emailed to a teacher or a parent. The Hooda Math site has been created for a variety of platforms…perfect for a BYOD classroom!

How to use Hooda Math in your classroom: Hooda Math is organized by category types: Mobile games, Shopkeeper games, Geometry games, Logic games, Number games, Physics Games, Growing games, Building games, and Escape games. The games can also be organized by grade level, subject, or category. There are over 500 games in all, ensuring something for everyone in kindergarten through high school.

Students at Anastasis LOVE mobile games. When Flappy Birds came out, they were often spending hours (truly!) playing these games in their free time. Hooda Math games are a great way for students to practice math facts and skills while they are playing. Math becomes significantly less challenging when facts become second nature. Hooda Math games are a great way for students to practice their math facts without hours of flash cards. Math practice becomes fun and the challenge is not just in figuring out the trick to the game, it is also unlocking the building blocks of math.

When I taught a computer class, I often had students lament that they would NEVER be able to learn to touch type. I often asked these students, “do you play video games? Do you have to look at the controller when you play to see what to press next?” They always answered, “No! I would lose if I had to look at the controller.” I would follow-up by asking them how they memorized what to do to the controller to win. Light. Bulb. Moment. The same is true for these math games. Students can play these games like they would other popular games, if they know their math facts, they are more likely to “live” longer and win the game.

I learned my math facts when my third grade teacher made up rhymes and a Chinese jumprope game where you had to know your facts to stay “in.” We learned our multiplication tables in no time! (If anyone knows this game, I would LOVE to remember how to play it, leave the link/directions in a comment below.) I suspect that Hooda Math games could have the same outcomes for your students. When the facts are the key to winning, there is a different motivation to know them (beyond just completing the worksheet/test).

In a one to one device environment, students can play the games that build skills where they need them. Students can play at their own level. In the one or two computer classroom, use Hooda Math as a math center rotation. Students can travel from center to center in small groups and take turns playing the games that meet their individual needs.

Be sure to pass on Hooda Math to your student’s families. It is a great way to practice at home and over summer break.

Tips: Don’t forget to have your students send you the progress report at the end. This helps you keep track of their progress without the need for worksheets.

Are you using Hooda Math in your classroom? Leave a comment below and share the ways that you use it with students!

Rodan + Fields Consultant

Oxford Owl Maths: math ebooks, activities

iLearn Technology Oxford Owl Math ebooksWhat it is: Oxford Owl is the awesome site I wrote about yesterday.  They have a fantastic collection of free ebooks and accompanying activities for kids.  The site is making an appearance in today’s post because they ALSO have Oxford Owl Math for ages 3-7.  There isn’t quite the breadth of resources here that you will find on the main Oxford Owl site, but they do have some great suggestions for math activities, both online and offline, and there are some online math e-books.  The 3-5 section currently has the most e-books, online math games, activity sheets that can be printed out, and offline games to play.

How to integrate Oxford Owl Maths into the classroom:  Oxford Owl Maths has some wonderful math themed interactive ebooks that include practice with position words, counting, shapes, time, and adding/subtracting.  The ebooks make for a great introduction or review in the kindergarten and first grade classrooms.  The telling time ebook and activities are even appropriate for second grade students.  In the kids treasure box, students can collect online trophies for the games and puzzles they complete, find recipes to make in the kitchen, and download offline activities.

Oxford Owl would be a nice center activity that even the youngest students could explore independently or with a partner.  It could also be used for whole class stories with an interactive whiteboard or projector.

This is a good site to introduce parents to for at home reading, play and math practice.  If you have a classroom website, Oxford Owl is a great one to link to!

Tips: If you haven’t already, be sure to check out the Oxford Owl Literacy site.

Tell us how you are using (or plan to use) Oxford Owl Maths in your classroom!

Living Math Book List: Fiction for (almost) every math concept

Happy New Year!!  You may have noticed…I took a tech break for the holidays!  There may not have been an abundance of posts and sharing happening, but I was still collecting away and have more resources than ever to share in 2012.  Thank you all for making my 2011 such a wonderful year to be a part of!

