MathMovesU

What it is: MathMovesU is an interactive virtual world where middle school students can interact with algebra, geometry, decimals, fractions, and word problems through topics they are passionate about like sports, music, and fashion.  As students navigate through MathMovesU they will encounter math problems delivered through games, polls, and fun facts.  The site is a great supplement to curriculum and will help students practice and improve their math skills in a fun, engaging manner.

How to integrate MathMovesU into the classroom: MathMovesU is an innovative approach to math practice that shows kids how math is used in real life.  As students explore the MathMovesU virtual world they will collect points by discovering math and tracking solutions.  This site truly encourages students to discover more, dig deeper and think critically about math.  Start your own MathMovesU class competition for the school year where students work to earn the most points.  MathMovesU is a great alternative to worksheet practice.  It is best to use MathMovesU in a one to one scenario where each student has their own computer to work on.  If a one to one experience isn’t possible, use classroom computers as a center.  Throughout the year students can rotate through the center to earn points and practice.

Tips: MathMovesU needs a robust network, the site is highly interactive but can crawl if you have a lab full of students accessing it at once.

Leave a comment and tell us how you are using MathMovesU  in your classroom.

Math Doesn’t Suck

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What it is: Danica McKellar (also known as Winnie Cooper of The Wonder Years) has written a book called Math Doesn’t Suck.  Danica makes her love for math contagious and helps middle school girls to realize that Math Doesn’t Suck.  On the Math Doesn’t Suck website, students can take a fun quiz called “Do You Hide Your Smarts (especially around guys)”, access a full solution guide to accompany the Math Doesn’t Suck book, learn more about the book, and get news and book signings.  

How to integrate Math Doesn’t Suck into the classroom: There is a large population of girls (particularly in middle school) who believe that they are no good at math, they have already convinced themselves that girls are not as good at math as boys.  They may believe that it isn’t cool or fashionable to be good at math.  Danica aims to change these perceptions with her fun book Math Doesn’t Suck. If you teach girls in middle school math, start the year off with the “Do You Hide Your Smarts” quiz.  It could give you great insight to what your girls believe about themselves in relation to math.  Start a book club or assign Math Doesn’t Suck as reading to start your year.  The book is a fun read that girls will connect with.   Help transform your students perceptions of math and begin the year with girls who believe that they can be successful and good at math.  The book includes

  • A unique Troubleshooting Guide to help students get “unstuck” and overcome their biggest challenges
  • True stories from Danica’s own life as a terrified math student, confident actress, and everything in between
  • A math horoscope, math personality quizzes, real-life testimonials, and more!

Tips: In the trouble shooting section, students will find solutions to these common math problems:

  • “Math bores me to death.”
  • “When it’s time to do Math, I get scared and try to avoid it.”
  • “I get confused and lost during class.”
  • “I think I understand something, but then I get the wrong answer in my homework.”
  • “At test time, I freeze up and can’t remember anything.”

Please leave a comment and share how you are using Math Doesn’t Suck in your classroom.

Neo K12

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What it is: Neo K12 is an outstanding online collection of educational videos, lessons and games for students in grades k-12.  Neo K12 believes that “kids learn best by ‘seeing’ the real world.”  They have created this site with that belief in mind.  Neo K12 has cataloged the best free online educational videos from the Internet in one place.  Each video is watched and reviewed by k-12 educators to ensure their accuracy and appropriateness for students.  Subjects include physical science, life science, human body, earth and space, social studies, math, English (including phonics, stories, and grammar), and fun videos such as time lapse, slow motion, arts and crafts, learn magic, music lessons, and sports lessons.   In addition to videos, Neo K12 has Web 2.0 tools.  The  School Presentation tool is a mashup of Flickr and Wikipedia, and allows users to create and share presentations online. To create a presentation, students choose pictures for their presentation from Flickr, read and article about the subject from Wikipedia, and then add text to their presentation.   When the presentation is finished, it can be printed or viewed online as a slideshow.  Quizzes, games, and puzzles on Neo K12 are an interactive way to improve learning.  Teachers can create and share videos playlists complete with notes and instructions for their students. 

How to integrate Neo K12 into the classroom: Videos provide excellent opportunities for learning, they make it possible for kids to visualize and build a model in their minds.  This helps them to better understand key concepts and can stimulate curiosity in a subject.  When students or teachers search a subject, they are given a list of related videos, quizzes, games, and puzzles.  When a teacher creates an account, they can create a complete assignment within Neo K12 that includes instructions and notes for the students.  Students can complete the assignment by watching videos, playing related games and creating a School Presentation that shows understanding.  The presentations are easy enough for even young students to create.  Primary students can skip reading the Wikipedia article and just choose pictures and add some captions about facts they learned from a video they viewed.  These videos are a great way to introduce new learning, expand on previous learning, or to spark curiosity in a topic.

