How We Express Ourselves: Making a Museum in a Box

In the last eight years, my posting habits have become pretty sparse, to say the least. Starting and running a school…it’s a lot. It keeps me busy and thoroughly exhausted. I miss it. I miss the cadence of posting regularly and interacting with my education friends virtually. I miss swapping ideas and being thoroughly steeped in what is happening in ed tech.

Not being in the classroom impacts this as well. When I was in the classroom, my posts had an immediate purpose; they were things that I was doing or dreaming of doing, with my students the next day.

As I was considering the best way to jump back into blogging, I couldn’t see going back to the way I’ve posted in the past. It’s not that there was anything wrong with the way I posted, but it isn’t where I am today. It doesn’t feel as natural and genuine. I also am unwilling to retire iLearn Technology all together. For one, I still come back here regularly to find a resource that I used with students to make recommendations to teachers. Secondly, I still have so much to share! It just may look a little different than it has in the past.

For all of my education friends who have been with me since 2007, I can’t tell you how enormously grateful I am for all of you. You have shaped me as an educator and a human more than you could possibly know. For those who have joined somewhere along my journey, I’m grateful for you as well! I hope that you’ll continue to find reasons to come to iLearn Technology.

These days, rather than merely sharing a technology tool that I’ve found useful, I want to do so within a broader context. At Anastasis, we are a school powered by questions. We love the way that questions open opportunities for exploration, discovery, and new connections within learning. Within our inquiry blocks, we use technology as a tool that helps us dive deeper, capture our learning, think critically, and make connections. My intent is to share our learning through the inquiry, introduce you to new (and old) technology tools that have supported our inquiry, and hopefully inspire you to use technology in new ways.

This will likely lead to longer posts that are packed full of ideas and links, the posts won’t be daily as they were for so many years, but (hopefully) they will be rich. I’d love your thoughts and input as I try out this new format! Thank you for sticking with me even as my posts have come to a crawl. 🙂

How We Express Ourselves: Museum in a Box

At Anastasis, every 5-6 weeks, we begin our exploration into a new inquiry block. These blocks begin over the summer when I dream and put together a new lens to view the inquiry block through for our primary, intermediate, and jr. high classes. Not to get too in the weeds about that process, but essentially I’m looking at Next Generation Science standards, Colorado Social Studies Standards, and Common Core as I build each block.

Over the last five weeks, students have been working on a block called: “How We Express Ourselves.” Based on the IB’s PYP, this is “an inquiry into the ways in which we discover and express ideas, feelings, nature, culture, beliefs and values; the ways in which we reflect on, extend, and enjoy our creativity; our appreciation for the aesthetic.” Using this as my base, the lens for our primary students became: Art can help us understand other cultures, histories, celebrations, rituals, and spiritual beliefs.

Students would explore this inquiry prompt through the following questions: What are artifacts? How does art help express and reflect culture? How do cultures express themselves through story? How does art help communicate and reflect the history and technology of the time? How is art used in celebrations? How has this changed throughout history? How do fossils tell us a story of the past? How do artifacts tell an account of the past? How has art been used throughout history to help us understand the values, understanding of the world, and spiritual beliefs? How do archeologists work? How does a museum curator work?

The nature of the inquiry is that each one of these questions grows legs and pretty soon we are delving deep into rich learning and exploration!

We began our inquiry block with a provocation; in this case, we took our students to explore artifacts at the Denver Art Museum. Students also examined artifacts using Google Arts and Culture online. During these trips, the learner’s job was to notice and wonder. What did they notice about the artifacts they were exploring? What did it make them wonder? This led to wonderful classroom discussions and further investigation of archeology and curators.

The primary students continued their exploration with the following some videos about how archeologists work and how museums curate.

