I have/Who has Free Language Game Downloads

What it is: Lakeshore is an educational store here in the states.  Today they posted links to some free language game downloads for 1st-6th grade.  The downloads are for an I have/Who has card game. For grades 1-2 you will find a beginning sounds game, for 3-4 a fact and opinion game, and for 5-6 a parts of speech game.

How to integrate I have/ Who has into your curriculum: The I have/Who has card games are a fun way for students to practice a skill as a whole class.  Students sit or stand in a circle.  One student begins by reading the statement on their card.  For example, one student might read “I have: Candy tastes sweet.  Who has an opinion about birds.”  The student whose card has an opinion statement about birds answers “I have: Flamingos are the prettiest bird. Who has a fact about exercise?”  Play continues until all the cards have been matched.  I like the I have/Who has games because they require every student to be actively listening and involved in game play.  The game also gives opportunity for the class to discuss why an answer is correct or incorrect.

Tips: If you are looking for another I have/Who has card game, check out my Contractions game here.

Please leave a comment and share how you are using the I have/Who has Free Language Games in your classroom!

President Obama’s 2010 Back to School Speech

President Obama is giving his 2010 Back to School Speech today at 1PM ET.  This is an opportunity for the President to speak to students about the importance of education and encourage them as they start back to school.  Last year the President petitioned students to remember that “Every single one of you has something you’re good at. Every single one of you has something to offer. And you have a responsibility to yourself to discover what that is. That’s the opportunity an education can provide.”

The speech will be offered with live streaming from CNN and WhiteHouse.gov.  I am also offering live streaming below:

Dushare

What it is: Dushare is an incredibly easy way to share files.  Dushare lets you transfer files via a web browser as fast as you can upload.  The site could not be easier to use, just pick your file, decide if you want it password protected to download, and then share the file.  Dushare requires NO login or registration, it really is simple to use!  While the transfer is in progress, you can chat with the person you are transferring the file to over Dushare.  File sharing just doesn’t get much easier than this!

How to integrate Dushare into your curriculum: Dushare is a great way to quickly share files with students, colleagues, or Twitter friends.  In a computer lab setting, quickly share a file with all of your students via url.  If they can access a website and have downloading privileges, they can access the file.  Students can use Dushare to quickly turn in work or send in work that needs a quick review.  Need to send something to a colleague but your work email limits the size of an attachment? Dushare can make sharing that file a breeze.  Dushare works when an IM transfer fails, it’s too big for email, or someone is blocked behind a firewall.  Share away!

Tips: Dushare doesn’t view chats or files, they just facilitate the transfer of files over a secure connection.  Dushare sets absolutely NO limits on file sizes of file types making it easy to send whatever you need to.

Please leave a comment and share how you are using Dushare in your classroom!

Life Is from BBC Earth

What it is: Life is is an incredible site from BBC Earth.  The beautifully interactive site is full of images, video, and stories from BBC Earth’s most captivating documentaries.  Each month features a different theme with September’s theme, Life is…Colorful.  The astonishing images and video capture life’s most colorful displays in nature.  The search page is equally stunning, offering an on-screen widget that lets students adjust the pictures in the grid by filtering by hot/cold, slow/fast, sea/sky, or color.

How to integrate Life Is from BBC Earth into your curriculum: Life is would make for an incredible discussion starter or creative writing prompt.  This month’s theme is Life is Colorful.  Ask students to come up with descriptive words for the pictures and images they are seeing.   Students can use the descriptive words they came up with to write a Life is… poem.  The poem could start with the line Life is… include descriptions of what they observed in the video and end with …Colorful.

Students can make their own Life is… type videos with a theme of their choosing using a tool like the National Geographic Wildlife  Filmmaker.

This site can be used on classroom computers or in a lab setting, but I think it would be absolutely stunning on an interactive whiteboard or projector connected computer!

Tips: The left and right arrows on the site let you view each picture in the theme series separately. Each picture has an overlay with additional information about the image.

