World Education Games 2015! Math, Literacy, Science


What it is: You guys, the World Education Games is back again, taking place around the world October 13-15, 2015! More than 5 million students from over 200 countries and territories will participate in the games for 2015. This is an exciting online challenge for students around the world. The competition begins tomorrow and continues through October 15. The World Education Games includes World Literacy Day, World Math Day (which has been around since the first World Education Games), and World Science Day. Just by participating through the answering of questions, students will be earning UNICEF points which are converted into money that goes directly toward supporting UNICEF education programs where class and school resources are desperately needed.

In World Literacy Day, students will enter the Spellodrome to compete with students from around the world. A sentence will be read aloud and it is the student’s job to spell the missing word.

For World Maths Day, students will enter Mathletics, to compete with students around the world. This is a place for students to practice and work on math fluency speed and accuracy.

World Science Day will bring students to the IntoScience dashboard where students will test their knowledge with a panel containing 16 question boxes, split into four categories of science. Each question is worth one, two or thee points based on the difficulty. In this game, you must answer faster than your opponents.

How to Integrate World Education Games into your classroom: I love the World Education Games for the fun way that it helps students (k-12) practice facts in math, spelling, and science knowledge. This makes drill/skill infinitely more fun. Students can practice with their own classmates and with those around the world. When I was still in the classroom, World Math Day was a time of year that students looked forward to. They ASKED for homework (can I keep playing at home?). True story. The kids loved finding out which country they would be paired with. It was always very motivating to see someone half way around the world playing the same game at the same time. My students worked hard to see if they could be paired with someone on every continent before the Games were over. Keep track of the countries  that your students get matched with on a Google Map or on the printable maps offered on the World Education Games Website.

For at least one week, ditch the worksheets (or do it like we do at Anastasis and ditch them every day!) and practice math facts and spelling with fun games instead. This is a few days of fun, friendly competition for your students. The adjacent learning opportunities during the World Education Games is great (similar to what the Olympic games brings!). Geography, math, spelling, and science investigations are the obvious adjacent possible. This year, UNICEF is partnering in on the Games and the points that your students earn goes toward a very worthy cause, for every point your students earn, money is being donated to UNICEF for education. In addition to the drill/skill, your students can inquire into the Power of One (as our students at Anastasis Academy are doing), or can inquire into organizations that make a difference in the world (like UNICEF) and explore the social issues that these types of organizations are working to solve.

Tips: Using an Android or iPads in the classroom? World Games Day has Apps for that! Download the Mathletics app here for free!

 

World Education Games: Registration Now Open!

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What it is:   Holy cow, I am SO excited!  Today registration is open for World Education Games!!  If your students have never participated with World Education Games (like World Math Day), this is the year.  They will thank you for including them in this fun world wide contest.  February 1st, that’s today, registration is open and the official warm-up training period for students begins.  On March 5h students can participate in World Literacy Day, March 6 is World Math Day, and March 7 is World Science Day.  March 22nd Global award presentations begin with the Official World Education Games Awards.  The World Education Games is an annual global online olympics to get students from age 4 to 18 excited about learning.  The fun comes in the friendly competition between countries as students compete to represent their country in the games.  There are 3 days of games focused on literacy, math and science.  The games are a great way to help students in speed, accuracy and general fluency in core computation, number and spelling skills.  World Science Day has been designed to encourage curiosity and excitement in science while helping them answer knowledge, application and reasoning questions.  Each game (a competition against other students from around the world) lasts just 1 minute.  Students can go head to head as often as they would like, but only the first 50 games are counted toward the competition point tally.  World Math Day was launched in 2007 and my students have taken part in this fun competition each year.  Since then, Literacy and Science day has been added to the games.  SO much fun!

How to integrate World Education Games into the classroom: World Education Games are such a fantastic way to encourage students to practice foundational skills.  In the past, I have hosted an “opening ceremonies” at my school and done it up like the Olympics with flags, songs, etc.  We go over what the World Education Games are and then make a big deal about the handing out of usernames/passwords (like lighting the torch) and then we kick off our training portion.  Students get excited about participating in this fun day and we get lots of “training” in before the big day.  On the actual day, we wear red, white and blue and play against kids from around the world.  This is great fun in a one-to-one setting or a computer lab where all students can participate simultaneously.  Don’t have that option?  Because the games are 1 minute long, students can play 5 games each on classroom computers in a rotation.

Since your students are competing against students from around the world, why not use the competition to practice using a map and identifying countries?  Since we have a one to one iPad program, we do this digitally with a Google Map.  Each time a student competed against a country, they would come up to the board and put a “pin” in the map.  Don’t have devices for each student? Use an interactive whiteboard or the paper map and actual pins on a class bulletin board, these options are just as fun!