Scishow for Kids

NatGeo Kids Archeology

iLearn Technology: Museum in a Box

I had stumbled across this Museum in a Box site as I was pulling together some resources for teachers, and my first thought was: we should make our own Museum in a Box collections with a central “hub” where the students could share their learning! I immediately showed the teachers this site, convincing them that we could figure out how to re-create the central hub.

iLearn Technology: MetKids Artifacts

We went to the local cigar store to collect some suitable “museum boxes” for each student with an extra box that would become the hub. The students went to work researching artifacts that they would like to create. They used the METKids website as well as the DK find out! site to conduct their research. The METKids was a great place to begin because even our early-readers could conduct research independently with this well-designed site. They learned about basic notetaking and made decisions about which items they would like to include in their own collections. Next, they set to work creating their artifacts out of clay, paper, fabric, paint, and glue. They used their artifacts to measure and develop dividers for their boxes.

iLearn Technology: Voice Recorder app

Each student made an audio recording with a free app called Voice Recorder (ios) saved as an MP3 file.

While the students were busy at work, I was too. I wanted to help create a hub so that the students could place their artifact on our main box and have it trigger the kids sound file. To do this, I used a Raspberry Pi, a cheap Target dollar-spot speaker, an RFID reader, and RFID stickers. My Raspberry Pi coding skills are severely limited, but I knew that it was possible to connect an RFID reader to the Raspberry Pi and have it trigger a saved audio file. Internet to the rescue! After a quick search, I found an Instructables with pictures to help me out! Following the directions, I connected the pins from the Pi to the RFID reader and installed a power button and an LED light so that I could see when it was powered on. I deconstructed and connected the cheap speaker. My husband, eager for a reason to use his CNC machine, designed the top of the box so that the speaker could sit inside the box and allow for the sound to come out (the honeycomb design you see in the pictures). To make it extra fancy, he also carved our school logo out of the top of the cigar box.

Teachers sent me the kid’s audio files, and I uploaded the MP3 files as individual folders on the Pi and linked each file to an RFID sticker. When the RFID sticker gets passed over the RFID reader, it plays the associated audio file!

Sample of the audio file.

Now for the most fun: teaching the kids how all of the “guts” work and showing them how the stickers cause their audio files to play! They were suitably impressed by this feat! The kids placed the stickers on the bottom of the corresponding artifact, and we had our very own museums curated with their voice walking each visitor through the collection.

The kids learned so much in this block! The obvious: archeology, curation, artifacts, the technology behind our boxes. The less obvious: research and note-taking, reading with expression, measurement, making decisions about the resources needed to create their own artifacts, reasoning with evidence, building explanations, making interpretations, making connections, observing closely, considering different viewpoints, and a hundred other “soft skills” that occur naturally in the inquiry process.


GeoGuessr- Build critical thinking skills with this map-based game

GeoGuessr map game that builds critical thinking skills

What it is: GeoGuessr is a fun map-based game where students get virtually “dropped” somewhere in the world, and must explore the landscape around them through Google Street View to determine where in the world they are. When they’ve determined where in the world they are, they click on the world map to make a guess. Students will be shown the actual location they are, as well as how far off they were from the correct location.

How to integrate GeoGuessr into the classroom: GeoGuessr is a fun way to challenge your students to use context clues, think critically, ask questions, and learn geography. It’s also a great way to help them explore the world from your classroom! I think GeoGuessr is best as a small group or class activity where students can work collaboratively to solve the challenge together. Begin by exploring on a projector-connected computer or classroom devices. Ask students what they notice about where they’ve been dropped. What does the landscape look like? What natural features do they notice? What kind of climate would they guess they are in? What do the street signs look like? Do they see any clues that might help them? Next, invite students to ask questions (they don’t need any answers…sometimes the questioning process helps us ask better questions or notice new things!). Narrow down the part of the world students think they are in and make a guess. How close were they (this could lead to a mini-lesson on distance conversions)? GeoGuessr would make a great thinking prompt to start any class with. This exercise could take 10-15 minutes and jump-start your students in critical thinking and problem-solving. It’s a great way to model noticing, inquiry, using context clues, and thinking critically as they solve problems. All skills that are useful for any kind of learning!

GeoGuessr would also make a fun morning pages writing prompt. Students must write a story, poem, descriptive writing, etc. about where they’ve been dropped.

