Prezi

 

What it is:  Prezi is a unique online presentation builder that seems to be popping up a lot lately all over the web.  It is getting so much attention because of its new approach to online slide shows.  Prezi has some unique features like zooming presentations that grab and hold viewers attention.  Prezi lets you create a sort of walking path through your presentation.  The finished product is engaging and impressive looking.  The tools in Prezi are different from other online presentation builders but are easy to use and figure out.  The tutorial will have you and your students creating in minutes.  

 

How to integrate Prezi into the classroom:   Because of Prezi’s unique zooming feature, it would be a good tool for students to use for vocabulary.  Students can type in the word to be defined and then zoom in on the definition.  Building vocabulary presentations would be good for review and study.  Prezi would also be a neat way to explore and display information from history (display a date, place, or person in history and then zoom into facts and details that are related), timeline information (create paths from different dates in Prezi), literature (create a sort of interactive character map of any literary character), science projects (use Prezi’s path to lead through the scientific method), foreign language (type a word in another language and zoom to translate), geography (zoom into details around a map), math, and much more. 

 

Tips: Be sure to check out the tutorial on Prezi, it will have you up and creating in no time!  Check out the inspiration to see the amazing things that others have used Prezi to create.

 

Leave a comment and tell us how you are using Prezi in your classroom.

Secret Builders

 

What it is:  You have undoubtedly heard of virtual world Second Life and its growing popularity in the education realm.  Second life has some amazing educational opportunities for older students (students must be 13 years or older to have an account) but nothing for the elementary age student.  Enter Secret Builders, an enchanting virtual world designed specifically for elementary age children.  Virtual worlds like this are highly engaging for all ages and allow students to interact with each other in new ways.  Secret Builders can be used to supplement different topics including literature, arts, science, and humanities.  One of my favorite features, is the ability for students to interact with historical figures like Albert Einstein, William Shakespeare, Alice in Wonderland, Galileo, and more!  Students can visit these historical figures homes and ask them questions.  There is a magazine in Secret Builders called The Crooked Pencil where students can submit writing to be published.  There are learning games to play that, like Free Rice, donate to a charitable cause for correct answers.  Students build up points by completing quests and can use the points to purchase things in Secret Builders.  

 

How to integrate Secret Builders into the classroom:   Secret Builders is a really neat site, students will love the online world and ability to connect with other students online.  Secret Builders is more than just a ‘game’ sort of site though, there is a lot of learning to be done here!  Students can build netiquette skills, computer skills, and learn about humanities, arts and literature all in Secret Builders.  Students can write stories in Writers Block, go on a quest which requires logic skills and weaves in arts and humanities, perform a play in the Theater, solve puzzles, and interact with others.   This is a really neat alternative to worksheets and traditional story writing.  I think that the opportunity for students to interact with historical figures and tour their virtual home is fantastic!  I hope that they continue to add historical figures, I would have loved this sort of history environment! The ability for students to play games and earn real money for charities is a wonderful motivator for students and great for building character education.

 

Tips:   Secret Builders encourages student and teacher suggestions, if you have an idea, let them know…you may just add the next cool feature to the Secret Builders world!  Take a look at the Teacher page for some great classroom tie-ins and features.

 

Leave a comment and tell us how you are using Secret Builders in your classroom.

Northpole.com

What it is:  Northpole.com is a fun Christmas themed website for kids pre-k through 3rd grade.  Students can work on fine motor skills with activities like connect the dots, connect the dashes, and mazes.  You will also find great Christmas time activities to help build letter recognition, sound recognition, vocabulary, numbers, ordinal numbers, right and left, and size.  Students can practice writing skills with a letter to Santa or a holiday postcard.  Northpole.com has printable awards and diplomas for students who complete the activities.  Northpole.com also has a number of online Christmas stories that students can read on their own or have read to them.  My favorite feature are the personalized stories.  Students fill in their name and some other information and Northpole.com creates a story with the student as the main character that they can immediately read online!  

 

How to integrate Northpole.com into the classroom:  Use the outstanding activities on Northpole.com during the holiday season to teach and reinforce fine motor skills, alphabet, numbers, reading, and writing.  Set up your classroom computer as a personalized story generator.  Throughout the week, allow students to read a story about themselves during silent reading time.  

 

Tips:  The teacher page at Northpole.com gives a great break down of the site so you can find exactly what you are looking for.

