World Education Games 2015! Math, Literacy, Science


What it is: You guys, the World Education Games is back again, taking place around the world October 13-15, 2015! More than 5 million students from over 200 countries and territories will participate in the games for 2015. This is an exciting online challenge for students around the world. The competition begins tomorrow and continues through October 15. The World Education Games includes World Literacy Day, World Math Day (which has been around since the first World Education Games), and World Science Day. Just by participating through the answering of questions, students will be earning UNICEF points which are converted into money that goes directly toward supporting UNICEF education programs where class and school resources are desperately needed.

In World Literacy Day, students will enter the Spellodrome to compete with students from around the world. A sentence will be read aloud and it is the student’s job to spell the missing word.

For World Maths Day, students will enter Mathletics, to compete with students around the world. This is a place for students to practice and work on math fluency speed and accuracy.

World Science Day will bring students to the IntoScience dashboard where students will test their knowledge with a panel containing 16 question boxes, split into four categories of science. Each question is worth one, two or thee points based on the difficulty. In this game, you must answer faster than your opponents.

How to Integrate World Education Games into your classroom: I love the World Education Games for the fun way that it helps students (k-12) practice facts in math, spelling, and science knowledge. This makes drill/skill infinitely more fun. Students can practice with their own classmates and with those around the world. When I was still in the classroom, World Math Day was a time of year that students looked forward to. They ASKED for homework (can I keep playing at home?). True story. The kids loved finding out which country they would be paired with. It was always very motivating to see someone half way around the world playing the same game at the same time. My students worked hard to see if they could be paired with someone on every continent before the Games were over. Keep track of the countries  that your students get matched with on a Google Map or on the printable maps offered on the World Education Games Website.

For at least one week, ditch the worksheets (or do it like we do at Anastasis and ditch them every day!) and practice math facts and spelling with fun games instead. This is a few days of fun, friendly competition for your students. The adjacent learning opportunities during the World Education Games is great (similar to what the Olympic games brings!). Geography, math, spelling, and science investigations are the obvious adjacent possible. This year, UNICEF is partnering in on the Games and the points that your students earn goes toward a very worthy cause, for every point your students earn, money is being donated to UNICEF for education. In addition to the drill/skill, your students can inquire into the Power of One (as our students at Anastasis Academy are doing), or can inquire into organizations that make a difference in the world (like UNICEF) and explore the social issues that these types of organizations are working to solve.

Tips: Using an Android or iPads in the classroom? World Games Day has Apps for that! Download the Mathletics app here for free!

 

SumBlox: explore number relationships through visual/kinesthetic play

** This is not a sponsored post, I’m just super excited about this product and can’t wait to see what our students do with it!


What it is: Why yes, this is a technology blog. But no, this manipulative is not a technology product. I’m writing about SumBlox here anyway because technology led to the happy discovery of SumBlox and is a great reminder of why it is important to be a connected educator! I learned about SumBlox just a few weeks ago on Twitter as a share from ISTE from @michellek107 and @sumblox. This also isn’t a free tool (like I normally share), but I’m already so impressed by the brilliance of this tool, that I’m sharing it anyway!

SumBlox are a wooden block set of numbers 1-10. What makes those blocks and numbers super amazing: each block size corresponds to the number that it represents. (1 being the smallest and 10 the biggest). Even more super amazing, when the blocks are stacked, they represent the equivalent number. For example, when the 2 and 3 blocks are stacked, they are the same height as a 5 block! GENIUS!! These blocks are a visual and kinesthetic representation of our base-ten number system.

I purchased the Educational Set for our classrooms which comes with 100 solid hardwood blocks including: Thirty 1 blocks; twelve 2 blocks; eight each of the 3, 4, 5, 6, 7, 8, and 9 blocks; two 10 blocks and four teaching manuals. The purchase was right around the $300 mark with free shipping and a 10% discount with the code “sumfun.”

