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Energyville

What it is: Energyville is a game sponsored by Chevron.  In the game, students have to provide enough power to meet the energy demands of a city with a 5.9 million person population.  As they play, they must keep the city prosperous, secure, and clean.  The energy decisions that students make for the city in 2015 are based on current lifestyles and the projected energy demands and costs for developed countries in North America, Europe, and Asia.  The Energyville game environment is a lot like SimCity in the way that students build and maintain the city.  Students begin by dragging energy sources to the city to bring it to life.  Students can choose from biomass, coal, hydro, natural gas, nuclear, petroleum, solar, and wind.  As they add energy sources to the city, they can observe the impacts on the economy, environment, and security of the city.  The goal is to keep the impact low.  There is a comparison chart where students can view the impact of the different energy sources on the environment, economy, and security to aid them in their decision-making.  As students move their mouse over the different energy sources, they can read about that energy source in the Energy Advisor panel. How to integrate Energyville into the classroom: Energyville is an excellent simulation game that helps students to experiment with energy sources.  They are able to see the way that their decisions directly affect people and the environment.  Students can see how some energy sources may have a low impact on the environment but are high in cost or impact security.  This is a great way for students to weigh decisions and defend their choices.  Set students up in a computer lab setting where each student has their own computer.  Give students a set amount of time and see which students can get the highest score (lowest impact) on their city in that time.  Afterward, discuss the best and worst energy sources, and have the highest score walk the class through their strategy.  If you don’t have access to a lab, you can send students to Energyville in small groups as a center activity on the classroom computers.  You could also play as a whole class with an interactive whiteboard or projector-connected computer. Tips: There are two levels of game play.  In the first level, students make decisions to meet the city’s energy demands in 2015.  In the second level, they must make additional decisions to prepare for the energy demands of 2030. Please leave a comment and share how you are using Energyville in your classroom.

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Fluency Finder: App

Posted by admin | Posted in Interactive book, iPod, Knowledge (remember), Language Arts, Middle/High School, Primary Elementary, Secondary Elementary, Teacher Resources | Posted on 04-03-2013

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Normally I post all of my app posts at my other blog, iPad Curriculum.  Because iDevices are becoming SO common place as a technology in the classroom, I’m going to start posting them here as well.  If you just want apps, head over to iPad Curriculum and you can search apps only!  Just like iLearn Technology, you can search any app by Bloom’s Taxonomy level.  All of the websites I share on iLearn Technology are completely FREE, the apps I review tend to be a mix of free and paid apps.  At the bottom of each post, I share the cost of the app.


Screen Shot 2013-03-04 at 2.29.31 PMFluency Finder

What it is: Fluency Finder is a fantastically handy app that I learned about from my friend @dkapuler.  David was kind enough to offer Team Anastasis some download codes so that we could try the app out with our students.  Any teacher who has ever done fluency tests knows that they can be a little bit of a pain.  Folders and folders of passages to store, stop watch, scribbled notes on the page as they read, calculator, and keeping track of it all in an orderly fashion to refer back to later.  I’m a huge fan of anything that can help minimize the paper I have to store and keep track of in my life.  Fluency Finder takes care of all of this!  Not only can you record results, you can also maintain records on a class full of students and share information.  You can easily find and track fluency rates so that you have more time to help students strengthen reading skills and find books that are confidence-building and enjoyable.

How to integrate Fluency Finder app into the classroom:

Fluency Finder makes it simple to assess reading fluency in 1st-8th grade reading levels.  To get started:

  • Add students to the app
  • Select an appropriate grade level passage for the student to read
  • Print the passage from the www.fluencyfinder.com website (students could also read from their own iDevice or computer if you want to save paper)
  • Begin assessment, start the app timer as the student begins reading
  • Student will read from printed passage as you follow on your iDevice marking any mistakes
  • Tap the (+) button when student makes a reading mistake
  • Tap the (-) button if the student self-corrects a mistake
  • End the timer when the student finishes
  • Tap the “finish assessment” button to instantly see results

Now instead of focusing so much on keeping track of the fluency and score, you can focus on what actually matters: listening for fluency, comprehension and expression.

Being a paperless school, we are LOVING this option for helping students choose books that are at a level that is “just right.”  It gives us the opportunity to help students hunt down the perfect amount of challenge and really focus on a story they can love.  We are all about encouraging an absolute love of reading!

Screen Shot 2013-03-04 at 2.29.58 PM

Tips: Target Fluency Rates

First Grade: 60-70 wpm

Second Grade: 80-95 wpm

Third Grade: 100-120 wpm

Fourth Grade: 120-135 wpm

Fifth Grade: 130-145 wpm

Sixth Grade: 140-150 wpm

Seventh Grade: 150-160 wpm

Eighth Grade 160-175 wpm

Cost: $6.99 (iTunes link)

Compatible with: iPhone, iPod Touch, and iPad. Requires iOS 4.3 or later

Leave a comment and tell us how you are using  Fluency Finder in your classroom.

Comments (1)

[…] books that are confidence-building and enjoyable for them.  I have written about Fluency Finder before (here), but I’m writing about it again because they have just come out with some great new features […]

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