Don’t forget closing ceremonies at the end of World Education Games.  Make up fun medals and give them out to top performers, hardest trainers, etc.  Think outside the box on these.  Not all kids are speedy in their fact recall…find a way to honor their participation and hard work…did they see huge improvement or growth? Honor those achievements!

The World Education Games are available for free on any internet-connected computer and as a Samsung Galaxy Tab 10 app.

Check out the Resource page for teacher and student guide, a world map, a poster, and for School-in-a-box information.

Tips: Schools participating in the World Education Games can also work toward giving other children the opportunity to start school.  World Education Games has partnered with UNICEF to make this happen.  During the games, host a fundraiser to purchase “School-in-a-Box” Each $236 donation is enough to send 80 kids to school!  What a great way to help kids understand what a privilege education is and model compassion and empathy for others.

Leave a comment and tell us how you are using World Education Games in your classroom.

Word Girl Definition Competition: Live vocabulary game show!

What it is: Mark your calendars now for the Word Girl Definition Competition on April 27, 2011; this is a live vocabulary event being hosted by Scholastic and is free to participate in!  You must register by April 22 to recieve your webcast event kit, participate in the definition competition, and be entered for a chance to win books and Word Girl prizes.  The Word Girl Definition Competition is a fun way to engage students with vocabulary words in a fun, interactive context.  The competition includes a 30 minute live webcast where students will enrich their vocabulary and have fun.  This will also be the kick off to the Scholastic summer challenge to get students excited about books and reading throughout the summer.

The competition is made up of 3 rounds plus a bonus round.  The competition will be in game-show format, students will be challenged to work those vocabulary skills as they answer questions pertaining to word usage, definitions, using words in different contexts, and reading comprehension.  Your students will play along with the game in real time by submitting answers online during the webcast and may be called out during the event.  This event will help your students understand the meaning of words, use context clues for correct word usage, leverage visuals to define words, draw on existing vocabulary knowledge, and present vocabulary words in varied and interesting ways.  Fun right?!

How to integrate Word Girl Definition Competition into the classroom: This one is a no brainer, if you teach elementary students this is an event that your class should participate in.  Word Girl making vocabulary fun as it is, combine that with a fun LIVE game show format and you have got yourself a winner.  This would be a great event to involve your students in and will have them flexing those vocabulary muscles.  I love that this competition isn’t just focused on definitions but on helping students learn strategies for decoding words using visualization strategies and context clues…those are skills that can be easily transferred!  Sign up your students today to participate in this fun, friendly competition!

Prior to the competition, build up some excitement and squeeze in some extra vocabulary practice by giving your students the opportunity to play on the Word Girl website.  This could be done as a center in the classroom or in a one to one environment.

Tips: If you aren’t familiar with the Word Girl website, be sure to check it out here.

Please leave a comment and share how you are using Word Girl in your classroom!

World Spelling Day

What it is: World Spelling Day is brought to you by the same folks who hold World Math Day. This year (2011) World Spelling Day is taking place on March 3.  Don’t wait, sign your kids up now and they can start practicing!  World Spelling Day is a world-wide competition between students where they engage in live games of spelling.  Each game lasts for 60 seconds and students can play up to 100 games to earn points for their personal tally.  Students can play more than 100 games during the event but only 100 count toward the Spellometer.  Students who answer the most correct question will appear in the World Spelling Day Hall of Fame.  World Spelling Day has 5 levels to play and 20 games at each level.   Just like World Math Day school age students (4-18 years old), individual children, and homeschoolers can register and participate. Register as many or as few students as you want (for free!).  Even better, if you already registered for World Math Day, your login credentials will work on the World Spelling Day website!

How to integrate World Spelling Day into the classroom: It couldn’t be easier to get your students involved, just sign them up by registering, pass out usernames and passwords and away you go.  Students can play in a computer lab setting (they like to try to login at exactly the same time so they can play against each other in games) or on classroom computers in 60 second rotations.  The 60 second time limit on games makes it easy to pass all of your students through a World Spelling Day center on classroom computers.  In addition, students can take their login information home with them to play at home.  World Spelling Day takes place every March, now that you know it is coming, plan to make it an Olympic type event in your classroom.  I have been known to hold opening ceremonies in my classroom prior to the event.

Since your students are competing against students from around the world, why not use the competition to practice using a map and identifying countries?  Since I had a Promethean board, I did this digitally with a Google Map.  Each time a student competed against a country, they would come up to the board and put a “pin” in the map.  Don’t have an interactive whiteboard? The paper map and actual pins are just as fun!

Tips: There is a free World Spelling Day app for the iPad, you can get it here.

Please leave a comment and share how you are using World Spelling Day in your classroom!