SumBlox- Explore number relationships through visual/kinesthetic play

How to use SumBlox in the classroom: These blocks allow students to visually represent and discover math relationships. Students can stack blocks to explore and visualize addition equations, if the stacks are the same height, they also have equivalent values. Students can stack multiples of a number to represent abstract math concepts like multiplication grouping or addens of ten. Students can also explore the concept of fractions and of the mathematics behind adding fractions with different denominators by stacking and scaling fractions. SumBlox also are a fantastic introduction to algebra concepts.

The educational set comes with 4 guides that lead you (the teacher) through exercises and lessons to do with your students. While these are extremely well done, because we are inquiry based, my excitement comes in seeing how students will explore these independently first. I’m excited to see students discover the number/size relationships and number patterns.

At Anastasis, we have a 1:1 iPad program. I anticipate that students will use these blocks for stop-motion animation projects as they explore (iMotion HD is the app they use), capture their discoveries of number relationships in their eportfolio (we use Evernote), and even in Explain Everything videos.

Tips: If you are an administrator purchasing these for your school, go ahead and purchase a few of the educator kits. I only purchased one and am already going back to order one for each classroom. These are going to be popular!

Monster Math: Build Mental Math Skills and Fact Fluency

Monster Math: Mental Math Practice******Update July 25, 2016: Monster Math Now available on Android! Check it out here!*******

What it is: Monster Math is an app that helps build kids mental math skills through a fun game. When students begin their journey in Monster Math, they are introduced to monster Maxx who is working to save his friend Dextra. What makes Monster Math different from most math practice apps, is the narrative and journey that they go on that keeps them wanting to play. Each “level” has them working to defeat a monster with math. This sends them to the Hall of Math where they get challenged to collect candies to defeat a monster. The challenge is to collect only the candies that are equal to the target number. As they play the game, students build fluency in addition, subtraction, multiplication, and division. Choosing the correct equations earns candies which are then used to defeat the other monsters. Additional challenge is thrown into the game throughout and soon students are not only challenged to find equations to match the target number, but also to do it before the other monster gets to it.

How to integrate Monster Math in your classroom: Monster Math is a great way for students who are building math fact fluency to practice their math facts. It is especially great for students at the 3rd-4th grade level who have learned addition, subtraction, multiplication, and division since the levels default to combine all 4. You can go in and toggle the skills that you want kids to practice. Monster Math is a fantastic alternative to flash cards for building mental math and is sure to be a favorite for kids who are working on mental math skills.

Monster Math: Fact Fluency practice

Use Monster Math as a center activity in the one or two device classroom. Students can each create their own account so that they can save their individual progress. You can go into the app and choose the skills to practice so that it is more tailored to each students needs. Building mental math and fact fluency is always important…this is one I like to keep ongoing every week regardless of what else students are working on. I’ve found the best way to build this fluency is to keep the practice regular.

Monster Math: Fact Fluency practice

Monster Math is a great app for students with individual devices. This allows them to track their own progress at home or school. Monster Math is a great app to recommend to parents who are looking for alternatives to flash card practice. Monster Math definitely takes the battle out of math practice because the storyline keeps it feeling fresh and challenging.

Teachers get reporting on where students are doing well, what skills they are struggling with, and what skills haven’t been started yet.

Monster Math: Fact Fluency practice

Tips: Monster Math is available for the iPhone and iPad. There is a free version and a $2.99 paid version of the app.

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Prodigy: Virtual world of math

Prodigy: Math virtual world

What it is: Prodigy is a fantastic way to differentiate math in your classroom. Prodigy is a game-like fantasy world where students engage in math along their adventures. Prodigy is a virtual world where students can play together with classmates. In the virtual world, students are wizards who learn magic and spells to defeat over 100 monsters. To learn a new spell or add powers (or adopt pets), students must complete different math challenges. As students play the game, they will learn over 300 math skills in 1st-8th grade. Prodigy is adaptive, so it constantly adjusts to challenge them and keep them learning at their own pace. Gaps are automatically identified and the math challenges scaffold accordingly. As a teacher, you can get real-time feedback on the skills students have been working on and identify challenges at a glance.

