Google Search Stories Video Creator

What it is: Do you remember Google’s advertisement at the 2010 Superbowl?  It was called Google Search Stories and showed a story of Parsian Love  through a series of Google searches. Brilliant.  Now you and your students can create your very own Google Search story with Google Search Stories Video Creator.  There are three steps to creating your own Google Story: 1. Write the story, 2. Add Music, 3. Preview and Upload.  As you write your story,  you can choose to search by web, blog, images, maps, news, product search, and books.  

How to integrate Google Search Stories Video Creator into the classroom: Google Search story is an innovative way for students to display understanding or tell a story.  This tool teaches students to get to the heart of the story and tell it in a new, creative way.  Students can demonstrate their understanding of history, current events, a book that they have read, or a math sequence.

First, students come up with 7 events to search, paying close attention to story structure.  They should consider mixing web, images, maps, and blogs.  This will make the story more interesting.  Next, students choose music to fit the theme of their story.  It can be comedic, dramatic, romantic, country, horror, family, or sci-fi.  Finally, students can preview their story and share it with the world.

Think about sharing the life of a historical figure, or the story of Romeo and Juliet, or the scientific method in an experiment, or the story of their digital footprint,  or a fictional story that the student created.  Instead of writing out a traditional outline for a story, why not turn it into a Google Story?  The possibilities of this tool are nearly endless!  If you are introducing new information or learning to your class, consider doing it through a Google Story.  Watch the story as a class and find out what your students already know, what they need to learn, and what they want to know.  You could also create a Google Story as a class after new learning.  As you teach, ask students to jot down thoughts about what they could add to their search story to sum up the learning.  This will keep students engaged and thinking critically about the new material.  After the video has been completed, students can access it from home as an outline of what they learned in class.

Tips: Check out the Tips offered for starting a story, these tips will give you, and your students, a great jumping off point.

Please leave a comment and share how you are using Google Search Stories in your classroom.

We Are the People We’ve Been Waiting For

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What it is: We Are the People We’ve Been Waiting For is an inspiring documentary film that explores education in the UK and challenges us to dream of something more.  Big names (Sir Richard Branson, Germaine Greer, Henry Winkler, Bill Bryson, and Sir Ken Robinson) share their experiences with education and offer new ideas for how education can be done.  If you are in the UK, take advantage of the free DVD offer and get the full documentary to share with your students.  Those of us not in the UK can enjoy clips of the film on the We Are the People We’ve Been Waiting For website.  There are several clips from the documentary and each of them will leave you inspired and thinking about how education can be transformed.  The site also features some excellent games for students to play.  The first game is called “The Test You Can’t Fail”.  This little quiz asks students a variety of questions and gives them creative career paths to consider based on their interests.  Many of these your students may not have considered and will give them insight into the places they shine.  The second game is called “Future Me”, it is a Bebo App that lets students predict their friends future.  

How to integrate We Are the People We’ve Been Waiting For into the classroom: If you can get the documentary for your classroom, do so.  Be inspired by the documentary as a teacher, but also share it with your students.  They need some inspiration for their education and future.  This film is sure to offer plenty.  If you aren’t in the UK, share the webisite clips with your students.  Challenge them to think differently about education.  At first, they may struggle with this task (the way my students did), they expect that there is one right answer.  This is a sad statement about what education has been up to this point, we have primed them to believe that there is only one right answer with a myraid of tests and worksheets that have told them it is so.  Have your students take “The Test You Can’t Fail” quiz, it leads them through a variety of questions and activities.  Students tell what their favorite subject is, swat or save a fly, order grocery items in order of price, connect a video game to the Internet and TV, choose what to do when they get lost, design a t-shirt, memorize a phone number, and arrange a computer desktop.  When students are finished they are given a list of things they are good at, some surprises (things students may not know about themselves), and thoughts about possible career paths.  It seems to work well, my results were education, computers and IT.  🙂 So I guess I am on the right track!  Talk with students about their results. Do they agree/disagree? Were their items on their list that they hadn’t considered?  It is good to dream with students, it gives them aspirations and goals for the future and lets them know that they aren’t the only ones dreaming.