 

Leave a comment and tell us how you are using Northpole.com in your classroom.

iKnow Social Learning

 

What it is:   Wow, I just spent two hours playing on and reviewing this site and could have spent the rest of my day here!  iKnow Social Learning is a social networking study tool created by Cerego in Japan.  The site brings social networking to studying and learning in a really inventive way.  Students (or you) sign up and are asked what languages you know, and what languages you want to learn.  Then you are led through a short questionnaire about your interests.  Study recommendations are made based on the questionnaire.  Courses are available to enroll in (all free) to help you study and learn.  The courses are created by Cerego and its partners or by other users.  After logging in and filling out the introductory information, you are taken to a personal homepage.  The homepage shows courses that you are enrolled in, your profile, friends, progress, a message center, and any items created by you.  Courses are personalized language learning tools.  Courses are geared for learning English and Japanese with more languages coming soon.   Current English courses created by Cerego include vocabulary development, and SAT study prep.  Courses created by users include everything from introduction to binary to the first presidential debate speech.  There are three modes of study options for each course.  The iKnow study section says the word aloud, gives the definition, and part of speech (if applicable to the course) and then uses the word in a sentence, and gives students the opportunity to practice spelling the word.  After the study session, students are quizzed on the vocabulary.  The next study section is called Dictation.  In this section a sentence using the vocabulary is said aloud, students type the sentence (using correct spelling) as it is said.  This is great for memorization, spelling, and those typing skills.  The last study section is called Flash Study and provides students with a beat the clock type game to improve speed and accuracy.  The current provided courses are appropriate for intermediate English language learners, and high school and college students.  However, iKnow allows for users to create courses (called lists).  With the ability to create lists, the iKnow study site could be used as early as second or third grade and up.   As a teacher, you can create lists for your students to study based on your curriculum.  The lists are very simple to create and you can attach sound, video, and images from Flickr Creative Commons (integrated) or upload your own images.   Students have access to all courses they have enrolled in, an online journal, and their study results.  Each course shows who created the course or list, the level of study, the number of items to learn in the course, the recommended length of study, and the privacy setting on the course.  After a student enrolls in the course, their progress is tracked to provide students with exactly the practice they need.  iKnow has the capability of connecting and integrating with other social networking platforms like Twitter, Skype, Delicious and Facebook (and a substantial list of others!)  The high school, college, and professional age group will appreciate the integration capabilities.  As you can tell by the length of this post, I am extraordinarily impressed with this site and the study options it opens up for students (and teachers!).  

 

How to integrate iKnow Social Learning into the classroom:  iKnow Social Learning is the best study tool I have seen in a while!  I love the way that it encourages students to study together, challenge each other, and create solid study habits.  iKnow Social Learning is an amazing way to learn and taps into multiple learning styles with each study session.  Auditory, visual, and kinesthetic learners will all benefit from this site!  Because teachers can create lists (courses) of study, you can create interactive study guides for your students based on your curriculum.  The current courses on iKnow Social Learning are too difficult for the elementary and middle school crowd.  I created a list of my own for third grade vocabulary, it was simple to put together and students would benefit from the properly leveled guide.  Younger students may not use the social aspect of the site as much, but the study options would be perfect for creating and setting up on a classroom computer,  as a center or to use with students in a computer lab setting, or even just to suggest for home use.  The layout of the study sessions makes it ideal for vocabulary words, math vocabulary (or expanded notation), history facts, spelling practice, learning a foreign language, and science vocabulary.  I think that iKnow Social Learning would also be a great place for PLN (professional learning networks) to challenge each other, collaborate, and learn.  Personally, I think with this setup I could know Italian by Christmas 🙂  This is a really incredible tool, I can’t say enough about it!

 

Tips:   Right now the language options for iKnow are English and Japanese but Cerego has just opened up development for 188 additional languages, many more language options will be available shortly.  Sign up for an account today (you can even sign in with your Google or Yahoo account) to check out my course called 3rd Grade Vocabulary.  You can also add me as a friend: ktenkely.  My warning to you, this is addictive learning!

Leave a comment and tell us how you are using iKnow Social Learning in your classroom.

