Flipgrid for every classroom

Flipgrid for every classroom

What it is: Flipgrid is a video discussion platform for your classroom that lets you engage and capture learning in new and awesome ways. It’s simple (and free) to get started, just create a grid and add a topic to spark some discussion. Students can respond with short video responses using any browser, Chromebook, iPad, tablet, or mobile device. All the students can view the videos and engage. You can moderate videos, provide custom feedback, and set the privacy rules. The free version of Flipgrid lets you create one grid (this is your classroom or community), unlimited student videos (up to 90seconds), simple individual student feedback, and private video sharing with families.

You are the Flipgrid Topic Designer (your students could be as well!). Embed YouTube or Vimeo videos, upload images for your students to discuss, feature a file or a weblink.

How to integrate Flipgrid into your classroom: Flipgrid is a great way to get your students reflecting on learning, collaborating, and providing peer feedback. Students can create and share a book talk or chapter reflection, discuss current events, delve into a topic, engage in an online Socratic seminar around a given topic, collaborate, verbalize their learning process, etc. Flipgrid works in any classroom, with any age student, and within any subject. The sky (and your collective imaginations) are really the limit!

Flipgrid is a fantastic add to the language arts classroom where students can: share a word of the week, complete a video chapter summary, create a character monologue, explore themes and ideas in a text, complete a book review/book talk, ask questions of the author, come up with alternative endings, make text predictions, dramatic readings, practice reading fluency/voice/tone/inflection, reflect or wonder during reading, make connections to other learning, explore metaphor, practice and reflect on presentation skills, collaborative Flipgridding with another classroom, explore perspective, or conduct interviews.

In the math classroom students can: talk through their process or problem solving approach, share examples of found math in context, number talks, weekly math challenges, find the mistake responses, student created math tutorials of new concepts they are learning, stump the class challenges, demonstrations with manipulatives, solving or creating their own “what doesn’t belong” challenges, or solutions to math challenges with multiple outcomes.

In the science classroom, students can: share each step of an experiment through the scientific method with each step being a new video, document dissection, reflect on failures, show the process of building or designing, make predictions, document process, demonstrate, post wonderings, or class challenges.

In the history/social studies classroom students can: do living history exercises where they take on the persona of a historical character, reflect on an era or connective topic like: “what are contributing factors to revolutions,” conduct interviews, explore perspectives, reflect on and discuss current events, create a video timeline of events, connect past events to current events, explore historical trends, connect with other classrooms from around the world, explore place and environment, teach classmates about a historical theme that they geek out on, explore social justice issues, or give a voice to those who historically haven’t had one.

Flipgrid makes for an excellent addition to the portfolio. I love the way it encourages collective intelligence and highlights the social nature of learning. Flipgrid is also a great way to build a growth mindset and self-assessment. As students complete any project or assignment, they could add their reflection on the learning as well as where they think they are currently in their learning journey (we use the progression of Novice, Apprentice, Practitioner, Scholar, Change Maker).

At the end of every year at Anastasis, we host an event we call “Storyline.” Flipgrid would be an excellent addition to that end of year celebration and review of the year. Students could use Flipgrid to document learning progress throughout the year and use it as a way to review their growth.

Tips: Flipgrid integrates seamlessly with other education products you are already using including WordPress, Canvas, Teams, Google Classroom, One Note, Edmodo, Schoolology, Blackboard, Sway, Brightspace, and Power school. The paid versions include tons of added features and are worth exploring more if you find yourself using Flipgrid regularly.

 

How do you use Flipgrid in your classroom?

Virtual Escape Room

Virtual Escape Room

What it is: I’m telling you, the edublog alliance I created in 2010 is like the gift that keeps on giving. Year after year I continue to be inspired, excited, and made to think by my edublog alliance PLN! These are my go to blogs before all others! Karen Ogen recently posted about a Virtual Escape room. It is so much fun, I had to share here as well on the off-chance you don’t already follow Karen’s blog (iTeach with Technology). Virtual Escape Room is reminiscent of the Clue Rooms or Escape Rooms that are popping up all over the US (I assume they are happening overseas, can anyone confirm that?). These real-life rooms are not only fun, they are a great way for students to think critically and problem solve together. The premies of the rooms is this: You find yourself locked in a room and, using the clues in the room, must find your way out. There are props, puzzles, and clues all over the room and a time limit. The Arizona Science Collaborative has created a virtual version of the escape room (cue cheers from me!). While a real-life escape room would be amazing, often this is not a realistic school field-trip because of funding, class size, and transportation. Enter the virtual version!