Tips: In the “About the Film” Section, students can watch videos and read bios of the students that star in the documentary.

Please leave a comment and share how you are using the We Are The People We’ve Been Waiting For in your classroom.

The Stacks

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What it is: Scholastic has so many fantastic resources for the classroom.  There is a new addition to the Scholastic website called The StacksThe Stacks is currently in BETA but is already packed full of goodies that will have your students excited about reading.  The Stacks is a place for students and their friends to connect around reading.  The site is geared toward 9 to 15 year old students. Students can check out and discuss the various books that they are reading.  This is a great place for students to discover new books that they may enjoy, or to connect over books that they have already read.  Most of the books featured in The Stacks have an accompanying website where students can read what other students thought about the book, play related games, and take quizzes.  These mini sites are very well done and so engaging.  When I was in elementary and middle school, I often wished that my favorite books wouldn’t end.  I remember getting toward the last pages of the book and feeling disappointment over having to say goodbye to the characters I had come to love.  I would have been ecstatic over the mini websites that kept my favorite characters alive, making the book last and last.  Students can also learn more about the authors of their favorite books in The Stacks.  Students can play games that are related to the books they are reading.  They can choose from arcade games, quizzes and polls, puzzle games, make your own games (including choose your own adventure virtual stories), writing games, ecards, and downloads that can be printed for offline play.  Students can create their own profile on The Stacks, allowing them to customize their profile and background.  

How to integrate The Stacks into the classroom: The Stacks will have your good readers excited to read more, and your reluctant readers enthusiastic about reading.  Allow your students to use The Stacks to find new reading material, and to interact with other students about the books they are reading.  Many of the activities would make nice extensions to your curriculum. The choose your own adventure game would be fun to play as a whole class on the interactive whiteboard.  If you have clickers (student response systems) have your students vote on the choices throughout the story.  The writing games will lead your students through a variety of writing exercises teaching them how to build a story, write a report, write journal entries, and create their own comics.  The Stacks has some great offline activities for your classroom.  Print out crosswords, connect the dots, coloring pages, word searches, calendars, trading cards, and more.  All of the printables tie in directly to the books students are reading.  This is a FUN social media site centered around reading and books.  The books are familiar and popular reads for students and should create a reading buzz in your classroom.

Tips: The Stacks does not require a login unless students want to create a profile.  When students register for The Stacks, they are not asked for any personal information or email, making it appropriate for even elementary students.

Please leave a comment and share how you are using The Stacks in your classroom.

LEGO Smart Creativity Contest

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What it is: LEGO Education is looking for 10,000 contestants for its 2010 LEGO Smart Creativity Contest.  You can sign your classroom up to participate from now to July 2010, challenging your students to be LEGO Smart.  When you sign up, you will receive a free LEGO Smart kit to use for the contest.  Beginning in August 2010, your students will be challenged with a variety of activities that will encourage them to think creatively.

LEGOSmartkit

How to integrate LEGO Smart Creativity Contest into the classroom: Take a look at the activities from last year, there are math, geography, science, collaboration, and social studies projects.  The activities are all a lot of fun.  The contest is a fantastic way to get your students thinking outside the box, in new and creative ways, while working together to accomplish tasks.  Your students will be working collaboratively, solving problems, and creating solutions.  Students will be demonstrating their understanding of technology, math, engineering, science and math.  I have yet to meet a child who doesn’t enjoy LEGOs.

Tips: For most of us, the contest won’t start until the next school year, sign up today and have some awesome activities ready for next year.

Please leave a comment and share how you are using LEGO Smart Creativity Contest in your classroom.