What it is:  You know what I love?  Reading and books. Particularly fiction.  Living Math Book List is a fantastic site that introduces books (mostly fiction) for every math concept (okay, almost every math concept!).  The site is SO easy to use, just click on the “Search categories” tab and choose the math topic your students are working on.  A list of books with links to Amazon is at the ready.  The site is being updated regularly so new books pop into the different categories on occasion.  Isn’t it great to stumble on a new jem-of-a-book that you can use in your classroom? I love teaching through story, and Living Math Book List makes it easy to bring stories into your math class.  Including books in math gives students who struggle with math concepts a new vantage point and understanding.  It makes math meaningful by showing students why they learn the math concepts they do and how math really is all around us.  You have to love that!  Topics include: addition, angles, area, calendars, capacity, combinations, comparisons, counting, skip counting, data collection, division, doubling numbers, equal sets, equations, estimation, even/odd, fractions, graphing, making predictions, matching, measurement, metrics, money, multiplication, negative numbers, opposites, ordinal numbers, patterns, percentages, perimeter, place value, positional words, probability, problem solving, proportions, ratio, reading a schedule, regrouping, rounding, sequences, shapes, sizes, sorting, subtraction, symmetry, time, and weight.  So yeah, something for everyone!
How to integrate Living Math Book List into the classroom:  As I said, I am a big fan of reading and books.  Any time you can tie learning back to story is a win in my book.  Use the books you find on Living Math Book List to introduce new concepts, to enrich students interaction with a concept, as a launching point for writing their own math-related fiction, or just to expose students to a new way of thinking about the math they are learning.  The books make a great classroom read-aloud or can be used as a math center during a unit.
At Anastasis Academy, we made sure to have plenty of these types of math books available to students during silent reading.  They really enjoy reading them with a partner and pointing out the math concepts they recognize along the way.

Tips: Embed the link to Living Math Book List on your class website or blog, this will make it easy for you, and your students, to find math-related books any time.

Please leave a comment and share how you are using Living Book List in  your classroom!

Thinking Blocks: Model math word problems with virtual mantipulatives

What it is:  Thinking Blocks is a great find by @matthewquigley who was nice enough to share his find and let me take the credit (I may have made up that last part…).  Thinking Blocks lets students model and solve math word problems by using online virtual blocks to visualize the problems in new ways.  Thinking Blocks includes blocks to model addition and subtraction, multiplication and division, fractions, and ratios.  On the Modeling Tools tab, students will find modeling tool videos on addition and subtraction, multiplication and division, fractions, ratios, decimals and percents, and algebra.  These thinking blocks were developed by Colleen King as she worked to help her students in their Singapore Math program.  While the concept of modeling word problems with the blocks is most closely associated with Singapore Math curriculum, it can be used to support any math program and is especially helpful to use with visual learners.  Students can use virtual blocks to model known and unknown quantities.  By modeling in this way, students are better prepared for moving from arithmetic to algebraic thinking because they learn how to break complex problems into their simplest form.   The activities on the Thinking Block website includes guided and independent practice opportunities.  The tutorials can be used for guided instruction.  Videos show worked examples from each section (addition, multiplication, division, fractions and ratios.  Progress tracking is built-in (currently this is only per session but the site notes that sometime in September this should be included for multiple sessions).  The Modeling Tool lends itself to independent practice.  Students can choose from hundreds of built-in word problems or enter their own.  Dynamically generated models let students check their own work.  A full screen option is included for use on interactive whiteboards.

How to integrate Thinking Blocks into the classroom:  Thinking Blocks is a wonderful website for exploring and demonstrating understanding of word problems.  Visual students will be keen on the ability to visualize math in this way, using the virtual blocks to represent word problems.  Because Thinking Blocks addresses so many different math disciplines, it is a great way to differentiate instruction for students at a variety of levels.

Thinking Blocks can be used with the whole class using an interactive whiteboard or projector-connected computer.  Students can take turns working out word problems on the whiteboard while students at their seats work to arrive at a common solution.  Students at the board can “phone a friend” if they need a little extra help or guidance.

