Number Gossip

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What it is: Number Gossip is an outstanding math tool that I learned about from the excellent blog ZarcoEnglish-Tool of the DayNumber Gossip is a search engine for numbers only.  Type in any number and you will learn “everything you wanted to know about it but were afraid to ask”.  For example, when I search for the number 2 I learn: 2 is the smallest prime number, 2 is the only even prime number, the smallest field has 2 elements, for any polyhedron, 2 is the number of vertices plus the number of faces minus the number of edges.  I can also learn the rare properties of two, and the common properties of two.  Now that is pretty cool!

How to integrate Number Gossip into the classroom: Number Gossip makes an excellent introduction to math class.  Call on a student to choose a new number each day and learn all about the number.  New math vocabulary and concepts will be introduced every day.  Number Gossip helps students understand numbers, their properties, and their relationship to one another.   When students are studying new properties, they can search numbers that fulfill those properties and find out why.

Students could create a baseball type card for a favorite or lucky number, listing all of it’s stats on the back.

Tips: I just love the name of this site, Number Gossip, doesn’t it just make you want to know more?  I think students will feel the same.  When you search for a number, input the actual number (2) it doesn’t recognize (two).

P lease leave a comment and share how you are using Number Gossip in your classroom.

Kerpoof: Update

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What it is: Kerpoof is one of my favorite creation tools for elementary students, it allows them to draw, create pictures, cards, books, and even movies.  My original post about Kerpoof can be found here. Kerpoof has added some new features that make it worthy of another post.  Students can now save their pictures, cards, stories and drawings locally (on their computers).  On each canvas is a JPEG icon that will allow any picture to be saved to the computer locally.  They are working on making it possible to download the movies locally soon.   Kerpoof also introduced info bubbles.  In the Make a Picture object library, students can drag out a picture onto the canvas.  Now there is a new question mark button that shows up on an object.  When students click on the question mark, a little bubble of information pops up.  Students will gain all kinds of information from these little fact bubbles.  They can learn everything from: who wrote Treasure Island, to learning the national animal of Australia.


How to integrate Kerpoof into the classroom: Kerpoof is an outstanding creativity program for the classroom.  With there education accounts and these new features, it is even more useful in the classroom setting.  Now that students can save their pictures created on Kerpoof locally, they can use their Kerpoof creations in new ways.  Upload the saved JPEG to the class website, blog, or wiki, or add illustrations to a word processing program.

Use the new information bubbles to start a Kerpoof scavenger hunt.  Ask students specific questions ahead of time or instruct students to research broader topics like “dinosaurs” or “Mexico”.  After students have found answers to their assigned questions, they can do more in-depth research using library or Internet resources.  After research is completed, students can come back to Kerpoof to create a picture, story, essay, or movie including information that they learned.


Tips: Be sure to check out Kerpoof’s lesson plans, they have just added a new lesson called “Programming Wizards” designed to teach students about how computers work and how to build, design, and test a program.  Very cool.


Leave a comment and share how you are using Kerpoof  in your classroom.

Spelling City: Update

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What it is: Spelling City is a fabulous site for practicing spelling, I have written about its uses in the classroom before (here and here).  Spelling City has just added a new feature that teachers are going to love, the ability to add your own sentences on Spelling City!  Now you can customize your spelling lists to fit your needs.  For example, if you are studying fish and one of your spelling words is “scales”, the default sentence that Spelling City might offer is “The scales were not giving the weights accurately.”  Now as you create a list, you can click on “add” and type a new sentence to fit your classroom needs. The feature is also extremely useful for homonyms (our fifth graders are using this feature this week!).  For the teacher created sentences, the audio read of the sentence will be done by a sophisticated voice synthesis.


How to integrate Spelling City into the classroom: Now that Spelling City allows teacher generated sentences, you can customize your lists for students even more.  Have students generate sentences for the weeks spelling words and vote on which sentence should be included on Spelling City.  This is a great way to involve your students in thinking about word meanings and uses.


