Math Apprentice

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What it is: Math Apprentice is an awesome flash site that shows kids how math is used in the real world, with real world jobs.  Students can explore math through games that feature bicycle designers, biologists, artists, mechanics, inventors, doctors, engineers, astronomers, game designers, programmers, chefs, veterinarians, sportscasters, and meteorologists.  Students can explore the math of these jobs as a math apprentice by selecting a character and cruising around a virtual world where they can visit places of business where math happens.  The character describes how they use math and provides a fun interactive activity that gives students a chance to practice using the math.

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How to integrate Math Apprentice into the classroom: Math Apprentice is a fantastic site that teaches students about how math is used in the real world.  Students are often asking “where will I use this?” of math.  This site answers those questions through a fun virtual world.  Kids can explore first hand how math is used and then act as an apprentice and solve problems.  Use this website in the computer lab where students can explore the virtual world individually and work through the math at their own pace.

Tips: To begin playing the Math Apprentice games, you have to click on “Explore the Math” button on the bottom of the homepage.

Leave a comment and tell us how you are using Math Apprentice in your classroom.

iPlay Math Games

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What it is: iPlay Math Games is an outstanding collection of printable math games for grades k-12.  Math games can be searched by grade level or skill.  These math games are printable pdf files and can be played with common items (dice, cards, and other manipulatives).  iPlay Math Games helps students build math skills such as addition, subtraction, multiplication, division, fractions, decimals, percents, algebra, long division, measurement, graphing and exponents, problem solving, puzzles and games, geometry, probability, reasoning, logic, numeration, patterns, and counting.

How to integrate iPlay Math Games into the classroom: iPlay Math Games is an excellent collection of printable math games that can be downloaded and printed out for the classroom.  Use these games as math center activities, and to reinforce math skills being learned.  These games are a great way for students to practice math skills sans worksheet.

Tips: iPlay Math Games has not always been a free resource, take advantage of the new free status!

Leave a comment and tell us how you are using iPlay Math Games in your classroom.

Math Mania Back to School Challenge

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What it is: Math Mania Back to School Challenge is a FREE 48 hour math competition hosted by Voyager.  Voyager also holds the World Math Day competition each year, Math Mania is a similar competition. Students compete against other students in real time using the Vmath Live math program.  This challenge is limited to 2nd through 8th grade students in Arkansas, Colorado, Kansas, Louisiana, Mississippi, Missouri, Nebraska, New Mexico, Oklahoma and Texas who are registered by September 14th.  Other Math Mania challenges will follow (different dates depending on US state) so if your school isn’t in a state listed above, check out the Math Mania website to find out when your challenge will take place.  Although the official competition is September 15-16, students can begin practicing on VmathLive as soon as they are registered.  Prizes include student and school trophies and plaques, on-site pizza parties, visits from Vbot, and a champion hall banner awarded to the top overall performing school.  Awards will be given to the top 10 students overall, the top 5 classes,  and the top 3 schools.

How to integrate Math Mania Back to School Challenge into the classroom: You have never seen students so excited to practice math facts!   Students face off with other students from around the world practicing their math facts.  The live competition with students from around the world is highly motivating and has students asking “can I play this at home?”  When have you ever had students ask to practice their math facts?!  Reserve a computer lab for September 15th and 16th so that your students can take part in the competition.  In the mean time, students can be practicing for the competition by playing on VmathLive in a computer lab setting or as a center activity on classroom computers.

Tips: If your state is not listed above, be sure to visit the VmathLive site to find out when your Math Mania challenge will be held.  Print out the fliers from the VmathLive and post around your school to raise interest and excitement about the competition.

Leave a comment and tell us how you are using Math Mania Back to School Challenge  in your classroom.

Make 5

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What it is: Make 5 is a fun interactive tic-tac-toe type game (it actually reminds me of Connect 4) that I learned about this morning on Twitter from @annemarie80.  This game is a great way for students to practice math facts and to recognize relationships between numbers.  Students are given a target number, they choose an equation on the grid that equals the target number.  The goal of the game is to get 5 squares on the grid in a row in the least number of tries.  The game has several play options; students can play the game with one or two players, set up the game to get 5 or 3 in a row, and can play to practice addition, subtraction, or multiplication.