How to integrate Prodigy into your classroom: Prodigy is aligned to the Common Core Math standards and has over 300 math skills for students to master. It moves beyond simple number sense and also covers geometry, spatial sense, probability, and other crucial skills. Because Prodigy is aligned to the Common Core, it is easy to navigate.  The teacher dashboard is really intuitive, you can get in and have your class signed up and ready to roll in no time! From the teacher dashboard, you can use the assessment feature to diagnose where students are, and align math content to what you are teaching in class. In a 1:1 classroom setting, where each child has their own device, using Prodigy in your math class is a no brainer. Kids will love it! If you don’t have the luxury of a 1:1 environment, but you do have classroom computers, your kids can still benefit from Prodigy. Use Prodigy as a math center and in the course of a week, make sure that all of your students have the opportunity to filter through to practice the skills they have learned that week.

My guess is, if your students are like ours, that just being exposed to Prodigy in class will have your kids asking, “can we play this at home?” Umm, yes! I love when they get so into learning that they want to carry on all on their own. This is one of those games that they will want to come back to voluntarily!

Tips: Prodigy is completely free for you to use as an educator with your students. All of the educational skills and teacher features are completely free with no time limits that some sites have. The only thing that Prodigy charges for are kids’ game features where families can purchase special wands, hats, robes, etc.

Curious about how we use technology at Anastasis? You do not want to miss our conference in February! Registration is now open!

Hooda Math: math fact practice that feels like fun

Hooda Math: Practice math facts and have fun

Flappy factors: learn math playing games

What it is:  Hooda Math is a fantastic collection of math games that give students the opportunity for math fact practice while having fun. The games are based on other addicting games like Flappy Birds and 2048. Instead of just playing the games to see how far they can get, students also get some built-in fact practice. For example, in Flappy Factors, students maneuver a bird through a maze of pipes. Each pipe has an integer on it, students must fly through the correct factor of a target multiple that is given. Students must avoid the pipe with the incorrect integer. As students advance through the game, a progress report is generated that can be emailed to a teacher or a parent. The Hooda Math site has been created for a variety of platforms…perfect for a BYOD classroom!

How to use Hooda Math in your classroom: Hooda Math is organized by category types: Mobile games, Shopkeeper games, Geometry games, Logic games, Number games, Physics Games, Growing games, Building games, and Escape games. The games can also be organized by grade level, subject, or category. There are over 500 games in all, ensuring something for everyone in kindergarten through high school.

Students at Anastasis LOVE mobile games. When Flappy Birds came out, they were often spending hours (truly!) playing these games in their free time. Hooda Math games are a great way for students to practice math facts and skills while they are playing. Math becomes significantly less challenging when facts become second nature. Hooda Math games are a great way for students to practice their math facts without hours of flash cards. Math practice becomes fun and the challenge is not just in figuring out the trick to the game, it is also unlocking the building blocks of math.

When I taught a computer class, I often had students lament that they would NEVER be able to learn to touch type. I often asked these students, “do you play video games? Do you have to look at the controller when you play to see what to press next?” They always answered, “No! I would lose if I had to look at the controller.” I would follow-up by asking them how they memorized what to do to the controller to win. Light. Bulb. Moment. The same is true for these math games. Students can play these games like they would other popular games, if they know their math facts, they are more likely to “live” longer and win the game.

I learned my math facts when my third grade teacher made up rhymes and a Chinese jumprope game where you had to know your facts to stay “in.” We learned our multiplication tables in no time! (If anyone knows this game, I would LOVE to remember how to play it, leave the link/directions in a comment below.) I suspect that Hooda Math games could have the same outcomes for your students. When the facts are the key to winning, there is a different motivation to know them (beyond just completing the worksheet/test).

In a one to one device environment, students can play the games that build skills where they need them. Students can play at their own level. In the one or two computer classroom, use Hooda Math as a math center rotation. Students can travel from center to center in small groups and take turns playing the games that meet their individual needs.

Be sure to pass on Hooda Math to your student’s families. It is a great way to practice at home and over summer break.

Tips: Don’t forget to have your students send you the progress report at the end. This helps you keep track of their progress without the need for worksheets.

