Science Animation Gallery

What it is: Sumanas, Inc has created a complete animation gallery for science.  Each animation comes with a written summary description, a narrated animation, a step-through tutorial (understanding the concept through a series of steps), and a quiz.  There are a variety of main topics, each with several related animation modules.  In the gallery you will find General Biology, Molecular Biology, General Biotechnology, Microbiology, Biopsychology/Neuroscience, Ecology, Astronomy, Statistics, Chemistry, and Environmental Science.  There is also a Science in Focus section for animations that explain science topics that are in the news (stem cells, malaria, gene therapy, ulcers, antibiotic resistance, and anthrax).  These are great for current event science conversations and understandings.

How to integrate Science Animation Gallery into the classroom: The Science Animation Gallery takes what can be difficult to understand concepts, and animates them in a way that breaks down the concept into manageable parts. Many of the science concepts are more appropriate for middle and high school students, but some sections, like Astronomy, include animations that are useful for elementary students (moon phases).

Students can use the animations to explore science concepts that they are interested in learning more about, or to further delve into a topic just touched on in curriculum.  Many of the animations would make a great launching point for science experiments and inquiry units.

Use the animations to introduce a whole class to a new concept or topic using an interactive whiteboard or projector-connected computer.  At the end of the animation, you can instantly check for learning using the quiz at the end (it would work well with a student response system, voters). Use the feedback from the quiz to guide the learning and next steps for students.  Students could also visit the gallery as a science discovery center in the one or two computer classroom.  I really like the different options offered by the animations, students can listen to a narrated version of the animation or navigate through the animation at their own pace using the step-by-step.  The narrated animation is brilliant, science has so many unfamiliar vocabulary words and terms that struggling readers can often get bogged down in just sorting out the words. With the narrated animation, the focus is on the concept being taught and the vocabulary is learned more naturally without stifling the learning.

Encourage your students to watch for science in the news.  The news has been full of it lately! Use those current event topics and dig in a little deeper with the Science in Focus animations. So often students hear about stem cells or gene therapy and don’t really know what they are referring to (adults either for that matter!) take the opportunity to teach students about the science concepts fueling those news stories. There are some additional links and resources related to each animation in the Science in Focus section.

Tips: Some of the animations are available for download and can be played on an iDevice or in iTunes.

Please leave a comment and share how you are using Science Animation Gallery in your classroom

Study Blue

What it is: Study Blue is a very handy study tool for high-school and college students that works the way they do.  Students can use it to store notes and create flashcards.  Study materials are then accessible anywhere that students have an internet connection and even from their phone.  Best of all, it is free to sign up and get started!  Study Blue helps students study more efficiently by keeping track of what students have already mastered, and what they still need work on.  This makes studying focused and productive.  Students can easily create flashcards based on their notes and use those flashcards to study online or from their phone.  Study Blue is logically organized (by class) making keeping track of study materials easy.  Students can invite classmates to add to the notes or study materials from within Study Blue. Students can even upload notes they have taken outside of Study Blue. As students are creating flashcards and notes, they can enter text, audio recordings, and images. Even better, Study Blue has a library of special characters that can be inserted into notes and flashcards-perfect for math and language studying.

How to integrate Study Blue into the classroom: What makes Study Blue so brilliant, is the way that it works for students.  The features within Study Blue are robust enough to stay up with students needs, but simple enough that it will get used often.  Study Blue is a must-recommend to students. I love the way that Study Blue pays attention to what has already been mastered, and works with students to strengthen study habits.  The ability to share within Study Blue means that students can work together to share resources, collaborate, and tackle their studying.  It may be worth creating a teacher account to share lecture notes with students via Study Blue.   Study Blue is a great way to help your students stay organized, and make the most of their study time in a way that makes sense for them.  It is flexible enough to work for any student!

Tips: Students will need an email address to sign up for an account on Study Blue.  Study Blue is a free service to use, they also have an upgrade version that lets students compare notes with others, print notes, combine flash card decks, etc.

Please leave a comment and share how you are using Study Blue in your classroom

Friday Recap: Math Apps, Free PD, and More!

Happy Friday!  I hope you all had a wonderful week as many of you got back into the swing of things at school.  This week was a busy one with the final preparations for the Reform Symposium Virtual Conference.  I look forward to “seeing” you all there!  Here is a recap of what I was doing when I wasn’t blogging here:

Have a wonderful weekend!