Please leave a comment and share how you are using Life Is in your classroom!

The Augmented Reality Library

What it is: Okay, so the augmented reality library doesn’t exactly exist, but I ran across a few items today that had me dreaming about what augmented reality could do for a library.  First a definition for those of you unfamiliar with augmented reality.  Wikipedia has this definition for augmented reality (AR): “a term for a live direct or indirect view of a physical real-world environment whose elements are augmented by virtual computer-generated imagery.”  If that is a little cumbersome for you, let me give you my definition.  Augmented Reality generally uses a camera to let you overlay virtual data on top of the physical world you are seeing through your camera lens.  The virtual data could be a map, information, multimedia, or even look like a holograph that you can manipulate.  For a really simple explanation you can check out this AR Common Craft Video.  Augmented reality apps are available for many devices, the iPhone, Android and now the iPod Touch.  Layar is a cross-platform app that is a reality browser that contains a large catalog of data layers.  The AR apps use geolocation data from the GPS to layer data over the physical view.  Junaio is another app that uses markers to help the device determine it’s location.  When GPS isn’t available, AR markers can be used.  These are square black and white barcodes that store data.  You may have seen the AR markers begin to pop-up on advertising, grocery items, and books.  The markers allow a device to gather data about the product and overlay that data on top of your physical view.

How to integrate Augmented Reality into your library: You may be wondering how augmented reality could be used in a library.  I recently read an article in the School Library Journal that got my wheels spinning about the ways augmented reality could transform the library experience.  In the article they suggest putting AR markers on a book cover so that when a device is used, a librarian could walk across the book jacket and deliver a quick review of the title.  Markers inside books could cause 2D diagrams or images to come alive as 3D interactive simulations.  Another idea I loved was to create a literary tour using an AR program, which would describe locations that appear in a book.  When you actually travel to that place, the text that took place there could pop up along with additional information or content.  Each of these ideas is amazing in itself but thinking of transforming a school library, here are the ideas I came up with:

  • Connecting your card catalog with augmented reality so that students could search for a book or topic from their mobile device and instantly get a layer that directs them to books that may be of interest.
  • Connecting a tool like Shelfari, where students keep a virtual bookshelf and rate the books they have read ,with augmented reality.  Students could instantly ask for books that are recommended based on their ratings of other books and recommendations could pop up in a layer directing students to those recommendations.
  • Turning booktrailers (professionally created or student created) into an augmented reality layer.  Students could use an AR marker on the book cover and instantly watch a booktrailer about the book.
  • A this day in history layer where a fact pops up each day describing an event in history, the layer could then direct students to additional information, include a video or challenge of some kind.
  • Connect AR to a search engine so that when students are researching a topic, book recommendations pop up in a layer with directions on where to find them.
  • Our library is often a showcase of student work, what if each diorama, piece of artwork, or project had an AR marker on it?  Students could record themselves (either audio or video) describing their work.  This could be attached to an AR marker so that as students viewed other’s work, they could get an introduction to it by the creator. (This would be awesome for parent teacher conference time as well!)
  • AR Markers next to the computers could remind students of important Internet safety rules, the school acceptable use policy, and what to do if they have been bullied.
  • The school librarian could have a special selection of books each month that contain an AR marker linked to the librarian reading the story.
  • Does your school have author visits or use the Skype an Author network?  If so record the author (audio or video) and connect it to AR markers on their books.
  • Label the areas of the library using AR so that ESL and ELL students can get a vocabulary lesson as they walk through the library.

AR could bring libraries to life in new and exciting ways.   What ideas do you have for the use of AR in the library?

Tips: Currently this technology isn’t as easy as download and go for the library.  Content needs to be created, and background building has to be done.  For now you can download Layar to get a feel for how augmented reality works.   You can also visit the “Create” section to create your own layers of AR (this is how you could make some of these ideas happen).   Junaio also allows you to create a channel that offers information.  Junaio makes it very easy to add information by tagging directly within the application.  You can tag your library with comments, pictures, audio, or 3D objects.  If you are using AR in your library please let us know more about it!

