Interactive Word Tree

 

What it is: The Interactive Word Tree is perfect for use on your new Wiimote Whiteboard (or any other interactive whiteboard.) The Word Tree allows students or teachers to input up to 26 phonemes or words that become apples on the interactive tree.

How to integrate the Interactive Word Tree into your curriculum: The Interactive Word Tree is very flexible based on your classroom needs. Type in short vowel and long vowels and have the students take turns moving all the short vowel words to one side of the tree and all the long vowel words to the other side. Or, type in spelling words and have students move the apples into alphabetical order. Or, type in science vocabulary and students can categorize words on the tree based on similarities. You can also type in words that form compound words, prefixes and suffixes, etc. for students to practice matching apples. It would also be a wonderful tool for matching rhyming words, synonyms, antonyms, the possibilities are truly limitless since you can type in your own words. Another great feature: your words are automatically saved in the list even if you close the web browser so you don’t have to re-type in the words or vocabulary each day. You can add, delete, or change words at any time. Such a cool tool! As I am writing this I keep thinking of additional uses like preparing for a matching test, simple math problems with the problem on one apple and the answer on another.

Tips: You don’t have to use this great tool with the interactive whiteboard, it would also be a great center for the one to two computer classroom or even for use in the computer lab.

Please leave a comment and share how you are using Interactive Word Tree in your classroom.

Math Magician

 

What it is: After playing against other students on the World Math Day site my students were asking where else they could play similar games when World Math Day was over (students asking to play math games…gotta love that!) I did a basic Google search to see if I could find something similar and came across Math Magician. My students loved racing against the clock on this very basic math fact site. The students can choose from two levels and choose to practice addition, subtraction, multiplication or a mix. They had a great time racing against each other in class to see who could finish each set of facts the fastest. This is a good basic site to practice those math facts.

How to integrate Math Magician into your curriculum: Math Magician can be set up as a math practice center in the one or two classroom or played individually in the computer lab setting. We set up a Math Olympics where the students had some practice time and then raced against each other for the gold, silver, and bronze medals.

Tips: Let parents know about the Math Magician site, they are always eager for an alternative to practicing with the traditional flash cards!

Please leave a comment and share how you are using Math Magician in your classroom.

World Math Day

 

What it is: March 5, 2008 (yes that is this Wed.) is World Math Day. Don’t feel bad if you missed this important date, I did to until my e-friend Kim Johnson tipped me off to it. (Thank you Kim!) World Math Day even has a dedicated site. The site is preparing for a celebration of numbers as children from around the world unite to set a world record in answering mental arithmetic questions. It is appropriate for all age and ability levels. More than 20,000 schools from around the world will be participating…make sure that yours is one of them! Register your school now for free.

How to integrate World Math Day into your curriculum: If you have access to a computer lab this is the day to take advantage! If not, set up your classroom computers to World Math Day so that students can participate throughout the day. Students will take part in a real time battle of speed and skill using the live Mathematics game engine. Students can participate from school or home. This would make for some fun math homework 🙂

Tips: Register now and be sure to participate on March 5th.

Please leave a comment and share how World Math Day worked in your classroom!

Childtopia Games

What it is: Childtopia is like 10 websites in one…they have so many cool things going on that I am going to break it down into sections so stay tuned… Childtopia Games is the biggest section with games that are psychologist recommended. Games include: memory games, language, math, skill, creativity, and observation. Each game is broken down by age group making it appropriate for three to nine year olds to play. Games are fun and interactive and reinforce skills that children are learning at school and at home. There are 1400+ games on this site and can be played in 5 languages! The site is completely free but they also offer a CD version available for purchase.

How to integrate Childtopia Games into the classroom: Childtopia Games are fun and interactive. With 1400 games to choose from you are bound to find one that fits the skill you are working on in any subject area. The games are truly great played individually, as a center, or at home for reinforcement. Childtopia Games are perfect for students who need remedial work. This site is easy for students to navigate and very user friendly.

Tips: This is one that you will want to bookmark for easy access!

Please leave a comment and share how you are using Childtopia Games in your classroom.

Starship Math

What it is: Starship Math is a BBC school site with fun math practice and games that teach skills such as basic geometry (3-d shape recognition), addition, subtraction, multiplication, division, weight measurement, measurement, and understanding of numbersquares.

How to integrate Starship Math into the classroom: Starship Math is a great site for reinforcing math concepts in a fun, interactive environment. The games and activities can be used on an interactive whiteboard or individually on computers. Starship Math could be used for practice of a concept or as an introduction to a new math concept. Your students will enjoy playing and learning on this site!

Tips: Check out the Teacher page for lesson plans, print outs, and suggestions for using each game on an interactive whiteboard or for individual computers.

Please leave a comment and share how you are using Starship Math in your classroom.


Seussville University

What it is: Seussville University website is created by Random House Children’s publishing in the spirit of making learning fun. Kids favorite Dr. Seuss characters serve as their guides to learning in the fun, interactive environment. Horton the Elephant hosts the reading area where kids learn basic reading concepts such as letter recognition, sounds of letters and rhyming words. Yertle the Turtole hosts the math area where kids learn to recognize numbers, number words, to count, and do simple addition. The Lorax hosts the science area where kids are introduced to animal categories, basic astronomy and ecology. Sam-I-Am hosts the reasoning area, here kids can compare size, number, patterns, and directions and learn opposites. These activities are best for kindergarten and first grade students.

How to integrate Seussville University into the classroom: Suessville University is a wonderful addition to any kindergarten or first grade classroom. It can be used for language, math, science, and reasoning reinforcement. Students will love the interactive games with familiar Dr. Seuss characters. This would make a fun center activity for student rotations during daily learning activities. There are also printable activities that coordinate with the website activities. Use Seussville while completing a Dr. Seuss unit. Encourage parents to use Seussville with their children at home as an extension activity.

Tips: Keep Seussville University in the bookmark bar for easy access for your students. They are bound to love this site!

Please leave a comment and share how you are using Seussville University in your
classroom.

Curious George

 

 

What it is: PBS Kids Curious George website features several games featuring the popular Curious George character for kindergarten students. All games encourage growth in math and science. Students will use counting skills, observation skills, listening skills, logic skills, basic engineering skills, measuring skills, basic addition and subtraction, color creation, mouse manipulation skills, categorizing skills, and recording skills.

How to integrate Curious George into your classroom: Use the Curious George website during math and science time as a center. Students can stop by the center individually if you have a classroom with several computers, or in small groups in the one to two computer classroom. The site has 13 wonderful games that can be used as extended learning activities in math and science class.

Tips: Visit the Teacher section for Extended learning activities, lesson plans, and related video clips. Be sure to bookmark this page for easy access. Because there are so many games, this may be a site you use often to reinforce skills learned in the classroom.

 

 

The Little Animals Activity Centre

 

 

What it is: The Little Animals Activity Centre has several activities for kindergarten through second grade including read along stories, math practice, and music games. The read along stories are wonderful for following auditory directions.

How to integrate The Little Animals Activity Centre into your curriculum: Use The Little Animals Activity Centre to reinforce classroom learning. It offers read along interactive stories that invite students to follow auditory directions. The math section is great addition, and subtraction practice. Students can have fun with words and practice end sounds, first sounds, and rhymes. These are great little games and activities for practice. This site is also wonderful for teaching students how to use and manipulate the computer mouse.

Tips: Click on the teachers page for activity overviews, lesson plans, and printable worksheets.