Popcorn Maker: Mashup video with images, articles, text, maps, etc.

What it is: Popcorn Maker is a super cool site that I learned about from Michael Zimmer’s blog, The Pursuit of Technology Integration Happiness.  Popcorn Maker is an online video mashup tool that makes it easy to integrate several different forms of online media into a video.  A clip from YouTube can be enhanced with article clips, images, text, audio, maps, other live feeds and social media content. Add some “bling” to any video clip…interactive is better! Videos can be mashed without logging in.  Creating a user profile let’s you save and share the finished project.

How to integrate Popcorn Maker into the classroom: Popcorn Maker is a great way to enhance videos.  Teachers can use Popcorn Maker to mashup media for students to engage with.  This could be adding a map to an historical video so that students can better visualize where an event is taking place, adding a wikipedia article to expand on an idea that a video touches on, adding a live social media feed with student comments as a “backchannel” video, etc.  This type of use is great for expanding on Kahn academy type instructional videos (which can be a bit boring/dry), educational videos, etc.  Wouldn’t it be great to have a real-life example pop up during a Kahn academy instructional video?  Students can connect number sense and computation.  (What a novel concept!)  For young students, create a video with embedded directions (audio or text) and next steps for learning.  This would make for a great learning center for completing a science experiment, multi-step directions, or next steps of learning.

Students can use Popcorn Maker to enhance videos that they have created, to further expand on an idea, to help explain a researched topic to the rest of the class, or to share reflections on a video with others.  Because students can add text, it is easy for them to add their “blogged” reflections directly in a video to be shared with others.  So often our students start their research with a video search.  Ask them to create a mashup of all of their research using Popcorn Maker.  This will help them to dig beyond the video for other relevant content that adds to their understanding.

In the “flipped” classroom, Popcorn Maker takes the videos to the next level.  Popcorn Maker could be a great way to help apprentice students in the art of learning.  Students can see the way that connections are made among different media types and are led through how to think and expand on an interesting topic.  After students have viewed a few mashups, ask them to create their own.  This could be really helpful in discovering misunderstandings in learning, gaps in the way research is being completed, or difficulties in making connections.

Tips: The tutorial on the first page is really useful. I recommend it before beginning a project!

Leave a comment and tell us how you are using  Popcorn Maker in your classroom.

Isle of Tune: Create a musical journey

What it is: Isle of Tune is a site that has just significantly impacted my productivity today- I can’t stop playing!  Thanks to @Matt_Arguello and @dancallahan for this share today on Twitter!  Isle of Tune lets students create musical journeys out of street layouts.  Roadside elements act as instruments and cars are the players.  Students can create whole islands of music by creating a street layout, adding objects that generate different sounds and adding cars to play the music.  Each object has an object panel where students can adjust the sound, volume or clone the object.  Students can determine when a sound will be played based on the ground lighting up when the car passes.  Junctions change the course of passing cars or can “loop” a sound.  It is easy for students to get started, they just click “Create a new island” and away they go.  Students can name their island anything and save to return to it later.  No need for registration, the Internet browser they are using just needs to have cookies enabled (this is a bit of a problem for shared classroom computers with a single account).

How to integrate Isle of Tune into the classroom: Isle of Tune is an enchanting place for creation.  The sky is the limit as students create music based on visual creation.  Aside from teaching some great music principles, Isle of Tune would be a fantastic way to teach students pattern.  Students can use Isle of Tune to construct patterns of objects and actually experience the connection between math and music as they “play” their pattern tune.

Isle of Tune would also be a fun place for students to learn about maps and ordinal directions and basic graphing.  Students can start with oral directions about where to lay their street “Four street squares North East, two street squares West”.  After directions are given, students can customize their islands with trees, houses, lamp posts, etc.  You can quickly tour the room for some formative assessment while students complete their island.  Let students take turns listening to each other’s Isle of Tune, noting similarities and differences based on the patterns made.

Use Isle of Tune as a creative writing prompt.  Students can create an island and tune and write an imaginative story about the island they created.  The saved island makes a nice visual-aid and soundtrack for their finished story.