Want to see more AR tools? Here are some that I’ve reviewed.

Please leave a comment and share how you are using Augmented Reality in your library.

57 Ways to Celebrate National Literacy Day

Did you know that today is National Literacy Day?  It is!  I think that literacy is something to celebrate, being literate is a gift I enjoy every day but don’t stop to appreciate nearly enough.  In honor of National Literacy Day, I thought I would share my favorite technology enhanced literacy tools.  In no particular order, here are my favorite ways to celebrate literacy.  What are your favorites?

1.  Save the Words– an excellent site that values language, vocabulary, and words.

2. Grammaropolis– an enchanting site that teaches students parts of speech through character and story.

3. Signed Stories– an online story collection accompanied by British Sign Language, pictures, and sound.

4. Learn Direct– where students can be the star in their own online storybook.

5. Inkless Tales– a literacy website with a beautiful mission statement “You can do anything. Try, try again. Don’t give up. Experiment. Write, draw, explore and more.”

6. Storybird- a beautiful collaborative storytelling website.

7. My English Images– images that illustrate difficult vocabulary and language concepts.

8.  Lexipedia– a visual dictionary and thesaurus.

9.  Tikatok– Students become published authors with Tikatok

10. Free Reading– an open source instructional program to help you teach early literacy.

11. Word World– a great site for kindergarten and first grade letter and word recognition.

12. Reading Rockets– free reading guides for teachers to improve reading achievement of kids.

13. Super Why! – a site that helps kids gain important foundational reading skills such as alphabet, word families, spelling, comprehension, and vocabulary.

14.  Get Ready to Read!– a great site that helps teachers equip children with the basic skills necessary for learning to read.

15. Roy the Zebra– Excellent site for emerging readers.

16. Fable Vision– the beautiful virtual town filled with stories and games.

17. Kidoons– brings time honored tales from the Brothers Grimm, Hans Christian Andersen, Charles Perrault, Thorton Burgess, and more to life.

18.  GameGoo– fun educational games that help students develop reading and language skills.

19. Read Write Think– a collection of online student resources that support literacy learning k-12.

20. Seussville– the wonderful world of Dr. Seuss brought to life.

21. Digital Booktalk– book trailers that will whet your students appetite for a good book.

22. Storybook Web– a website based on popular children’s stories where students can listen to author’s reading excerpts.

23.  Mee Genius– where students can read books, personalize them, and share them with a friend.

24. Stage’d- a tool that helps students tell stories digitally.

25. Kerpoof– where students can create their own storybooks, comics, and movies.

26.  Lightning Bug– “your writing partner, helping you write a story from beginning to THE END.”

27. ePubBud– for publishing your very own ebooks.