Tips: Spelling City has a premium membership that has been approved for funding by Adopt-a-Classroom.org.  You can use the Adopt-A-Classroom service to ask for donations to cover premium membership.


Leave a comment and share how you are using Spelling City  in your classroom.

I have, Who has Contraction Game

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What it is: Today I was looking for fun interactive games for students to play to practice “not” contractions.  I have used iKnow That: Alien Word Mine to practice the not contraction, but was looking for another opportunity for students to practice.  I searched for some fun activities and came up blank.  I decided to make an offline game that students could play as a class called “I have, who has?”.  In this card game, each student chooses a game card.  Each game card starts with the separate words (for example: can not) and has a contraction (for example: aren’t).  Students stand in a circle holding there game card.  Choose one student to begin by reading their card: “I have can not, who has aren’t?”  The student holding the card with “are not” responds: “I have are not, who has don’t?”.  Play continues until all matches have been made.


How to integrate I Have, Who Has Contraction Game into the classroom: There are several ways to play the I have, Who has Contraction Game.  The first way is to play as a class, with students reading the cards aloud and creating matches.  The game could also be played more like a dominoes game where students match up all the cards end to end with the correct contraction match.  I have, Who has can be played for multiple subjects.  For math facts the cards could read “I have 5+5 who has 12?”  The student holding “5+7” would respond “I have 5+7, Who has 9?” and so on.  This game can be adapted for matching states and capitals, math facts, parts of speech, vocabulary practice, etc.  Students have a great time playing “I have, Who has?” as a class.  It is a fabulous listening game and helps practice a variety of learning.


Tips: I have attached my Contraction Game here. Download and play with your students!


Leave a comment if you have found other contraction games that your students enjoy or your adaptations of “I have, Who has?”

The Eco Zoo

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What it is: The Eco Zoo is an impressive 3d environment where students can meet different “animals” that will give them some ideas about taking care of the environment.  Each of the critters has a virtual pop-up book that tells a little about the character.  Each character has an environmental quirk, like one who is always turning off the lights to save energy, and has a little story that will get your students thinking about the environment.   The site is available to view in both Japanese and English.

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How to integrate The Eco Zoo into the classroom: The Eco Zoo is a great site to travel through as a class when you are studying the environment, ecology, or eco-friendly solutions.   This site is ideal for an interactive whiteboard or projector connected computer.  As a class, travel up the tree, visiting each animal along the way.  Ask students to guess what environmental issue the animal is passionate about.  Have students brainstorm ideas of ways that they could be friendlier to the environment as it relates to each animal.  This would be a great site to guide classroom discussion and spark some new ideas.

The look of the site is very unique, students will love the virtual popup books!  Students can also explore this site on their own on classroom computers or in a computer lab setting.  As they view the different animals, students can create character cards about the animal, listing the environmental passion, and ideas of how they can be more environmentally friendly.


Tips: This site was created in Japan so some of the English is a little awkward, or the humor missed.

Leave a comment and share how you are using The Eco Zoo  in your classroom.

Learn English Kids

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What it is: Learn English Kids is a website especially for students who are learning English or need some remedial help in language development.  Created by the British Council, Learn English Kids has fun games, songs, stories, and offline activities to help students learn English.  All of the activities are created so that they can be done independently or with family members or friends.  In the listen and watch section of the site are animated stories and songs, many have accompanying activities to use in the classroom.  There are also videos and online activities designed to build listening skills and comprehension.  In the read write section are downloadable materials designed to help develop reading and writing skills.  The make section features online activities in which students can create something.  There are also arts and crafts directions to download and videos of children creating things.  In the explore section are additional resources and websites for English language learners. The game section features several games broken down into language games, fun with English, little Kids games, and games to play with friends.  Students learn basic English vocabulary, alphabetical order, phoneme matching (matching phoneme to its sound), hieroglyphics, months in a year, famous landmarks, seasons, recycling, ancient Egypt, animal habitats, around the world, bugs, Chinese New Year, Christmas, cities, colors, computers, countries, currency, daily routines, days of the week, dinosaurs, directions, environment, fairy tales, food, Great Barrier Reef, health, holidays, human body, maps, money, nature, numbers, Olympic games, pets, planets, plants, school, solar system, space, sports, technology, weather, just to name a few.