Webspiration Wednesday

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I’ll be honest, today’s Webspiration Wednesday was a flop.  I wanted to introduce teachers to Daniel Pink’s a Whole New Mind and did a quick video search to see what I could find.  I came up with an interview that Oprah did with Daniel Pink about his book.  It would have been great if Oprah wouldn’t have opened her mouth.  I think she mentioned that she donated 4,500 books to Stanford grads no less than 50 times.  The interview wasn’t great, Oprah didn’t focus enough on the book, she was leading the questions to get the answers that she wanted. A flop.  On the upside, teachers got enough of a glimpse into the book that they were left wanting to read it.  So even though the video was a flop, the inspiration was still there.  Our local library offers digital downloads and A Whole New Mind is one of the audio books available for download.  My hope is that the staff will listen to it and think about how it relates to our classrooms and education.  Daniel Pink has a discussion guide for educators that is free to download on his website.    In the next few weeks, I hope to show Daniel Pink’s TED Talk on his newest book Drive (also excellent).

In A Whole New Mind, Pink asks us to consider the world that we are living in. He calls the age we find ourselves in the Conceptual age.  In this age, many left brain jobs are disappearing.  If a computer can do it faster, someone overseas can do it cheaper, or what you are offering isn’t in demand in this age of abundance, the job will become obsolete.   So then, creativity becomes the competitive difference that can differentiate commodities. Pink outlines six essential senses that need to be developed:

  1. Design – Moving beyond function to engage the senses.
  2. Story – Narrative added to products and services.
  3. Symphony – Adding invention and big picture thinking (not just detail focus).
  4. Empathy – Going beyond logic and engaging emotion and intuition.
  5. Play – Bringing humor and lightheartedness to business and products.
  6. Meaning – the purpose is the journey, give meaning to life from inside yourself.

As an educator, I am interested in how we can help our students develop these senses so that they can be prepared for the world ahead of them.  Here is a clue: it has nothing to do with standardized testing!

Have you read A Whole New Mind?  What take aways do you have for us?

If you haven’t read A Whole New Mind, I highly recommend it.

Common Sense with Phineas and Ferb

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What it is: Phineas and Ferb are popular Disney channel characters. They have a new short video to help students learn cyberspace rules and online safety tips.  Disney, together with Common Sense Media, created this fun short film to get kids thinking about cyber safety.  Tips in the video include: Be careful what you put online, you never know who is going to see it; just because it’s online, doesn’t mean it’s true; not everyone is who they say they are; if you wouldn’t do it in person, you shouldn’t do it online; and get outside and spend time with real friends.  These are great tips, but delivered by Phineas and Ferb they will be remembered by your students.  

How to integrate Common Sense with Phineas and Ferb into the classroom: Common Sense with Phineas and Ferb is an excellent place to get the discussion about online safety and netiquette started in your classroom.  The short video gives them a great jumping off point for thinking about the time they spend online.  Your students could “Laser inscribe” some additional tips in a paint or word processing program.  Post your students tips for online safety and cyberspace rules on a classroom bulletin board or on a Wallwisher wall.  I like how short and sweet this video is, every classroom can fit in a short lesson (or several) during the year.  Below the video, you can download a question sheet for students to quiz their parents about.  This extends the conversation at home and encourages parents to think about their child’s online safety.

Tips: If you have colleagues that are good sports, your students could also quiz other teachers in the building with the Phineas and Ferb Cyberspace Rules of the Road quiz.

Please leave a comment and share how you are using Common Sense with Phineas and Ferb in your classroom.

My Hippo Has the Hiccups

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What it is: In honor of national poetry month (April), Kenn Nesbitt is offering his book “My Hippo Has the Hiccups” as a free ebook.  I don’t know about you, but I feel like I just opened a “happy spring” present!  If you aren’t familiar with Kenn Nesbitt, he writes poetry that hooks kids and makes them instant fans of poetry.  It is funny and engaging for readers of all ages.  The ebook is available to view online or to download (can you believe it?!).    