Tips: Want to create your own GeoGuessr challenges? You could create a challenge that reinforces any theme or topic. Sign up for a GeoGuessr Pro account.

SAM Labs blocks put students in charge of creative learning

SAM Labs Alpha Kit empowering kids to be creative in learning

What it is: Recently, the good people at SAM Labs sent me an Alpha Kit to play with and review. You guys, this is such a cool product! I love that as soon as students open it up, it puts them in charge of the learning. Best of all, it encourages the learning to happen through playful trial and error. Each SAM Labs Kit comes with clever little blocks that each does something specific (think switches, light sensors, temperature sensors, DC motors, etc.). These little blocks interact with the SAM Labs app and empower students to become the inventors of great ideas. Through these 17 blocks (the Alpha Kit comes with 4 of the 17 blocks), students get a front row learning experience to delve into programming, logic, and analytical skills while they express themselves creatively and become problem solvers. The uses of the blocks are seriously endless, paired with the app they can do anything from composing music, to creating a remote controlled car, to exploring temperature, to auto-tweeting or post to Facebook. You can play with these little blocks all day long and keep coming up with new combinations of things to do with them (in fact, I did!). I’m imagining all of the new directions SAM Labs could take our inquiry blocks this year!

How to integrate SAM Labs into the classroom: SAM Labs boasts itself as a STEAM (Science, Technology, Engineering, Art, and Math) tool. And it is. But SAM blocks are so flexible, that I think that they reach beyond these few subjects. When I look at the blocks, I see endless inquiry possibilities. Yes, students will learn programming basics, how motors and light sensors work, how to use logic to build if/then type scenarios. But students will see more possibilities with these open-ended blocks. SAM Labs has a great collection of lesson plans to get you and your students started if you like, but like Legos, I like to see what the students come up with BEFORE they get the prescriptive input from the adults. They will come up with things we wouldn’t have dreamed of and then we can let the iteration begin! Speaking of Legos, the SAM Labs components snap together seamlessly with Legos. I’m telling you, the sky is the limit with these! I adore tools that are flexible for any classroom, capitalize on student ingenuity and imagination, and give students the power to dream big. Using the SAM Labs blocks students can explore light and temperature, compose songs, experiment with resistance and friction, monitor plant life, create “smart” devices, test out properties of matter, begin to understand programming and patterns and learn about circuits.

I think Anastasis students are going to find some pretty unique ways to hack these little blocks into something that hasn’t yet been imagined for an inquiry project or experiment!

Tips: The Alpha Kit that SAM Labs sent me to play with is impressive even with a limited number of bricks. For a classroom setting, I’ll definitely be purchasing more. These will be a hot commodity for student creations…no need to cause unnecessary arguments over whose turn it is to use them! (Top tip: we solve those kinds of arguments with dance-offs!)

 

Have you played with the SAM Labs blocks? What have your students dreamed up with them?

Flipgrid for every classroom

Flipgrid for every classroom

What it is: Flipgrid is a video discussion platform for your classroom that lets you engage and capture learning in new and awesome ways. It’s simple (and free) to get started, just create a grid and add a topic to spark some discussion. Students can respond with short video responses using any browser, Chromebook, iPad, tablet, or mobile device. All the students can view the videos and engage. You can moderate videos, provide custom feedback, and set the privacy rules. The free version of Flipgrid lets you create one grid (this is your classroom or community), unlimited student videos (up to 90seconds), simple individual student feedback, and private video sharing with families.

You are the Flipgrid Topic Designer (your students could be as well!). Embed YouTube or Vimeo videos, upload images for your students to discuss, feature a file or a weblink.

How to integrate Flipgrid into your classroom: Flipgrid is a great way to get your students reflecting on learning, collaborating, and providing peer feedback. Students can create and share a book talk or chapter reflection, discuss current events, delve into a topic, engage in an online Socratic seminar around a given topic, collaborate, verbalize their learning process, etc. Flipgrid works in any classroom, with any age student, and within any subject. The sky (and your collective imaginations) are really the limit!