28. Magic Treehouse- a wonderful website where students can engage in the popular book series.

29. The Stacks– a wonderful creation by Scholastic that excites students about reading.

30. The World of Peter Rabbit– an absolutely captivating site based on the work of Beatrix Potter.

31.  My Hippo Has the Hiccups– a free poetry ebook by Kenn Nesbitt.

32. Weboword– a visual vocabulary site.

33. National Geographic Young Explorer– non-fiction for the primary classroom from National Geographic.

34.  Online Audio Stories- an impressive collection of free audio stories.

35. Story Nory– another collection of free audio books for kids.

36.  Skratch Track– a virtual bookshelf for primary students.

37.  Picture Book Maker– a place for students to create picture books.

38. Story Cove– a collection of stories from around the world.

39.  Skype an Author Network– connects teachers, students, and authors over Skype.

40.  Word Ahead Vocabulary Videos– animated vocabulary videos.

41.  My Story Maker– a website where students are in charge of the interactive story.

42. Book Wink– an incredible site that motivates students to read through podcasts and web video.

43. Scholastic Story Starters– a tool that generates writing ideas.

44. Telescopic Text– a site that expands a sentence to demonstrate descriptive writing.

45.  The Tale of Despereaux Adventure- a beautiful interactive story book.

46. Literactive- leveled guided readers, comprehensive phonics activities, and supplemental reading material.

47. Pic Lits- a creative writing site based on pictures.

48.  Speakaboos– a collection of online stories and ebooks.

49. Animailia– a site based on the popular book by Graeme Base.

50. Mrs. P’s Magic Library– an absolutely enchanting site that celebrates books and reading.

51.  Free Rice– practice vocabulary while helping others fight hunger.

52. Shelfari– a virtual bookshelf.

53. Read to Feed- Heifer International reading project for kids.

54. Into the Book– an outstanding site that teaches reading strategies for comprehension.

55. Google Lit Trips– exploring literature using Google Earth.

56. Starfall– a must see website for phonics.

57. Book Adventure– a free reading motivation program.

But the very best way to celebrate National Literacy Day…read a book!

Project PLN Take 2

Yesterday was the release of Project PLN, it didn’t come without some hiccups in the form of technical difficulties.  First Openzine seemed to have crashed and then Slideshare didn’t want to make our document public. Stressful after the build up Nick and I had so carefully planned out.  It happens!  If you were affected by the difficulties yesterday, let me share the Openzine version here for you.  Hopefully it will be nothing but smooth sailing from here 🙂  We so appreciate all of your encouragement, thoughtful comments, and passing our idea on to others!  For those of you asking how you can contribute to the next Project PLN, please take a look at the Mission: Project PLN article from Nick and I.  Nick gives you a list of our upcoming topics and offers a variety of ways to submit your work.


projectpln10 – Project PLN Issue 1 PLNs

Create Your OpenZine

Seussville

What it is: The last time I wrote about Seussville was in May 2007.  Recently I have written a few Dr. Seuss posts and my friend @crudbasher sent me a link to Seussville asking if I had seen it.  I had NO idea it had been so beautifully and creatively revamped!  The new Seussville truly feels like a site Dr. Seuss himself would have imagined.  It is simply a funtastical place!  On the site your students will find little snippets of Dr. Seuss books to read, video clips based on Dr. Seuss books that could act as book trailers, printable activities, online learning games, a place to meet the Dr. Seuss characters, a place to meet Dr. Seuss the author, and much more.  Seussville also has funtastic classroom resources for teachers including printables and activities, lesson plans, The Cat in the Hat’s Learning Library, an author study, a complete list of books, and information about programs like Read Across America and the Lorax Project.  This is such a fun, engaging site I could have explored it for hours!

How to integrate Seussville into your curriculum: A Dr. Seuss author study is always fun! Seussville has all of the resources you need to let your students get up-close and personal with Dr. Seuss.   The learning games on Seussville make students think and play using trial and error and critical thinking(see the Green Eggs and Ham game for example).  This is a fun site to use year round with your students but would be particularly exciting around Dr. Seuss’ birthday.  Set up Seussville on your classroom computers during reading time and invite students to search for a Dr. Seuss book they might enjoy reading.  The mini descriptions and book trailer type video clips will have your students excited to read to find out what happens next.

Tips: Sign up for Seussville newsletter to be delivered to your email box throughout the school year.

Please leave a comment and share how you are using Seussville in your classroom!

Save the Words

What it is: Save the Words is a site that celebrates words by “saving” words that are becoming forgotten and left behind in the English language.  I learned about the site today from @BookChook on her wonderful literacy blog.  The site has a simple premise, words are displayed graphically, when your roll your mouse over them they call out to you “pick me”, clicking on a word displays the definition, part of speech, and a contextual example of the word.  Signing up on the site allows you to adopt words.  I love the mission of this site, on the f.a.q. page they state that “Words are the cornerstone of language. The more words we have, the richer our vocabulary. Words allow us to communicate precisely.  Without the right word to describe something, well…we’d be speechless.”  So true, words bring so much color to language, it is a shame to use the same words over and over.  I am certainly guilty of this in my overuse of words like fantastic, outstanding, wonderful, amazing, great, nice, fun, etc.  in blog posts.  Surely there are many more appropriate words that describe the tool I am reviewing more precisely, but we become lazy in language and use words that are easy and we don’t have to think about.