Jump Start 3-D

 

What it is:   I got the tip off for Jump Start 3-D from a tweet by Kevin Jarrett (@kjarrett) the other night and have been having a great time exploring ever since.  Jump Start is the popular software title that makes educational home and school software for pre-k through 2nd grade.  Jump Start 3-D is a highly interactive virtual world for kids.  Each location within the Jump Start 3-D world offers fun learning adventures focused on math, reading, and critical thinking skills.  Students start out by creating a character avitar that represents them in the virtual world.  Registration is free on Jump Start 3-D for access to the basic world.  Membership for $7.99/ month has the added benefit of new games and activities added monthly, grows with students (as they get better at the games, new more challenging games are added).  I was very impressed with the free version!  

 

How to integrate Jump Start 3-D into the classroom:  Jump Start 3-D is really geared toward home use, however, I think it would make a great center in the one or two computer classroom.  The site is an awesome way to familiarize students with computer skills like mouse manipulation, clicking links, using arrow keys, etc.  As the students are playing in the virtual world they will also be building reading, math, and critical thinking skills…just what they need for a great 21st century literacy base.  

 

Tips:   Even if you don’t have room in your curriculum for the Jump Start 3-D virtual world in your classroom, be sure to let parents know about this fun site.  It is a great alternative to other video games that students may be playing at home because of all the learning skills packed in.  This site is highly interactive including video clips, highly interactive games, and sounds.  You will need a high speed connection for this site.  Jump Start 3-D does require an Internet plugin called Utility Web Player.dmg.  The install is very simple and fast directly from the Jump Start website.

Leave a comment and tell us how you are using Jump Start 3-D in your classroom.

Pocket Manila

 

What it is: Pocket Manila is a site that provides online notebooks that can be used as a journal, blog, idea bank, photo album, portfolio, group blog, ezine, story book, and more.  Pocket Manila is unique because it feels like a canvas-bound, manila paper journal.  Pocket Manila makes it feel like you are writing in a real notebook.  The pages turn, writing and pictures automatically flow to the next page and are sized correctly for the page.  Students can easily change the look of their notebooks with colors and themes.  The control panel is simple, streamlined and easy to use.  

 

How to integrate Pocket Manila into the classroom:    Use Pocket Manila in a creative writing classroom as a creative writing journal.  Students can work on their writing wherever they have an Internet connection without having to remember to tote their journals everywhere they go.  Pocket Manila’s sharing ability makes it wonderful for collaboration in writing classes.  Students can read and comment on each others writing, leaving constructive criticism right in their journals.  Pocket Manila is also great used in the science classroom as a place to take lab notes, record observations and the scientific method.  Teachers can use Pocket Manila as a place to collect and organize lesson plans, class notes, etc.  Younger students can use Pocket Manila to record thoughts about books they are reading, practice their writing.  Teachers can comment right in the student notebook.

 

Tips:   I love Pocket Manila because there is something special about having a notebook or writing journal of your own to record thoughts.  Those of us who didn’t grow up with the Internet appreciate simple pleasures like notebooks that feel like notebooks and day runners full of sticky notes and scribbled reminders!  Pocket Manila provides the nostalgia of a notebook and the convenience and cool factor of digital. 

Leave a comment and tell us how you are using Pocket Manila in your classroom.

Mrs. P’s Magic Library

 

What it is: I heard about this wonderful website from Larry Ferlazzo on his blog last week and have been exploring it ever since.  Mrs. P’s Magic Library is a free website for kids that celebrates reading and books.  Mrs. P is the librarian at the Magic Library, she brings story time to life with video stories and read-alongs.  Her library also features fun animated games and lots of crazy characters that students will love.   When students enter this virtual library they will have access to Mrs. P reading them a story, fun interactive games, and videos (lots more to explore!!).  The whole idea behind the library is to introduce students to great literature read to them in classic story-time style (not just listening to an audio book).  This virtual library is about as close as you can get to the real thing!  Your students will love Mrs. P.

 

How to integrate Mrs. P’s Magic Library into the classroom:    Mrs. P’s Magic Library is an outstanding addition to any classroom.  Use Mrs. P.com as a place to begin silent reading one day a week.  Use a projector and speakers so that Mrs. P can read to your class before they begin their silent reading time.  Mrs. P’s excellent storytelling abilities will have even your reluctant readers eager to read.  Tell parents about Mrs. P so that students can enjoy the virtual library from school or home.  Mrs. P’s Magic Library makes a great reading/ listening center and the options to read along or listen make it ideal for any students ability level.

 

Tips:   Mrs. P’s Magic Library requires high speed Internet access because of all the video and interactive games on the site.  This one may eat up some serious bandwidth in a computer lab setting!