How to integrate Learn English Kids into the classroom: Learn English Kids is a comprehensive resource that can be used in your classroom in a variety of ways.  The site was designed specifically for English Language Learners (or ESL students) but is appropriate for primary students or students who need some remedial language building.  The site has been created to be navigated and used independently and many of the activities would be perfect as a center that students can visit.  The games are outstanding for vocabulary and language building.  Listen and Watch has an impressive collection of songs that are traditional children tunes like Hickory, dickory dock, teaching songs that help students remember things like months in a year, and themed songs.  Each song is accompanied by a pdf of the lyrics and a print activity.   There are several well made short stories for your students to read along with.  The animated stories can be read with or without audio.  Each story comes with the ability to print and includes accompanying activity suggestions.  Kids Talk features videos of kids answering a variety of questions.  The Listen and Watch section also has a place for students to practice their listening skills.  Students watch an animated video and listen to what the characters say.  Then they are asked to interact with the activity according to what they heard.  These activities are great for ELL, but would also be excellent for students with sensory integration problems.  In the Read and Write section, students read a passage and are given follow up questions that they can write about themselves.  These would make an excellent writing center for students who need some prompting to write.  In the Create section students can create online stories, characters, etc.  There are also some offline printable activities and suggestions of things to create.  This site features so many great resources, it will keep you ready with activities for your students.  Every one of the activities/songs/read alongs are high quality and engaging.  Students will love this site!  I cannot stress enough that this site has something for every student, not just English Language Learners.  My kindergarten and first grade students really enjoy using this site.


Tips: This site could take you hours to explore to find all of it’s hidden treasures.  If you are looking for a specific game, story, or topic, you may want to click on “Site Map” at the very bottom of the webpage.  Here you can sort through all of the resources by topic, finding exactly what you need quickly.  What a great website!! Be sure to check out the Teacher page where you will find lesson plans, resources, and guidance for teaching your ELL students.


Leave a comment and share how you are using Learn English Kids in your classroom.

Learning 2.0 A Colorado Conversation

What it is:

“Education is conversation. Conversation creates change.

The future of education does not exist in an isolated world of theory conveyed through abstract conference sessions. Instead, it exists in conversations that begin with a robust learning network that is ever-expanding and just-in-time. Learning 2.0 is not the beginning of this conversation, rather it is a stopping point; a time to talk about the visible difference that we all seek. We read. We reflect. We write. We share. We learn. Come join us for a day of conversation about learning and technology.”

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Learning 2.0 A Colorado Conversation is “ a conference/unconference/meetup for teachers, administrators, students, school board members, parents, community, and anyone else who is interested in education. There is NO COST for attendees to join the conversation.” Participants can attend in person or virtually.  This year Learning 2.0 takes place on Saturday, February 20 at Loveland High School.  Learning 2.0 is in it’s third year.  I attended for the first time in 2009 and throughly enjoyed the conversation, learning, and collaboration.  You can’t beat the price (free) and even luch is included (who says there is no such thing as a free lunch?!).  Sessions range from leadership, classroom practice, to professional development.  Round Table discussions end the day (I am hosting one of these).


Tips: Be sure to register for the event here and add your name to the attendee list here.  I look forward to the conversation and hope you will join us (in person or virtually).


Are you joining the conversation?