SPILL! Virtual Team Challenge

What it is: Registration is now open for the Spring 2011 SPILL Virtual Team Challenge for North America.  The Virtual Team Challenge is a real-time, multi-user business simulation that is played over the course of several weeks by high school students in North America.  As a team, students will take on business tasks and challenges that simulate real-world experiences of professional services employees. Each student participant will fill one of the several roles offered on a simulated professional services team and compete against other high school teams to clean up an oil spill in the river of New York City.  When the challenge is complete, Deloitte will make a real donation to the United Way on behalf of the winning team.  Registration is open now and the competition takes place from February 14, 2011 to April 1, 2011.

How to integrate SPILL! Virtual Team Challenge into the classroom: The SPILL Virtual Team Challenge is an engaging, hands-on approach and competition to learn about business, math, and economics. Get your classroom involved in this great learning opportunity and challenge by registering your school, entering students’ names and assigning them roles and teams for the game, downloading the free game and installing it on the school computers, and playing through the tutorial. On February 14 the official competition and game launches. Students can play at their own pace to finish the three game tasks by April 1, 2011.  This is one game that is packed full of learning, provides a realistic experience, acts as a team building exercise, and has the great outcome of providing a donation to the United Way.

Tips: You can learn more about the game platform and Deloitte by visiting the Virtual Team Challenge website.

Please leave a comment and share how you are using SPILL! Virtual Team Challenge in your classroom.

Sumdog: Fun Math Practice Games

What it is: Sumdog math is a site with an outstanding collection of math games covering over 100 numeracy topics and split into 10 levels.  The games are free to play for home and school math practice.  Sumdog games can be used as an engaging anticipatory set for mental math, or to reinforce a specific math topic.  The games can be played individually or in multi-player mode.  Teachers can create school accounts and upload classes to the program.  For a low-cost school subscription you can also have detailed class and student reports, set up class competitions, and set a minimum level for a class.  The free features of this site are more than enough to get your class having fun interacting with math.  With 100 numeracy topics, you are bound to find games to help your students practice exactly the skill they are working on.  Topics range from ordering numbers, addition, subtraction, doubling, rounding, multiplication, and division, to positive and negative numbers, advanced number sequences, prime numbers, and adding and subtracting negative numbers.  Each game asks targeted questions based on the level chosen, provides immediate feedback to students based on their answers, allows students to review any questions they got wrong and lasts about a minute.  Multi-player games let students compete against their class or students online worldwide, and provide an option for playing solo or against the computer.  Students can play athletics where they sprint against players worldwide to get the most questions correct; Street Racer where they are head to head in a car race against other players to cross the finish line first, Alien Invaders where students compete against another player to see who can survive the longest against alien invasion; Penalty Shootout where students compete against another player in a soccer penalty shootout of math questions; Tennis Tie-break where students trade volleys with a real opponent; Talent Show where they answer questions correctly to please judges in a talent show (think American Idol); or Canal Clear Up where students clean up trash from a canal by matching questions to answers.

How to integrate Sumdog into your curriculum: Sumdog is a fun way for your students to practice mental math.  The 60 second time limit of each game makes it a great math center activity.  If you have one or two computers in your classroom, students can sign into their account, choose their level and practice mental math for 60 seconds; when they are finished with the game, the next student can rotate into the center.  In a computer lab or 1-to-1 classroom setting, students can save and track their progress as they practice with a variety of games.  Sumdog is a welcome break from timed worksheet exercises and flash cards.  It lets students compete with kids around the world in a safe environment while helping them with faster number recall.

Tips: Don’t forget to tell parents about Sumdog, they are always looking for new ways to help their kids with math fact practice.

Please leave a comment and share how you are using Sumdog in your classroom!

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World Math Day 2010

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What it is: Hooray!! It is World Math Day time!   This year World Math Day will be held on March 3, 2010.  For those of you who are unfamiliar with World Math Day, it is a day when students from around the world compete in an online environment in live games of mental arithmetic.  Each game lasts for 60 seconds and students can play as many as 500 games, earning points for every correct answer.  The students who answer the most questions show up in the Hall of Fame. This is an absolutely free event to take part in.  Students can train for World Math Day every day leading up to March 3rd by participating in arithmetic competition. For those of you home school readers, World Math Day is also open and free to you!  The competition is designed for students 5-18 years old.  This year has a little bit of a new format (the change is fantastic!) with multi-levels for all groups.  Teachers, parents and media are also invited to participate for the first time.  Last year 2 million students from 204 countries participated and correctly answered more than 4 million questions!!

How to integrate World Math Day into the classroom: World Math Day is a fun competition to involve your students in.  It helps build mental arithmetic and numeracy.  Students from around the world compete in this competition to find out which country has the top mathematicians.   Students have a great time working to get their country to the top (nothing like a little National pride!).  My students beg to be involved in World Math Day each year.  We spend extra time in the computer lab and on classroom computers preparing for the day.  Students answer mental math questions appropriate to their age level. This is a phenomenal way to get some fact practice in!

