TimeMaps- History of World 3500BC to 2005AD in interactive maps

What it is:  TimeMaps is a fantastic site I learned about from an email I received today.  TimeMaps lets students look at every nation, empire and civilization as one story through maps. This is the history of the world from 3500BC to 2005AD!  There are pinpoints on the Atlas that let students drill down into specific areas, nations and civilizations.  Students get a story about what is happening in this portion of the world, as well as opportunities to explore even further.  Below the map, students can change the date on an interactive timeline.

I really like TimeMap as a way to explore history.  As I have mentioned in the past, history was not my subject in school.  I made good grades, but was never interested by it.  It wasn’t until I was adult, that I began to appreciate history.   In school, history was always just presented as a collection of facts.  I couldn’t quite wrap my mind around how they were all related or why I should take up valuable brain space memorizing them.  As an adult, I came to realize that history is really all about stories.  I love stories!  TimeMap’s brilliance is in the way it unfolds the stories in history with the visual of the map.  Not only are students getting a good understanding of how civilizations shaped the world, they are also learning geography.

How to integrate Time Maps into the classroom: The best way for students to interact with this site is to just give them the freedom to explore.  I know for most, this isn’t always an option.  There are certain time periods and portions of the world that you are responsible teaching in your grade level.  For those that fall into that category, let students go to those specific places within TimeMap. 
If you have an interactive whiteboard or projector-connected computer, you can explore as a whole class, reading the stories together.  The nice thing about this option, is that you can pull in other videos, music and resources for the whole class to experience.  How great would it be to combine this site with History for Music Lovers on YouTube?  TimeMap will give students context for other exploration.
TimeMap can be set up on classroom computers for students to visit as a supplement to the other work they are doing.  It can act as a research center for students to visit as they are working and learning.
If you teach World History, students could use TimeMap as a place to gather information.  Each student could select a different civilization from one time period or explore the same place and the change throughout time.  Students can create trading cards, videos, comics, non-fiction, a song, etc. to present their findings to the class.  It would be fun to have a movie premier night or a read-in comic day to view all of the students projects.
Tips: I’m really impressed by the comprehensiveness of this site.  The only thing that would make it better are images and video embedded with the map!

Please leave a comment and share how you are using TimeMap in  your classroom!

JASON Science: Eco Defenders


What it is: Eco Defenders is another excellent Filament Games simulation/interactive.  In this game, students design “alien” invasive species and set it loose on an imaginary ecosystem.  Students must use their knowledge of ecosystems, adaptations, and competition to design a simulation of an invasive species.  Students find out that when an invading species occupies the same ecological niche as native species, they can cause problems for the ecosystem.  The game allows for a lot of customization and decisions for students as they choose one of three ecosystems and then design their own alien.  As students go through the simulation, JASON host researcher, Russell Cuhel, will ask questions about how invasive species invade an ecosystem giving students the chance to be the expert.  Before students play the game, ask them to click on the “Learn More” link where they will receive a tutorial for the game and some background information about invasive species.  Students can learn about different kinds of invasive species that exist in our world.


How to integrate Eco Defenders into the classroom: In the Eco Defenders game/simulation, your students will: design their own invasive creature, watch their creature as it interacts in the ecosystem and competes over resources with native creatures, and analyze the interactions among the organisms in the ecosystem.  Students will select a creature to target in the ecosystem they have chosen and then design a species that will compete in the same ecological niche.  Students will design and then run a simulation to test their invader.  Afterward, they will discuss what happened with the virtual host scientist, go over the results, and analyze the data.  The great thing about this game/simulation is that no two students will have the exact same results.  Eco Defenders is best in a computer lab setting where each student can play individually.  After students have experimented and run through the simulation, come together as a class and discuss what students observed.  What made their invader successful?  What would they change for the next time?  As students learn more about ecosystems, eco niches, and invaders throughout the unit, have them run through the simulation again and see if they come up with different results.  If you can’t manage access to a 1 to 1 computer setting, play the game as a class using an interactive whiteboard or projector-connected computer.  The class should discuss each decision, weighing the pros and cons, before making a move.  As the students work through the simulation, talk about what they are observing and what tweaks might change the outcome of their simulation.

Tips: JASON Science is worth a look.  The tag-line of JASON Science is “Education through Exploration”.  I couldn’t agree more!

Please leave a comment and share how you are using Eco Defenders in your classroom.