Organize yourself for 2011 with the Action Method

What it is: You know what I love about a new year? The blank slate. The empty calendar begging to be written on. The chance to take a step back and evaluate how you are working.  I am an organizer at heart. I love having everything in its place. I love label makers, file folders, planners, calendars, and software that makes my life easier.  For Christmas my little brother (always have to have the little in there to remind him of his place in life 🙂 ) gifted me with the book “Making Ideas Happen” by Scott Belsky.  I am about a third of the way through it and already loving it.  What my brother knows about me (I think it runs in our gene pool) is that I am a creative person. I am never at a loss for ideas. They flow constantly.  The problem: I think every single idea is genius. I want every single idea to come to fruition because surely no one has every come up with something so brilliant before.  Even for an organizational nut like me, this is an impossible task.  And if I’m totally honest, my organizational skills leave much to be desired when it comes to putting my ideas in their place.  Ideas are wonderful things, they make the world go round…but they are only useful as far as they are enacted. When the flow of ideas is constant, many truly brilliant ideas get pushed aside while another round of ideas rolls in.  This post isn’t really about the book.  While it is a good book, it isn’t really inspirational. It is life changing in what you do with the principles it reveals.  Blesky details his Action Method in the book.  I immediately loved this method because it works the way I think. It puts everything in its place and gives you a place to organize actionable items (things you can actually work towards completion right now), reference items (all those bits of notes and websites, and pdfs, and pictures I have EVERYWHERE…seriously my husband says I have a problem), and backburners- those ideas that aren’t really actionable yet but could be some day.  This keeps those brilliant ideas at the forefront and getting taken care of while the flow of ideas has a place (backburner) so that nothing is lost.  Sweet!  My next question was: where can I “do” the action method so that I can and will keep up with it?  Problem solved, introducing the Action Method online. You can put all of those principles to use in one beautiful interface.  Even better…you can access it on your mobile device too.  We all know that is a must in this day and age! The online Action Method has a free version which lets you do just about everything…for some extra shiny bits you can sign up for the pro plan.  The mobile version is a free download. (There is even a paper version for those of you who like to go old school…normally I am in this organizational camp but like I said, the website is right up my alley.) What is better than starting off the new year organized and with money in the bank?

Here is the Action Method as described on the website:

The Action Method organizes your projects into all of their most basic elements

  • ACTION STEPS are tasks that need to be completed. Each Action Step should start with a verb: “Call Y,” “Follow up with X,” “Buy a gift for Z.”
  • REFERENCES are notes, links, files, sketches – any information related to a project that gives context to your Action Steps.
  • BACKBURNERS are the brilliant ideas that you want to come back to later, but are not yet actionable.
  • DISCUSSIONS enable you to manage ongoing conversations across all of your projects with anyone that works with you. All relevant communications (shared documents, solutions to problems, feedback, decisions) are in one place.
  • EVENTS are the key occasions/meetings/milestones/etc toward which you (and your team) are working. Events can be used to coordinate deadlines for Action Steps, aiding project management.

Pretty cool right?!  I really like how the Action Method lets you track discussions and delegate tasks easily. Very handy! Need more convincing? Companies like Apple use the Action Method…you know something is working for them!  I don’t know about you, but the thought of having everything organized in one place is giving me some major warm fuzzies right now!

How to integrate the Action Method into your curriculum: The Action Method website and app can be used to organize your school life.  I constantly have ideas for new lesson plans, projects, websites, etc. that I want to use with students.  These can be easily organized with the Action Method.  Create a new Project for each unit or educational focus.  Action items can be the individual lessons and resources that you are going to complete for that unit.  Add any resources you need in the references section.  Saw a cool idea on Twitter that you want to use in your classroom but aren’t sure how it will work just yet? Add it to your backburner so you can go back and review it later.  The Action Method could very well be the only planner you need!  Create discussions with teammates and colleagues (or Twitter colleagues) directly in the program. Delegate tasks  to others on your team or even parent volunteers.

The Action Method could be used to help middle school or high school students better organize their lives and learning.  It would be especially useful for students who help chart their own learning plans.  The site does require an email address (with confirmation) to sign up.

Tips: You can learn more about the Action Method in the book Making Ideas Happen.