Many of the educational games and puzzles would be great for an interactive whiteboard as whole class activities.  They could, of course, also be used as classroom center activities, or completed individually in the computer lab. The jigsaw puzzles can be used as teasers to introduce a new topic.  The jigsaw puzzles use incredible images from Flickr.  Have students take turns coming up to the interactive whiteboard to put puzzle pieces together.  Students waiting at their seats can take guesses about what new learning you will be doing in class.

Tips: Create a free Neo K12 account, you will receive a dashboard where you can store videos, games, presentations, quizzes, and add notes and instructions.  You get a unique URL for your dashboard to share.

Please leave a comment and share how you are using Neo K12 in your classroom.

Lure of the Labyrinth

What it is:   Lure of the Labyrinth is a interactive math game created by Fable Vision, MPT, and MIT.  In the game underground monsters come to life as students plunge into a shadowy factory on a mission to rescue a missing pet.  Students take on a monster persona and disguise themselves as monster insiders to maneuver through math problems.  As students work through the game, they will work with proportions, fractions, ratios, variables, equations, numbers, and operations. 

How to integrate Lure of the Labyrinth into the classroom:  Lure of the Labyrinth can be played individually or in team play.  This game is excellent for students who may not otherwise feel successful in math.  The game encourages critical thinking and problem solving and is aligned to math standards.  This would be a great way for students to work through problems and show what they know.

 

Tips:  Be sure to stop off in the educator section on Lure of the Labyrinth for an explanation of the game, lesson plans, standards, and the math behind each puzzle that needs to be solved.  With all of the resources and guidance, this is a fail proof game to introduce in your math class!

 

Leave a comment and tell us how you are using Lure of the Labryinth  in your classroom.

The Week in Rap

 

 

What it is:  I remember being forced to pay attention to current events when I was in high school for class assignments.  I know that my teachers were trying to get me to pay attention to what was happening in the world; but, to be perfectly honest, I hated watching an hour of news.  My mind would wander and local news left a lot to be desired (why did I care about the dog who dialed 911 for its owner?).  The Week in Rap brings students current events on their level in a fun and entertaining way.  Every Friday a weeks worth of news is posted in video form.  The entertaining piece comes in the way that the recap of the weeks headlines is presented, in the form of a rap.  The videos will hold your students attention while they keep up to date with what is happening in the world.  The lyrics for each rap are posted below the video.  This free website was created by Flocabulary which makes rap videos about a number of subjects.

 

How to integrate The Week in Rap into the classroom:   The Week in Rap is a good way for your students to get involved with current events.  Use the videos as a launching point for further discussion, a beginning point for research, or have students write a blog post in response to the video.  Students can read more about each story mentioned in the weeks rap by clicking on the link for the news story in the lyrics.  The few that I clicked on brought me to PBS.  

 

Tips:  Since current events are posted every Friday, this site might make a good end of the week fun activity.  

 

Leave a comment and tell us how you are using The Week in Rap in your classroom.

Picturing America Bookshelf

 

What it is:  I have written a few posts about Picturing America but I have to do another one!  Picturing America is now offering a free Bookshelf to k-12 libraries.  The Picturing America Bookshelf is a set of classic books for readers in kindergarten through twelfth grade.  Applications for the Picturing America Bookshelf are being accepted online now through Jan. 30, 2009.  All that is required of your school is that you would encourage young readers to explore the Picturing America books.  The great literature included in the Bookshelf can provide students with a window into our nation’s character, ideals, and goals.  The books will give students the chance to experience some of the most iconic times, people, places, and stories in American history.  The Bookshelf comes with the following titles:

 

Kindergarten to Grade 3: Walt Whitman: Words for America by Barbara Kerley; Harvesting Hope: The Story of Cesar Chavez by Kathleen Krull; Cosechando esperenza: La historia de César Chávaz by Kathleen Krull (translated by Alma Flor Ada and F. Isabel Campoy); The Midnight Ride of Paul Revere by Henry Wadsworth Longfellow; Sweet Music in Harlem by Debbie Taylor.

Grades 4 to 6: The Birchbark House by Louise Erdrich; American Tall Tales by Mary Pope Osborne; On the Wings of Heroes by Richard Peck; Forty Acres and Maybe a Mule by Harriette Gillem Robinet; The Captain’s Dog: My Journey with the Lewis and Clark Tribe by Roland Smith.

