SAM Labs blocks put students in charge of creative learning

SAM Labs Alpha Kit empowering kids to be creative in learning

What it is: Recently, the good people at SAM Labs sent me an Alpha Kit to play with and review. You guys, this is such a cool product! I love that as soon as students open it up, it puts them in charge of the learning. Best of all, it encourages the learning to happen through playful trial and error. Each SAM Labs Kit comes with clever little blocks that each does something specific (think switches, light sensors, temperature sensors, DC motors, etc.). These little blocks interact with the SAM Labs app and empower students to become the inventors of great ideas. Through these 17 blocks (the Alpha Kit comes with 4 of the 17 blocks), students get a front row learning experience to delve into programming, logic, and analytical skills while they express themselves creatively and become problem solvers. The uses of the blocks are seriously endless, paired with the app they can do anything from composing music, to creating a remote controlled car, to exploring temperature, to auto-tweeting or post to Facebook. You can play with these little blocks all day long and keep coming up with new combinations of things to do with them (in fact, I did!). I’m imagining all of the new directions SAM Labs could take our inquiry blocks this year!

How to integrate SAM Labs into the classroom: SAM Labs boasts itself as a STEAM (Science, Technology, Engineering, Art, and Math) tool. And it is. But SAM blocks are so flexible, that I think that they reach beyond these few subjects. When I look at the blocks, I see endless inquiry possibilities. Yes, students will learn programming basics, how motors and light sensors work, how to use logic to build if/then type scenarios. But students will see more possibilities with these open-ended blocks. SAM Labs has a great collection of lesson plans to get you and your students started if you like, but like Legos, I like to see what the students come up with BEFORE they get the prescriptive input from the adults. They will come up with things we wouldn’t have dreamed of and then we can let the iteration begin! Speaking of Legos, the SAM Labs components snap together seamlessly with Legos. I’m telling you, the sky is the limit with these! I adore tools that are flexible for any classroom, capitalize on student ingenuity and imagination, and give students the power to dream big. Using the SAM Labs blocks students can explore light and temperature, compose songs, experiment with resistance and friction, monitor plant life, create “smart” devices, test out properties of matter, begin to understand programming and patterns and learn about circuits.

I think Anastasis students are going to find some pretty unique ways to hack these little blocks into something that hasn’t yet been imagined for an inquiry project or experiment!

Tips: The Alpha Kit that SAM Labs sent me to play with is impressive even with a limited number of bricks. For a classroom setting, I’ll definitely be purchasing more. These will be a hot commodity for student creations…no need to cause unnecessary arguments over whose turn it is to use them! (Top tip: we solve those kinds of arguments with dance-offs!)

 

Have you played with the SAM Labs blocks? What have your students dreamed up with them?

Sphero: the coolest robot around

Sphero- coolest robot ever

This week, the wonderful people at Orbotix sent me a Sphero to try out and play with. HOLY COW, I haven’t had so much fun with a new toy in a long time. The better part of today was spent learning about the Sphero and stealthily “driving” it into classrooms (much to the delight of kids). Sphero is a robotic ball that gets controlled by iPhone, iPad, or android device. I had it rolling all over school this morning…I only wish I had thought ahead to record student reactions (I was using my iPhone to control it and didn’t think about video and pictures). I had so much fun with it, that I brought it home to play and learn some more. It is equally loved by my dogs! 😉

Sphero seems like a simple concept, a ball that can be controlled via tablet or phone. Even though the concept is simple, I have to admit, I’m pretty floored by the way that this little ball moves around effortlessly as if by magic. We have a hallway in our school that includes an incline and it rolled up it without any trouble, like a champ! It is SO much more than a fun rolley ball. There are a slew of apps that interact with the Sphero making it ultra fun and educational. The majority of apps available are totally free to download. There are a few that cost $0.99. Apps include:

