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Meet Me at Midnight

What it is: As I said yesterday, the Smithsonian is a wealth of outstanding online activities and interactives.  Meet Me at Midnight is an interactive adventure/comic book that takes place in the Smithsonian Art Museum.  Through this fun mystery adventure, students are introduced to American art and Artists from the Smithsonian collection.  Students are taken on adventures as they explore each item in the Root Monster’s treasure chest.  The coyote teaches about sculpture, the headless horseman about landscape, and the ballerina about light.  As students go through the adventures they will pick up art terminology.  Each story takes place in five galleries: media, technique, design, purpose, and culture.   Students will play art games and puzzles to find clues about where the artwork in the treasure chest should be returned to. How to integrate Meet Me at Midnight into the classroom: Meet Me at Midnight is a fantastic interactive game for third to fifth grade students.  The reading throughout the interactive is appropriate for 8-11 year old readers.  To me, Meet Me at Midnight feels like a fun graphic novel/comic book adventure that students can interact in.  The interactive takes time to get all the way through, once students get to certain points in the interactive, they can stop and get a code that they can plug in the next time they visit the site.  They will pick up right where they left off.   Meet Me at Midnight is a good way to pique students interest in art.  There is a lot of good learning embedded in the games and puzzles.  Because there is so much reading on this site, it would make a good reading center/thinking activity on classroom computers.  Meet Me at Midnight is really best played individually in a computer lab setting, but I think students would also enjoy playing together in a whole class setting using a projector-connected computer or interactive whiteboard. If your class takes a field trip to your local art museum, this site is a must visit prior to the field trip.  It will give students common language about what they see at the museum and students can complete the accompanying Kids Activity guide.  If a field trip to the art museum is out of the question, use this site as part of a virtual field trip experience for your students. Tips: Are you taking your family on a trip to the art museum this summer; start your art adventure by visiting Meet Me at Midnight! Please leave a comment and share how you are using Meet Me at Midnight in your classroom.

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Digital Life: Video Killed the Radio Star

Posted by admin | Posted in Character Education, Evaluate, Inquiry, Internet Safety, Middle/High School, Secondary Elementary, Social Studies, Teacher Resources, Technology, Understand (describe, explain), video, Web2.0 | Posted on 01-03-2013

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What it is: Being a child of this decade, I am LOVING @amyburvall‘s newest video to the tune of “Video Killed the Radio Star.”  Brilliant.  If you don’t know @amyburvall, you should.  She is amazing and makes learning history so very enjoyable.  The newest music video is all about Digital Life.  A great one to kick off discussions with your class about digital life and clue them into what MTV used to be about in the pre “16 and Pregnant” days.  How I long for those days to be back (at least as far as programming is concerned).

How to integrate Digital Life into the classroom: The Digital Life video is a fun way to start a discussion or inquiry into digital life.  I don’t know about you, but the digital is becoming SO common that it tends to blend right into the background and we take it for granted.  This is an important discussion with students because most of them have never known a life without idevices and smartphones that instantly connect them to the world.  This “invisible” tech can be problematic. Kids can take it so for granted that they don’t see the separation between their digital life and their real life.  Not everything needs to live online forever (how many duck faced pictures can a person have?).  That break-up that happened in 8th grade is probably not the footprint kids want to leave for future employers.

When we talk with students about digital life at Anastasis, we make sure to highlight the following: EVERYONE has access to things posted online- even when you think it is private; deleted from Facebook or Instagram doesn’t always equate to being gone-it can always be resurrected (screenshots are killers); disrespecting others online is bullying-period; there is no sarcasm font- choose your words carefully; emoticons can’t capture every emotion-sometimes conversations are best had f2f (that’s face to face); words can be damaging and lasting-don’t be a bully; cherish your relationships off-line-take time to be away from the connected world.

Tips: If you haven’t seen @amyburvall history videos, go now.  You can thank me later.  :)

Leave a comment and tell us how you are using  Digital Life in your classroom.

Comments (4)

Thanks for the great shout-out! If you’d like to read about my process, or see the augmented “pop up version” using Mozilla Popcornmaker (with all kinds of great links) check out my blog post: http://amysmooc.wordpress.com/2013/02/23/digital-life-an-augmented-music-video-parody-edcmooc-final-artifact/

So outstanding! Thanks Amy!

I love this video as a starter for digital discussions! It is important for students to realize in this digital age, the footprint they leave behind. I will be using this video along with the one I already show to them about digital footprints. The link is below.

Loved the video!!! I made one myself just last week to the same son – but all about how video is great to use in the classroom. It’s called “Video Makes My Lessons Go Far.” I used the website GoAnimate to make the video. Please excuse my bad singing! Here’s the link to it. https://www.youtube.com/watch?v=03zoOlx9tss

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