Flipgrid is a fantastic add to the language arts classroom where students can: share a word of the week, complete a video chapter summary, create a character monologue, explore themes and ideas in a text, complete a book review/book talk, ask questions of the author, come up with alternative endings, make text predictions, dramatic readings, practice reading fluency/voice/tone/inflection, reflect or wonder during reading, make connections to other learning, explore metaphor, practice and reflect on presentation skills, collaborative Flipgridding with another classroom, explore perspective, or conduct interviews.

In the math classroom students can: talk through their process or problem solving approach, share examples of found math in context, number talks, weekly math challenges, find the mistake responses, student created math tutorials of new concepts they are learning, stump the class challenges, demonstrations with manipulatives, solving or creating their own “what doesn’t belong” challenges, or solutions to math challenges with multiple outcomes.

In the science classroom, students can: share each step of an experiment through the scientific method with each step being a new video, document dissection, reflect on failures, show the process of building or designing, make predictions, document process, demonstrate, post wonderings, or class challenges.

In the history/social studies classroom students can: do living history exercises where they take on the persona of a historical character, reflect on an era or connective topic like: “what are contributing factors to revolutions,” conduct interviews, explore perspectives, reflect on and discuss current events, create a video timeline of events, connect past events to current events, explore historical trends, connect with other classrooms from around the world, explore place and environment, teach classmates about a historical theme that they geek out on, explore social justice issues, or give a voice to those who historically haven’t had one.

Flipgrid makes for an excellent addition to the portfolio. I love the way it encourages collective intelligence and highlights the social nature of learning. Flipgrid is also a great way to build a growth mindset and self-assessment. As students complete any project or assignment, they could add their reflection on the learning as well as where they think they are currently in their learning journey (we use the progression of Novice, Apprentice, Practitioner, Scholar, Change Maker).

At the end of every year at Anastasis, we host an event we call “Storyline.” Flipgrid would be an excellent addition to that end of year celebration and review of the year. Students could use Flipgrid to document learning progress throughout the year and use it as a way to review their growth.

Tips: Flipgrid integrates seamlessly with other education products you are already using including WordPress, Canvas, Teams, Google Classroom, One Note, Edmodo, Schoolology, Blackboard, Sway, Brightspace, and Power school. The paid versions include tons of added features and are worth exploring more if you find yourself using Flipgrid regularly.

 

How do you use Flipgrid in your classroom?

Plus Happy Numbers: Free Monthly Math challenges for the primary classroom

Plus Happy Numbers: free monthly math challenges for the primary classroom

Plus Happy Math: Free Monthly Math challenges for the primary classroom

What it is: Plus Happy Numbers is a free kindergarten through second-grade site with monthly math challenges. Teachers can sign up for a free classroom account and assign the monthly math challenge for students to solve. The challenges are designed to tap into higher-order thinking skills and build problem solving cognitive skills like visual spatial thinking. Students each receive their own login so that individual progress can be tracked and reported back to you. Plus Happy Numbers is designed to be used on any device that you have in your classroom including iPad and Mac (via Safari), Chromebook, PC and Andriod (via Google Chrome).  Each lesson comes with audio support for early or struggling readers. Students simply click on the speaker icon for audio directions.

How to integrate Plus Happy Numbers into your classroom: Plus Happy Numbers makes for an excellent math center activity for your students. Each lesson comes with visual modeling of a concept, on-screen manipulatives, immediate feedback and remediation of errors, and adaptive scoring that provides just the right amount of practice a student needs to master a concept. Plus Happy Numbers is a great place for students to build mathematical thinking indpendently while you work with smaller groups of students or one-on-one.

I appreciate that Plus Happy Numbers goes beyond computational understanding and seeks to create students who think, and approach, problems like a mathematician by building number flexibility, problem solving, and higher-order thinking. Plus Happy Numbers can be used as a supplement in any k-2 classroom. Each month, a new Challenge of the Month is designed to stretch students’ mathematical thinking and problem solving skills.  As students successfully progress through a challenge, the difficulty of the problems increases. Student progress is saved so they can pick up right where they left off. At the end of the month, you can print out a certificate of completion.