Are you using Hooda Math in your classroom? Leave a comment below and share the ways that you use it with students!

Rodan + Fields Consultant

Oxford Owl Maths: math ebooks, activities

iLearn Technology Oxford Owl Math ebooksWhat it is: Oxford Owl is the awesome site I wrote about yesterday.  They have a fantastic collection of free ebooks and accompanying activities for kids.  The site is making an appearance in today’s post because they ALSO have Oxford Owl Math for ages 3-7.  There isn’t quite the breadth of resources here that you will find on the main Oxford Owl site, but they do have some great suggestions for math activities, both online and offline, and there are some online math e-books.  The 3-5 section currently has the most e-books, online math games, activity sheets that can be printed out, and offline games to play.

How to integrate Oxford Owl Maths into the classroom:  Oxford Owl Maths has some wonderful math themed interactive ebooks that include practice with position words, counting, shapes, time, and adding/subtracting.  The ebooks make for a great introduction or review in the kindergarten and first grade classrooms.  The telling time ebook and activities are even appropriate for second grade students.  In the kids treasure box, students can collect online trophies for the games and puzzles they complete, find recipes to make in the kitchen, and download offline activities.

Oxford Owl would be a nice center activity that even the youngest students could explore independently or with a partner.  It could also be used for whole class stories with an interactive whiteboard or projector.

This is a good site to introduce parents to for at home reading, play and math practice.  If you have a classroom website, Oxford Owl is a great one to link to!

Tips: If you haven’t already, be sure to check out the Oxford Owl Literacy site.

Tell us how you are using (or plan to use) Oxford Owl Maths in your classroom!

Math Class Needs a Makeover: videos, inquiry, math stories and more

 

What it is:  I’ve had the great fortune of time to go through my Google Reader favorites this week as I prepare for the shutdown (still bitter about that!).  The unexpected benefit I’ve had from Google Reader’s demise? The forced opportunity to go back through and be reminded of some of the truly amazing people and resources in education.  Dan Meyer is one of my all time favorite math geniuses.  He reminds us that math is more than computation, it is a frame of mind and an outlook on the world.  If your math program isn’t that…it is time to change!  As I went back through the resources of Dan’s that I had tagged, I re-watched his TEDx Talk: Math Class Needs a Makeover.  If you haven’t seen this TED Talk, or haven’t watched it in a while…now is the time.  I’ve embedded the talk above for your viewing pleasure…you don’t even have to go anywhere!  If you have watched it recently, be a friend and share it with someone else.

Dan also has some other really useful mathspiration.  His blog, dy/dan, is a source of math prompts and discussions that will have you thinking beyond computation. 101Questions is a project that encourages students to think about math through photo prompts and inquiry.  Graphing Stories is STINKING fantastic, Dan offers a printout for your students, they can then watch any video and graph the story.  AWESOME describes this resource. Three Act Math is a curricula that Dan developed, click on the links within the doc to get to the resources.  Again…AWESOME. Geometry curricula offers you Dan’s handouts, pdfs, powerpoint and keynote presentations.  Algebra curricula offers the same.

THANK YOU Dan for sharing your passion for mathematics, your inspiration for those of us who aren’t as naturally inclined to geek out about math, and for your openness of resources.

How to integrate Dan Meyer’s awesomeness into the classroom:  Dan makes it really easy for you to integrate his methods into your classroom.  Everything you need from inspiration, to mathematical story sets, to curricula materials is available.  If you teach math, the obvious place to start is with the type of math that you teach.  Dan’s resources are mostly intended for high school students use.  However, as I looked through his resources again, I think they could be appropriate for students in elementary school as well.

101Questions is a great way to have your kids enter an inquiry mindset as they approach math.  These are photos that ask your students what the first thing that comes to mind is.  Students can type in their answer and get a new prompt.  These would be a great way to start your class using a projector or interactive whiteboard.  Have your class inquire and come up with questions together.  Students can also do this as an independent activity and then share their questions with other students.