How to integrate My Hippo Has the Hiccups into the classroom: This ebook is a winner no matter what age group you teach.  You can read the poems as a class using an interactive whiteboard or a projector connected computer.  Because you can download the ebook, it would also be a wonderful addition to your classroom library on the classroom computers.  Students can visit classroom computers with My Hippo Has the Hiccups as a poetry inspiration station.  Invite your students to create their own silly Kenn Nesbitt inspired poetry.  Make a class book of the silly poems and post them as a class ebook on Issuu.

Tips: You have to have the Zino Reader installed to view this ebook, it is a simple click and download.

Please leave a comment and share how you are using My Hippo Has the Hiccups in your classroom.

Webspiration Wednesday: Stuart Brown says play is more fun

A few weeks ago, I instituted Webspiration Wednesday at CHC.  To find out what exactly Webspiration Wednesday is, check out my original post here.

Continuing the play theme from last week’s Webspiration Wednesday, this is Stuart Brown’s take on the importance of play.

TED Talk “Stuart Brown says play is more fun”

Stuart Brown suggests that play is much more than just being a fun and joyful experience, it is intricately connected with intelligence.  So, why then, do we feel the need to strip it from education?  If play is such an important piece of learning and intelligence, then we should be taking every opportunity to connect learning with play.  Students should enter our classrooms every day, not with a sense of dread, but with a sense of adventure and excitement at what acts of play will happen there.  Play doesn’t have to stop in the early childhood classroom, play can, and should, continue into adulthood.  As Stuart rightly points out, play is necessary at every point in our lives.  It offers opportunities to experiment, and grow, and find new solutions.  Companies like Google and Pixar are keying into the necessity of play and if the work that comes out of those companies is any indication, play works.

How do you introduce opportunities for play into your classroom?  If you have a great story of play, I would love to post it on my other blog, Stories of Learning.

Fotobabble

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What it is: Fotobabble seems to be everywhere I am lately, and now that I have had a minute to play with it, I can see why.  Just upload a photo, record your voice, and send or embed away.  It is very simple to use and has really fun results!  The only downside for use in education are: 1. on the home page of Fotobabble you can see other members creations, at the time of writing they are all clean but I would hate to send my kids here without knowing exactly what content they would run into; 2. To use Fotobabble as a student, you must first sign up. This requires an email address 🙁 Which means that under the Children’s Online Privacy Protection Act, that children under the age of 13 cannot sign up for an account on the site for their own creations.  I would love to see Fotobabble create an education version that can be used by students under 13 if monitored and signed up by an adult, and without the other user generated content on the home page.  That being said, Fotobabble is a fantastic tool for the classroom.

How to integrate Fotobabble into the classroom: Fotobabble can be used in a variety of ways in the classroom.  For students over 13, it is a great creation tool.  Students could take pictures, or find creative commons images that illustrate vocabulary that they are learning and record themselves saying the definition and using the word in a sentence.  Students could collect and trade Fotobabble vocabulary with other students in the class and embed them in a blog or wiki to create their own visual talking dictionary.  If you teach students younger than 13, have teachers or parent helpers build audio visual dictionaries that can be added to throughout the year.  How neat would it be to have a talking, visual word wall?!  This would be helpful for math, science, social studies, history, and regular vocabulary words that students learn.  The format will be so valuable to your audio and visual learners.  Did you take pictures of that field trip? Upload them to Fotobabble and students can record thoughts, observations, and lessons they learned on the field trip.  Consider creating a class Fotobabble account that you (the teacher) are in charge of.  Upload student illustrations and record a story that they have written using their own voice.  This is the perfect type of project to share at parent teacher conference time.  Parents can get a good idea of their child’s writing, reading, and fine motor skills all in one spot.  If you complete a similar project several times through the year, both students and parents can see the growth and progress that has been made during the school year.  Fotobabbles are an outstanding way to send your young students on an Internet scavenger hunt.  Along the way, record directions with Fotobabble and embed on your class website, wiki, or blog.  Non-readers will be able to listen to, and follow directions for any assignment.   Upload a picture of a landmark or map and have students record fun facts that they have learned about the place.  Send special messages from your class home to parents in the weekly newsletter.  Take a picture of a project that the class has done, or of a fun activity from the week.  Students can record a message about upcoming events, fun highlights of the week in learning, and a list of helpers who have signed up for the week.  Parents will love hearing their kids give the news updates for the week!  Are you wracking your brain for a fun Mother’s/Father’s day activity?  Why not record the kids leaving a special message to their parent with a special picture made just for them? Now that is a keepsake!