NASA Space Place

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What it is: NASA has hundreds of excellent educational resources online.  NASA Space Place is another awesome site for elementary kids to explore science and space.  The Space Place has fun online games, animations, projects, and fun facts about Earth, space and technology.  Space Place Live is an animated talk show where all the guests are real scientists and engineers who work on space and Earth missions.  Students can find out what it is like to work for NASA, how the scientist or engineer got started, and what they like to do for fun.  There are currently 7 episodes that students can enjoy topics include: solar wind, satellites, weather, space missions, telescopes, engineering, the birth of stars, Mars, robots, and black holes.  Even though the show is animated, the experts involved are the actual experts.  NASA Space Place has a variety of on and offline games with everything from scrambled pictures, to world puzzles, crazy quizzes and board games.  Students can learn more about weather, space, satellites, the environment, (and much more) through game play.  There are a variety of projects and experiments on the site with step by step directions for students.  These are great for the classroom, science fair, or at home on a rainy day.  Space Place makes finding games, animations, and projects related to your curriculum easy arranging the site by subjects.  Use Space Place when you are learning about planets and the solar system, stars, galaxies, and black holes, laws of the universe (light, motion, gravity), the Earth, and space technology.  Space Place has several storybooks that can be viewed on or offline.


How to integrate NASA Space Place into the classroom: Because of the wealth of resources on this site, there are a variety of ways to use it in your classroom.  The animations are a neat way to bring expert scientists and engineers into your classroom.  Share an animated video a week as your students explore the solar system and universe.  The games reinforce learning, use them as a center activity on the classroom computers as they relate to your curriculum.  Many of the games encourage exploration and trial and error (these are my favorite kind of learning games for students).  Students can explore the Amazing Facts section of the site and then complete the trivia game to test out their understanding.  In the project section, you will find experiments and science crafts. Choose some of these to complete as a class or assign each student a different project to test and share with the class.  Projects would also make an excellent stop during science fair time.  Use the Space Place Storybooks as animated flipbooks online as a class with a projector/interactive whiteboard, or print them out for your classroom library.  The books could be used as an online reading center on your classroom computers as well.  These stories are sure to capture your students imagination!


Tips: Be sure to check out the educator page on NASA Space Place, it is packed full of good ideas, newsletters, printable images of space for bulletin boards, space related articles, math related articles, printable posters, and podcasts to download.  With the renewed push for STEM education, there has never been a better time to include sites like NASA Space Place to excite and engage your students.


Leave a comment and share how you are using Nasa Interactive Timeline in your classroom.

Wiglington & Wenks Virtual World

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What it is: I absolutely love when I learn about a new site, especially those that I immediately know will be a winner with students.  You know the sites that have incredible graphics, are easy to use, and involve kids in the story (instead of just drill and practice).  Wiglington & Wenks is one such site.  One of the creators of the site @aldricchang alerted me to the new site today via Twitter.

Students are dropped into the middle of a story where they become world travelers to places around the real-world, meeting historical characters, playing brain games, building culture inspired houses, exploring secret locations, and solving ancient mysteries.  There are 100 educational real-world and imaginary places for students to visit from the past, present, and the future.  Wiglington and Wenks was originally a children story book series written by Johan Bittleston.  It has exploded into an online world where students can learn and explore.

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Wiglington and Wenks is so much more than your standard virtual world, it has a rich story line with well developed characters, plot, mystery, and quests.  Students are dropped into the story and invited to participate, learning through exploration, problem solving, and critical thinking.  The world highlights famous real-world landmarks, historical figures, inventions, culture, nature, and wildlife.  Students are motivated to learn more about each as they complete a series of quests.

The story behind the virtual world is about two water rats from England, Wiglington and Wenks, who are in search of a legacy left by Wiglington’s great explorer ancestor.  A series of magic maps guide them as they travel through time and space.  Through a series of events, a time portal was accidentally created that transported famous figures from the past to the future.  All of the historical figures seem to have forgotten who they are.  Students embark on a quest to help Wilington and Wenks find the famous missing characters and recover their lost memories.

Wilglington and Wenks are the main characters of the story.  They are the heroes. There are a host of other characters that further enchant students as they solve the mysteries of this virtual world.