Graphing Stories speaks for itself.  Again, it is geared toward secondary students, but I think that given enough support, primary students would really enjoy engaging math this way too.  (Sometimes we don’t give students enough credit for where an interest can take their thinking.  Case in point: Anastasis 2nd and 3rd graders who know Fibonacci inside and out. Normally you wouldn’t see the concept until high school or later.)

The Three Act Math is also a favorite of mine.  Use Dan’s three acts, or use his as inspiration for creating your own!

Dan’s resources hit on every level of Bloom’s Taxonomy…that alone is good reason to stop reading this and go on your own exploration!

Tips: Dan is great to follow on Twitter...a constant stream of 140 character mathspiration!

How are you using Dan Meyer’s Awesome in your classroom?  Leave a comment below!

Dragon Box: a game for students to learn algebra…secretly

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      Dragon Box

 

What it is: Dragon Box has got to be the most brilliant game for teaching a new concept I have seen in a LONG time.  I am SO impressed with this app, I can’t say enough about it!  This is a math game that teaches algebra without you really realizing that it is a math game teaching you algebra.  It feels more like a logic card game than anything else.  There are 200 puzzles that secretly teach kids to solve equations.  They unlock each level by figuring out how to balance an equation (you have to isolate the dragon on one side of the board in order for him to emerge). After each level, he grows a little until he is full-grown.  Students learn concepts such as elimination, fractions and isolating variables throughout the game.  This is the best math app I’ve seen. It is NOT a drill/skill type app. It is actually teaching students to think like mathematicians instead of just asking them to solve a bunch of problems.

How to integrate Dragon Box+ into the classroom: I cannot say enough about this app.  The way that it gets kids thinking is completely fantastic.  Students learn algebra and how to think like mathematicians without even realizing it.  The game gives minimal direction, and invites students to explore and try new things to isolate the dragon.  The best way to use this app in this classroom: just let students start playing with it!  I love that this app could be played by students as young as six years old successfully, but also used by high school students where they would get those “aha” moments of understanding how algebra works that they may have missed along the way.

Put your students in teams, or let them explore Dragon Box independently.  Dragon Box allows for multiple logins, so you could even use it as a classroom center rotation.

Because you can download Dragon Box on multiple device types, you could even use this on a classroom computer connected to an interactive whiteboard or a projector and take turns playing as a class.  There are plenty of levels for every child to participate multiple times.

Price: $5.99

Devices: Compatible with iPhone 3GS, iPhone 4, iPhone 4s, iPhone 5, iPod Touch (3rd-5th generation) and iPad. Requires iOS4.0 or later

Tips:  Dragon Box is also available on the Mac App Store, Google Play, PC shop, Amazon Appstore for Android, and Windows Store.  Even if you don’t have iDevices, your students can play with Dragon Box!

I’ve been nominated for a Bammy Award for Educational Blogger.  I’d appreciate your vote to help spread the word about iLearn Technology.  Vote here.  Thank you for your continued support!!

Leave a comment and tell us how you are using  Dragon Box in your classroom.

Math Trail: Powered by GoogleMaps

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What it is: Math Trail is a neat way for students to explore virtual trails that lead to a variety of locations connected by a theme.  Along the way, students put their math and geography skills to the test.  The trail list currently has eight trails to choose from, with varying degrees of difficulty.  Students can choose an Olympic trail, 7 Wonders, Towers, Rivers, Eminent Mathematicians, Famous Islands, Cricket or Ramanujan trails. To begin, students choose a trail and then click on the “start” button.  A list of instructions pops up.  In each trail, math questions are hidden around the map.  Students zoom in within the map to the location suggested by the clue.  There are little balloons located all over the map.  If students struggle to find the location, they can click the “show location” button at the bottom.  At the bottom of the page, there is a white box that holds clues.  When students reach a location, they are given a math challenge to complete.  At each location, students have the opportunity to earn a gold coin.

How to integrate Math Trail into the classroom:  I like the integration of history, geography, social studies and math in this game.  Students aren’t just going through a series of multiple choice math problems.  Instead, students are set forth on a journey and asked to locate various places according to the clues given.  This means that as their math skills are put to the test, they are exercising that geography muscle as well!  I don’t know what it is about maps, but they are just fun to explore.  The treasure hunt nature of Math Trail keeps it interesting.  Students get math practice and geography practice along the way.  This beats the practice set that is in the textbook!