How to use Virtual Escape Room in your classroom: The Virtual Escape Room is a great way for your students to work in small groups to solve a mystery together using critical thinking and problem solving. Students must work together to find their way out of a dark virtual room using the clues in the room and solving some puzzles. Students learn how to work together in teams, communicate effectively, go through the scientific method, and solve problems creatively. Put students together in groups of 3-4 students to solve these problems on classroom computers, using an interactive whiteboard as a center, or on individual devices. Before completing the room, discuss what makes a good team member. How can we best solve problems together quickly? Students can go through the room together. Find out which team can get through the virtual challenge the most quickly. Follow up with discussion about what clues they used, how the students worked together as a team, and what things slowed them down. How was the scientific method used?

Tips: If you aren’t familiar with Breakout/Escape rooms, check out http://www.breakoutedu.com to find out how other teachers are creating their own! The virtual room could be a great introduction to a larger room. Even better, introduce your students to this idea using the virtual room, and ask them to create their own escape room challenge (in-real-life) for each other!

Web Adventures: Explore Science

What it is:  Web Adventures-Explore Science is a site by Rice University.  Web Adventures lets students explore science-one game at a time.  Each adventure has a section dedicated to students and a section dedicated to teachers who are using the adventures in the classroom.  In the Cool Science Careers section, students can experience what it means to take on science as a career.  They can go through Profession Pathfinder to see which science careers best match their personality based on their answers to career interest questions.  Students can select from five different science career fields to virtually try out activities that are typical for the career.  With Zoom In, students can learn about different science jobs and read interviews with real scientists.  In the CSI: Experience, students learn all about what it takes to be a forensic scientist.  There are four cases that students can work to solve.  As they solve the crimes, they will learn about forensic biology, ballistics, toxicology, medical examination, fingerprint analysis, digital forensics, fire investigation, and facial reconstruction.  In the MedMyst section, students will use the scientific method and scientific process to investigate infectious disease outbreaks.  Students can work with the N-Squad forensic scientists to solve an alcohol related crime.  Throughout the game, students learn what alcohol does to the digestive, circulatory and nervous systems.  In the Reconstructors series of games, students can learn about the health effects of drug abuse while learning neuroscience.

These games are really entertaining while giving students information and understanding of science in body systems, drugs, environmental science, forensic science, infectious diseases, science careers, and the scientific method.

How to integrate Web Adventures: Explore Science into the classroom: This is a fun find.  Web Adventures Explore Science, helps students explore science in a new way.  I like that the focus of the site isn’t just to deliver information.  The mission is really to engage students in science and reveal how science is used in a variety of careers to solve problems.  The games drop students into the middle of a mystery, their job is to help solve crimes, discover answers and connect the dots.
This is a fun site for middle and high school students to explore.  It can be used to introduce a new scientific discipline or topic, to help students dig deeper in the learning and skills they are getting in science class, or to help them discover what it means to be a scientist.  The games are best in a computer lab or 1 to 1 environment where students have access to a computer for an extended amount of time.  They aren’t really short enough to be a center on classroom computers.  A whole class could explore and solve together using a projector-connected computer or interactive whiteboard.  While not ideal, it would allow them to pick up the benefits of the adventures.
At Anastasis, we started “crave” classes.  These are classes that we offer every Wednesday afternoon.  Students are given a catalog of classes at the beginning of a 5 week block.  They get to choose which class they would like to enroll in for the 5 week period based on what they are “craving.”  Our teachers choose an area of passion to teach.  @bestmscott is currently holding a forensic science class for her crave.  The kids are LOVING it!  After learning about some forensic science, they set out to solve some mysteries.  I have a feeling they would geek out over the CSI adventure on Web Adventures Explore Science.  Today the kids were creating their very own mysteries that needed forensic science to be solved.  I was teaching my own class so I didn’t get to see how the whole lesson fleshed out.  What I do know: kids were taking my finger print, asking me to pop balloons covertly, and creating a list of suspects.  Their classmates will have the job of using the forensic clues to solve the mystery.  SO stinking cool.  Our students are the best.  Our teachers are out of this world.  I have to brag on them!

Tips: Web Adventures has a new iPad app called NeuroKnowledge that quizzes students on scientific understanding.  The app is free in the app store.

Please leave a comment and share how you are using Web Adventures: Explore Science in  your classroom!