Happy organizing!

Please leave a comment and share how you are using the Action Method in Your classroom.

Felicity from Thin Air: Inviting creativity, imagination, and play in the classroom

The following is a re-post from my other blog: iPad Curriculum.  I shared Send Felicity a few weeks ago as part of my advent collection but thought I would give everyone a little more information about this incredible site and invitation for play.  Even though Send Felicity has an iPhone/iPod Touch app, the app isn’t necessary to engage in the creative play which is also available on the Send Felicity website and Facebook page.  I encourage you to offer your students opportunities for play.  I deeply believe that play is a strong catalyst for learning.

Application/website: Send Felicity

What it is: Everyone could use a little more magic and enchantment in their lives and Send Felicity brings students (and teachers/families) just that.  Take a look at the video below to watch some of that magic unfold.

Felicity is six and three-quarters years old.  She loves imagination, making things, and magic.  She comes from a magical place called Thin Air. Felicity invites children everywhere to join her in play.  Every day there is a new special surprise waiting for children.  Each surprise invites students to engage in creativity, play, imagination, and learning.  It is an enchanting-ongoing place that involves technology, imagination, and the real world in new ways.  The artists, geeks, and minds behind Felicity are deeply committed to keeping the childhood experience one of magic, imagination, and exploration.  They bring these values to life beautifully as an application, website, and social experience.  What I love about the Send Felicity experience is the storyline behind Felicity, and the invitation to be part of something that is engaging, meaningful, and magical.  The combination of the three makes Send Felicity a unique learning and interactive experience.  So, how does Send Felicity work?  Children can visit the application or website to learn of a new craft (adventure) to take with Felicity.  Felicity takes every day objects like paper plates and makes them magical.  Children follow the adventures and create and pretend along with Felicity.  Children can take pictures of their finished masterpieces and upload them to the Send Felicity website, sharing the creative experience with others.  The application is truly unique and takes what is real and adds a bit of magic (as you saw in the video).

How Send Felicity can enrich learning: Play is an important part of learning. It provides the building blocks for self-regulation and executive functions, promotes creativity, imagination, and divergent thinking.  Unfortunately play is often stripped from the classroom.  Send Felicity weaves together a wonderful tapestry of play and learning in the form of an application, a website, and a social movement.  Felicity uses open-ended play and experimentation that leads to an attitude of fun learning.  Felicity helps your students turn ordinary objects into creative works of magic.  Use Felicity’s daily dose of magic to spark your students imaginations.  Set aside some time for your students to do a little creative play.  The benefits that play has on the rest of the learning day will be well worth the time invested.   Go beyond the crafts and invite your students to write stories, poems, or secret letters in connection with the imaginative play of the day.   Activities for Felicity are open-ended and include art, language arts, literacy, and even math and physics.   Send Felicity marries technology and real life in new fun ways.  The application is just a piece of the bigger picture.  The application takes students physical creation and adds a little magic to it.

Send Felicity is really an app all about engagement of the mind.  As an example, one of my personal favorite Sending Felicity projects Beautiful Oops:

Today we are boldly making mistakes.Today, our children will make a small mess.

Today, we’ll set out on an adventure and begin with an “oops” and end up in a place where we can look and wonder. Together, we can do something mistaken and wrong; and audacious and wonderful to surprise everyone.

This project shows children that it is okay to make mistakes, and that, in fact, those mistakes can be turned into something wonderful, new, and meaningful.  Students don’t hear often enough that it is okay to make mistakes and that it is indeed an important part of the learning process.  Take a look at what these beautiful oops turn into:

The Send Felicity App has not yet been released to the iTunes store, but don’t let that stop you from using Felicity in your classroom right now, the Send Felicity website is full of fun activities, instructions, and even a bit of magic.  You can also check Felicity out on Facebook where she shares creations made by children from around the world!  Send your students home with a wonderful gift this holiday season and point them toward the Send Felicity website. Students will love the opportunities for play and imaginations, parents will love the ideas to keep their kids learning and playing.  Let parents know about Send Felicity along with this article from Geek Mom for a little explanation.

The wonderful people over at Send Felicity are so passionate about creating a world of wonder and imagination for children to play in that they have made the technology that Send Felicity is based on open source.  Interested parents, educators, and developers are invited to sign up to play along with them.