  • Sphero Nyan Cat Space Party- Even if you have no idea what Nyan cat is, your students will. They will think it is awesome.
  • Sphero Dark Nebula Episode One- A labyrinth game for the 21st century.
  • Sphero Dark Nebula Episode Two- Defeat obstacles and enemies using your Sphero.
  • Sphero- the app I played with all day. This app drives Sphero and teaches it (and you) new tricks with basics of coding.
  • GoGo Mongo- Designed to teach toddlers and primary students healthy eating habits.
  • Sphero Exile- Arcade-like space-fighter game. But with real life actions!
  • Sphero Draw N’ Drive- Use your finger on the tablet or phone to draw a shape or path and watch Sphero follow it.
  • Sphero MacroLab (great for education!)- Learn basics of programming by arranging simple commands and settings in any combination. Save favorite programs and share them with friends.
  • Sphero TAG- A great tag game when you have access to more than one Sphero.
  • Zombie Roller- A zombie app. Need I say more?
  • Sphero Lights- Basically the coolest night-light ever. Keep the Sphero lit even when charging.
  • Last Fish- Try surviving as a fish in toxic water filled with goo and shadow fish. The goal: survive.
  • Sphero Macro Draw- Draw using your Sphero robot.
  • DJ Sphero- Go ahead and be a party rock star with Sphero. Load tracks from your iPad/iPhone music library . Cross fade between songs and speed up or slow down music by spinning your sphere robot. Basically you will be the star of the lunch room.
  • Astro Ball- An arcade-syle 3D flight simulator.
  • Sphero Golf- I played this one as soon as I got home. Create a physical golf course and then virtually control Sphero to make it into the holes that you create. Hit Sphero with either a flick of the finger, or (for more fun) by swinging your arms while holding your tablet/phone.
  • Sphero Cam- Currently Android only. Use the built-in camera on Android to record video with Sphero.
  • orbBasic for Sphero- This is a great app for learning and practicing program. Students can execute basic programs and create and prototype autonomous behaviors for their Sphero robot.
  • Sphero H2O- For real, this robot can be played with IN water!! This is a game for a summer pool party.
  • Etch-o-matic- 21st century toy makes drawings like it is 1965. LOVE this app! Brings me right back to about 1987 when I sat in the back seat of the Jetta on the way to Grandmas. Just like an etch-a-sketch, only better.
  • Sphero Snake- Classic Snake game brought to life.
  • Disc Groove- Control your Sphero to avoid being hit by “flying meteors”
  • Doodle Grub- A new twist on the classic Snake game. Lots of fun.
  • Sphero Pet- Wishing you had a class pet? Sphero fits the bill well without being overwhelming. Kids can teach it to shake, flip and move in any direction.
  • Pass the Sphero- A game of dare for multiple players where Sphero becomes a ticking time-bomb. Lots of fun when there is lots of snow and recess has to occur inside.
  • Sphero Measuring Tape (AWESOME, measuring our Anastasis Academy garden!) Virtual measuring tape. Amazingly accurate. Our kids have been learning Area/Perimeter and using the Anastasis Academy garden as a learning space. Sphero helped verify their calculations.
  • Sharky the Beaver- Sphero turns into an augmented reality beaver that you can interact with.
  • Sphero ColorGrab- A multiplayer tabletop game. Sphero flashes colors and you have to pick him up at the right time to earn points. Best indoor recess ever!
  • Sphero Chromo- Like an old-school Simon game for this little robot. Makes me a little nostalgic for my childhood. 🙂
  • The Rolling Dead- an augmented reality game featuring zombies. Not sure how it gets better than using Sphero as a fireball to shoot virtual zombies. Anastasis Academy backs to a cemetery where the teachers walk/jog after school. I’m pretty sure the Rolling Dead/Sphero combo will be a welcome addition to our exercise.

The Sphero apps the are available to download range from just plain fun, to serious learning capability and augmented reality. There are so many possibilities with this little robot and, it seems, that the apps and abilities of this little robot will only continue to grow. This robot is resilient. It can stand up to dogs, water, outdoors, hills, etc. Truly so magical and amazing!

Shiba Inu playing with Sphero Robot

Shiba Inu playing with Sphero Robot

Shiba Inu playing with Sphero Robot

Shiba Inu playing with Sphero Robot

I dig technology that effortlessly blends real world with imagination and technology. Sphero definitely fits this bill in ways that I haven’t seen before. I’m excited to dig into Sphero Education to try out the STEM lessons that can be used with Sphero with students. I’ll be sure to blog our progress through them! Stay tuned.

