Web 2.0 Library

What it is: Many of us are heading into the summer vacation months, a time when our non-education friends and family view us with envy over our “2 month break”.  I don’t know about you, but I NEVER had a summer where I wasn’t working on education in some capacity.  Summer is a time to prepare for the next school year, dream up new projects and explore all of those things we didn’t have time for during the school year.  Web 2.0 Library is a fun one to explore this summer for some new resources for your classroom tech tool box.  Find web tools that will help teachers and students connect, collaborate and create.  When you choose a topic, you will be taken to a login page.  Click “login as guest” to proceed.  Icons accompany each tool that offer additional understanding for each tool.  The i give more information about how to use the tool, the @ gives activities that can be done using the tool and the video icon includes a video that teaches more about the tool.

How to integrate Web 2.0 Library into the classroom: Web 2.0 Library is a great one-stop shop for Web 2.0 tools that can be used in the classroom.  These tools are well organized and the supporting information makes it a snap to find the perfect tool for your classroom.  Quickly get ideas for activities, get more information about the tool and view a video about the tool.  You are sure to find some new goodies that can make your classroom more connected and creative!

Tips: Don’t forget to login as “guest” to access all of the web 2.0 goodness.

Please leave a comment and share how you are using  Web 2.0 Library  in your classroom!

Gudli: learning games for math, language, science, puzzles and fun

What it is: Gudli is a collection of games for kids that makes learning fun.  Students can play these interactive educational games while developing skills in math, logic, memory, words, creativity and more.  Gudli is free to use and a fantastic learning space for students in kindergarten, first and second grade.

Learning games include:

Math

  • Color Addition
  • Learn Shape
  • Color Subtraction
  • Number Series
  • Number Wheel
  • Add Numbers
  • Match Shape
  • Minus
  • How Many
  • Number Writing
  • Spider Counting
  • Color by Number
  • What Number Missing
  • Billing Counter
  • Time Zone
  • Table Memory
  • Mission Subtraction
  • Tick Tock Time
  • Quick Match
  • Math Story
  • Pattern Match
  • Counting Coins
  • Mission Addition

Language

  • Simple Sentences
  • Lead the Way
  • Rhyme Time
  • ABC Words
  • Word Rhyme
  • ABC Jigsaw
  • Word Trail
  • Sight Words
  • Labeling
  • Save Panda
  • Letter Blox
  • Word Hunt
  • The Blank
  • Opposite Adjectives
  • Spellathon
  • Scramble
  • Phonic Train
  • Googly Balloon
  • Alphabet Writing
  • What Letter Missing
  • Word Search
  • English Memory

Puzzle

  • Connect Pipe
  • US Map
  • Jigsaw Wonders
  • Stardoku
  • Shape and Shadow
  • Jigsaw Puzzle
  • Tetris Mania
  • Tricky Shuffler
  • Tic Tac Toe
  • Sliding Puzzle

Science

  • Butterfly Life Cycle
  • Grow Plant
  • Water Cycle
  • Animal Quiz
  • Jigsaw Safari

In the side bar student will learn fun “did you know” facts, Math tricks (like “Multiply by 9: Multiply by 10 and subtract the original number”) and grammar hints.  Each game is labeled with the grade level and has a short description of the game and learning goals.

How to integrate Gudli into the classroom: Gudli is a fun way for kids to practice learning in math, English and science.  These games make great center activities to support learning.  The games are short enough that they can be set up on classroom computers and students can take turns reinforcing learning and skill practice.  Gudli has enough games that students can play several in a lab setting where each student has a computer.  Students can choose the games that best meet their learning needs.

Gudli is a great site to share with parents looking for some ways to reinforce learning over the summer!

Tips: Gudli has a brand new virtual world coming soon!  Students will be able to explore a fun virtual world, “chat” with their friends, play in an interactive environment, challenge friends to games and of course learn!

Please leave a comment and share how you are using  Gudli in your classroom!

eduify: virtual writing coach making writing easier

What it is: eduify is an online tool that acts as a writing coach for students.  As students write they have immediate access to tutorials and writing examples, the built in ability to discover and cite sources automatically, the ability to verify citations and safeguard against plagiarism, the ability to store, share and edit documents online, and the ability to get help from friends and experts.  eduify takes all of the guess-work out of writing and puts the focus back on…well, writing.  Students can focus on getting their thoughts out and expressing learning, eduify helps take care of those little details that hang students up.  Students can even find quotes and additional sources for their writing directly within eduify.

