Kindle Lab

What it is: Carrying on with the interactive whiteboard awesomeness, here is free interactive whiteboard software for your Wiimote Whiteboard. If you have a Mimio, e-beam, Smartboard, Active Board, or Promethean, this software will also work with them! Kindle Lab will run on both PC and Mac. Now, I could give you a long explanation of everything that Kindle Lab can do but I am of the mindset that a picture (or in this case video) is worth a thousand words and can do a much better job of it than I can….

 

 

How to integrate Kindle Lab into your curriculum: Kindle Lab is meant to be used to enhance all of your existing curriculum. No matter what subject you are teaching Kindle Lab, along with your Interactive Whiteboard, can bring the lesson to life for your students. The range and scope of what Kindle Lab can do for your classroom is so broad and all encompassing that for me to give you some ideas here would really be silly. Download Kindle Lab, the PDF of the Kindle Lab tools and start exploring. I promise it will be pretty apparent to you how seamlessly this could be used for any subject at any level. So cool!

Tips: At the end of the video clip above, you may have noticed another tool which is called Eduism. This is a 3-D interactive environment that was created for the classroom. It is also a free to use open source project that is meant to be used with the Interactive Whiteboards. Be sure to check it out!

Please leave a comment and share how you are using Kindle Lab in your classroom.

Bookcasting


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What it is: Bookcasting is actually a term I made up. It is essentially a podcast about a book. My third grade students just finished their first round of Bookcast recordings that we uploaded to a Wetpaint Wiki. A Bookcast is a movie trailer-like review of a book that students create and share with one another. My students used GarageBand to record their podcasts (you could also use a free tool like Audacity) and add sound effects, then they published the Bookcast on our class G-cast account, and finally embedded the media player onto our WetPaint wiki.

How to integrate Bookcasting into your curriculum: Bookcasting is a fun alternative to the standard book report. It allows kids to be creative and gives them a great sense of audience. Bookcasting also has the added benefit of acting as a book review for other students to listen to. Bookcasting makes story retell a lot of fun! My plan is to have a link to our WetPaint wiki in the library so that students can listen to a peer review of a book before they check it out.

Tips: I had all of my students create a Bookcast on the same book before reviewing on their own. This gave them an easy starting place but still provided room for creativity. Click on the Easy Reader link on our wiki to hear the Bookcasts the students created.

Please leave a comment and share how you are using Bookcasting in your classroom.

Super Why!

 

What it is: Super Why is a great new website created by PBS. Super Why is perfect for kindergarten through first grade and for remedial readers. The site focuses on helping kids gain important foundational reading skills such as alphabet, word families, spelling, comprehension, and vocabulary. The Super Why team is a group of super hero’s made up of four cartoon characters who solve problems with their reading skills, this is based on the Super Why TV show on PBS. Although the site is intended to be used in conjunction with the Super Why TV show, it is valuable as an independent reading skill tool as well. The site, games, and activities are fun and will hold the attention of your students while teaching them important basic reading skills that are needed as the foundation of literacy.

How to integrate Super Why into your curriculum: Super Why is one of those websites that is very flexible in its uses and applications. The Super Why site can be used as a center in the 1 or 2 computer classroom, independently in the computer lab setting, and as a whole class with a projector. (This is also a fun one for interactive white boards!) The online games can be played as part of your regular reading curriculum or you can print out ready made lesson plans that use the site. The lesson plans are very through and fun.

Tips: Check out the teacher section of the Super Why site for printable lesson plans, worksheets, and a great list of resources both web based and books.

Please leave a comment and share how you are using Super Why in your classroom.

Typing Web

 

What it is: Typing Web is an awesome website I ran across yesterday. It is a free to use typing tutor, tester, and also includes games. Typing Web tracks students progress and provides a place for them to practice their most frequently mis-typed letters. Students can personalize their Typing Web site by choosing a “skin” to decorate the typing practice page. I don’t know about you, but as soon as my students can personalize anything they are hooked! The web based software makes it possible for students to practice typing from anywhere they have an Internet connected computer. There is also a NEW free iPhone or iPod Touch Typing Tutor for those that are so lucky 🙂 .

How to integrate Typing Web into your curriculum: Typing Web is best used in a computer lab setting where students can have blocks of time set aside for typing practice. You can also set up a practice center in your classroom where students can take turns practicing their typing skills. Because Typing Web is web based students can practice at home too!

Tips: Typing web has a school version where teachers have more control over the individual student set up as well as data collection. The school version is subscription based.

Please leave a comment and share how you are using Typing Web in your classroom.

GeoGebra

 

What it is: I’m not generally one to get excited about math especially algebra, geometry, and *uggh* calculus. But, I think if I had access to a tool like GeoGebra I might have enjoyed them (or at least understood them) more. GeoGebra is a free dynamic geometry system that lets students complete constructions with points, vectors, segments, lines, conic sections, and functions and change them dynamically afterward. Equations and coordinates can also be entered directly; this means that GeoGebra has the ability to deal with variables for numbers, vectors and points, finds derivatives and integrals of functions and offers commands like Root or Extremum. (If you didn’t catch that you are not a high school math teacher *wink*). If you are a high school or college math teacher or know someone who is…that description just made you feel a little excited. GeoGebra is a free multi-platform download.

How to integrate GeoGebra into your curriculum: Use GeoGebra to help your students understand complicated or abstract math concepts. This software is amazing for your visual learners…again a reason this should have existed when I was in school! Allow your students to explore math concepts with this software and to practice their learning. You can also use GeoGebra to create dynamic math worksheets for your students. Very cool!