Isle of Tune makes a great interactive whiteboard, or projector-connected computer activity.  Students can work together to create a giant island of tunes.  Use the annotate over the desktop feature to label directions, coordinates and patterns.

The shared songs are pretty incredible- many of the “top” shares are popular music that has been created using Isle of Tune.

Tips: Isle of Tune is currently available on the web, keep an eye out for the iPhone, iPod Touch and iPad versions coming soon!  If Isle of Tunes inspires your students to want to become architects or engineers, point them toward online CAD Drafting classes.

Please leave a comment and share how you are using  Isle of Tune in your classroom!

National Geographic Maps: Tools for Adventure

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What it is: National Geographic Maps: Tools for Adventure is the best everything-map site I have seen.  The site was created by the Children’s museum of Indianapolis.  Maps are presented as the keys to adventure.  Students learn to use maps to find their way, share information, look at patterns, and solve problems.  There are six excellent interactive games for students to practice putting their math skills to use.  Students can explore a pyramid by guiding a robot to hieroglyphs, find sunken treasure, explore Mars, go on an adventure, see GIS in action, and visit Adventure Island.  I love the realistic feel of these games, as students explore and guide robots, they get a “live” video feed of where they are navigating.  On the National Geographic Maps: Tools for Adventures site, you will find information about the Indianapolis exhibit, how to use maps, related map links, and lesson plans.  This is one of those websites that my description just won’t do justice to, be sure to check it out!

How to integrate National Geographic Maps: Tools for Adventure into the classroom: This website is packed full of fantastic resources, games, and activities involving maps.  This is THE website to use when you are teaching students map reading skills.  As students navigate through the games, they will learn how to read a legend, practice following written directions, learn about different types of maps, practice giving directions, and problem solving.  The games provide an authentic way for students to learn how to use maps. Lessons in the “For Educators” section are wonderful and incorporate the online games.  National Geographic Maps: Tools for Adventure is ideal as a center on classroom computers or as an individual activity for the lab setting.  It could also be used as a whole class activity with an interactive whiteboard or projector, allow each student to take part in the navigation process at the board.

Tips: Be sure to check out the Related Links for more map adventures, games, and activities, you will find fun extras to build map skills.

Please leave a comment and share how you are using National Geographic Maps: Tools for Adventure in your classroom.

Captain Coordinate

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What it is: Captain Coordinate is a fun, fully narrated, interactive game that teaches students about geography and scale.  The game is one of the “Freebes” from Sherston.  Students can choose from three difficulty levels to help Captain Coordinate put up wanted posters in several locations.  They are given the scale of the map and can see the coordinates of the map.  Students determine how far East, West, North, or South they must go based on the scale to put up the posters.

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How to integrate Captain Coordinate into the classroom: Captain Coordinate is a fun way for your students to practice geography, map, and math skills all in one activity.  The entire game is narrated making it nice for a center activity or independent computer activity.  This is a great little practice site that responds to student input and has built in progress monitoring and immediate feedback for students.

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Tips: Sherston has a variety of software for the classroom for purchase, but there are also a lot of free activities to take advantage of online.

Please leave a comment and share how you are using Captain Coordinate in your classroom.

iboard: Treasure Hunt

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What it is: Treasure Hunt is an interactive game where students practice following directions to coordinates on a grid.  Students are given a set of directions that they must follow to find a hidden treasure.  Directions are in the format of left, right, up, and down.


How to integrate Treasure Hunt into the classroom: Treasure Hunt gives students a platform to practice direction.  Students are given directions such as take 3 steps right, take 1 step down, take 4 steps left, dig.  If students have followed the directions correctly, they will reveal a hidden treasure.  Use Treasure Hunt for a whole class game.   Split students into two teams.  Have each team form a line at the interactive whiteboard.  Team one sends up their first player to follow the first direction, then the next player on team one takes a turn, etc.  If they correctly follow directions and dig up a treasure their team receives a point.  Repeat with team two.  Students could also practice coordinates at a math center on the classroom computers.


Tips: iboard has a variety of activities for the interactive whiteboard that can be purchased.  Treasure Hunt is one of their freebie samples.


Leave a comment and share how you are using iboard: Treasure Hunt in your classroom.