NASA’s Be a Martian

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What it is: I have always been intrigued by space exploration.  NASA’s Be a Martian feeds this intrigue by giving an up close view of Mars exploration.  Here students can virtually explore and learn about the human-robotic partnership that makes virtual exploration possible.  Students can become citizens (this requires them to create an account) or explore with an “Anonymous Tourist Visa”, which is how I explored.  Students can send virtual postcard messages to the Spirit Rover in her new home.  After composing their own message, students are taken to a virtual Mars where postcards with messages rain down.  Students can click on a postcard to read what others around the world have written.  In the map room, students can watch a video detailing the history of mapping and learn how NASA scientists map today.  Students can become virtual map makers by matching up map image fragments, and counting craters.  In Two Moons Theater, students can watch videos starring NASA scientists, explorers, and Mars.    Students can ask and vote on questions that they would like to see answered in the Polling Place.  In Tourist Mars Atlas, students can explore the surface of Mars and learn that there is more to Mars than a giant expanse of tan.   

How to integrate NASA’s Be a Martian into the classroom: Feed your students curiosity about space exploration and Mars with this great interactive environment.  Students have the opportunity to learn about the work that NASA scientists do, practice their observation skills in map making, and learn some great history about space exploration, and map making.  I really like that NASA has included a place for students to ask and vote on questions that they would like answered.  What a neat way to help students understand that we don’t have all the answers and that scientists ask questions, explore, and experiment to learn more.  I think that younger students (primary elementary) would really enjoy the crater counting activity.  Do this activity as a class using an interactive whiteboard/projector or individually as a center.  This will help students to look for detail and practice counting together.  Older students will enjoy trying their hand at mapping Mars and learning more about the history.  Have students learn about the Spirit Rover and her job on Mars before sending a message.  Some of the postcards include location information, it might be fun to track the locations of the postcards in Google Earth with placemarkers.  Then, explore Mars using Google Earth or Google Space.  The Google tools complement this site nicely.

Tips: There is an impressive contest section on NASA’s Be a Martian site, the deadline for entries is April 16, 2010.  The contest challenges us to come up with videos about Mars, interactive software or games, or write an efficient image processing application.  NASA is including us all in the exploration of Mars.  These challenges would be outstanding for older students to take part in…talk about authentic learning!

Please leave a comment and share how you are using NASA’s Be a Martian in your classroom.

Nasa Interactive Timeline

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What it is: Nasa has hundreds of great online tools for the classroom, their Interactive Timeline is the one of the most impressive.  The multimedia timeline begins in 500BC and follows the search for extrasolar planets to modern discoveries.  Students can “autoplay” the timeline for a journey through the history of space discovery or explore at their own pace.  Students can search the timeline by key milestones, technology, discoveries, or by thought and culture.


How to integrate Nasa Interactive Timeline into the classroom: The Nasa Interactive Timeline is a great way to teach students about the history of space discovery and thought.  Students can gain an understanding about historical figures, key events, and key discoveries.  At any point, the timeline can be paused for discussion.  Nasa’s Interactive Timeline would be well used as an introduction or anticipatory set for further exploration.  View the timeline on autoplay as a class using a projector or interactive whiteboard, or allow students to explore the timeline on their own during center time on classroom computers or individually during lab time.  Assign students a key historical figure or time period to learn more about.  Students can present their findings to the class when their time period or figure comes up on the timeline.


Tips: The Interactive Timeline gives basic information. Encourage your students to find additional resources and information about each event, historical figure, or time period.


Leave a comment and share how you are using Nasa Interactive Timeline in your classroom.

National Geographic Image Collection

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What it is: National Geographic is known for their poignant images.  Now, those images can be viewed online in the National Geographic Image Collection.  There are more than 11 million images that chronicle the world from the end of the 19th century to the beginning of the 21st century.  Students can also view the history of photography from daguerreotypes to digital through an interactive time line. The image collection includes images related to exploration, wild life, people and cultures, and science and climate change.


How to integrate National Geographic Image Collection into the classroom: The National Geographic Image Collection is an impressive set of images from around the world.  The old adage “a picture is worth a thousand words” proves to be true.  These images are indeed worth a thousand words or more.  Use these images to help you tell the story of our world as you teach students about history, science, wild life, and world culture.  These images will help to connect your students with learning in ways that a textbook can’t.  Use the Image Collection for creative writing prompts.  Allow your students to choose an image from the collection to tell a story about.  The interactive time line can be used to  teach students about the history of photography.


Tips: I learned about this site from a Tweet by @McTeach a few weeks ago on Twitter, thanks Karen!


Leave a comment and share how you are using National Geographic Image Collection in your classroom.