Fold it: Solve Problems for Science and Change the World

What it is: Fold it is a puzzle game based on science that helps change the world.  Download the Fold It game and puzzles for free and contribute to the understanding of protein folding and amino acids. By playing this game, students take part in actually contributing to science.  The implications of the Fold It game are huge, playing this game helps scientists better understand protein structure prediction and protein design.  This means that by playing a little puzzle game, your students are contributing to better understanding of the role proteins play in diseases such as HIV, cancer, and Alzheimers, and even bio fuel technology.  Scientists collect data from the game to find out if humans pattern recognition abilities and puzzle solving abilities make them more efficient than computers at pattern folding tasks.  If it turns out that humans are more efficient, human strategies can be applied to computers to make the process even faster.

How to integrate Fold It into the classroom: If your students are currently learning about cells, proteins, amino acid, and biological make up, Fold It is an incredible way for them to really understand all of these working parts, while contributing to science.  The puzzle and pattern nature of this game should appeal to a wide range of students…who doesn’t enjoy a good exercise in pattern recognition and problem solving?  On the about page, your students can read the background “briefing” about the game and the science that they are contributing to by playing the game. There is also a Fold It wiki with great links for more in-depth learning and understanding.   Not only will your students be learning important science concepts (I’m talking the building blocks of life here!), they will also be actually contributing to science by playing.  How cool is that?!  There is a large collection of puzzles with new puzzles being released and completed puzzles expiring. Don’t know anything about biology? No problem, you can play the game without understanding the biology concepts behind it (although for me, knowing the background of what I am looking at makes it that much cooler!).  Check out the blog where you can read the results of how the game play has affected real science.

Tips: The idea of building games to impact the real world is incredible to me, the first time I had considered this was when I watched this TED talk by Jane McGonigal.  If you haven’t seen it yet it is worth a watch!  You can read my original post about this TED talk here.

Please leave a comment and share how you are using Fold It in your classroom.

Responsibly: Gift Wine to Fund Education

What it is: Responsibly is a new way to gift your friends, released just in time for the holiday season.  Purchase Responsibly wine for your friends and 100% of the purchase price gets donated to a Donor’s Choose project.  Talk about killing two birds with one stone!  It works with 3 easy steps:

1. Go to Facebook and choose which friends you want to gift.

2. Friends are encouraged to pay it forward by gifting their friends.

3. Funds are matched and donated to fund a Donor’s Choose project.

Cool huh?  I love gifts that are further reaching than just the physical gift given.  Not only will you be spreading cheer to your friends, you will be spreading cheer and learning to classrooms and students everywhere.  That is a big deal.

From the about page (because I couldn’t have said it better myself!):

Responsibly is creating a platform for social philanthropy. We have created a mechanism that allows individuals to simultaneously share with friends and give back to society. We at Responsibly believe that doing good and feeling good do not have to be mutually exclusive. By connecting products in which 50% of the price tag funds corporate matched projects validated by Donors Choose, we can proudly say that 100% of whatever you spend at Responsibly.com will go towards helping our children get a step closer to the gaining access to the education they deserve. Coupling this with the social network that Facebook has created, hopefully, you can help inspire others to contribute to this cause.

One of the things that continues to astound me is the way that social networking is being used to change the world.  I see this on a regular basis through Twitter, organizations like Donor’s Choose, TED and the movements that it spurs, and now Responsibly.  Genius I tell you!

What are you waiting for?  Head on over to Responsibly now and start gifting, spreading the word, and making the world a better place.

Side note: I am talking with Responsibly about how they might be involved in helping to make #TwitAcad (scroll down for all posts that mention this)  a reality.  Now we are talking!

And the winner is: Donor’s Choose Project Funded!

The voting is finished and the winner is (drum roll please) Gerard Dypiangco and his students are receiving Tag Readers!  In November I took the Change the world Challenge.  For every unique visitor to iLearn Technology I vowed to donate a penny to a worthy charity.  I settled on funding a Donor’s Choose project and had you all help me out by voting for the project that should be funded.  Voting ended today (it was close!)  Please take a look at the project below.  I am happy that I could help fund this project, as you can see from the comments on this post, Gerard is not only an incredible teacher himself, his mother created a legacy of incredible teaching.  Thank you Gerard (and all of you teachers out there) for the ways you impact the world each and every day.  What you do matters.
Want to have some fun this holiday season? Hunt for and fund a Donor’s Choose project with your family.  You won’t believe how good it feels to change education one classroom at a time!  Need a suggestion?  Start by funding the projects featured in this post.  Linda Yollis and her class came a close second place.  I would love to help Mrs. Yollis to purchase microphones for her classroom.  Through the end of this year, purchase anything from the iLearn Technology Store and 100% of that purchase will be donated to this project.  Or if you are feeling extra generous, you can head directly to Donor’s Choose and help complete funding…only $172 to go!