A Walk in the Forest

What it is: The Smithsonian site is a wealth of outstanding activities and interactives.  In the Walk in the Forest interactives, students are guided through a virtual forest where they do field research using the same scientific methods and tools that Smithsonian scientists use to monitor forest biodiversity.  Students can act as dirt detectives, predicting which trees will thrive in each type of soil; learn about forest layers and the plants and animals that take up residence in each; identify a tree; observe seasonal changes; map the forest; and use amphibians as an indicator of the forest.  Each of the interactives has the option of narration (audio) or non-narrated (students read through the interactive).

How to integrate A Walk in the Forest into the classroom: The interactive activities on A Walk in the Forest are very well made.  They will have your students working and thinking like a scientist.  The activities are meant to be completed by individual students, but if you don’t have access to a computer lab, they would also be excellent as a center on classroom computers or on the interactive whiteboard or projector connected computer.  For whole class participation, send a team of scientists (your students) into the forest to investigate and collect data.   Give each student a job to do on the forest adventure.  For the students not at the board, create a field guide that they can fill out while they observe.   As an extension activity, students can create an Animoto or Prezi about what they learned in the forest.  They could also create a comic book style field guide about walking through a forest.

A Walk in the Forest is well suited to all elementary students.  Independent readers can complete the activities without narration while emerging or struggling readers could have the interactive narrated.

Every year, we have an outdoor education program for our 5th graders.  They spend a week in the mountains, in a forest, learning outside.  If you do something similar, A Walk in the Forest is a great preparation activity for students.  They can learn about the processes of collecting and analyzing data virtually before they do it in real life.

Tips: If you and your family are visiting national parks this summer, these are fun activities to do before hand that will transform your kids into scientists when they are exploring outdoors.

Please leave a comment and share how you are using A Walk in the Forest in your classroom.

Goldburger To Go: Rube Goldberg Machines

Picture 2

What it is: I am always finding fun activities on PBS kids site, today I ran across Goldburger to Go!  Rube Goldberg designed machines that made simple, every day, tasks into complicated activities with the help of his contraptions (think Wallace and Gromit).  The students task is to design a machine that will help serve lunch.  The machine isn’t working properly and students must discover which pieces of the machine need a little tweaking.  As students complete the machine, they can test it out and get hints and clues about could be keeping the machine from working.  

How to integrate Goldberger To Go: Rube Goldberg Machines into the classroom: Students are fascinated with machines that work together to perform tasks.  Goldburger to Go is a fun way to challenge your students to think about cause and effect and to consider how all the working parts operate together.  The puzzle game is a good way to get your students thinking about and discussing different types of energy.  Use this website with the whole class using an interactive whiteboard and discuss the types of energy as they occur.  Walk your students through the scientific process as they hypothesize what is going to happen and experiment with adjusting the machine accordingly.  The website also lends itself nicely to studying different kinds of simple machines.  The built in hints help guide stumped students in their thinking.  Goldburger to Go would make a fun center activity or even to play individually in a computer lab setting.  This is one of those thinking games that my students could spend hours playing.

Tips: Students can create and build their own real-life Goldberg machines with fun activities and suggestions found here.

Please leave a comment and share how you are using Goldburger to Go: Rube Goldberg Machines in your classroom.

Science Bob

science bob

What it is: Science Bob is a great resource library for the elementary science classroom.  It is an excellent place for students to explore science concepts.  Students can get some fun science fair ideas, experiments (that can be done offline), research helpers, science questions/answers, and science videos.

How to integrate Science Bob into the classroom: Science Bob is a great anticipatory site to use with students.  Videos can be watched as a class to introduce a new science topic or just to build a little excitement in the science class.  Let students explore the experiment section and choose an experiment to perform.  Each student can choose a different experiment to test at home.  Hold a class science day where students can share the experiment with the class.  Let them be the science ‘expert’.  As students conduct experiments, they can practice going through the scientific method.  Science Bob is a great stop for parents and students looking for science fair projects.  Start each science class with a fun science fact in the science question and answer section.  This is a great site to get your students excited about science and ready to learn more.

Tips: The “research” section of Science Bob is packed full of other amazing science websites.  They are organized by topic for simple searching.

I am often asked where I learn about all of these educational websites.  I have a variety of sources (RSS feeds, searches, books) but my favorite source is my OUTSTANDING PLN on Twitter.  If you aren’t on Twitter, I highly recommend it.  I have created a page where you can see all of the wonderful people in my PLN on Twitter.  This is a great place to start your own Twitter powerhouse.

Leave a comment and tell us how you are using Science Bob in your classroom.