Obviously a 1:1 environment is ideal, each student can work on these challenges simultaneously. If 1:1 isn’t your reality, fear not! The individual student login means that you can bookmark plus.happynumbers.com on classroom devices so that your students can login to their account. In this scenario, use Plus Happy Numbers as a math center rotation in your classroom. The challenges are broken down so that students can complete a challenge in as little as 2-8 minutes. If you have a projector-connected computer or interactive whiteboard, you could also complete challenges as a class, discussing each challenge as your students progress through and giving students turns to solve at the board.

Tips: If you already have a Happy Numbers account, you are already on your way to using Plus! Just use the same login information and you are ready to start assigning challenges.

Magik Play: A beautiful blend of digital and physical play

Magik Blocks: a beautiful blend of physical and digital play

 

What it is: Magik Play sent me a Starter Kit to review, and boy am I glad they did! The Magik Play is a beautiful blend of digital and physical. Students download an app on their iPad and use wooden blocks that interact with the iPad screen to build structures that interact with the illustrations on the app. Students get different puzzle challenges on the screen. They build with the “magic” blocks to match the puzzle and help the characters on screen with their buildings. The puzzles get increasingly difficult to complete throughout the game. Magik Play is recommended for 2-6years old, but I think it is more appropriate for 3-7 years old. I had my nephew (2yrs) try out Magik Play and while he enjoyed it, some of the puzzle challenges required two hands to build the structure. He also struggled to keep the blocks far enough away when he wasn’t building so that they didn’t interact with the iPad and mess up the “magic.” I think in another year, this wouldn’t be a problem for him.

Magik Blocks

I have seen a lot of companies try to mix physical and digital play, but had yet to see anyone do it really well. Magik Play has definitely found the sweet spot! It is seriously so cool. I opened this set up and immediately started playing myself. I couldn’t stop, I played EVERY level on every app! I love the way that the app involves students in a story where they are helping the main character do things by building structures. When the structure is successfully built, the character interacts with the structure to complete a task. Magik Play is like the most fun kind of puzzle! There are three apps that come with the Magik Play blocks: Hidden Shape, Dino Blocks, and Runaway. Hidden Shape is a great introduction for kids to use the Magik Play Blocks, Dino Blocks and Runaway get increasingly complex puzzles and building.

How to integrate Magik Play into the classroom: Magik Play is a great addition to the primary aged classroom. Not only does it promote problem solving, pattern recognition, and some engineering thinking, it also develops fine motor skills. In the classroom Magik Play would make a great math center. Regular play would increase pattern recognition, problem solving, and fine motor skills. Students could also work in small groups of 3-4 and take turns completing every other puzzle challenge. For very young students partners would be great so they can help balance the blocks of some of the more complex puzzles.

As an extension activity, students could write a story about the characters in the Magik Play apps. Who are they? Why are they trying to escape? What happens next? This could be a fun journaling or free write activity to think through character development, setting, and conflict/resolution.

Tips: The Magik Play starter set would make an excellent gift ($57.99) to your classroom, or gift to the 3-7 year olds in your life. My nephew loves his set!

 

 

Be Internet Awesome: Tools to teach online safety

Be Internet Awesome: internet safety game

 

What it is: Be Internet Awesome is a fantastic new way to help your students make the most of the Internet by being prepared to make wise decisions as they navigate and interact online. Be Internet Awesome helps teach students the basics of digital citizenship and safety online. This outstanding collection from Google includes: Interland, an online adventure that puts digital safety lessons into hands-on practice with four games; the Be Internet Awesome Curriculum, that will help you teach online safety; the Be Internet Awesome Pledge, to help connect parents and encourage continuity between home and school.