 

Gamestar Mechanic: Teaching game design in the classroom

What it is: I just love when I get lost in a bunny trail of links…you know the kind, you go hunting for something specific and click on something that looks interesting which leads you to a browser of 25 tabs open.  I had one of these serendipitous link moments today that lead me to Gamestar Mechanic.  Gamestar Mechanic is both a game and an online community that teaches kids how to design their own digital games.  In designing games, students learn systems thinking, creative problem solving, art and aesthetics, writing and storytelling, and creates a motivation for further STEM exploration.  The free version of Gamestar Mechanic is available with unlimited use for teachers who want to use it with their students.  This account option comes with 1 teacher login and 40 student logins.  A premium account offers some additional classroom goodies including: class management, the ability for students to incorporate their own custom artwork, live professional training webinars, tools for tracking student activity and assessing progress, the option of having a “walled” school community, and more.
As a teacher you will find sample lessons for using Gamestar Mechanic, an introductory step-by-step guide, and a full learning guide.  Teachers can even play a short quest to learn more about how to use Gamestar Mechanic in the classroom to teach core subjects.

How to integrate Gamestar Mechanic into the classroom:  There is so much to learn from digital games.  As a player, students learn to think strategically, persist through failure and experience epic wins that can translate to what they do and are willing to try out in real life.  As a designer students learn systems thinking, creative problem solving, digital art and aesthetics, and storytelling and writing.  Students love being able to bring their creations and ideas to life in the form of a game.  Gamestar Mechanic could be the key to unlocking the storytelling genius in your reluctant writers.  It has been my experience that a student faced with a blank paper and a writing assignment can be daunting.  Introduce the idea of designing their own game and suddenly a storyline pours forth.  It is pretty neat to watch!
Gamestar Mechanic makes it easy for all teachers to incorporate game design into the classroom and weave it into the core subjects being taught.  You don’t have to be a tech-superstar, just create an account, read through the getting started guide and enlist the help of a student who’s passion is game design.  This type of designing and thinking is wonderful because it lays the ground work for so much other STEM thinking.  It nicely blends disciplines and helps students recognize the overlap in the learning that they do.
Students can each create a game of their own in a lab setting where every student has a computer.  If you are limited on your computer options for students, create a game as a class using an interactive whiteboard or projector-connected computer.  Students can create games that incorporate other learning or research they are doing to help teach future classes or younger students.  At Anastasis, we have Crave Classes.  These are classes that the student gets to choose based on personal passions.  In the one or two computer classroom, give your students time for a Crave class where they work on Gamestar Mechanic.  Other students can follow their areas of passion…almost in a center type of a set up.
Tips:  There are a variety of pricing and package options for classrooms.  If your students are really enjoying the game design process, it might be worth taking a look at the premium options available.

Please leave a comment and share how you are using Gamestar Mechanic in  your classroom!

Paper Toys: Architecture to print and build

What it is:  At Anastasis Academy we have several kids who are absolutely crazy for architecture.  Not only can they emphatically tell you that they want to be an architect when they grow up, they collect architecture Lego models, will tell you how they wish they could go back in history to meet Frank Lloyd Wright and will build and draw models any chance they get.  These are elementary students!  Today when I came across these Paper Toy models of famous architecture, I knew I would have to share with our students and, while I was at it, would share with all of you who may have your own budding architects!

On Paper Toys you can find and print paper models for:

How to integrate Paper Toys Architecture Models into the classroom: In addition to instantly reaching hero status among your architecture crowd, the Paper Toys Architecture Models is a great addition to the math, history and art classroom.   Students can put the models together digging into the different architecture styles, mathematical models represented by the architecture, and the history of the architecture.  Students can print and build the models (a great exercise in patience, perseverance and attention to detail).  Next students can attach their finished model to a base where they can surround it with math, art or history details they learned about the building to the base.  If they really want to get creative, they can twirl and swirl the words around using different color markers to create an informative landscape.

Students can dig in further and map the various models on a Google map.  If several students are creating models, they can compare and contrast architecture from different time periods, different geographic regions and identify the origins of the type of architecture.

Tips:  Be sure to check out the other Paper Toy models. Your students can build cars, monuments and much more.  New models are added every month!

Please leave a comment and share how you are using Paper Toy Models in  your classroom!