My Students: What do you do when you are reading a book and come across a word that you do not know? You might crack open a dictionary or try to look up the word online. But what if a devi…

My Project: Many of my third graders are reading at or near grade level, which is great. But I still have a sizable number of students who are reading one to two years below grade level. … more»

My Students: What do you do when you are reading a book and come across a word that you do not know? You might crack open a dictionary or try to look up the word online. But what if a device could read the unknown word for you? What an amazing thing that would be!

I teach third grade in a primarily immigrant and working class neighborhood in southern California. Most of my students are learning English as a second language, a couple of them are receiving special education services, a group of students are identified Gifted, and ALL of them love to learn.

My Project: Many of my third graders are reading at or near grade level, which is great. But I still have a sizable number of students who are reading one to two years below grade level. They want to become fluent readers but have not yet acquired the skills necessary to become good readers. What they need right now is more practice reading and listening to stories.

One way to accomplish this added exposure to reading and listening is through the Tag School Reader System, which includes four Tag Readers and four copies of six different books, including Arthur Writes a Story and Honey Saves the Day!: A Story of Young Abe Lincoln. The Tag Reader is a handheld learning tool that provides audio feedback to a student. The device can read the story, pronounce a particularly troublesome word, or provide story context and background information. The Tag Reader can also provide a student with practice of necessary skills such as compare and contrast, cause and effect and sequencing.

With these Tag Readers my students will be provided with on-demand reading assistance when needed. Gradually my less fluent readers will begin to become confident readers as they work at their own pace. Eventually these students will become independent readers, able to read on grade level with their peers. These once struggling students can become readers for life. Thank you.

My students need a LeapFrog Tag School Reading Center Set and a set of rechargeable AAA batteries.

Project Funded! Congratulations Gerard and students, we can’t wait to see what you will learn next! Please be sure to share pictures and stories with us!

iLearn Technology Change the World: Vote for your favorite Donor’s Choose Project

**** UPDATE The poll has closed due to the OVERWHELMING number of votes, however, your vote can still be counted!  Please leave a comment with your name and the project you would like to cast your vote for. Voting ends on December 20, 2010.  Thank you!

In September, I joined @adambellow’s Change the World project here on iLearn Technology donating 1 penny for every unique visitor that I had on iLearn Technology in a little over a month.  Right before Thanksgiving I announced the amount I would be donating ($400) and have since received some generous donations to add to mine.  I asked you all for your Donor’s Choose projects that needed funding. The results are below and it is time to start voting!  Send this post to all of your family and friends until December 20 and ask them to vote. Depending on the winner, I may be able to fund some runner’s up as well.  It isn’t too late to add a donation, you can help us fund even more!  Please contact me or leave a comment if you would like to help fund one of these awesome projects!

The time has come to start voting for the Donor’s Choose project(s) to fund!

Project Global Inform

What it is: Project Global Inform is an incredible movement bringing together education and a mission to do something about human rights.  Project Global Inform “is an in-school project where students use media to spread awareness about human rights violations. PGI came out of the idea that we too often “teach” our students about genocide and human rights violations, but never “do” anything about it. This project’s main objective is to create awareness about current human rights violations in our schools, communities, and abroad. Through the use of media and technology students have the power to make a difference.”  This is education and learning at it’s finest, it is a call to action and an invitation for students to do something important.  The project is made up of eight steps.  First, students learn about human rights issues through media and literature.  Next students form groups based on the humans rights issue they are passionate about.  Each group learns about the history of the human rights issue they chose including the current political stance, media, etc.  Students come up with an action plan for creating awareness.  Students use the action plan as the base for their project where they will choose a media outlet to spread awareness about the issue.  At the end of the campaign, students will collect data on the effectiveness of the campaign (based on website hits, video views, “likes” on Facebook, etc.).  Each team writes up a report detailing and reflecting on the project, success, and failures. Each student creates a video or slideshow (a kind of documentary) of their project.   This is an opportunity for your students to learn about humans rights issues and to get involved in an authentic way that has the potential to directly impact those suffering from human rights issues.

How to integrate Project Global Inform into your curriculum: Project Global Inform is an incredible resource and movement that get students involved in impacting their world in real and meaningful ways.  As a result of this project, your students will be more informed about humans rights issues, have a better understanding of social networking and how to virally spread a message, how to use media as a communication tool, how to track web 2.0 data and statistics, collaboration, and reflection.  This would make a great project for an ethics class, but could be used as a transdiciplinary project including literature, math, and technology (to name a few). Project Global Inform literally meets every single level of Blooms Taxonomy from knowledge and understanding to creating, apply, analyzing, and evaluating.