The Hobby Shop

What it is:  The Hobby Shop is an amazing interactive site where students can learn about science.  Students can learn about a compound microscope, dissecting microscope, catapults, chemistry, and rockets.  Each section of the hobby shop is completely interactive and has students discovering learning through virtual experimentation.  Students can look through microscopes, each step of the way they are taught how to do things like prepare petri dishes, and clean up properly afterward.  In the chemistry lab students can create an ingredient found in chalk, make a chemical used in photography, make liquids change colors, or test chemicals for electrical conductivity.  Students are led through each step of an experiment just as they would do it in an actual lab.  There is an interactive periodic table of elements that students can use to learn about different elements.  Students can create their own rocket in the rocket lab choosing the body, nose cone, and fins of a rocket and then test it out.  Students can also test out catapults with water balloons.

How to integrate Hobby Shop into the classroom: Hobby Shop is a wonderful place for students to experiment and interact with science in preparation for doing the experiment in class.  It is interactive enough to take the place of experiments where the science budget doesn’t allow for a class set of materials.  I am SO impressed with the way that this site leads students through each step of the process to complete an experiment.  Use this site with the whole class using an interactive whiteboard, invite students to come up to the board and conduct the experiment.  This site is also perfect for use as a science center in the one or two computer classroom or for individual use in a computer lab environment.  

 

Tips:  Check out the Teacher Resources for standard alingment, correlating worksheets, and other pdf files.

 

Leave a comment and tell us how you are using The Hobby Shop in your classroom.

Selenia Science Comics

 

What it is:  Selenia Science Comics is a fun way for students to learn about science concepts through investigations linked to comics.  The comics and investigations focus on science inquiry and materials and their properties.  Downloadable resources are provided with information on learning outcomes, background to support scientific inquiry, scientific principles behind the experiments, guidance on the investigation, and an equipment list.  Each of the investigations is linked to a online comic that poses a problem which the student is invited to solve.  There are six  comics with investigations including investigating dissolving, cooling, glue, leaks, air resistance, and hardness.  The site also features online games for students to play including wordsearches, quizzes, picture Sudoku, and spot the difference (like hidden pictures).  

How to integrate Selenia Science Comics into the classroom:  These Science Comics are an excellent way to get your students interested in science and thinking like a scientist.  Through fun comics, investigations, and experiments students learn about key science concepts in a way that will grab their attention and make science exciting.  Students can read the comics individually, in groups, or as a whole class with a projector or an interacitve whiteboard.  Following the comics, discuss what the problem to be solved is, gather ideas for solving, and perform an investigation as a whole class or in groups to solve the problems.  This solve the mystery approach to science is perfect for students inquisitive minds!  Wordsearches and Quizzes on the Science Comics site are fun for students to complete in a computer lab setting or as a center on classroom computers.  Students can play the picture Sudoku or Spot the Difference individually or broken into teams as a class with an interactive whiteboard.  After students have seen the Selenia Science Comics and performed a few investigations, they can visit a site like Kerpoof or Animoto and create their own science comics about other concepts they are learning.  

 

Tips: Be sure to visit the teacher page for great ideas and downloads of Investigations.

 

 

Leave a comment and tell us how you are using Selenia Science Concepts in your classroom.

Pocket Manila

 

What it is: Pocket Manila is a site that provides online notebooks that can be used as a journal, blog, idea bank, photo album, portfolio, group blog, ezine, story book, and more.  Pocket Manila is unique because it feels like a canvas-bound, manila paper journal.  Pocket Manila makes it feel like you are writing in a real notebook.  The pages turn, writing and pictures automatically flow to the next page and are sized correctly for the page.  Students can easily change the look of their notebooks with colors and themes.  The control panel is simple, streamlined and easy to use.  

 

How to integrate Pocket Manila into the classroom:    Use Pocket Manila in a creative writing classroom as a creative writing journal.  Students can work on their writing wherever they have an Internet connection without having to remember to tote their journals everywhere they go.  Pocket Manila’s sharing ability makes it wonderful for collaboration in writing classes.  Students can read and comment on each others writing, leaving constructive criticism right in their journals.  Pocket Manila is also great used in the science classroom as a place to take lab notes, record observations and the scientific method.  Teachers can use Pocket Manila as a place to collect and organize lesson plans, class notes, etc.  Younger students can use Pocket Manila to record thoughts about books they are reading, practice their writing.  Teachers can comment right in the student notebook.

 

Tips:   I love Pocket Manila because there is something special about having a notebook or writing journal of your own to record thoughts.  Those of us who didn’t grow up with the Internet appreciate simple pleasures like notebooks that feel like notebooks and day runners full of sticky notes and scribbled reminders!  Pocket Manila provides the nostalgia of a notebook and the convenience and cool factor of digital. 

Leave a comment and tell us how you are using Pocket Manila in your classroom.