Grades 7 to 8: The Life and Death of Crazy Horse by Russell Freedman; The Legend of Sleepy Hollow by Washington Irving; La leyanda de Sleepy Hollow by Washington Irving (translated by Manual Broncano); Across America on an Emigrant Train by Jim Murphy; The Adventures of Tom Sawyer by Mark Twain.

Grades 9 to 12: Founding Brothers: The Revolutionary Generation by Joseph J. Ellis; Restless Spirit: The Life and Work of Dorothea Lange by Elizabeth Partridge; Travels with Charley in Search of America by John Steinbeck; Viajes Con Charley – En Busca de América by John Steinbeck (translated by José Manuel Alvarez Flórez); Democracy in America by Alexis de Tocqueville.
Bonus: Our White House: Looking In, Looking Out by The National Children’s Book and Literary Alliance; 1776: The Illustrated Edition by David McCullough.

 

These books would be excellent companions to the Picturing America art and curriculum!  Be sure to apply today, if the Picturing America art is any indication of the quality of the bookshelf, it will be amazing!

 


 

Tips:   Be sure to visit National Endowment for the Humanities site EDSITEment for sample lesson plans and resources to enhance the use of the  Bookshelf in your classroom or library.

 

Leave a comment and tell us how you are using Picturing America Bookshelf in your school.

Get Smarter

 

What it is:   Get Smarter is an animated, interactive testing and learning site for science and math.  Students can practice their science and math skills by working on the animated activities and compare their score with other students their age from around the world.  Nothing like a little healthy competition to get your students studying voluntarily!  Get Smarter is broken into levels, elementary, middle school, and high school to ensure that their scores are measured against other students at their level.  

 

How to integrate Get Smarter into the classroom:  Competition in the classroom is a great motivator.  Since your students will be collectively ‘competing’ against students from around the world, they are working together as a class to help raise their countries average scores.  Use Get Smarter in the computer lab setting as a place for students to practice and review the skills and concepts they are learning in math and science class.  In the one or two computer classroom, students can work in teams or as a math or science center.  Keep the competition going year round to see if your students can help raise the averages.  

 

Tips: Be sure to visit the student page at each level to find some more great classroom sites.

 

Leave a comment and tell us how you are using Get Smarter in your classroom.

Math Playground

What it is:   As promised yesterday, today’s post is all about Math Playground.  This is a great site packed full of games, videos, and puzzles all centered around math for elementary and middle school students.  Math Playground features some great games touching on topics from money to graphing.  The games are interactive and a fun place for students to practice those math concepts they are learning.  The word problem sections are divided up by grade level, ensuring that your students are challenged at an appropriate level.  The logic puzzle section contains some awesome online traditional logic puzzles (I love these!).  The Math video section contains videos introducing students to math concepts (all I have used are very good).  The Math Videos are generated after students submit a math question to be answered.  Students can ask their own math question…who knows, their question may generate the next Math Video!

 

How to integrate Math Playground into the classroom:  The more I use Math Playground with my students, the more I am convinced that no math class should be without it!  Use the Math videos to help introduce or review concepts with your math class.  Use the games and word problems as a center or whole class practice.  The logic puzzles are fun to bookmark for year round problem solving and playing.  We use the logic puzzles often on snow days or when students are finished with work early.  Your students will enjoy the activities on Math Playground, my students often come to tell me the latest game or puzzle that they played at home.  Voluntary math practice, what a concept!

 

Tips:  Math Playground usually has one banner advertisement.  As I have mentioned before, I use advertisements on websites to teach students about how to spot an ad and why sites feature ads.  

 

Leave a comment and tell us how you are using Math Playground in your classroom.

Nobel Prize

What it is: NobelPrize.org is a site dedicated to teaching about the Nobel Prize since 1901. The site offers a wealth of great information as well as some fun, interactive educational games. The games and simulations are based on Nobel Prize winners and ideas. Games include: physics, literature, chemistry, nuclear weapons, medicine, and economics.

How to integrate Nobel Prize into the classroom: The Nobel Prize website is a wonderful launching off point for teaching students about what the prize is and as a place to learn about past winners and how they have impacted society. The games show the practical purpose of the prize and what it means to our world. The subject matter of the site is definitely for older students. Students will appreciate learning about the Noble Prize with the interaction of the games on the site.

Tips: Fill out the teacher’s qustionairre and give NobelPrize.org feedback about the site and how you are using it in your classroom.

Please leave a comment and share how you are using Nobel Prize in your classroom.