Tips: Make sure to check out the examples section for some great GeoGebra uses. You can also attend free online workshops to learn how to use GeoGebra. For some great ideas and further explanation of GeoGebra check them out on Wikipedia.

Please leave a comment and share how you are using GeoGebra in your classroom.

Book Flix

 

What it is: Book Flix is a new offering by Scholastic that instills students with a love of reading and learning with paired fiction and nonfiction online. Book Flix is a subscription based service that is delivered over the Internet for teachers, librarians and parents. Right now you can try Book Flix in your classroom for free with a trial. The basic trial offers one pair of books about rain but a full free 30 day trial of all 80 Book Flix offerings is also available for schools. Book Flix offers a neat experience pairing fiction and nonfiction books. Students can watch and listen to the books read to them, read them independently, meet the author, play accompanying games, and view related kid friendly web links. There are quality lesson plans for teachers for each Book Flix. Check out the freebies and see how Book Flix might benefit your class, if you never order Book Flix the freebie is worth using!

How to integrate Book Flix into your curriculum: Use Book Flix that match up with your current curriculum, the fiction and nonfiction books and websites will greatly enhance what you already have in place. The quality of interactive books really is impressive and will give students a greater appreciation of both fiction and nonfiction literature.

Tips: Try out the basic Book Flix freebie first with the topic of rain, if you like the concept you can sign up for the free 30 day full trial with access to all 80 Book Flix. The freebie should carry you through the end of the school year (or pretty close). Test it out on your students and see how they like it 🙂

Please leave a comment and share how you are using Book Flix in your classroom.

Novel Games-Flash

What it is: Novel Games provides free Flash games that can be embedded on any website. There is a long list of games that you can embed from World capitals game, typing games, to Sudoku and other great math games. Search the list of games, you are sure to find many that fit your needs. Because you can embed the games on your website, students can easily access the games from school and home.

How to integrate Novel Games into your curriculum: There is such a variety of high quality, FUN, educational games that integrating them into your curriculum will be varied as well. An example of how I am using the Novel Games in my classroom can be found at www.typing.weebly.com. My students are learning how to keyboard. Because I don’t want to spend my year teaching only keyboarding I offered my students a challenge. Practice typing at home and come participate in a Typing Olympics (where only touch typing is allowed) and you won’t have to spend your computer time learning to touch type. I am at a private school so the best prize that can be offered is a break dress code day. The fastest touch typer’s in each class will get to break dress code on a day when no one else does. Students can practice typing using these practice games I have provided. The games are perfect as part of the Typing Olympics because they give a final score…easy to tell who the winners are! Most of the games are perfect for practicing a skill and will inevitability get kids doing homework voluntarily because they are so much fun to play.

Tips: Don’t have your own website to embed the flash games? Create a free one today using a site like www.weebly.com. To embed a player simply highlight and copy the code from Novel games and paste in an HTML editor in a site like Weebly. Make sure that your students have the latest Flash player installed or the games won’t work properly.

Please leave a comment and share how you are using Novel Games in your classroom.

Science Buddies

What it is: This is one of those websites that makes me wish I was still a student! Science Buddies is revolutionizing the science fair project by helping kids discover their secret science passions. Students fill out a survey/questionnaire and based on their answers, Science Buddies gives them some topics that might be of interest to that student. Students can select the topic that most resonates with them and see a collection of related science fair project ideas and experiments. Very neat!

How to integrate Science Buddies into your curriculum: This is an awesome site that will help students discover that they do indeed like science. The questionnaire is the perfect way to help your students discover the science topics that will hold their interest. Use science buddies at the beginning of the school year to discover what your students science interests are…this may help direct your science studies for the year! Students can use Science Buddies to help them prepare for a school or class science fair.

Tips: Make sure to visit the teacher section of Science Buddies for some great downloads. Print out scientific method posters, guides on how to run a successful science fair and much more. This really is a must visit site!

Please leave a comment and share how you are using Science Buddies in your classroom.

Diigo

What it is: Diigo is a site I learned about from David Warlick’s 2Cents blog. Essentially Diigo is a social bookmarking site like Delicious or Digg but it has some features that are great for educational uses! Diigo lets students and teachers actually highlight, sticky note, and share the web. You can access and search your findings from any computer or phone. This is an outstanding research tool for students and allows for collaboration on any website they may be using.

How to integrate Diigo into your curriculum: Do your students work on group research projects? If so introducing them to Diigo could be a great time saver and collaborative tool for them. Students can highlight important facts on the website and leave virtual sticky notes for each other about points of interest. Teachers, you can use Diigo to create a field trip around the Internet for your students. Just set up bookmarks on any subject you are studying and highlight pertinent information and leave sticky notes about tasks that should be completed on each website. Cool! You could also use Diigo personally as a way to share sites with family, friends, and colleagues.

Tips: Diigo is free to try so set up an account and take it for a test drive today!

Please leave a comment and share how you are using Diigo in your classroom.

Conginitive Labs

 

What it is: Cognitive Labs is a collection of games aimed at working out the brain. The games work both the left and right sides of the brain. There are currently 76 brain games to play on the Cognitive Labs site but games get added regularly.

How to integrate Cognitive Labs into your curriculum: Use Cognitive Labs games as a daily brain teaser or daily warm up for your students. You could have a new game up each day on classroom computers for students to play with and solve throughout the day. If you have a projector in your room invite students to come up and solve the different puzzle games. In a computer lab setting you can have a mini competition to see who can solve each puzzle the quickest. The games are a great way to jump start thinking for the day!

Tips: You have to enter a email address to activate the links on the Cognitive Lab site. The email address does not have to be valid or unique so students do not need to have their own email address to play the brain games.

Please leave a comment and share how you are using Cognitive Labs in your classroom.