Devices: Compatible with iPhone, iPod touch iOS 3.1.3 or later

Price: Free!

More Advent Calendars: Student created, creative, and imaginative!

After my last post I found some new advent calendars that I just had to add to the list.

First is an advent calendar created by eighth graders at ASLS who’s teacher Mr. Akerson (@mra47) I follow on Twitter.  What is so neat about this advent calendar, is it is made up of pictures of the students and teachers.  Each day that you click on delivers a new devotion written by one of the eighth graders.  I have NO idea how they created this site, each day all of the students pictures look a little different direction so that they are focused on the person on the date of the day (that is a total of 2200 pictures!!).  Genius! They are making Weebly do things I am sure it wasn’t intended to do.   The students at ASLS have a goal to get someone from every state in the US to view their advent calendar.  I think we can help them out with that and do one better, let’s get them views from around the world! This student created calendar is not to be missed! This calendar is a fun one to use with your students, but why not blog lift their idea and create a similar calendar with your students?  Since we are already into December maybe yours is a 12 days of Christmas calendar or a unique lead up to your schools winter break.  Students could create a “word a day” calendar, math problem of the day, featured student art, story of the day, poem of the day, fact of the day…the possibilities are endless on this one. Ask your students, they will have great ideas!

The second calendar is one that is sure to spark your students imagination and creativity.  Send Felicity is a beautiful idea and way to celebrate all things imaginative.  Every day Felicity From Thin Air will surprise your students with fun activity ideas that are illustrated by some of the best children’s book illustrators in the world.  The idea behind the Send Felicity and the illustrations are enchanting.  Currently ideas are being shared on the Send Felicity website.  There is an accompanying application for the iPhone/iPod Touch/iPad that is soon to be released.  This complimentary (read free) application will guide students in creativity and imagination.  Eight arts and crafts ideas will be interspersed throughout for students to complete with their families or at school.  All creations can be submitted to the Send Felicity gallery.  Felicity from Thin Air is meant to be a new way of learning and engagement for the mind. It is about creativity, collaboration, and sharing with a global audience.  In addition to the daily activities, there are magic surprises.  I don’t know what the magic is but I am assured I will know it when I see it 🙂  Get your students families engaged in some fun holiday spirit.  Instead of homework for the month of December, why not give your students (and parents) the homework of following Felicity from Thin Air and engaging in creativity as a family.  I guarantee that the positive effects will be much more lasting than any worksheet you could send home.  Today’s Felicity from Thin Air activity is Fancy Dress for Dinner.  Pick any theme and invite the whole family to show up for dinner dressed for the occasion.  Costumes can be as silly or creative as you like!  Following Felicity at school?  Adapt the idea for a Fancy Lunch or Fancy Math class and have your students create impromptu costumes out of classroom items.  Don’t have time for the cut/paste? Have your students draw their costume.  The goal is to let kids be creative and imaginative!

Librarian extraordinaire Shannon Miller of VanMeter shared the Polar Express advent calendar with me.  This calendar includes the beautiful Polar express illustrations and combines it with fun activities and give away opportunities.  Enter a chance to win the giveaways for your class (for example yesterday was a chance to win the Polar Express bell from Santa’s sleigh) and complete the activities together.  Each day is a new surprise!

How to integrate Interactive Advent Calendars into the classroom: The season of Advent is always filled with eagerness and expectancy. Build some of that anticipation into your school day by allowing students to unlock a new secret on the advent calendar each day.  Use these advent calendars with the whole class on an interactive whiteboard or projector, or set them up as a quick center activity that students can visit.  Use the advent calendars that reveal a story to practice looking for foreshadowing clues, using context clues to guess what will happen next, or as story starters for students own stories.

Tips: Each of these advent calendars has some fun goodies and hidden surprises, find the one that best fits your classroom needs.

Thank you to all of you who have spread the word to fellow teachers about my Web 2.0 advent calendar, I am glad you are enjoying it!