NOVA: Design a Parachute

What it is: NOVA from PBS has an excellent interactive called Design a Parachute.  In this activity, students take on the role of head engineer in charge of designing the Mars Explorer Rover parachute.  The goal is to design a chute that will get the Mars Explorer Rover to the surface of Mars safely.  The interactive challenges students to consider trade-offs in parachute stability, strength and volume as they design the perfect chute.  As students begin the activity, they are briefed on system requirements that must be met.  Students are also asked to consider cost as they design their parachute.  Finally students design and test their chute.

How to integrate the NOVA Design a Parachute interactive into the classroom: In this activity, students assume the role of engineer as they design a parachute that will slow the Mars Explorer Rover as it lands on the surface of Mars.  I like the authentic feel of this activity, students are led through the thinking process of an engineer as they consider all of the requirements the chute must meet before they begin designing.

Approach this interactive as a class using an interactive whiteboard or projector-connected computer.  As a class, get “briefed” on the requirements for the parachute design.  Discuss how these requirements may impact the parachute design.  Treat this like an actual briefing and encourage discussion (all ages like to pretend!).  Before students access the interactive, ask them to sketch their thoughts about parachute design.  This lets them think through the design apart from the pre-determined categories presented in the interactive.

Students can design and test their parachutes individually in a one to one computer lab setting or take turns designing and testing in a computer center lab on classroom computers.

Debrief after the interactive to discuss the parameters that were the most successful and what students learned about volume, drag, strength and stability.

Extend this activity by creating a mock-up of the parachute they designed online.  Find a high place on the playground or in the building where students can test these parachutes.  What did they have to adjust for an Earth bound parachute?

Tips: The NOVA page has a great introduction paragraph about how engineers approach a problem.  Be sure to read it with your students!  Encourage students to learn more about the Mars Explorer Rover before designing the chute.  It may adjust their thinking!

Please leave a comment and share how you are using NOVA Design a Parachute in your classroom!



LiveBinders: Chemistry!

What it is: LiveBinders is one of my favorite ways to quickly gather and share information with others.  Whenever someone asks me for a collection of resources, I immediately start gathering them in a LiveBinder.  I have written about LiveBinders in the past, you can read those posts here and here for ideas of how to use LiveBinders in your classroom.  A few days ago a friend asked if I had any good Chemistry websites I could recommend.  I had a few but thought I would call on my Twitter network for their favorites.  This Chemistry LiveBinder is the result.  Thank you PLN for all of your help and recommendations, as usual they were spot on!

How to integrate LiveBinders: Chemistry into your curriculum: If you teach Chemistry (or have a friend who teaches Chemistry) this binder is a great one to pursue! I separated resources into videos, periodic table, games, simulations, and websites.

Don’t teach chemistry but are interested in using LiveBinders?  Here are some ideas for using LiveBinders in your classroom:

Live Binders can be used as online digital portfolios for students.  Any Word or PDF documents that they create can be added to a binder along with any web content that they create.  The binders are easy to keep track of and share.  Each tab can represent a year in school and each subtab can represent a subject within the school year.  The Live Binder can easily be used from year to year creating a digital portfolio. Live Binders can be placed on desktops so that students don’t have to type in long URL’s to access a website.  Everything can be organized and easily updated in a Live Binder for students to access the web through.  This is a great time saver for the computer lab or classroom computers.   Create your own ‘textbooks’ for students to access as a Live Binder.  You can easily add content to it and students can access the materials from any Internet connected computer.  Create an assignment Live Binder with all worksheets and classroom materials.  Students can access any classroom materials from home, no more lost papers!  Students can create Live Binders to keep themselves organized as they complete research projects.  Students could turn in a final project as a Live Binder that includes all of their web research, notes, and final written work.  Live Binders would be a great way to go paperless at your school.  Create a binder with important school information, meeting notes, calendars, etc. for school staff to access.

Tips: Educators are making some really fantastic LiveBinder collections, if you are looking for a specific subject or topic, search LiveBinders, someone may have already created the perfect go to guide!

Yep, that is my smiling face you see in the banner at the top of LiveBinders, I am going to be joining LiveBinders and Dean Mantz on January 12 on learncenteral.org for a live podcast.  I hope you will join us too!

Please leave a comment and share how you are using  LiveBinders: Chemistry in your classroom!