Carto is the map creator who created the magic maps that keep track of geography, cultural evolution, and climate change over time.  Fragments of the map piece together to form a complete real-world map.

Sir Ordy Nace is the curator of the maps at the British Museum.

Filo rat is the head of the Traveling Academy in the town.  He is an inventor, code breaker, and skilled strategist- a genius in every way.  He loves a challenging game of sudoku or master mind.

Scuttle Butt is a search engine.  Ask him a question and he provides a useful list with the most relevant information at the top.  He is Filo Rat’s assistant. (This is an awesome way for students to familiarize themselves for using search engines to solve problems!)

Chacophonous is a crab who also happens to be a conductor.  He is reportedly connected by an ancestor to Beethoven.  He introduces students to classical music.

Walpole the whale makes cross-ocean transportation possible.  He has a terrible sense of direction so students have to give him directions and help guide him.

Every story needs a villain and the Count is the villain of this story.  He is known for using his knowledge of the magic maps for the destruction of the environment along with his side kick Warrior Wolf.

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Historical figures include Thomas Edison, Alexandar Graham Bell, Cleopatra, Confusious, Copernicus, Damo, Emperor Quin, Galileo Galilei, Issac Newton John, Marco Polo, John Rolfe, Nostra Damus, Pocahontas, Wilber Wright, Orville Wright, Vlad Dracula, and many more.

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How to integrate Wiglington & Wenks Virtual World into the classroom: The rich storyline alone makes this site one to bring into your classroom.  Students can do character studies, learn about plot, mystery, and suspense.  Use this site to teach your students about environmental issues such as global warming, forest preservation, protection of marine life, and endangered animals.  This is an immersive learning environment where your students will learn by doing.  As students travel the virtual world, they will learn geography, cultural differences, history, and inventions.  Students are encouraged to think creatively to solve the issues facing the world today.  Wiglington & Wenks would be a great site to introduce to students at the beginning of the year that is used throughout the year for learning.  Make it your goal to solve the mysteries of the magic maps before the end of the year.  Throughout the year students can visit the virtual world, learn about historical figures, famous inventions, and geography.  Hang up a world map in your classroom and keep track of the places that have been visited.  Encourage students to create character cards as they learn about new historical figures, and story characters.  Each student can have their own account but keep track of progress as a class.  Create PSA posters for the classroom as students learn about environmental issues.  Explore more about the inventors and inventions that students come across in the virtual world.  Have students keep a journal of discoveries (on or offline) as they discover new clues.  Have students write newspaper articles about the happenings of the virtual world and it’s characters.   This site can be tied into your curriculum for the year in a variety of ways.

I love the way this site encourages discovery of knowledge, teamwork, and critical thinking. This site will have your students excited about learning the whole year through.  Fridays would make a great day of discovery each week and give students something to look forward to.  Create a single class account and explore Wilington and Wenks as a class each week (or a little each day) using an interactive whiteboard or projector.  Give each student the opportunity to be the navigator of the world.  The other students can take observation notes in a journal about what they see and learn.  If you have classroom computers, cycle your students through the virtual world as a center activity.  In this model each student can have an account.  If you have access to a 1 to 1 environment (one computer for each child) or a computer lab setting on a regular basis, students can each have their own account and solve the mystery individually.  Form small groups where students can discuss their findings and give each other tips and tricks. (Hint: these groups will form whether or not you create them…it is that engaging!)

Wiglington and Wenks is the way that learning should be!



Tips: Read the Wiglington & Wenks books (Amazon link) as a class…the tie into the virtual world will have your students eager to read these books to learn more!

Your students will catch on to the virtual world environment quickly and know more about the characters, games, etc. than you could ever hope to learn.  There is a great guide that will clue you into everything the world offers so that you can keep up with your students. Check it out here.

Leave a comment and share how you are using Wiglington & Wenks Virtual World in your classroom.

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