How to integrate Be Internet Awesome into the classroom: With Be Internet Awesome, Google gives you a complete set of tools to empower you to encourage digital citizenship and safety online. There are lessons and curriculum you can download, games for students to play, and a pledge for students to take home so that parents are on the same page.

At the core of Be Internet Awesome is the Code:

  • Share with Care- teaching students the importance of communicating responsibly.
  • Don’t Fall for Fake- teaching students how to discern real from fake online.
  • Secure Your Secrets- teaching students how to protect and safeguard personal information online.
  • It’s Cool to Be Kind- teaching students how the Internet can act as an amplifier, and they have the power to create positive impact for others.
  • When in Doubt, Talk It Out- teaching students how to seek out a trusted adult when they come across something questionable.

Interland is such a beautifully designed game with important lessons about how to mindfully use the Internet. I love the way the lessons learned in the games can transfer seamlessly to real-life as well. Students can play individually in a one to one setting or as a class with a projector-connected computer. Stop to reflect as you play. If students are playing individually, you might have them reflect in writing and come back together to share reflections as a class.

Tips: The Be Internet Awesome Curriculum meets ISTE standards for students and ISTE standards for teachers. Under the Resource link, you’ll also find a lesson poster, certificates and badges, a Google for Education Teacher Training Course, the ability to share Interland directly to Google Classroom, great resources for parents, and an Internaut Papercraft Activity.

DragonBox Math Apps: Teaching students to think like mathematicians

DragonBox Math Apps: Teaching studentst to think like a mathematician

What it is: I adore the DragonBox math apps! I was first introduced to DragonBox through their Algebra app. The app takes away all math anxiety by teaching algebraic concepts without numbers or algorithms. It is genius! You can read my review of that app here. DragonBox Numbers is for kids who are new to numbers, counting, addition, and subtraction. DragonBox BIG Numbers is the next level app of Dragon Box Numbers. As they play, children learn about how big numbers work, and how to perform long addition and subtraction. In DragonBox Elements, students will secretly learn geometry. By playing 100+ puzzles, kids will gain a deep understanding of the logic of geometry. As they play, students will actually be recreating the mathematical proofs that define geometry. What I love about the DragonBox suite of math games is that they are unlike any other math apps. You won’t find mindless repetitions and quizzes of math facts, instead, these games help teach students how to think like mathematicians. This is learning math through exploration.

How to integrate Dragon Box math apps into your classroom: The DragonBox math apps take advantage of a student’s innate curiosity through play and exploration of math concepts. Each game engages students through exploration, reflection, and application.  If you have a 1:1 iPad classroom, use these apps daily! Students can play a game, and then come together as a class to reflect and write down the rules they have learned in that “chapter.” Then, take an equation from the game and solve it on paper. See if students can connect the cards and rules of the game to the equations on paper. Solve the equations using strategies and rules from the game.

In a one or two device classroom, play DragonBox as a class by connecting your device to a projector. Explore the rules together and let students take turns being in charge of a chapter. Review rules and make connections as a class. Set up DragonBox as a math center that students can visit in a rotation where one center is interacting with the game, the next is an opportunity to record rules learned and reflect, and the last is application of the rules to an equation.

Be sure to check out the DragonBox for educators where you can download teachers guides and printable resources for each game in the DragonBox math suite. You’ll also find a great “rules” guide for the algebra and geometry games.

These are seriously my favorite math apps of all time! They encourage kids who can think and apply like mathematicians rather than kids who simply memorize a formula. DragonBox creates a deep understanding of mathematical concepts and number relationships.

Tips: While the DragonBox suite of math apps aren’t free, you can purchase them at a deep discount for educational institutions and bulk purchases. Teachers, you can get access for free to make sure that the apps are right before committing to a purchase for your students. You can also purchase apps in bundles.