Math Doesn’t Suck

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What it is: Danica McKellar (also known as Winnie Cooper of The Wonder Years) has written a book called Math Doesn’t Suck.  Danica makes her love for math contagious and helps middle school girls to realize that Math Doesn’t Suck.  On the Math Doesn’t Suck website, students can take a fun quiz called “Do You Hide Your Smarts (especially around guys)”, access a full solution guide to accompany the Math Doesn’t Suck book, learn more about the book, and get news and book signings.  

How to integrate Math Doesn’t Suck into the classroom: There is a large population of girls (particularly in middle school) who believe that they are no good at math, they have already convinced themselves that girls are not as good at math as boys.  They may believe that it isn’t cool or fashionable to be good at math.  Danica aims to change these perceptions with her fun book Math Doesn’t Suck. If you teach girls in middle school math, start the year off with the “Do You Hide Your Smarts” quiz.  It could give you great insight to what your girls believe about themselves in relation to math.  Start a book club or assign Math Doesn’t Suck as reading to start your year.  The book is a fun read that girls will connect with.   Help transform your students perceptions of math and begin the year with girls who believe that they can be successful and good at math.  The book includes

  • A unique Troubleshooting Guide to help students get “unstuck” and overcome their biggest challenges
  • True stories from Danica’s own life as a terrified math student, confident actress, and everything in between
  • A math horoscope, math personality quizzes, real-life testimonials, and more!

Tips: In the trouble shooting section, students will find solutions to these common math problems:

  • “Math bores me to death.”
  • “When it’s time to do Math, I get scared and try to avoid it.”
  • “I get confused and lost during class.”
  • “I think I understand something, but then I get the wrong answer in my homework.”
  • “At test time, I freeze up and can’t remember anything.”

Please leave a comment and share how you are using Math Doesn’t Suck in your classroom.

NASA Space Place

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What it is: NASA has hundreds of excellent educational resources online.  NASA Space Place is another awesome site for elementary kids to explore science and space.  The Space Place has fun online games, animations, projects, and fun facts about Earth, space and technology.  Space Place Live is an animated talk show where all the guests are real scientists and engineers who work on space and Earth missions.  Students can find out what it is like to work for NASA, how the scientist or engineer got started, and what they like to do for fun.  There are currently 7 episodes that students can enjoy topics include: solar wind, satellites, weather, space missions, telescopes, engineering, the birth of stars, Mars, robots, and black holes.  Even though the show is animated, the experts involved are the actual experts.  NASA Space Place has a variety of on and offline games with everything from scrambled pictures, to world puzzles, crazy quizzes and board games.  Students can learn more about weather, space, satellites, the environment, (and much more) through game play.  There are a variety of projects and experiments on the site with step by step directions for students.  These are great for the classroom, science fair, or at home on a rainy day.  Space Place makes finding games, animations, and projects related to your curriculum easy arranging the site by subjects.  Use Space Place when you are learning about planets and the solar system, stars, galaxies, and black holes, laws of the universe (light, motion, gravity), the Earth, and space technology.  Space Place has several storybooks that can be viewed on or offline.


How to integrate NASA Space Place into the classroom: Because of the wealth of resources on this site, there are a variety of ways to use it in your classroom.  The animations are a neat way to bring expert scientists and engineers into your classroom.  Share an animated video a week as your students explore the solar system and universe.  The games reinforce learning, use them as a center activity on the classroom computers as they relate to your curriculum.  Many of the games encourage exploration and trial and error (these are my favorite kind of learning games for students).  Students can explore the Amazing Facts section of the site and then complete the trivia game to test out their understanding.  In the project section, you will find experiments and science crafts. Choose some of these to complete as a class or assign each student a different project to test and share with the class.  Projects would also make an excellent stop during science fair time.  Use the Space Place Storybooks as animated flipbooks online as a class with a projector/interactive whiteboard, or print them out for your classroom library.  The books could be used as an online reading center on your classroom computers as well.  These stories are sure to capture your students imagination!


Tips: Be sure to check out the educator page on NASA Space Place, it is packed full of good ideas, newsletters, printable images of space for bulletin boards, space related articles, math related articles, printable posters, and podcasts to download.  With the renewed push for STEM education, there has never been a better time to include sites like NASA Space Place to excite and engage your students.


Leave a comment and share how you are using Nasa Interactive Timeline in your classroom.