Progressive Phonics

What it is: Progressive Phonics is a fantastic, free all-in-one reading program that I learned about from @rmbyrne on his blog Free Tech for Teachers (honestly, some days I wonder why I bother with a resource sharing blog…he is amazing!)  This site is totally FREE, as in every single download is available for $0, all that is required is registration.  Progressive Phonics provides books that can be read on-screen or printed out.  Books include alphabet books, beginner phonics, intermediate phonics, advanced phonics, and handwriting.  In addition to phonics rules, Progressive Phonics teaches essential sight-words (phonics rule-breakers).  Each book includes a PDF version of the book, and accompanying activity sheets such as handwriting worksheets, a word search puzzle, flash cards, and a five-minute memory game.  If you have access to iPads or iPod’s for your classroom, these FREE phonics books can be downloaded and put into the iBook bookshelf for reading.

How to integrate Progressive Phonics into your curriculum: Phonics is one of those things that a reading program either excels at, or falls flat with.  Using the Treasures reading curriculum, I was always disappointed by the lack of real phonics work and often supplemented with sites like Starfall.  Progressive Phonics is another resource that would make a fantastic supplement.  If you use a standard reading curriculum, take a look at the Progressive Phonics books and align them with your current curriculum.  For example if your current curriculum has students practicing short vowel “a”, find the corresponding phonics rule in Progressive Phonics.  Because these books are free to download, they are excellent for printing out and sending home with students for extra reading practice.  The accompanying printable games, flashcards, and puzzles will keep your students practicing that skill in and out of the classroom.  Books can be printed out and assembled as a traditional book, read on the classroom or lab computers, or transferred onto a mobile device such as the iPad or iPod Touch.  This collection of phonics resources is a must see!

Tips: One thing I really appreciate about this site is that each book comes with a page count and an approximate time to print.  I remember spending hours printing Starfall books on an old school printer, wondering if I would ever finish.  The approximate printing time lets you know what you are in for before you hit print.  Each book is offered in two formats, one is a print friendly version that has been designed to use as little ink as possible.  So smart!

Please leave a comment and share how you are using Progressive Phonics in your classroom!

The Augmented Reality Library

What it is: Okay, so the augmented reality library doesn’t exactly exist, but I ran across a few items today that had me dreaming about what augmented reality could do for a library.  First a definition for those of you unfamiliar with augmented reality.  Wikipedia has this definition for augmented reality (AR): “a term for a live direct or indirect view of a physical real-world environment whose elements are augmented by virtual computer-generated imagery.”  If that is a little cumbersome for you, let me give you my definition.  Augmented Reality generally uses a camera to let you overlay virtual data on top of the physical world you are seeing through your camera lens.  The virtual data could be a map, information, multimedia, or even look like a holograph that you can manipulate.  For a really simple explanation you can check out this AR Common Craft Video.  Augmented reality apps are available for many devices, the iPhone, Android and now the iPod Touch.  Layar is a cross-platform app that is a reality browser that contains a large catalog of data layers.  The AR apps use geolocation data from the GPS to layer data over the physical view.  Junaio is another app that uses markers to help the device determine it’s location.  When GPS isn’t available, AR markers can be used.  These are square black and white barcodes that store data.  You may have seen the AR markers begin to pop-up on advertising, grocery items, and books.  The markers allow a device to gather data about the product and overlay that data on top of your physical view.

How to integrate Augmented Reality into your library: You may be wondering how augmented reality could be used in a library.  I recently read an article in the School Library Journal that got my wheels spinning about the ways augmented reality could transform the library experience.  In the article they suggest putting AR markers on a book cover so that when a device is used, a librarian could walk across the book jacket and deliver a quick review of the title.  Markers inside books could cause 2D diagrams or images to come alive as 3D interactive simulations.  Another idea I loved was to create a literary tour using an AR program, which would describe locations that appear in a book.  When you actually travel to that place, the text that took place there could pop up along with additional information or content.  Each of these ideas is amazing in itself but thinking of transforming a school library, here are the ideas I came up with:

  • Connecting your card catalog with augmented reality so that students could search for a book or topic from their mobile device and instantly get a layer that directs them to books that may be of interest.
  • Connecting a tool like Shelfari, where students keep a virtual bookshelf and rate the books they have read ,with augmented reality.  Students could instantly ask for books that are recommended based on their ratings of other books and recommendations could pop up in a layer directing students to those recommendations.
  • Turning booktrailers (professionally created or student created) into an augmented reality layer.  Students could use an AR marker on the book cover and instantly watch a booktrailer about the book.
  • A this day in history layer where a fact pops up each day describing an event in history, the layer could then direct students to additional information, include a video or challenge of some kind.
  • Connect AR to a search engine so that when students are researching a topic, book recommendations pop up in a layer with directions on where to find them.
  • Our library is often a showcase of student work, what if each diorama, piece of artwork, or project had an AR marker on it?  Students could record themselves (either audio or video) describing their work.  This could be attached to an AR marker so that as students viewed other’s work, they could get an introduction to it by the creator. (This would be awesome for parent teacher conference time as well!)
  • AR Markers next to the computers could remind students of important Internet safety rules, the school acceptable use policy, and what to do if they have been bullied.
  • The school librarian could have a special selection of books each month that contain an AR marker linked to the librarian reading the story.
  • Does your school have author visits or use the Skype an Author network?  If so record the author (audio or video) and connect it to AR markers on their books.
  • Label the areas of the library using AR so that ESL and ELL students can get a vocabulary lesson as they walk through the library.

AR could bring libraries to life in new and exciting ways.   What ideas do you have for the use of AR in the library?

Tips: Currently this technology isn’t as easy as download and go for the library.  Content needs to be created, and background building has to be done.  For now you can download Layar to get a feel for how augmented reality works.   You can also visit the “Create” section to create your own layers of AR (this is how you could make some of these ideas happen).   Junaio also allows you to create a channel that offers information.  Junaio makes it very easy to add information by tagging directly within the application.  You can tag your library with comments, pictures, audio, or 3D objects.  If you are using AR in your library please let us know more about it!

Want to see more AR tools? Here are some that I’ve reviewed.

Please leave a comment and share how you are using Augmented Reality in your library.

Friday Recap

In case you missed what I was up to on my other blogs this week, here is a recap.

I wrote a new post today over at Dreams of Education called Teachers as Expendables

Over at iPad Curriculum I wrote a post about Kaplan Publishing offering 87 FREE ebooks (hurry this offer ends soon) and a post about turning any text into a spoken track.

New blogging educators are joining us every day at the Edublogger Alliance Wackwall, come join us!

I officially opened my iLearn Technology eStore this week where you can find lesson plans, ebooks, and Promethean Flipcharts.  Right now there are two price points $.99 and free (I’m publishing my content iTunes style).

Hope you all have a wonderful weekend, thanks for all of the comments, tweets, and support this week!

My iPad Journey

The story above is meant to be an illustration of the school/learning experience.  The first explorer’s journey represents the traditional school model.  Here, students are given set tools and led in one direction down a river of scripted curriculum and standardized tests.  Some wonderful things are learned along the way, but there is little freedom to stop and explore more.  This is further limited by the tools provided that allow for little or no discovery.  On this journey there is a single goal in mind: graduation.

The second explorer represents a rich learning experience made available when the proper tools and experiences are made available.  In this model, there is still a destination and objective, but the journey is one of discovery, adventure, and opportunity.  On this journey, students are given the resources that will allow them to explore and learn at their own pace, deepening the learning experience and passion for  a life of learning.  While there are many resources that could enrich the learning experience and help students on this journey of discovery, the tool I am recommending is the iPad.

I choose the iPad over other devices (such as netbooks) because it is an intuitive device (particularly for the elementary level) that puts the focus on the journey unfolding.  Other devices may be cheaper, or offer Flash, or allow multi-tasking but these devices get in the way of the journey because they must be learned before the journey can even begin.  These type of devices can end up being THE journey because there is a learning curve for using the device.  The iPad is brilliant in its simplicity.  Students can pick it up and immediately understand how to navigate and use the device with little guidance.  The iPad offers portability not available in other devices.  It is the go-anywhere, all day learning device that allows students to explore, communicate, and collaborate at their own pace and in their own way.

In the current school system, students aren’t afforded the luxury of having the teacher to themselves all day.  The iPad can fill some of this void by guiding learning, offering instant feedback, giving the ability to pause-rewind-replay learning, and allowing students to learn collaboratively.  This frees the teacher to spend more time guiding students individually on their individual learning journey.

As I have written previously, one device may not make sense in every school, in every classroom.  In another demographic, the cellphone may be the best portable learning device.  I am proposing an iPad study pilot program because for my students at my school, the iPad is the right tool for the journey.  I have had an average of 400 students each year.  I know every one of them by name.  I know many of their families.  I know their hobbies, interests, fears, and passions.  Being a computer has afforded me the opportunity to teach these kids every week of their elementary school lives.  I know these kids. The iPad is the device that would make the second explorer’s journey possible for them.