How to integrate Save the Words into your curriculum: Save the Words is a site with a beautiful goal, preserving words to keep language rich and powerful.  Most of the words on the site are new to me, but I was surprised at how many of them I could make an educated guess about  meaning based on what I already know about words.  Use Save the Words in your classroom (at any age) to enrich your students vocabulary, help them identify word patterns and meaning clues, and to help them appreciate words.  Choose a word to adopt each day as a class using a class account (adopting a word requires an email address).  Commit to using the word at some point during the day.  My elementary age students loved learning new words, especially words that they found out parents and other teachers didn’t know.  They become the experts.  In my class, I often had a secret word of the day.  I would casually mention what the secret word was at some point in the morning.  Throughout the day if I needed my student’s attention I would ask for the secret word, immediately students were silent with their hands raised to give me the word.  Save the Words would be the perfect place to draw those secret words from.

Students could also keep a journal or word list of all of the words they have adopted, I could see this being especially popular with the Webkins age group.  The words are often difficult, but I don’t think that is any reason to exclude them from the classroom vocabulary!

Today I adopted the word antipelargy: reciprocal or mutual kindness; love and care of children.

Tips: You can sign up for a word of the day delivered directly to your email on Save the Words.

Please leave a comment and share how you are using Save the Words in your classroom!

The Cat in the Hat Knows a Lot About That

What it is: The Cat in the Hat Knows a Lot About That is a new PBS TV series and website that ignites an excitement about science for primary students.  The series is based on the Beginner Book Collection “The Cat in the Hat’s Learning Library”.  The goal of the series and online resources is to “cultivate positive views about science and scientists among the next generation-the children who will become tomorrow’s citizens and innovators-and help teachers and families build communities of science explorers.”  I don’t know about you, but I love the idea of building communities of explorers, science or otherwise!  In the TV series, The Cat in the Hat, Sally, and Nick set off on a science adventure.  In one episode, the trio flies with birds to discover why they migrate.  In another, they are taking a snowcat to the Arctic to explore freezing and melting.  As the Cat in the Hat guides them, the children solve problems by engaging in science inquiry.  Right now students can watch video clips on The Cat in the Hat Knows A Lot About That website, play related games, find activities and coloring pages to print, and play games with snapshots from the program.  Right now adventures on the site include science concepts like bird migration, camouflage, and melting/freezing.

How to integrate The Cat in the Hat Knows a Lot About That into your curriculum: If you are a regular visitor of my blog, you know that I am a big Dr. Seuss fan (see pictures of Dr. Seuss inspired classroom theme here).  While this site isn’t strictly Seuss, it does a remarkable job of bringing The Cat in the Hat to life with a focus on scientific inquiry.  Use the videos on the site to introduce your students to new science concepts including migration, camouflage, and melting/freezing (my guess is more will be added as the series takes off).  Students can engage in the inquiry process along with Sally and Nick and then practice the newly acquired concept in the games section.  This would be a fun site to use as a science center that students visit on classroom computers during a coordinating unit.  Students can view videos prior to exploring the concept as background knowledge, or watch the videos after engaging in their own inquiry process on the topic and compare the journey of inquiry taken.  Did Sally and Nick come to the same conclusions?

The printables on the site include fun mazes, coloring pages, matching vocabulary, and even bookmarks, stickers, and other paper crafts.  One of the print outs in the Paper Craft Sections is a Cat in the Hat frame that would be great for framing pictures of students engaging in their own scientific inquiry.

Tips: Be sure to click on the teacher button to find an Explorer’s Guide where you can find tips for engaging young students in scientific inquiry.  You will also find tips for using the online video in your classroom, a list of Cat in the Hat science books, and find video enhanced activities.

Please leave a comment and share how you are using The Cat in the Hat Knows a Lot About That in your classroom!

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