How to integrate eduify into the classroom: eduify acts as another teacher in the writing classroom.  Because we don’t have the ability to work one on one with every student at once, eduify steps in and guides students until we can offer personal support.  Students don’t have to wait around for coaching, they can get help as they need it.  Students working on writing from home also have access to that support.  In my experience students are hindered in sharing their learning through writing by the writing “rules” and process itself.  They are so stuck on form that they lose the content and passion about a topic along the way.  eduify gets them out of the writing rut, giving them the freedom to focus on content and ideas first and form second.  Like a writing wingman.  Awesome. Where on earth was this when I was in school?

Use eduify as a writing platform in a one to one setting where every student has access to a computer.  Students can store their papers safely online for easy access both at school and home.  Papers can share their papers for review online with the teacher or with other students.  In a one or two computer classroom, set up computers as an eduify center that students can visit for writing support as an editing center.

Tips: eduify is in beta right now.  Students (and teachers) can request a beta invite code, mine came right away.

Please leave a comment and share how you are using  eduify  in your classroom!

iPad/iPod Touch App Bloom’s Taxonomy

I’m sure you all have figured out by now that I am a fan of Bloom’s Taxonomy. Big. Fan.  How could an organization freak like me not be impressed with a way of categorizing how we learn and produce?  Recently I came across not one but two Bloom’s taxonomy resources for apps.  Organizational heaven I tell ya.  I thought I would share all of this appy, bloomy goodness with you!

Bloom’s Apps

Teach with Your iPad: Bloom’s Taxonomy apps

Pretty cool right? Right.  Didn’t get your fill of Blooms?  Here are some other resources I have created:

Bloom’s Taxonomy Live Binder

Bloomin’ Peacock

Bloomin’ Pinwheel

Umbloomra

Bloomin’ Tree

Oh yeah, in case you forgot, I organize ALL of my posts by Bloom’s Taxonomy level both here on iLearn Technology and on my app sharing blog iPad Curriculum.  Just choose the level of Blooms in the category search in the sidebar and away you go.  Happy bloomin’ friends!

You can purchase my Bloom’s posters in PDF 8.5″x11″ format from my store (only $0.99 for all 4, a steal!)  Sales help fund Donor’s Choose projects like this one that funded a class set of Leap Frog systems:


PSToM: Parents, Students, Teachers of Mathematics

What it is: PSToM is an online portal for math classes.  With PSToM parents can follow their child’s progress and know exactly what their child is learning in math.  Students can learn at their own pace, assess their own learning and know how well they are doing in math (and why!).  Teachers can recommend math videos, know each students strengths and weaknesses and tailor classroom instruction to get more out of each class.  PSToM has built-in math problems with an area to solve them, math videos that can be shared, built-in tests and a place to discuss learning.  The site is simple but the learning possibilities are pretty incredible.

How to integrate PSToM into the classroom: PSToM is a fantastic supplement to the math classrooms.  PSToM makes it simple to create a blended classroom with online content, discussion and problem solving supporting what is happening in the classroom.  As a teacher it is easy to assign math videos and problem sets.  All data is collected and shared with students, parents and teachers.  PSToM is a great connection between the math classroom and home.  The mystery of the math classroom is taken out for both the parents and students.  Everyone knows what learning goals are being worked on, the progress and what skills need to be practiced.

Use PSToM as a supplement to your math classroom and to customize math lessons for your students.  Give students the opportunity to work on math at their unique learning level in a computer lab setting or as a center on classroom computers.

Tips: Be sure to tell parents about PSToM, it is a great way for students to get some extra practice and opportunity for understanding in at home.

Please leave a comment and share how you are using  PSToM  in your classroom!

19 Pencils

What it is: 19 Pencils is a beta site that provides teachers with a place to share websites, quizzes and video from one central, customizable location.  From 19 Pencils you can discover, organize, manage and share content with your students for learning.  19 Pencils is very easy to use and makes it fast to share collections of online material with students.  Collect and share websites, create and use ready-made quizzes and track student progress on that online content.  Teachers can share one link and students can access all online content for the classroom from one location.