While the project appears to be focused on the middle school or high school age group, I think that it could be tailored to the elementary classroom.  For example, I had my students use Free Rice as the basis for a similar project.  They learned about hunger, created a video slideshow that we uploaded to YouTube and played on Free Rice to earn grains of rice.  If using Project Global Inform with younger students, choose a humans rights issue to study as a class.  Make sure the information you gather is age appropriate.  Students can create posters or pictures for a local coffee shop, create slideshow videos that they upload to YouTube, or hold an information day for the local community.  These are they type of projects that will make an impact on your students and the world.

If you decide to take part in Project Global Inform, make sure you let your local news organizations know about it.  They love covering stories of children impacting the world and it helps spread the message.  Here is our Free Rice story in the local paper.  I can’t tell you how this project transformed these two boys featured in the article. They became “celebrities” in the school and were so proud of their hard work.  Two average students became two of my top students after this project.  Give your students something important and meaningful to do, it makes a huge impact on them.

Tips: Even if you don’t have time for the full project, make sure to take the “Plus Two Pledge”.  As your students are learning about human rights violations have them sign the pledge to tell at least two people about what they have learned.  I told my two…hopefully more are reading this…who are you going to tell?

Please leave a comment and share how you are using Project Global Inform in  your classroom!

EduTecher’s Change the World

Change the World

What it is: EduTecher’s Change the World is a campaign started by @adambellow at EduTecher to transform the world one penny at a time.  Between October 1 and November 25 every new user that enters EduTecher.net will allow @adambellow to donate 1 penny on their behalf to a charity that his audience votes on.  The charity that gets the most votes will get a check.  The idea is that we can change the world together, one person at a time.  Want to make an even bigger impact?  If you have a blog, website, or Facebook page you can post the Change the World badge or link and every time one of your readers or friends clicks on it another penny will be donated. I am taking @adambellow’s idea the step further and will offer the same.  For each new user that comes to iLearn Technology between October 1 and November 25 (2010), I will donate a penny to a charity that we will vote on here.   So, if you would like to double your difference, you can add the EduTecher’s Change the World logo and link along with the iLearn Technology Change the World logo and link.  This is a great idea of a little way that we can start making a difference in a bigger way.

You can view the video explanation below:

How to integrate EduTecher’s Change the World into your curriculum: Why not create a similar school wide campaign to change the world one penny at a time?  You can collect pennies as a class or if you have a class blog or student blogs, issue a similar Change the World Challenge.  As an added bonus, map out where your “pennies” are coming from and have your students write an introductory letter to the charity and include a map of where the money came from!  If you aren’t familiar with the EduTecher website, it is definitely worth checking out.  EdTecher reviews web 2.0 tools for the classroom, they have a great collection of web 2.0 for students and teachers all in one place.

Tips: Add the EduTecher’s Change the World badge to your website, blog or Facebook page and then double the change by adding the iLearn Technology badge.  Together we can (and will) change the world.  If you are extending the change please let me know in the comments below, I would love to see how far reaching this is!

iLearn Technology badge:


Code to place badge on your site:

<a href=”http://ilearntechnology.com”><img title=”Change the World” src=”http://ilearntechnology.com/wordpress/wp-content/uploads/2010/09/iLT-Change-the-world.png” alt=”” width=”235″ height=”151″ /></a>

Please leave a comment and share how you are using EduTecher’s Change the World in your classroom!

TED Talk Tuesday: Games and Fun

In today’s TED Talk Tuesday, Jane McGonigal offers the premise that games (video games) can change the world in meaningful and positive ways.

She builds her case convincingly.  I am currently reading Daniel Pink’s book Drive.  There are some similar ties between the two ideas.  Blissful productivity, we are more productive when we do things that we have to work at, and think about. When we have some direction and there is meaning behind it.

The principles learned through gaming can be used to solve real world problems. I can’t help but wonder what implications this line of thought has for education. How can we change the daily school “game” so that students don’t just sit on the sidelines, but experience “epic wins”.  We all want to know that what we do matters and matters deeply.  Games give us this feeling that what we are doing is having an important effect.

Learning should be an act of play.  It seems to me that if we can tell a difference between learning and play we aren’t doing one of the right.  Consider babies in any species, how do they learn to do life?  Through play.

I’m not sure that I can envision what this looks like in the practical sense in the school setting. But I think that McGonigal has something here. What do you think, what could games and fun do for education?  How can we use from what we know about games to change education and, in doing so, change the world?