How to integrate Make 5 into the classroom: Make 5 is an excellent little game that students can play to practice math facts.  Use Make 5 as a math center on the classroom computers.  Students can visit the center in groups of two and play the game together.  In the computer lab setting, students can play Make 5 individually.  Make 5 would be a fun whole class game using an interactive whiteboard.  Split the math class into two teams.  Students take turns coming to the board as representatives of their team.  Give teams 30 seconds to plan their move before sending up their representative.  Make sure that every student has the opportunity to be at the board (you may have to play more than once).

Tips: Send this site home to parents, this is a great way for students to practice their math facts at home, too!

Leave a comment and tell us how you are using Make 5  in your classroom.

Exploring the Secret Life of Trees

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What it is: Exploring the Secret Life of Trees is a neat interactive site for 3rd through 5th grade students designed to help them gain an appreciation of trees, observe trees in every day life, and develop an interest in learning more about trees.  Students will learn about the basic parts of a tree and their functions.  They will also learn about conservation and renewable and non-renewable sources.

How to integrate Exploring the Secret Life of Trees into the classroom: There are several suggestions for using the Secret Life of Trees site in the classroom.  These activities meet objectives in science, math, fine arts, language arts, and social sciences.  Use the Secret Life of Trees as an introduction to a larger unit about trees.  The site can be used with an interactive whiteboard or projector with the whole class or as a center activity in the classroom.

Tips: If you fill out the Secret Life of Trees request form on the teacher page, they will send you a free Secret Life of Trees poster.

Leave a comment and tell us how you are using Exploring the Secret Life of Trees in your classroom.

Nota


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What it is: Nota is an incredible online collaboration tool that allows students and teachers to collaborate almost instantaneously on a shared whiteboard space.  Instantly create and share any kind of document, presentations, notebooks, report, artwork, etc.. Nota makes any type of document and media work together seamlessly.  The Nota interface is extremelly intuitive, it is quick to learn and use.  Materials can be shared and edited simultaneously making it a truly incredible collaborative experience.  Materials can be uploaded or added from sites like Flickr, YouTube, Google Maps, Wikipedia, and more.  The Nota drawing tools work with any media or document in Nota.  Public or private notebooks can be created.  Collaborate with one or a hundred people on Nota and create as many pages as you want.  Finished work can be stored, printed, or embeded.  Best of all Nota is totally free!

How to integrate Nota into the classroom: Nota is the ultimate in online collaboration.  It reminds me a little bit of a glog but Nota goes way beyond Glogster in so many ways.  Nota can be used to complete group projects between students.  The instant collaborative abilities mean that students can see each group members contribution instantaneously.  Imagine using Nota to work on difficult math problems, create science diagrams, compare and contrast historical figures, create a character sketch of a character from a classroom novel, etc..  The possibilities are endless for collaborative learning.  Work on a common notebook for whole class projects where each student is responsible for a contribution to the Nota.  Make interactive whiteboards a truly interactive experience by combining with Nota.  Throughout teaching, have students add their new learning to a common Nota notebook.  At the end of teaching, use the interactive whiteboard to view the Nota and add any additional information and resources to it.  Print out or send the Nota to students as a study guide that they helped create.  Nota creates an impressive mashup of media and documents and allows users to collaborate and combine knowledge.  When students work together to construct knowledge, they end up with a greater, more complete understanding of material.

Tips: Nota works with any web browser making it ideal for the classroom setting where students may not have the same computing platforms or Internet browsers at home.

Leave a comment and tell us how you are using Nota in your classroom.

Pictogram Graph

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What it is: Most elementary math curricula include lessons on graphing with pictograms.  This online version of the Pictogram Graph lets teachers and students create and learn about pictogram graphs in an interactive environment.  The Pictogram Graph website makes it simple to add titles, descriptions, choose a picture and a color, choose what value each picture is worth, choose the number of rows/columns, and enter a value on the graph.