 

Leave a comment and tell us how you are using Mrs. P’s Magic Library in your classroom.

Watch Know

 

 

What it is:   Watch Know is a new educational video collection site.  The site has not been officially launched and is still in beta version but already has a number of outstanding educational videos all offered for free!  Watch Know brings together the best educational videos online into one convenient-to-search, safe site.  Teachers, parents, and kids come together to find the videos, the videos are then approved for appropriateness by a media review panel made up mostly by school teachers and librarians.  The site is very easy to search by category, topic, or keywords.  Every video that I viewed was outstanding!

 

How to integrate Watch Know into the classroom:   Watch Know is a great place to find educational videos to introduce any topic to students.  The videos are wonderful to use as the anticipatory portion of a lesson to capture students interest in new topics, themes, or subjects.  The videos are also well used as discussion starters for classroom debates/discussions.  Because the videos are collected from all around the Internet but hosted on the Watch Know website, you can bring educational You Tube videos into the classroom even if your school blocks You Tube.  Encourage students to interact and think critically about the video by rating the videos and leaving comments.

 

Tips:   Videos are collected from all over the Internet from sites like SlideBoom to sites like You Tube.  Some videos are interactive.  I particularly liked the Logic puzzle interactive video where a logic puzzle is presented, kids can work out the puzzle and then click the video for the correct answer.  

 

Leave a comment and tell us how you are using Watch Know in your classroom.

Kid Thing

 

What it is:   I could have sworn that I had written a post about Kid Thing in the past, but after running several searches on my posts, I came up empty.  Kid Thing is a secure digital media player for kids in grades k-4.  Kid Thing accesses the Internet but is not a web browser.  It is more like an iTunes type environment designed specifically for kids.  There are no advertisements on Kid Thing and because it is not a web browser, there is no place to type a web address where students could inadvertently stumble on inappropriate content.  The Kid Thing player is free to download and they often have free downloads of learning and interactive activities for students.  There is also a Kid Thing store where additional books, videos, games, and creative arts can be downloaded to the Kid Thing player.  Everything in the store is very reasonably priced.  Right now Kid Thing is offering a free download in addition to the player, a 25 day Countdown to Christmas.  Each day students will get to open a new kid thing Surprise with a game to play.  After the game has been opened, it will stay on the Kid Thing player to be played over and over again.  

 

How to integrate Kid Thing into the classroom:   The Kid Thing player would make an excellent reading center, or learning center for phonics, language arts, and math.  The player is very user friendly for students.  Start each morning with the free Countdown for Christmas, let each student have a turn to be the one to open the Countdown for Christmas surprise.  Throughout the day, let students visit the Kid Thing center to complete the new activity for the day.  Kid Thing is great for the one or two classroom computers, a computer lab, a projector or interactive whiteboard, and for home use.  Encourage parents to download Kid Thing at home and add books and games that are appropriate for their child.

 

Tips:   At the moment Kid Thing only runs on PC’s running Window’s XP and Vista.  There is a Mac version in the works (hooray!!) and if you visit the download page you can sign up to be the first to know when the Mac version is available.  

 

Leave a comment and tell us how you are using Kid Thing in your classroom.

Grammar Games

 

What it is:  The British Council has created an A-Z website of 69 Grammar
Games
to help students learn and practice English grammar rules.  I wouldn’t characterize many of the activities “games” but instead interactive practice.  The Grammar Game website provides students with a quality explanation of each grammar rule and then gives them an activity where they can practice applying those rules.  I think you will be hard pressed to find a grammar rule that was left off this site.  As I was browsing through the Grammar Games site, I found many rules that I don’t recall being taught but knowing them would have been (is) helpful!

 

How to integrate Grammar Games into the classroom:   Use the Grammar Game website as a place for your students to practice grammar rules they are learning in the classroom.  You could also assign each student in your class a different grammar rule.  Students can use Grammar Games to learn about the rule, practice the rule, and then teach the rule to other students.  This is a great place for students to explore and interact with.  Use a projector to introduce a new grammar rule to your students each day or at the beginning of each week.  Students can practice the grammar rule with the activity that accompanies that rule on the classroom computers throughout the week.  

 

Tips: Bookmark this page on your classroom and library computers so students can use it as reference during writing.

 

Leave a comment and tell us how you are using Grammar Games  in your classroom.