How to integrate 19 Pencils into the classroom:19 Pencils makes it easy for teachers to collect and share resources with their students online.  Clear out all of those sticky notes and the bookmark bar crammed full of web addresses (or am I the only one that does that?) and compile them all in one place that is easy for everyone to access.  Add websites (complete with preview picture), teacher-created quizzes and video to your 19 Pencils classroom space.  Students can easily access all classroom materials from one URL on classroom computers, in the computer lab or at home.  This is a fantastically easy site to use!  Even the technology novice can put together a collection for students quickly.  Create 19 Pencils collections for units of learning, subjects or just as a collection of learning site recommendations for students.

I am a big fan of the site visual previews, this is SO helpful for young students who are just emerging as readers. No matter what age group you are working with, more learning is possible when students aren’t spending times typing in long urls.   19 Pencils also makes it easy to share with your colleagues!

Tips: Want to create a comprehensive website for your classroom?  Check out Weebly, Wix or Bloust!

Please leave a comment and share how you are using  19 Pencils in your classroom!

Isle of Tune: Create a musical journey

What it is: Isle of Tune is a site that has just significantly impacted my productivity today- I can’t stop playing!  Thanks to @Matt_Arguello and @dancallahan for this share today on Twitter!  Isle of Tune lets students create musical journeys out of street layouts.  Roadside elements act as instruments and cars are the players.  Students can create whole islands of music by creating a street layout, adding objects that generate different sounds and adding cars to play the music.  Each object has an object panel where students can adjust the sound, volume or clone the object.  Students can determine when a sound will be played based on the ground lighting up when the car passes.  Junctions change the course of passing cars or can “loop” a sound.  It is easy for students to get started, they just click “Create a new island” and away they go.  Students can name their island anything and save to return to it later.  No need for registration, the Internet browser they are using just needs to have cookies enabled (this is a bit of a problem for shared classroom computers with a single account).

How to integrate Isle of Tune into the classroom: Isle of Tune is an enchanting place for creation.  The sky is the limit as students create music based on visual creation.  Aside from teaching some great music principles, Isle of Tune would be a fantastic way to teach students pattern.  Students can use Isle of Tune to construct patterns of objects and actually experience the connection between math and music as they “play” their pattern tune.

Isle of Tune would also be a fun place for students to learn about maps and ordinal directions and basic graphing.  Students can start with oral directions about where to lay their street “Four street squares North East, two street squares West”.  After directions are given, students can customize their islands with trees, houses, lamp posts, etc.  You can quickly tour the room for some formative assessment while students complete their island.  Let students take turns listening to each other’s Isle of Tune, noting similarities and differences based on the patterns made.

Use Isle of Tune as a creative writing prompt.  Students can create an island and tune and write an imaginative story about the island they created.  The saved island makes a nice visual-aid and soundtrack for their finished story.

Isle of Tune makes a great interactive whiteboard, or projector-connected computer activity.  Students can work together to create a giant island of tunes.  Use the annotate over the desktop feature to label directions, coordinates and patterns.

The shared songs are pretty incredible- many of the “top” shares are popular music that has been created using Isle of Tune.

Tips: Isle of Tune is currently available on the web, keep an eye out for the iPhone, iPod Touch and iPad versions coming soon!  If Isle of Tunes inspires your students to want to become architects or engineers, point them toward online CAD Drafting classes.

Please leave a comment and share how you are using  Isle of Tune in your classroom!

FlipSnack: Turn a PDF into an embeddable Flash Flip Book

What it is: FlipSnack lets students turn PDF documents into embeddable Flipbooks quickly and easily.  Students upload a PDF (or multiple PDFs) to be included in the book and FlipSnack instantly transforms it into an interactive flippable book.  In order to login to FlipSnack, students will need an email address (this can be a temporary email such as Tempinbox or Mailinator).  Students can also login using a Twitter account, Facebook connect, Google connect or MySpace connect.  FlipSnack has some neat options available that other pdf to embeddable book services like Issuu do not have.  Students can choose a template for their Flip including classic, hardcover, coil bound and interactive.  Student also have the ability to customize the background, size and buttons included in their embed.  Students can share their FlipSnack with a unique url, on social media sites and email, or embed it in another website.  The free version lets students embed the finished FlipSnack on a website or blog with a FlipSnack watermark.