How to integrate Pictogram Graph into the classroom: This interactive website is a great way to teach graphing with pictures.  Use Pictogram Graph with an interactive whiteboard for whole class graphing.  This site would also make a great math center in the classroom.  Groups of students can visit the center and graph collected values.

Tips: In addition to the Pictogram Graph site, there is a link at the bottom of the page to a farm animal pictogram which changes the look of the webpage.  The farm animal pictogram would be ideal for the kindergarten and first grade classrooms.

Leave a comment and tell us how you are using Pictogram Graph in your classroom.

Tangram House

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What it is: I love tangram puzzles, so when I found Tangram House I was thrilled.  This online version of the Chinese puzzle lets students select a puzzle to complete and work with 7 tans (shapes) to fill the puzzle.  The tans can be rotated, flipped, and dragged into place.  The puzzles can be completed online or downloaded for free as an offline game.

How to integrate Tangram House into the classroom: The format of this website would be appropriate for an interactive whiteboard activity.  Split students into teams that will take turns at the board forming the tangrams.  Encourage the students who are not at the board to help out with good directions and clues for the student working on the puzzle.  This is a good way for kids to practice giving and receiving quality instructions and descriptions.  Tangram House could also be used on classroom computers as a math learning center or individually in a computer lab setting.

Tips: Play online or download for free and play offline.

Leave a comment and tell us how you are using Tangram House in your classroom.

Ecybermission

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What it is: Ecybermission is a free, web-based science, math, and technology competition for students in sixth through ninth grade sponsored by the US Army.  Students compete in regional and national awards by working to solve problems in their community.  The goal of the competition is to help students understand how science, math, and technology work in the world today.  Each team needs 3 or 4 student members.  The team members must register and join the team by December 18, 2009.  Each team also needs 1 adviser this could be a teacher, coach, club leader, etc that is at least 21 years old.  There are four mission challenges that a team can choose from: sports and recreation, 2009-2010 scenario challenge, environment, or health and safety.  Students will research the problem they are seeking to address, write a hypothesis, and conduct experiments.  An online Team-Talk allows students to meet with each other online using discussion forums, chat rooms, and instant messaging.  Students can answer questions in an online mission folder that allows them to attach files such as photographs, survey questions, or a website.  At the end of the competion the mission folder is submited (before February 26, 2010).

How to integrate Ecybermission into the classroom: Why not make Ecybermission a portion of your schools science fair?  Students could gather into teams competing in the competion, solving real-world problems.  My guess is that this competition would be a much richer learning experience than the typical volcanoes, and planet mobiles that usually show up to science fairs.  As students work to solve a problem, they will build communication, collaboration, innovation, critical thinking and scientific process skills.

Tips: Get your students signed up today, registration is open from now until December 18, 2009.  I would think the more time you can provide your students the better! Need an added bonus?  Any team that registers with Ecybermission gets Brian Pop for free!

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Leave a comment and tell us how you are using Ecybermission in your classroom.

Virtual Spirograph

What it is: Remember Spirographs?  I had a set that could keep me busy for hours.  As I was searching back through websites to align with curriculum, I found the virtual Spirograph on Math Playground.   Virtual Spirograph lets your students determine colors, pen positions, and the radius of the circles.  Students can then draw the Spirograph adding layers.  One of the best features of this fun site is the “where’s the math” button that shows a break down of the math involved in the spirograph activity.

How to integrate Virtual Spirograph into the classroom: Virtual Spirograph is a great way to teach practical (and fun) math.  Students will learn about epicycloids and what happens when they adjust radius and reflector placements.  Virtual Spirograph will help students visualize difficult math concepts and create fun artwork in the process.  This is a great site to introduce with an interactive whiteboard or projector.  Students can take turns adjusting the pen position and radii.  Encourage other students in the class to predict what the epicycloids will look like based on the radii chosen and the pen position.  Then click draw and discuss what actually happened.  Virtual Spirograph can be set up as a math center for students to visit in the one or two computer classroom.  Students can visit the center in small groups and take turns predicting the outcome as a partner adjusts the pen position and radii.

Tips: The Virtual Spirograph relies on a flash player, make sure you have one before using this site with students.

Leave a comment and tell us how you are using Virtual Spirograph in your classroom.