Thinking Blocks would make a fantastic center activity on classroom computers.  Students could visit the center to practice some word problems and record a reflection about how the blocks enabled them to visualize the problem differently.

Be sure to bookmark Thinking Blocks on school computers and let parents know to bookmark the site at home.  I suspect this site could be a life saver for MANY students (I would have been one of them!)

Tips: You can adjust the difficulty of each model by adjusting the numbers addressed before students begin an activity.

Please leave a comment and share how you are using Thinking Blocks in  your classroom!

Gudli: learning games for math, language, science, puzzles and fun

What it is: Gudli is a collection of games for kids that makes learning fun.  Students can play these interactive educational games while developing skills in math, logic, memory, words, creativity and more.  Gudli is free to use and a fantastic learning space for students in kindergarten, first and second grade.

Learning games include:

Math

  • Color Addition
  • Learn Shape
  • Color Subtraction
  • Number Series
  • Number Wheel
  • Add Numbers
  • Match Shape
  • Minus
  • How Many
  • Number Writing
  • Spider Counting
  • Color by Number
  • What Number Missing
  • Billing Counter
  • Time Zone
  • Table Memory
  • Mission Subtraction
  • Tick Tock Time
  • Quick Match
  • Math Story
  • Pattern Match
  • Counting Coins
  • Mission Addition

Language

  • Simple Sentences
  • Lead the Way
  • Rhyme Time
  • ABC Words
  • Word Rhyme
  • ABC Jigsaw
  • Word Trail
  • Sight Words
  • Labeling
  • Save Panda
  • Letter Blox
  • Word Hunt
  • The Blank
  • Opposite Adjectives
  • Spellathon
  • Scramble
  • Phonic Train
  • Googly Balloon
  • Alphabet Writing
  • What Letter Missing
  • Word Search
  • English Memory

Puzzle

  • Connect Pipe
  • US Map
  • Jigsaw Wonders
  • Stardoku
  • Shape and Shadow
  • Jigsaw Puzzle
  • Tetris Mania
  • Tricky Shuffler
  • Tic Tac Toe
  • Sliding Puzzle

Science

  • Butterfly Life Cycle
  • Grow Plant
  • Water Cycle
  • Animal Quiz
  • Jigsaw Safari

In the side bar student will learn fun “did you know” facts, Math tricks (like “Multiply by 9: Multiply by 10 and subtract the original number”) and grammar hints.  Each game is labeled with the grade level and has a short description of the game and learning goals.

How to integrate Gudli into the classroom: Gudli is a fun way for kids to practice learning in math, English and science.  These games make great center activities to support learning.  The games are short enough that they can be set up on classroom computers and students can take turns reinforcing learning and skill practice.  Gudli has enough games that students can play several in a lab setting where each student has a computer.  Students can choose the games that best meet their learning needs.

Gudli is a great site to share with parents looking for some ways to reinforce learning over the summer!

Tips: Gudli has a brand new virtual world coming soon!  Students will be able to explore a fun virtual world, “chat” with their friends, play in an interactive environment, challenge friends to games and of course learn!

Please leave a comment and share how you are using  Gudli in your classroom!

BrainNook: Virtual Learning World for Elementary Students

What it is: BrainNook is a virtual world for kids where they can develop math and English skills while playing in the free online playground.  There are over a hundred education games packed into the BrainNook virtual world, all of them are based on foundational math, English, and grammar concepts.  The math games cover concepts from single digit addition to 3D spatial visualization.  English games cover everything from building simple sentences to counting syllables.  The games are all woven into a fun virtual world that students can explore and unlock.  BrainNook also strengthens students reading, reasoning, decision-making skills, analysis, and computer literacy.  Students choose a character (alien) and name, when they enter BrainNook for the first time, they are dropped onto Earth where their spaceship has crashed. They are greeted by an earthling named Bella who teaches them how to navigate the world, and earn stars by playing games. The stars that are earned can be used to buy back spaceship parts.   Students can travel to several locations within the virtual world that are based on real-life regions of the Earth  Students learn about each region through trivia, question popups, and local artifacts. In each world students can play math and English games with other players in the safe online environment. As they build up their skills, new worlds will be unlocked and they can buy items from the local market or work on assembling their spaceship by assembling puzzles.  The games in BrainNook are scaffolded so it adjusts to students ability level as they progress.  Games can be played individually or in head-to-head competition. Because this site is geared toward elementary students, no personal information or personal messages are included in the virtual world.