Before the school year was over, an idea formed to start a 1-to-1 iPad pilot program in first and fifth grade (180 students).  I decided to make this program a formal research study to find out what affect the device really had on student learning and achievement.  I wanted the results of this program to be farther reaching than my school and my students.  It is my hope that by turning this into a research study, not only would my students be given the best, but others could benefit from the results.  Perhaps we could provide the road map of how to implement a 1-to-1 iPad program.  I wrote out my proposal and immediately sent out a tweet asking if there were any research professors or graduate students who might be interested in something like this. Many from my PLN responded positively with help, Jason Schmidt was the one I chose.  Then, I got the wild idea to take the study to another level and sent my proposal to Robert Marzano and Debra Pickering.  They agreed to partner with us on research!  The problem?  We are still working out a way to fund this project.

Below is a pared down version of my proposal:

Objective/Purpose of Study
The purpose of this pilot program is to examine the effectiveness of the Apple iPad multi-touch, mobile device on student achievement and learning in a 1-to-1 environment.  The iPad mobile device will be used to augment instruction, differentiation, inquiry learning, and innovative classroom practice with a focus on reading/English language arts and Math.  Reading/English language arts and math are the primary focus of the study since these are the two subjects that all states have been required to develop assessments under the No Child Left Behind Act.1   The study will also seek to determine if instructional practices are influenced by the use of iPad mobile devices in the classroom.

Goals
The goal of this pilot program is to provide a 1 to 1 mobile device learning environment which will:

  • Provide consistent access to technology for a fully integrated learning experience by providing each student with an iPad mobile learning device for use inside and outside the classroom.
  • Make provisions for on demand learning opportunities which will expand the reach of the classroom with the iPad learn-anywhere platform (applications, podcasts, video, e-books all selected for individual learning needs).
  • Allow for customized, individualized content to meet each student’s unique learning needs.4
  • Increase student motivation and engagement in learning.5
  • Increase collaboration among students and teachers resulting in improved achievement.6
  • Provide students with student-focused instruction that is multi-level (for different student abilities), multi-sensory (for different learning styles), and individualized.7
  • Provides students with immediate feedback on learning.8
  • Provides teachers with the ability for immediate and individualized learning assessments.

Questions to Address

  • How can the iPad mobile learning device influence student achievement?
  • How can use of the iPad improve student motivation, attitude, and interest in learning?
  • How can the iPad mobile learning device be introduced into curriculum and instruction effectively?
  • What learning strategies are most effective in instructional applications of the iPad?
  • How can the iPad be used to extend learning beyond the classroom and school day?
  • In what ways can implementation of the iPad be a catalyst for a restructuring of school?
  • What are effective ways of evaluating the impact of mobile learning devices on teaching and learning?
  • Will there be an increase in student ability to use classroom or computer lab computers?
  • Will there be a change in the way teachers think about the use of mobile technologies?
  • Will there be a change in the process of learning from being largely teacher centered, to student centered as a result of the introducing the iPad?
  • Will there be a greater sense of student ownership, responsibility, and empowerment in their own learning (how does this differ in 1st grade to 5th grade)?
  • Will students use technology more purposefully to complete a task or discover new information?
  • Will there be a change of teacher’s philosophy, pedagogy, or approach to the learning process?

Conclusion
The iPad pilot program offers something innovative in the classroom.  It provides the potential to empower and uplift students in their learning.  To maximize effectiveness, education in the 21st century has to be active, engaged, and customized for students.  Students must have universal access to mobile technologies that will enable critical thinking, differentiation, and problem solving.  It is our belief that the technology in Apple’s iPad meets these needs and more.

I tell you all of this because we are still searching for funding.  We have applied for grants, talked with individuals, entered contests, emailed Steve Jobs, etc., etc., etc.  I am stubborn.  I refuse to believe that money is going to be the thing to stop us in our tracks.  I refuse to believe that in all of my PLN, Twitter, and Facebook connections that there isn’t an answer.  Surely Twitter shrinks the six degrees of separation between me and someone who can help get this moving.  Surely someone knows someone, who knows someone who can make this happen.

So here is my plea:

I am convinced that with your help I can get this program started and that our ripples will be felt throughout the education community.