We make a big deal out of World Math Day and let students have an extended math period to compete on March 3rd.  You could use World Math Day as a Math Olympics for your class and have and opening and closing ceremony for your class, school, or representing your country.

Tie World Math Day into your social studies curriculum.  As students compete against other students from around the world, the other student is represented by a flag.  My students are always very curious to learn more about the other countries and cultures represented. It would also be fun to start a map in Google Earth where you put place markers on the countries that students have competed with.

The platform is open, register your students and start training today!

Tips: If you would like to find out more about past World Math Day competitions check out my posts 2009 here and 2008 here.  There are rumors of a World Math Day iPod App coming soon, check back with the official site for more information.

Please leave a comment and share how you are using World Math Day in your classroom.

Ecybermission

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What it is: Ecybermission is a free, web-based science, math, and technology competition for students in sixth through ninth grade sponsored by the US Army.  Students compete in regional and national awards by working to solve problems in their community.  The goal of the competition is to help students understand how science, math, and technology work in the world today.  Each team needs 3 or 4 student members.  The team members must register and join the team by December 18, 2009.  Each team also needs 1 adviser this could be a teacher, coach, club leader, etc that is at least 21 years old.  There are four mission challenges that a team can choose from: sports and recreation, 2009-2010 scenario challenge, environment, or health and safety.  Students will research the problem they are seeking to address, write a hypothesis, and conduct experiments.  An online Team-Talk allows students to meet with each other online using discussion forums, chat rooms, and instant messaging.  Students can answer questions in an online mission folder that allows them to attach files such as photographs, survey questions, or a website.  At the end of the competion the mission folder is submited (before February 26, 2010).

How to integrate Ecybermission into the classroom: Why not make Ecybermission a portion of your schools science fair?  Students could gather into teams competing in the competion, solving real-world problems.  My guess is that this competition would be a much richer learning experience than the typical volcanoes, and planet mobiles that usually show up to science fairs.  As students work to solve a problem, they will build communication, collaboration, innovation, critical thinking and scientific process skills.

Tips: Get your students signed up today, registration is open from now until December 18, 2009.  I would think the more time you can provide your students the better! Need an added bonus?  Any team that registers with Ecybermission gets Brian Pop for free!

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Leave a comment and tell us how you are using Ecybermission in your classroom.

World Math Day 2009

What it is:  World Math Day is March 4, 2009!  If you participated in World Math Day last year with the World Math Day website, you know how motivating and fun it was.  If not, this is your year to join in the fun!  Students play against other students in countries around the world in real time mental arithmetic games.  Each game lasts for 60 seconds.  Students can play as many games as they want to.  When you sign up your class, you will choose the level of difficulty based on age and ability.   World Math Day is best for students who are 5 to 18 years old (k-12!).   There are even prizes awarded including student prizes, and school prizes for highest achievers.  Registration for World Math Day is open (and free), your students can start practicing right now!

 

How to integrate World Math Day into the classroom:  World Math Day was one of the highlights of math class last year.  The students who participated had a great time competing against other students from around the world.  I have never seen students so excited to practice math facts and many asked, “can we do this at home too?”  How often do you get students asking for more math practice at home?!  Get your students excited about competing on March 4 and start practicing now.  If you have one or two computers in the classroom you can set up a training center.  Reserve a computer lab during math class to practice as a class.  You can also split your class into teams of 3 to complete the 60 second games using a projector or interactive whiteboard.  You will not believe how motivating this site is for students!

 

Tips:  This is an amazing development, World Math Day 2009 is available on the iPhone and iPod Touch!!!  Woot, woot! Students can join in the fun of the practice period and work on their skills against other students before the big day. 

 

Leave a comment and tell us how you are using World Math Day in your classroom.

Get Smarter

 

What it is:   Get Smarter is an animated, interactive testing and learning site for science and math.  Students can practice their science and math skills by working on the animated activities and compare their score with other students their age from around the world.  Nothing like a little healthy competition to get your students studying voluntarily!  Get Smarter is broken into levels, elementary, middle school, and high school to ensure that their scores are measured against other students at their level.  

 

How to integrate Get Smarter into the classroom:  Competition in the classroom is a great motivator.  Since your students will be collectively ‘competing’ against students from around the world, they are working together as a class to help raise their countries average scores.  Use Get Smarter in the computer lab setting as a place for students to practice and review the skills and concepts they are learning in math and science class.  In the one or two computer classroom, students can work in teams or as a math or science center.  Keep the competition going year round to see if your students can help raise the averages.  

 

Tips: Be sure to visit the student page at each level to find some more great classroom sites.

 

Leave a comment and tell us how you are using Get Smarter in your classroom.