I found some of the “low” and “medium” level questions to be challenging.  Before playing with students, go through the trails to find the challenge that is most appropriate for your students.  This could mean that you have students playing different trails.  The low end seems to be 6th-7th grade math with the Medium being middle school and the High being high school.

These trails are great for exploring on their own, but you could have students go through a trail together using the interactive whiteboard.  Give each student an opportunity help the class search for the location (the class can help or bring in a Google search for particularly difficult clues).  Each student can work out the math problem on their own and then come to a consensus of which answer to play in the game.

Tips: I wish that Math Trail provided a cheat sheet of all of questions in the game so that teachers could choose a trail for their students at-a-glance.  If anyone has done this, let us know where to find it!

Leave a comment and tell us how you are using  Math Trail in your classroom.

World Education Games: Registration Now Open!

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What it is:   Holy cow, I am SO excited!  Today registration is open for World Education Games!!  If your students have never participated with World Education Games (like World Math Day), this is the year.  They will thank you for including them in this fun world wide contest.  February 1st, that’s today, registration is open and the official warm-up training period for students begins.  On March 5h students can participate in World Literacy Day, March 6 is World Math Day, and March 7 is World Science Day.  March 22nd Global award presentations begin with the Official World Education Games Awards.  The World Education Games is an annual global online olympics to get students from age 4 to 18 excited about learning.  The fun comes in the friendly competition between countries as students compete to represent their country in the games.  There are 3 days of games focused on literacy, math and science.  The games are a great way to help students in speed, accuracy and general fluency in core computation, number and spelling skills.  World Science Day has been designed to encourage curiosity and excitement in science while helping them answer knowledge, application and reasoning questions.  Each game (a competition against other students from around the world) lasts just 1 minute.  Students can go head to head as often as they would like, but only the first 50 games are counted toward the competition point tally.  World Math Day was launched in 2007 and my students have taken part in this fun competition each year.  Since then, Literacy and Science day has been added to the games.  SO much fun!

How to integrate World Education Games into the classroom: World Education Games are such a fantastic way to encourage students to practice foundational skills.  In the past, I have hosted an “opening ceremonies” at my school and done it up like the Olympics with flags, songs, etc.  We go over what the World Education Games are and then make a big deal about the handing out of usernames/passwords (like lighting the torch) and then we kick off our training portion.  Students get excited about participating in this fun day and we get lots of “training” in before the big day.  On the actual day, we wear red, white and blue and play against kids from around the world.  This is great fun in a one-to-one setting or a computer lab where all students can participate simultaneously.  Don’t have that option?  Because the games are 1 minute long, students can play 5 games each on classroom computers in a rotation.

Since your students are competing against students from around the world, why not use the competition to practice using a map and identifying countries?  Since we have a one to one iPad program, we do this digitally with a Google Map.  Each time a student competed against a country, they would come up to the board and put a “pin” in the map.  Don’t have devices for each student? Use an interactive whiteboard or the paper map and actual pins on a class bulletin board, these options are just as fun!

Don’t forget closing ceremonies at the end of World Education Games.  Make up fun medals and give them out to top performers, hardest trainers, etc.  Think outside the box on these.  Not all kids are speedy in their fact recall…find a way to honor their participation and hard work…did they see huge improvement or growth? Honor those achievements!

The World Education Games are available for free on any internet-connected computer and as a Samsung Galaxy Tab 10 app.

Check out the Resource page for teacher and student guide, a world map, a poster, and for School-in-a-box information.

Tips: Schools participating in the World Education Games can also work toward giving other children the opportunity to start school.  World Education Games has partnered with UNICEF to make this happen.  During the games, host a fundraiser to purchase “School-in-a-Box” Each $236 donation is enough to send 80 kids to school!  What a great way to help kids understand what a privilege education is and model compassion and empathy for others.

Leave a comment and tell us how you are using World Education Games in your classroom.