How to integrate BrainNook into the classroom: BrainNook is a brilliant virtual world for elementary students in first through fifth grade.  The virtual world allows students to learn and practice math and English skills at their own pace, and at their own unique level.  The games are great for building and reinforcing foundational learning skills.  Because the game progresses as students do, students could continue on in their virtual world throughout their elementary school experience.  BrainNook is ideal as a computer lab activity or in a 1 to 1 situation.  If you don’t have time to use BrainNook as a virtual world for each student, consider signing up for an account yourself that can be used as a class account.  Review the games that match up with skills students are learning in class and have the whole class play the games using an interactive whiteboard or on classroom computers as a center.  Make sure to tell parents about BrainNook, this is a fun way for students to get extra math and grammar practice at home.

Tips: If students sign up for an individual account, they will need a parent’s email address validated before play.  BrainNook also has a school account option that you can learn about here.

Please leave a comment and share how you are using BrainNook in your classroom.

Study Jams!

What it is: Scholastic Study Jams is a fantastic collection of over 200 learning resource collections. Study Jams are videos, slide shows, and step by step explanations for science and math that will have your students discovering everything from invertebrates to the water cycle and the rule of divisibility.  Each Jam includes a teaching video/step-by-step/slide show, key vocabulary, and a test yourself section where they can practice what they have just learned.  Each Jam also suggests related jams where students can expand their learning and dig deeper on a subject.  To be honest, this is more like the textbook of the future that I envisioned.  I love that each concept is introduced in the context of a story.  Students learn the concept from fun Study Jam characters and can pause and rewind the learning as needed.  In the test yourself section, students can check for understanding and receive immediate feedback on their learning.

How to integrate Study Jams into your curriculum: Study Jams is a truly incredible collection of learning opportunities for students.  Use Jams to introduce your students to a new concept, or reinforce learning.  In Math students can learn about numbers, multiplication and division, addition and subtraction, fractions, decimals and percents, algebra, geometry, measurement, data analysis, probability, and problem solving.  Each topic has several sub-topics for students to explore.  In science topics include: plants, animals, the human body, ecosystems, landforms, rocks and minerals, weather and climate, solar system, matter, force and motion, energy, light, and sound, and scientific inquiry.  Again, each science topic has several sub-topics.

Study Jams can be used with your whole class as an anticipatory set for learning using an interactive whiteboard or projector connected computer.  After viewing the step-by-step, video, or slide-show check for understanding by having your students complete the “test yourself” as a class.  This can be done with personal whiteboards where students write down their answer and hold it up, a raise of hands, or student response systems (clickers).  Use this as formative assessment to guide your lesson.  Study Jams can also be used as a center activity in the math or science classroom.  Students can visit the Study Jam as part of a larger group of related activities.  In a center, students can visit individually or in small groups and self direct their learning.  For those students who have already mastered the concept, they can view related Study Jams to extend their learning.

Study Jams is ideal for students in a 1 to 1 or lab setting.  Here students can explore at their own pace, pausing and rewinding as necessary.  They can also extend their learning based on their personal interests by choosing a related Study Jam.

Can’t find a Study Jam that fits what your students are learning? Ask students to create their own Study Jam video, slide show or step by step.  Students can use tools like Animoto, Voice Thread, or Domo Animate to create their own.  Students can create their own “test yourself” using a Google Form or survey tool.

Tips: I learned about Study Jams from someone in my blogging alliance (sorry I didn’t make note of who!) If you aren’t already following these amazing blogs, I highly recommend them (alliance #1, alliance #2).  I learn SO much every day from each one of them.  If I learned about Study Jams from your blog, leave me a comment so I can thank you here!

Please leave a comment and share how you are using Study Jams in your classroom!