How to integrate FlipSnack into the classroom: FlipSnack is a neat way for students (and teachers) to share pdf documents online.  Students can save their work as a PDF and upload into an interactive book that can be embedded on a blog, wiki or website.

Use your classroom computers as a student created library.  Students can upload original stories to a class FlipSnack account to create a library of student work.  During silent reading time, give students the opportunity to enjoy their peers as authors.  This is perfect for an elementary classroom that may not have the email addresses for each student to sign up for a separate account.

Create custom books for your students by combining PDF documents into one customized text-book.  These can be embedded on a class blog, website, or wiki for students to access from anywhere they have internet access.

Upload school handbooks, resources etc. to the classroom and school website for easy access by students and parents.

One of the features I enjoy about FlipSnack is the ability to view statistics for the flip books.  Find out how many views a Flip has had by day, month or all time.

Tips: I often use Issuu to share and embed PDFs.  It has been my go-to favorite for personal use.  I hesitated to use Issuu with students because of the collection of ALL user publications on the home page of the website.  Sometimes these were inappropriate for elementary students.  I like that FlipSnack doesn’t share user-created publications with little eyes.

Take a look at the FlipSnack I created for my new school, Anastasis Academy, embedded below:

 

Please leave a comment and let us know how you are using FlipSnack in your classroom!

Books Should Be Free: Free Audio Books from the Public Domain

What it is: Books Should Be Free is a fantastic collection of audio books that students can download and listen to for free from the public domain.  Books are easily searchable by genre, keyword, title or author.  Books can be downloaded as MP3 files, iPod or iTunes format.  Each book includes a description of the book, full text from Project Gutenberg, a Wikipedia link, and the audio download.  Students can play a snippet of the audio before deciding to download.  The collection is pretty impressive, including my favorite classics.

How to integrate Books Should Be Free into the classroom: Not every child has an extensive collection of books at home, or parents who model a love of reading.  Books Should Be Free expands every classroom and home library by giving students access to some of the most loved books of all time.  Students can download both the audio and accompanying text for a read along or simply listen to the audio file.  Audio books help students build comprehension, fluency and help students develop a love for story.  Books Should Be Free is a great way to start a Reading Buddies program at your school with some MP3 players or iPods that can go home with students loaded up with good books.

Tips: Looking for some more ebooks to expand your classroom library?  Check these out!

Please leave a comment and share how you are using  Books Should Be Free in your classroom!

Cyberkidz: games for math, literacy, geography, creativity and science

What it is: Cyberkidz is a great new website packed full of great learning practice games for kids age 4 to 11.  The games reinforce skills in a variety of disciplines including math, literacy, geography, creativity and science.

Math– amounts, pattern, scale, number recognition, counting, scale, sums to 10, sums to 20, weights, multiplication, telling time, money, measurement, calendar, volume, percentage, distance, division, mathmix, area

Literacy– letter recognition, alphabetical order, hangman, crosswords, typing, singular and plural words, sayings and quotes, learning Spanish, learning Dutch

Geography– America, state capitals, countries of the world, Asia, Africa, France, Spain, Portugal, Belgium, Switzerland, Austria, Italy, South Africa, Ireland, flags

Creative– painting, music, coloring, maze

Science– food for animals, skeletal system, body parts, animals, solar system, mammals, the eye

The games in each category are great for practice and skill building.

How to integrate Cyberkidz into the classroom: Cyberkidz is a fun place for students to work on the knowledge level of Bloom’s Taxonomy.  The music game is the only creative game that I would truly place in the “create” category of Bloom’s Taxonomy because it gives students free rein to explore music and create a recording.   The majority of the games are designed to help students build skills and remember key concepts that are a necessary foundation for other learning.  These are a nice alternative to worksheet skill practice.  Students will enjoy the game quality of these practice activities.  Each activity can be advanced through relatively quickly making them perfect as a center on classroom computers.  Students can visit the game as a math, literacy, geography or science “practice” center before advancing to put those newly honed skills to work in a higher order thinking center.

These practice activities could also be completed as a class using an interactive whiteboard or projector connected computer.  Split students into teams and rotate them up to the whiteboard for a class practice session.

Tips: On each game screen, students can scroll to the bottom for instructions on the game.  Most of the games are pretty self-explanatory and kids will figure them out quickly.

Please leave a comment and share how you are using  Cyberkidz in your classroom!