Mathigon: engage, play, and explore math

Mathigon explore, engage, play with math

What it is: Today I was working on our inquiry block framework for the 2017/2018 school year and, as often happens with inquiry, fell down a wonderful rabbit hole that led me to this site. Mathigon is a fantastic *newish* math site (it’s still being built and added to) that brings textbooks to life. I know you’ve probably seen this claim before, but this is unlike the other online interactive textbooks I’ve seen. It’s more…alive. It’s like a personalized tutor, combined with story, and exploration. Really, textbook is the wrong word, because this is something totally new. A chat bot tutor makes Mathigon like having an additional team of teachers in the room, ready to answer questions and support your learners in real time. Real life application and narrative is part of the Mathigon DNA. This means that beyond learning the “rules” of math, learners are actually invited to engage the concepts, play with them, explore them in context, and find out what other concepts they are linked to. Rather than a linear approach, Mathigon lets students explore math in a more organic way through interest, linked ideas/concepts, and in a ‘down the rabbit hole’ approach. There are very few math sites that I’ve come across that truly support an inquiry approach to learning math, Mathigon is one such site.

How to integrate Mathigon into your classroom:  There are several ways to use Mathigon. Students can get a personalized math curriculum that adapts to them and offers recommendations based on what they are interested in and their understanding of different concepts. They can begin from several places: exploring the applications of math in every day life, the link between math and origami, Eureka Magazine (published by Cambridge University), through problems and puzzles, through fractal fiction, or through courses for grades 6-college.

The Treasure Hunt is a complete PDF Kit that can be downloaded and printed out. Split your students into teams and send them on an epic math treasure hunt through your school (available in primary and secondary levels) where each of the clues leads them to another.

Fractal fiction is particularly cool because it lets students explore mathematical concepts through interactive narrative of popular films including Alice in Wonderland, Oceans 11, and Harry Potter (the latter two are coming soon). You really have to go experience these to really understand the brilliance of how Mathigon has combined story with math exploration.  From the site: “The key to successful teaching is captivating storytelling – through real life applications, curious examples, historic background, or even fictional characters. These interactive slideshows combine an engaging narrative with beautiful graphics – explaining mathematical ideas in the context of popular stories and movies. They can be watched individually or be presented in classrooms.”

I cannot say enough about how impressed I am with the vastness of what this site brings to the classroom. Even if you don’t have the capacity for each of your students to have an account with Mathigon, the site can be easily adapted for the one computer classroom (as a center activity). Much of the content could also be explored as a whole class with a projector-connected computer.

Tips: I’ve found that really well done content for grades 6-12 (and beyond) in math to be severely lacking. This is a welcome addition to the math teachers tool box of resources!

Making & Science with Google

Making & science with Google

What it is: Making & Science is an initiative by Google aimed at showing students that anyone can be a maker or a scientist. Using the featured Science Journal app (Android and Chromebook only), students can measure light, sound, and more. They can also use the app to record observations, organize data, and add observational notes. Making & Science has partnered with Exploratorium for some fantastic activities that will have students exploring the world as a makers and scientist in no time. Students will explore light, sound, motion, graphs, conductivity, and much more through activities powered by the Science Journal app.

How to integrate Making & Science with Google in your classroom: The Science Journal app makes any Android phone or Chromebook computer into a scientific tool that students can use to collect data on light, sound, and motion. The activities included encourage students to explore the world as scientists and makers. The activities are simple enough for any classroom, and lead the students through understanding how the world around them works. They are a great kick-off to more in-depth studies of light, sound, and motion and teach students how to use the sensors on their phone and computer to collect data.  Most activities take 15-30 minutes, so would be the perfect length for groups of students to visit as a center if you have a few devices for students to use. I love the way each activity thoroughly introduces a concept, and equips students with the tools and understanding for further experimentation and investigation. The activities included are wonderful, but after students have a basic understanding, encourage them to come up with their own investigations of light, sound, and motion.

Students could use the Exploritorium Activities as guides for creating their own investigations and activities to share with the class.

Don’t miss out on the Making and Science YouTube channel, and recommended podcasts. They are AWESOME!

Tips: While the activities reference the Science Journal app for data collection, if you have access to other types of devices you can still use these activities! Just download a light, sound, and motion sensor app and your students can complete any of the activities on the Maker & Science site.