Tips: Because younger students can’t sign up for their own Fotobabble account, consider creating a class account that you can be in control of.  For younger students, having a Fotobabble recording center set up on one of the classroom computers might be appropriate.  Since you will control the account, you will be in charge of what content is added by students.

Please leave a comment and share how you are using Fotobabble in your classroom.

Heifer International: Game for Change

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What it is: Heifer International works with communities to end hunger, poverty, and care for the earth.  Heifer International does not give hand-outs, they offer hand ups.  Transforming lives of hunger and poverty, into sustained lives of hope.  Using gifts of livestock and training, Heifer International helps families improve nutrition and generate sustainable income.  I have written about a program that Heifer International has before, called Read to Feed.  I highly recommend that you take a look at the Read to Feed program if you haven’t seen it before.  Heifer International has partnered with BeaconFire and ForgeFX to create an interactive 3D game that teaches students about hunger and poverty in a virtual world.  Through Heifer International: Game for Change, students will learn about real world conditions of poverty and how communities can create sustainable solutions.  Through game play, students will learn about sustainable options for help.  In the game, students take on the role of a 12 year old Nepalese girl in a village that struggles with poverty and hunger.  There are four tasks/missions that students must complete in the current (beta) version of the game.  Each task offers an activity that teaches a core principle.  One example is a task where students learn about deforestation that makes it more difficult to collect firewood used to cook dinner.  The lessons in the game mirror real-life happenings in Nepal with Heifer International’s partners.  The game is currently in Beta version and the creators are asking for suggestions here.  

How to integrate Heifer International: Game for Change into the classroom: Heifer International: Game for Change is an excellent way to offer your students global education, awareness, and encourage them to action.  Students will learn important lessons about issues like poverty and environmental degradation in a real, hands on, manner.  Start out with a geography lesson, encouraging students to find Nepal on a map or globe.  Use Google Earth or Scribble Maps to put a place marker on Nepal and a place marker where they live.  Talk with students about issues of poverty and hunger, exploring the Heifer International site for students where they can watch videos, do experiments, and play games.  Next, allow your students to step into the story by taking the role of a Nepalese girl living in an impoverished village.  Students should work to complete all 4 tasks in the game and keep a journal (online or off) of their thoughts as they complete the game.  Was it hard to find food, wood, water?  There are a lot of lessons packed in here, from geography and social studies, to reading and following directions and character education.

As an extension activity, students could create VoiceThreads or Animoto videos about Heifer International.  Tie in the Read to Feed program so that your students can get hands on with Heifer International.  Use their completed VoiceThreads or Animoto videos as “advertisements” for the Read to Feed program.

If your students are anything like mine, they will have definite opinions about the game.  Why not take advantage of that, and have them offer suggestions and praise that can be used by the creators?  Have students craft their ideas and send them here.

Tips: If you haven’t signed up for the Read to Feed program, it is an outstanding program.  It includes free DVD, leaders guide, poster, storybook (Beatrice’s Goat), brochures, bookmarks, student rewards, and standard based curriculum.  Get your students excited about reading and involved in their global community, it is never too early to get your students thinking about others!

Please leave a comment and share how you are using Heifer International: Game for Change in your classroom.